source: src/Actions/FragmentationAction/SubgraphDissectionAction.cpp@ 715b67

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Last change on this file since 715b67 was 715b67, checked in by Frederik Heber <heber@…>, 14 years ago

Renamed BondGraph::ConstructBondGraph -> CreateAdjacencyForMolecule.

  • Property mode set to 100644
File size: 7.9 KB
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1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * SubgraphDissectionAction.cpp
10 *
11 * Created on: May 9, 2010
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "CodePatterns/MemDebug.hpp"
21
22#include "Descriptors/AtomIdDescriptor.hpp"
23#include "Descriptors/MoleculeDescriptor.hpp"
24
25#include "atom.hpp"
26#include "bond.hpp"
27#include "bondgraph.hpp"
28#include "config.hpp"
29#include "CodePatterns/Log.hpp"
30#include "CodePatterns/Verbose.hpp"
31#include "molecule.hpp"
32#include "World.hpp"
33
34#include <iostream>
35#include <string>
36
37typedef std::map< moleculeId_t, std::vector<atomId_t> > MolAtomList;
38typedef std::map< atomId_t, atomId_t > AtomAtomList;
39
40using namespace std;
41
42#include "Actions/FragmentationAction/SubgraphDissectionAction.hpp"
43
44// and construct the stuff
45#include "SubgraphDissectionAction.def"
46#include "Action_impl_pre.hpp"
47/** =========== define the function ====================== */
48Action::state_ptr FragmentationSubgraphDissectionAction::performCall() {
49 // obtain information
50 getParametersfromValueStorage();
51
52 DoLog(1) && (Log() << Verbose(1) << "Dissecting molecular system into a set of disconnected subgraphs ... " << endl);
53
54 // first create stuff for undo state
55 MolAtomList moleculelist;
56 vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
57 for (vector<molecule *>::const_iterator moliter = allmolecules.begin(); moliter != allmolecules.end(); ++moliter) {
58 std::vector<atomId_t> atomlist;
59 atomlist.resize((*moliter)->size());
60 for (molecule::const_iterator atomiter = (*moliter)->begin(); atomiter != (*moliter)->end(); ++atomiter) {
61 atomlist.push_back((*atomiter)->getId());
62 }
63 moleculelist.insert( std::pair< moleculeId_t, std::vector<atomId_t> > ((*moliter)->getId(), atomlist));
64 }
65 FragmentationSubgraphDissectionState *UndoState = new FragmentationSubgraphDissectionState(moleculelist, params);
66
67 // 0a. remove all present molecules
68 MoleculeListClass *molecules = World::getInstance().getMolecules();
69 for (vector<molecule *>::iterator MolRunner = allmolecules.begin(); MolRunner != allmolecules.end(); ++MolRunner) {
70 molecules->erase(*MolRunner);
71 World::getInstance().destroyMolecule(*MolRunner);
72 }
73
74 // 0b. remove all bonds and construct a molecule with all atoms
75 molecule *mol = World::getInstance().createMolecule();
76 int BondCount = 0;
77 {
78 vector <atom *> allatoms = World::getInstance().getAllAtoms();
79 for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner) {
80 const BondList& ListOfBonds = (*AtomRunner)->getListOfBonds();
81 BondCount += ListOfBonds.size();
82// for(BondList::iterator BondRunner = ListOfBonds.begin();
83// !ListOfBonds.empty();
84// BondRunner = ListOfBonds.begin()) {
85// delete(*BondRunner);
86// }
87 mol->AddAtom(*AtomRunner);
88 }
89 }
90
91 // 1. create the bond structure of the single molecule
92 if (BondCount == 0) {
93 BondGraph *BG = World::getInstance().getBondGraph();
94 if (!BG->CreateAdjacencyForMolecule(mol)) {
95 World::getInstance().destroyMolecule(mol);
96 DoeLog(1) && (eLog()<< Verbose(1) << "There are no bonds." << endl);
97 return Action::failure;
98 }
99 }
100
101 // 2. scan for connected subgraphs
102 MoleculeLeafClass *Subgraphs = NULL; // list of subgraphs from DFS analysis
103 std::deque<bond *> *BackEdgeStack = NULL;
104 Subgraphs = mol->DepthFirstSearchAnalysis(BackEdgeStack);
105 delete(BackEdgeStack);
106 if ((Subgraphs == NULL) || (Subgraphs->next == NULL)) {
107 //World::getInstance().destroyMolecule(mol);
108 DoeLog(1) && (eLog()<< Verbose(1) << "There are no atoms." << endl);
109 return Action::failure;
110 }
111
112 //int FragmentCounter = Subgraphs->next->Count();
113
114 // TODO: When DepthFirstSearchAnalysis does not use AddCopyAtom() anymore, we don't need to delete all original atoms
115 {
116 {
117 atom **ListOfAtoms = NULL;
118 // 3a. re-create bond structure and insert molecules into general MoleculeListClass
119 MoleculeLeafClass *MoleculeWalker = Subgraphs->next;
120 while (MoleculeWalker->next != NULL) {
121 ListOfAtoms = NULL;
122 MoleculeWalker->FillBondStructureFromReference(mol, ListOfAtoms, true); // we want to keep the created ListOfLocalAtoms
123 molecules->insert(MoleculeWalker->Leaf);
124 MoleculeWalker = MoleculeWalker->next;
125 }
126 molecules->insert(MoleculeWalker->Leaf);
127 ListOfAtoms = NULL;
128 MoleculeWalker->FillBondStructureFromReference(mol, ListOfAtoms, true); // we want to keep the created ListOfLocalAtoms
129 }
130
131 // 3b. store map from new to old ids for 3d
132 vector <atom *> allatoms = World::getInstance().getAllAtoms();
133 AtomAtomList newtooldlist;
134 for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner)
135 if ((*AtomRunner)->father != (*AtomRunner))
136 newtooldlist.insert( std::pair<atomId_t, atomId_t> ((*AtomRunner)->getId(),(*AtomRunner)->father->getId()) );
137
138 {
139 // 3c. destroy the original molecule
140 for (molecule::iterator AtomRunner = mol->begin(); !mol->empty(); AtomRunner = mol->begin())
141 World::getInstance().destroyAtom(*AtomRunner);
142 World::getInstance().destroyMolecule(mol);
143 }
144
145 {
146 // 3d. convert to old Ids and correct fathers (AddCopyAtom sets father to original atom, which has been destroyed).
147 vector <atom *> allatoms = World::getInstance().getAllAtoms();
148 for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner) {
149 World::getInstance().changeAtomId((*AtomRunner)->getId(), newtooldlist[(*AtomRunner)->getId()]);
150 (*AtomRunner)->father = *AtomRunner;
151 }
152 }
153 }
154
155 // 4. free Leafs
156 MoleculeLeafClass *MolecularWalker = Subgraphs;
157 while (MolecularWalker->next != NULL) {
158 MolecularWalker->Leaf = NULL;
159 MolecularWalker = MolecularWalker->next;
160 delete(MolecularWalker->previous);
161 }
162 MolecularWalker->Leaf = NULL;
163 delete(MolecularWalker);
164 DoLog(1) && (Log() << Verbose(1) << "I scanned " << molecules->ListOfMolecules.size() << " molecules." << endl);
165
166 return Action::state_ptr(UndoState);
167}
168
169Action::state_ptr FragmentationSubgraphDissectionAction::performUndo(Action::state_ptr _state) {
170 FragmentationSubgraphDissectionState *state = assert_cast<FragmentationSubgraphDissectionState*>(_state.get());
171
172 {
173 // remove all present molecules
174 MoleculeListClass *molecules = World::getInstance().getMolecules();
175 vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
176 for (vector<molecule *>::iterator MolRunner = allmolecules.begin(); MolRunner != allmolecules.end(); ++MolRunner) {
177 molecules->erase(*MolRunner);
178 World::getInstance().destroyMolecule(*MolRunner);
179 }
180 }
181
182 {
183 // construct the old state
184 MoleculeListClass *molecules = World::getInstance().getMolecules();
185 molecule *mol = NULL;
186 for (MolAtomList::const_iterator iter = state->moleculelist.begin(); iter != state->moleculelist.end(); ++iter) {
187 mol = World::getInstance().createMolecule();
188 if (mol->getId() != (*iter).first)
189 World::getInstance().changeMoleculeId(mol->getId(), (*iter).first);
190 for (std::vector<atomId_t>::const_iterator atomiter = (*iter).second.begin(); atomiter != (*iter).second.end(); ++atomiter) {
191 atom *Walker = World::getInstance().getAtom(AtomById(*atomiter));
192 mol->AddAtom(Walker);
193 }
194 molecules->insert(mol);
195 }
196 }
197
198 return Action::state_ptr(_state);
199}
200
201Action::state_ptr FragmentationSubgraphDissectionAction::performRedo(Action::state_ptr _state){
202 return performCall();
203}
204
205bool FragmentationSubgraphDissectionAction::canUndo() {
206 return true;
207}
208
209bool FragmentationSubgraphDissectionAction::shouldUndo() {
210 return true;
211}
212/** =========== end of function ====================== */
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