1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * SubgraphDissectionAction.cpp
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10 | *
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11 | * Created on: May 9, 2010
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include "Helpers/MemDebug.hpp"
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21 |
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22 | #include "Actions/FragmentationAction/SubgraphDissectionAction.hpp"
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23 | #include "Actions/ActionRegistry.hpp"
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24 | #include "Descriptors/AtomIdDescriptor.hpp"
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25 | #include "Descriptors/MoleculeDescriptor.hpp"
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26 |
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27 | #include "atom.hpp"
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28 | #include "bond.hpp"
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29 | #include "bondgraph.hpp"
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30 | #include "config.hpp"
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31 | #include "Helpers/Log.hpp"
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32 | #include "Helpers/Verbose.hpp"
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33 | #include "molecule.hpp"
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34 | #include "stackclass.hpp"
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35 | #include "World.hpp"
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36 |
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37 | #include <iostream>
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38 | #include <string>
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39 |
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40 | using namespace std;
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41 |
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42 | #include "UIElements/UIFactory.hpp"
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43 | #include "UIElements/Dialog.hpp"
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44 | #include "Actions/ValueStorage.hpp"
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45 |
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46 | // memento to remember the state when undoing
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47 |
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48 | typedef std::map< moleculeId_t, std::vector<atomId_t> > MolAtomList;
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49 |
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50 | class FragmentationSubgraphDissectionState : public ActionState {
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51 | public:
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52 | FragmentationSubgraphDissectionState(const MolAtomList &_moleculelist) :
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53 | moleculelist(_moleculelist)
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54 | {}
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55 | MolAtomList moleculelist;
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56 | };
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57 |
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58 | const char FragmentationSubgraphDissectionAction::NAME[] = "subgraph-dissect";
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59 |
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60 | FragmentationSubgraphDissectionAction::FragmentationSubgraphDissectionAction() :
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61 | Action(NAME)
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62 | {}
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63 |
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64 | FragmentationSubgraphDissectionAction::~FragmentationSubgraphDissectionAction()
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65 | {}
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66 |
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67 | /** Dissects given \a *mol into connected subgraphs and inserts them as new molecules but with old atoms into \a this.
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68 | */
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69 | void FragmentationSubgraphDissection() {
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70 | ActionRegistry::getInstance().getActionByName(FragmentationSubgraphDissectionAction::NAME)->call(Action::NonInteractive);
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71 | };
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72 |
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73 | Dialog* FragmentationSubgraphDissectionAction::fillDialog(Dialog *dialog) {
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74 | ASSERT(dialog,"No Dialog given when filling action dialog");
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75 |
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76 | dialog->queryEmpty(NAME, MapOfActions::getInstance().getDescription(NAME));
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77 |
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78 | return dialog;
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79 | }
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80 |
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81 |
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82 | Action::state_ptr FragmentationSubgraphDissectionAction::performCall() {
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83 | DoLog(1) && (Log() << Verbose(1) << "Dissecting molecular system into a set of disconnected subgraphs ... " << endl);
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84 |
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85 | // first create undo state
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86 | MolAtomList moleculelist;
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87 | vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
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88 | for (vector<molecule *>::const_iterator moliter = allmolecules.begin(); moliter != allmolecules.end(); ++moliter) {
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89 | std::vector<atomId_t> atomlist;
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90 | atomlist.resize((*moliter)->size());
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91 | for (molecule::const_iterator atomiter = (*moliter)->begin(); atomiter != (*moliter)->end(); ++atomiter) {
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92 | atomlist.push_back((*atomiter)->getId());
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93 | }
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94 | moleculelist.insert( std::pair< moleculeId_t, std::vector<atomId_t> > ((*moliter)->getId(), atomlist));
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95 | }
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96 | FragmentationSubgraphDissectionState *UndoState = new FragmentationSubgraphDissectionState(moleculelist);
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97 |
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98 | MoleculeListClass *molecules = World::getInstance().getMolecules();
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99 | config * const configuration = World::getInstance().getConfig();
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100 |
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101 | // 0a. remove all present molecules
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102 | for (vector<molecule *>::iterator MolRunner = allmolecules.begin(); MolRunner != allmolecules.end(); ++MolRunner) {
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103 | molecules->erase(*MolRunner);
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104 | World::getInstance().destroyMolecule(*MolRunner);
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105 | }
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106 |
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107 | // 0b. remove all bonds and construct a molecule with all atoms
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108 | molecule *mol = World::getInstance().createMolecule();
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109 | {
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110 | vector <atom *> allatoms = World::getInstance().getAllAtoms();
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111 | for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner) {
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112 | for(BondList::iterator BondRunner = (*AtomRunner)->ListOfBonds.begin(); !(*AtomRunner)->ListOfBonds.empty(); BondRunner = (*AtomRunner)->ListOfBonds.begin())
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113 | delete(*BondRunner);
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114 | mol->AddAtom(*AtomRunner);
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115 | }
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116 | }
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117 |
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118 | // 1. create the bond structure of the single molecule
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119 | if (configuration->BG != NULL) {
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120 | if (!configuration->BG->ConstructBondGraph(mol)) {
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121 | World::getInstance().destroyMolecule(mol);
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122 | DoeLog(1) && (eLog()<< Verbose(1) << "There are no bonds." << endl);
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123 | return Action::failure;
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124 | }
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125 | } else {
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126 | DoeLog(1) && (eLog()<< Verbose(1) << "There is no BondGraph class present to create bonds." << endl);
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127 | return Action::failure;
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128 | }
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129 |
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130 | // 2. scan for connected subgraphs
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131 | MoleculeLeafClass *Subgraphs = NULL; // list of subgraphs from DFS analysis
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132 | class StackClass<bond *> *BackEdgeStack = NULL;
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133 | Subgraphs = mol->DepthFirstSearchAnalysis(BackEdgeStack);
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134 | delete(BackEdgeStack);
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135 | if ((Subgraphs == NULL) || (Subgraphs->next == NULL)) {
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136 | //World::getInstance().destroyMolecule(mol);
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137 | DoeLog(1) && (eLog()<< Verbose(1) << "There are no atoms." << endl);
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138 | return Action::failure;
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139 | }
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140 | int FragmentCounter = Subgraphs->next->Count();
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141 |
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142 | // TODO: When DepthFirstSearchAnalysis does not use AddCopyAtom() anymore, we don't need to delete all original atoms
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143 | {
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144 | // 3a. destroy the original molecule
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145 | for (molecule::iterator AtomRunner = mol->begin(); !mol->empty(); AtomRunner = mol->begin())
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146 | World::getInstance().destroyAtom(*AtomRunner);
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147 | World::getInstance().destroyMolecule(mol);
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148 | // 3b. correct fathers (AddCopyAtom sets father to original atom, which has been destroyed).
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149 | vector <atom *> allatoms = World::getInstance().getAllAtoms();
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150 | for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner) {
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151 | (*AtomRunner)->father = *AtomRunner;
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152 | }
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153 | }
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154 |
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155 | // 4. free Leafs
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156 | MoleculeLeafClass *MolecularWalker = Subgraphs;
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157 | while (MolecularWalker->next != NULL) {
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158 | MolecularWalker->Leaf = NULL;
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159 | MolecularWalker = MolecularWalker->next;
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160 | delete(MolecularWalker->previous);
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161 | }
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162 | MolecularWalker->Leaf = NULL;
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163 | delete(MolecularWalker);
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164 | DoLog(1) && (Log() << Verbose(1) << "I scanned " << FragmentCounter << " molecules." << endl);
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165 |
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166 | return Action::state_ptr(UndoState);
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167 | }
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168 |
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169 | Action::state_ptr FragmentationSubgraphDissectionAction::performUndo(Action::state_ptr _state) {
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170 | FragmentationSubgraphDissectionState *state = assert_cast<FragmentationSubgraphDissectionState*>(_state.get());
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171 |
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172 | {
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173 | // remove all present molecules
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174 | MoleculeListClass *molecules = World::getInstance().getMolecules();
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175 | vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
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176 | for (vector<molecule *>::iterator MolRunner = allmolecules.begin(); MolRunner != allmolecules.end(); ++MolRunner) {
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177 | molecules->erase(*MolRunner);
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178 | World::getInstance().destroyMolecule(*MolRunner);
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179 | }
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180 | }
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181 |
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182 | {
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183 | // construct the old state
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184 | molecule *mol = NULL;
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185 | for (MolAtomList::const_iterator iter = state->moleculelist.begin(); iter != state->moleculelist.end(); ++iter) {
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186 | mol = World::getInstance().createMolecule();
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187 | if (mol->getId() != (*iter).first)
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188 | World::getInstance().changeMoleculeId(mol->getId(), (*iter).first);
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189 | for (std::vector<atomId_t>::const_iterator atomiter = (*iter).second.begin(); atomiter != (*iter).second.end(); ++atomiter)
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190 | mol->AddAtom(World::getInstance().getAtom(AtomById(*atomiter)));
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191 | }
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192 | }
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193 |
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194 | return Action::state_ptr(_state);
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195 | }
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196 |
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197 | Action::state_ptr FragmentationSubgraphDissectionAction::performRedo(Action::state_ptr _state){
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198 | return performCall();
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199 | }
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200 |
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201 | bool FragmentationSubgraphDissectionAction::canUndo() {
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202 | return true;
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203 | }
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204 |
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205 | bool FragmentationSubgraphDissectionAction::shouldUndo() {
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206 | return true;
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207 | }
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208 |
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209 | const string FragmentationSubgraphDissectionAction::getName() {
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210 | return NAME;
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211 | }
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