source: src/Actions/FragmentationAction/SubgraphDissectionAction.cpp@ 994713

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Last change on this file since 994713 was bcf653, checked in by Frederik Heber <heber@…>, 15 years ago

Added copyright note to each .cpp file and an extensive one to builder.cpp.

  • Property mode set to 100644
File size: 7.5 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * SubgraphDissectionAction.cpp
10 *
11 * Created on: May 9, 2010
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "Helpers/MemDebug.hpp"
21
22#include "Actions/FragmentationAction/SubgraphDissectionAction.hpp"
23#include "Actions/ActionRegistry.hpp"
24#include "Descriptors/AtomIdDescriptor.hpp"
25#include "Descriptors/MoleculeDescriptor.hpp"
26
27#include "atom.hpp"
28#include "bond.hpp"
29#include "bondgraph.hpp"
30#include "config.hpp"
31#include "Helpers/Log.hpp"
32#include "Helpers/Verbose.hpp"
33#include "molecule.hpp"
34#include "stackclass.hpp"
35#include "World.hpp"
36
37#include <iostream>
38#include <string>
39
40using namespace std;
41
42#include "UIElements/UIFactory.hpp"
43#include "UIElements/Dialog.hpp"
44#include "Actions/ValueStorage.hpp"
45
46// memento to remember the state when undoing
47
48typedef std::map< moleculeId_t, std::vector<atomId_t> > MolAtomList;
49
50class FragmentationSubgraphDissectionState : public ActionState {
51public:
52 FragmentationSubgraphDissectionState(const MolAtomList &_moleculelist) :
53 moleculelist(_moleculelist)
54 {}
55 MolAtomList moleculelist;
56};
57
58const char FragmentationSubgraphDissectionAction::NAME[] = "subgraph-dissect";
59
60FragmentationSubgraphDissectionAction::FragmentationSubgraphDissectionAction() :
61 Action(NAME)
62{}
63
64FragmentationSubgraphDissectionAction::~FragmentationSubgraphDissectionAction()
65{}
66
67/** Dissects given \a *mol into connected subgraphs and inserts them as new molecules but with old atoms into \a this.
68 */
69void FragmentationSubgraphDissection() {
70 ActionRegistry::getInstance().getActionByName(FragmentationSubgraphDissectionAction::NAME)->call(Action::NonInteractive);
71};
72
73Dialog* FragmentationSubgraphDissectionAction::fillDialog(Dialog *dialog) {
74 ASSERT(dialog,"No Dialog given when filling action dialog");
75
76 dialog->queryEmpty(NAME, MapOfActions::getInstance().getDescription(NAME));
77
78 return dialog;
79}
80
81
82Action::state_ptr FragmentationSubgraphDissectionAction::performCall() {
83 DoLog(1) && (Log() << Verbose(1) << "Dissecting molecular system into a set of disconnected subgraphs ... " << endl);
84
85 // first create undo state
86 MolAtomList moleculelist;
87 vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
88 for (vector<molecule *>::const_iterator moliter = allmolecules.begin(); moliter != allmolecules.end(); ++moliter) {
89 std::vector<atomId_t> atomlist;
90 atomlist.resize((*moliter)->size());
91 for (molecule::const_iterator atomiter = (*moliter)->begin(); atomiter != (*moliter)->end(); ++atomiter) {
92 atomlist.push_back((*atomiter)->getId());
93 }
94 moleculelist.insert( std::pair< moleculeId_t, std::vector<atomId_t> > ((*moliter)->getId(), atomlist));
95 }
96 FragmentationSubgraphDissectionState *UndoState = new FragmentationSubgraphDissectionState(moleculelist);
97
98 MoleculeListClass *molecules = World::getInstance().getMolecules();
99 config * const configuration = World::getInstance().getConfig();
100
101 // 0a. remove all present molecules
102 for (vector<molecule *>::iterator MolRunner = allmolecules.begin(); MolRunner != allmolecules.end(); ++MolRunner) {
103 molecules->erase(*MolRunner);
104 World::getInstance().destroyMolecule(*MolRunner);
105 }
106
107 // 0b. remove all bonds and construct a molecule with all atoms
108 molecule *mol = World::getInstance().createMolecule();
109 {
110 vector <atom *> allatoms = World::getInstance().getAllAtoms();
111 for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner) {
112 for(BondList::iterator BondRunner = (*AtomRunner)->ListOfBonds.begin(); !(*AtomRunner)->ListOfBonds.empty(); BondRunner = (*AtomRunner)->ListOfBonds.begin())
113 delete(*BondRunner);
114 mol->AddAtom(*AtomRunner);
115 }
116 }
117
118 // 1. create the bond structure of the single molecule
119 if (configuration->BG != NULL) {
120 if (!configuration->BG->ConstructBondGraph(mol)) {
121 World::getInstance().destroyMolecule(mol);
122 DoeLog(1) && (eLog()<< Verbose(1) << "There are no bonds." << endl);
123 return Action::failure;
124 }
125 } else {
126 DoeLog(1) && (eLog()<< Verbose(1) << "There is no BondGraph class present to create bonds." << endl);
127 return Action::failure;
128 }
129
130 // 2. scan for connected subgraphs
131 MoleculeLeafClass *Subgraphs = NULL; // list of subgraphs from DFS analysis
132 class StackClass<bond *> *BackEdgeStack = NULL;
133 Subgraphs = mol->DepthFirstSearchAnalysis(BackEdgeStack);
134 delete(BackEdgeStack);
135 if ((Subgraphs == NULL) || (Subgraphs->next == NULL)) {
136 //World::getInstance().destroyMolecule(mol);
137 DoeLog(1) && (eLog()<< Verbose(1) << "There are no atoms." << endl);
138 return Action::failure;
139 }
140 int FragmentCounter = Subgraphs->next->Count();
141
142 // TODO: When DepthFirstSearchAnalysis does not use AddCopyAtom() anymore, we don't need to delete all original atoms
143 {
144 // 3a. destroy the original molecule
145 for (molecule::iterator AtomRunner = mol->begin(); !mol->empty(); AtomRunner = mol->begin())
146 World::getInstance().destroyAtom(*AtomRunner);
147 World::getInstance().destroyMolecule(mol);
148 // 3b. correct fathers (AddCopyAtom sets father to original atom, which has been destroyed).
149 vector <atom *> allatoms = World::getInstance().getAllAtoms();
150 for(vector<atom *>::iterator AtomRunner = allatoms.begin(); AtomRunner != allatoms.end(); ++AtomRunner) {
151 (*AtomRunner)->father = *AtomRunner;
152 }
153 }
154
155 // 4. free Leafs
156 MoleculeLeafClass *MolecularWalker = Subgraphs;
157 while (MolecularWalker->next != NULL) {
158 MolecularWalker->Leaf = NULL;
159 MolecularWalker = MolecularWalker->next;
160 delete(MolecularWalker->previous);
161 }
162 MolecularWalker->Leaf = NULL;
163 delete(MolecularWalker);
164 DoLog(1) && (Log() << Verbose(1) << "I scanned " << FragmentCounter << " molecules." << endl);
165
166 return Action::state_ptr(UndoState);
167}
168
169Action::state_ptr FragmentationSubgraphDissectionAction::performUndo(Action::state_ptr _state) {
170 FragmentationSubgraphDissectionState *state = assert_cast<FragmentationSubgraphDissectionState*>(_state.get());
171
172 {
173 // remove all present molecules
174 MoleculeListClass *molecules = World::getInstance().getMolecules();
175 vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
176 for (vector<molecule *>::iterator MolRunner = allmolecules.begin(); MolRunner != allmolecules.end(); ++MolRunner) {
177 molecules->erase(*MolRunner);
178 World::getInstance().destroyMolecule(*MolRunner);
179 }
180 }
181
182 {
183 // construct the old state
184 molecule *mol = NULL;
185 for (MolAtomList::const_iterator iter = state->moleculelist.begin(); iter != state->moleculelist.end(); ++iter) {
186 mol = World::getInstance().createMolecule();
187 if (mol->getId() != (*iter).first)
188 World::getInstance().changeMoleculeId(mol->getId(), (*iter).first);
189 for (std::vector<atomId_t>::const_iterator atomiter = (*iter).second.begin(); atomiter != (*iter).second.end(); ++atomiter)
190 mol->AddAtom(World::getInstance().getAtom(AtomById(*atomiter)));
191 }
192 }
193
194 return Action::state_ptr(_state);
195}
196
197Action::state_ptr FragmentationSubgraphDissectionAction::performRedo(Action::state_ptr _state){
198 return performCall();
199}
200
201bool FragmentationSubgraphDissectionAction::canUndo() {
202 return true;
203}
204
205bool FragmentationSubgraphDissectionAction::shouldUndo() {
206 return true;
207}
208
209const string FragmentationSubgraphDissectionAction::getName() {
210 return NAME;
211}
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