source: src/Actions/GraphAction/UpdateMoleculesAction.cpp@ 2affd1

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Last change on this file since 2affd1 was 2affd1, checked in by Frederik Heber <heber@…>, 9 years ago

Removed molecules_deprecated from World and unnecessary includes of MoleculeListClass and all insert/erase.

  • this goes along the lines of removing "remove me when we don't need MoleculeCistClass anymore".
  • Property mode set to 100644
File size: 4.9 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 * Copyright (C) 2013 Frederik Heber. All rights reserved.
6 *
7 *
8 * This file is part of MoleCuilder.
9 *
10 * MoleCuilder is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * MoleCuilder is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
22 */
23
24/*
25 * UpdateMoleculesAction.cpp
26 *
27 * Created on: May 9, 2010
28 * Author: heber
29 */
30
31// include config.h
32#ifdef HAVE_CONFIG_H
33#include <config.h>
34#endif
35
36#include "CodePatterns/MemDebug.hpp"
37
38#include "Descriptors/AtomIdDescriptor.hpp"
39#include "Descriptors/MoleculeDescriptor.hpp"
40
41#include "Atom/atom.hpp"
42#include "Bond/bond.hpp"
43#include "CodePatterns/Log.hpp"
44#include "CodePatterns/Verbose.hpp"
45#include "Graph/BondGraph.hpp"
46#include "Graph/DepthFirstSearchAnalysis.hpp"
47#include "molecule.hpp"
48#include "World.hpp"
49
50#include <iostream>
51#include <string>
52
53typedef std::map< moleculeId_t, std::vector<atomId_t> > MolAtomList;
54typedef std::map< atomId_t, atomId_t > AtomAtomList;
55
56#include "Actions/GraphAction/UpdateMoleculesAction.hpp"
57
58using namespace MoleCuilder;
59
60// and construct the stuff
61#include "UpdateMoleculesAction.def"
62#include "Action_impl_pre.hpp"
63/** =========== define the function ====================== */
64ActionState::ptr GraphUpdateMoleculesAction::performCall() {
65 // first create stuff for undo state
66 LOG(0, "STATUS: Creating undo state.");
67 MolAtomList moleculelist;
68 {
69 vector<const molecule *> allmolecules = const_cast<const World &>(World::getInstance()).
70 getAllMolecules();
71 for (vector<const molecule *>::const_iterator moliter = allmolecules.begin(); moliter != allmolecules.end(); ++moliter) {
72 std::vector<atomId_t> atomlist;
73 atomlist.resize((*moliter)->size());
74 for (molecule::const_iterator atomiter = (*moliter)->begin(); atomiter != (*moliter)->end(); ++atomiter) {
75 atomlist.push_back((*atomiter)->getId());
76 }
77 moleculelist.insert( std::pair< moleculeId_t, std::vector<atomId_t> > ((*moliter)->getId(), atomlist));
78 }
79 }
80 GraphUpdateMoleculesState *UndoState = new GraphUpdateMoleculesState(moleculelist, params);
81
82 // 0a. remove all present molecules
83 LOG(0, "STATUS: Removing all present molecules.");
84 vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
85 for (vector<molecule *>::iterator MolRunner = allmolecules.begin();
86 MolRunner != allmolecules.end();
87 ++MolRunner)
88 World::getInstance().destroyMolecule(*MolRunner);
89
90 // 2. scan for connected subgraphs
91 DepthFirstSearchAnalysis DFS;
92 DFS();
93 DFS.UpdateMoleculeStructure();
94 const size_t numMolecules =
95 const_cast<const World &>(World::getInstance()).numMolecules();
96 if (numMolecules == 0) {
97 //World::getInstance().destroyMolecule(mol);
98 STATUS("There are no molecules.");
99 return Action::failure;
100 }
101
102 LOG(1, "I scanned " << numMolecules << " molecules.");
103
104 return ActionState::ptr(UndoState);
105}
106
107ActionState::ptr GraphUpdateMoleculesAction::performUndo(ActionState::ptr _state) {
108 GraphUpdateMoleculesState *state = assert_cast<GraphUpdateMoleculesState*>(_state.get());
109
110 {
111 // remove all present molecules
112 vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
113 for (vector<molecule *>::iterator MolRunner = allmolecules.begin();
114 MolRunner != allmolecules.end();
115 ++MolRunner)
116 World::getInstance().destroyMolecule(*MolRunner);
117 }
118
119 {
120 // construct the old state
121 molecule *mol = NULL;
122 for (MolAtomList::const_iterator iter = state->moleculelist.begin(); iter != state->moleculelist.end(); ++iter) {
123 mol = World::getInstance().createMolecule();
124 if (mol->getId() != (*iter).first)
125 World::getInstance().changeMoleculeId(mol->getId(), (*iter).first);
126 for (std::vector<atomId_t>::const_iterator atomiter = (*iter).second.begin(); atomiter != (*iter).second.end(); ++atomiter) {
127 atom *Walker = World::getInstance().getAtom(AtomById(*atomiter));
128 mol->AddAtom(Walker);
129 }
130 }
131 }
132
133 return ActionState::ptr(_state);
134}
135
136ActionState::ptr GraphUpdateMoleculesAction::performRedo(ActionState::ptr _state){
137 return performCall();
138}
139
140bool GraphUpdateMoleculesAction::canUndo() {
141 return true;
142}
143
144bool GraphUpdateMoleculesAction::shouldUndo() {
145 return true;
146}
147/** =========== end of function ====================== */
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