source: src/Actions/GeometryAction/GeometryPlaneToVectorAction.def@ 3c9ac3

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Last change on this file since 3c9ac3 was 987145, checked in by Frederik Heber <frederik.heber@…>, 8 years ago

Added four GeometryActions to convert atom positions into vectors.

  • added reverse switch to distance and plane to vector Actions.
  • InputToVector has coordinates to differentiate from position option. This eases use with CommandLineParser where option names need to be unique.
  • Property mode set to 100644
File size: 1.4 KB
Line 
1/*
2 * GeometryPlaneToVectorAction.cpp
3 *
4 * Created on: Mar 28, 2017
5 * Author: heber
6 */
7
8// all includes and forward declarations necessary for non-integral types below
9#include "Parameters/Validators/Specific/GeometryNameValidator.hpp"
10
11// i.e. there is an integer with variable name Z that can be found in
12// ValueStorage by the token "Z" -> first column: int, Z, "Z"
13// "undefine" if no parameters are required, use (NOPARAM_DEFAULT) for each (undefined) default value
14//#define paramtypes (const element *)(BoxVector) TODO: use a validator
15#define paramtypes (std::string)(bool)
16#define paramtokens ("plane-to-vector")("reverse")
17#define paramdescriptions ("name for geometry object for reference as vector")("whether to invert the resulting vector")
18#define paramreferences (name)(reverse)
19#define paramdefaults (NOPARAM_DEFAULT())(PARAM_DEFAULT(0))
20#define paramvalids \
21(GeometryNameValidator()) \
22(DummyValidator<bool>())
23
24#define statetypes (Vector)
25#define statereferences (PlaneNormal)
26
27// some defines for all the names, you may use ACTION, STATE and PARAMS
28#define CATEGORY Geometry
29#define MENUNAME "geometry"
30#define MENUPOSITION 3
31#define ACTIONNAME PlaneToVector
32#define TOKEN "plane-to-vector"
33
34// finally the information stored in the ActionTrait specialization
35#define DESCRIPTION "stores the plane defined by three selected atom as a named geometry object"
36#undef SHORTFORM
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