/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2013 Frederik Heber. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* MolecularDynamicsAction.cpp
*
* Created on: Jun 14, 2013
* Author: heber
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
#include "CodePatterns/MemDebug.hpp"
#include "CodePatterns/Chronos.hpp"
#include "Actions/FragmentationAction/AnalyseFragmentationResultsAction.hpp"
#include "Actions/FragmentationAction/FragmentationAutomationAction.hpp"
#include "Actions/FragmentationAction/MolecularDynamicsAction.hpp"
#include "Actions/MoleculeAction/VerletIntegrationAction.hpp"
#include "Actions/ActionQueue.hpp"
#include "Actions/ActionSequence.hpp"
#include "Descriptors/AtomDescriptor.hpp"
using namespace MoleCuilder;
// and construct the stuff
#include "MolecularDynamicsAction.def"
#include "MakroAction_impl_pre.hpp"
/** =========== define the function ====================== */
// static instances
ActionSequence FragmentationMolecularDynamicsAction::actions;
bool FragmentationMolecularDynamicsAction::isPrepared = false;
void FragmentationMolecularDynamicsAction::prepare(ActionRegistry &AR)
{
// perform a verlet-integration first, if there are already forces or velocities
// present. If not, we still copy the position cleanly into a new step where then
// forces are set according to summed fragmentary contributions. This is much cleaner.
actions.addAction(AR.getActionByName(std::string("verlet-integration")));
actions.addAction(AR.getActionByName(std::string("output")));
actions.addAction(AR.getActionByName(std::string("clear-fragment-results")));
actions.addAction(AR.getActionByName(std::string("destroy-adjacency")));
actions.addAction(AR.getActionByName(std::string("create-adjacency")));
actions.addAction(AR.getActionByName(std::string("update-molecules")));
actions.addAction(AR.getActionByName(std::string("fragment-molecule")));
actions.addAction(AR.getActionByName(std::string("fragment-automation")));
actions.addAction(AR.getActionByName(std::string("analyse-fragment-results")));
isPrepared = true;
}
void FragmentationMolecularDynamicsAction::unprepare(ActionRegistry &AR)
{
// empty sequence
while (actions.removeLastAction() != NULL);
isPrepared = false;
}
ActionState::ptr FragmentationMolecularDynamicsAction::performCall(){
// set number of steps
setLoop(params.steps.get());
// remove output from sequence if not desired.
if (!params.DoOutput.get()) {
#ifndef NDEBUG
bool status =
#endif
removeAction(std::string("output"));
ASSERT( status,
"FragmentationMolecularDynamicsAction::performCall() - output not found in ActionSequence.");
}
// don't recreate bond graph if not desired
if (params.DontCreateGraphEachStep.get()) {
#ifndef NDEBUG
bool status = true;
status &=
#endif
removeAction(std::string("destroy-adjacency"));
#ifndef NDEBUG
status &=
#endif
removeAction(std::string("create-adjacency"));
#ifndef NDEBUG
status &=
#endif
removeAction(std::string("update-molecules"));
ASSERT( status,
"FragmentationStructuralOptimizationAction::performCall() - at least one graph action not found in ActionSequence.");
}
// and call
ActionState::ptr state(MakroAction::performCall());
return state;
}
ActionState::ptr FragmentationMolecularDynamicsAction::performUndo(ActionState::ptr _state) {
ActionState::ptr state(MakroAction::performUndo(_state));
return state;
}
ActionState::ptr FragmentationMolecularDynamicsAction::performRedo(ActionState::ptr _state){
ActionState::ptr state(MakroAction::performRedo(_state));
return state;
}
bool FragmentationMolecularDynamicsAction::canUndo(){
return true;
}
bool FragmentationMolecularDynamicsAction::shouldUndo(){
return true;
}