/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2021 Frederik Heber. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * UndoMarkAction.cpp * * Created on: Apr 06, 2021 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif //#include "CodePatterns/MemDebug.hpp" #include "Actions/CommandAction/UndoMarkAction.hpp" #include "Actions/ActionQueue.hpp" using namespace MoleCuilder; // and construct the stuff #include "UndoMarkAction.def" #include "Action_impl_pre.hpp" /** =========== define the function ====================== */ ActionState::ptr CommandUndoMarkAction::performCall() { // set ActionQueue on to last element (hence skipping all in between) if (params.doSet.get()) { LOG(1, "INFO: Marking current state in action history."); ActionQueue::getInstance().setMark(); } else { LOG(1, "INFO: Resetting marked state in action history."); ActionQueue::getInstance().unsetMark(); } return Action::success; } ActionState::ptr CommandUndoMarkAction::performUndo(ActionState::ptr _state) { return Action::success; } ActionState::ptr CommandUndoMarkAction::performRedo(ActionState::ptr _state){ return Action::success; } bool CommandUndoMarkAction::canUndo() { return false; } bool CommandUndoMarkAction::shouldUndo() { return false; } /** =========== end of function ====================== */