source: src/Actions/CommandAction/ElementDbAction.cpp@ 88bb6b

Last change on this file since 88bb6b was b5b01e, checked in by Frederik Heber <heber@…>, 12 years ago

ActionState extracted into own header file, rename Action::state_ptr -> ActionState::ptr.

  • Property mode set to 100644
File size: 4.0 KB
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1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * ElementDbAction.cpp
25 *
26 * Created on: May 9, 2010
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35// include headers that implement a archive in simple text format
36#include <boost/archive/text_oarchive.hpp>
37#include <boost/archive/text_iarchive.hpp>
38
39#include "CodePatterns/MemDebug.hpp"
40
41#include "config.hpp"
42#include "Element/element.hpp" // we need element because of serialization!
43#include "Element/periodentafel.hpp"
44#include "CodePatterns/Log.hpp"
45#include "CodePatterns/Verbose.hpp"
46#include "World.hpp"
47
48#include <string>
49
50#include "Actions/CommandAction/ElementDbAction.hpp"
51
52using namespace MoleCuilder;
53
54// and construct the stuff
55#include "ElementDbAction.def"
56#include "Actions/Action_impl_pre.hpp"
57
58/** =========== define the function ====================== */
59ActionState::ptr CommandElementDbAction::performCall() {
60 std::ostringstream usage;
61
62 periodentafel *&periode = World::getInstance().getPeriode();
63
64 // create undo state
65 std::stringstream undostream;
66 boost::archive::text_oarchive oa(undostream);
67 oa << periode;
68 CommandElementDbState *UndoState =
69 new CommandElementDbState(
70 undostream.str(),
71 params
72 );
73
74 // get the path
75 // TODO: Make databasepath a std::string
76 config *configuration = World::getInstance().getConfig();
77 strcpy(configuration->databasepath, params.databasepath.get().branch_path().string().c_str());
78
79 // load table
80 periode->CleanupPeriodtable();
81 if (periode->LoadPeriodentafel(configuration->databasepath)) {
82 LOG(0, "Element list loaded successfully.");
83 //periode->Output();
84 return ActionState::ptr(UndoState);
85 } else {
86 LOG(0, "Element list loading failed.");
87 delete UndoState;
88 return Action::failure;
89 }
90}
91
92ActionState::ptr CommandElementDbAction::performUndo(ActionState::ptr _state) {
93 CommandElementDbState *state = assert_cast<CommandElementDbState*>(_state.get());
94
95 periodentafel *periode;
96
97 std::stringstream undostream(state->undostring);
98 boost::archive::text_iarchive ia(undostream);
99 ia >> periode;
100
101 delete World::getInstance().getPeriode();
102 World::getInstance().getPeriode() = periode;
103
104 return ActionState::ptr(_state);
105}
106
107ActionState::ptr CommandElementDbAction::performRedo(ActionState::ptr _state){
108 CommandElementDbState *state = assert_cast<CommandElementDbState*>(_state.get());
109
110 // get the path
111 // TODO: Make databasepath a std::string
112 config *configuration = World::getInstance().getConfig();
113 strcpy(configuration->databasepath, state->params.databasepath.get().branch_path().string().c_str());
114
115 // load table
116 periodentafel *&periode = World::getInstance().getPeriode();
117 periode->CleanupPeriodtable();
118 if (periode->LoadPeriodentafel(configuration->databasepath)) {
119 LOG(0, "Element list loaded successfully.");
120 //periode->Output();
121 return ActionState::ptr(_state);
122 } else {
123 LOG(0, "Element list loading failed.");
124 return Action::failure;
125 }
126}
127
128bool CommandElementDbAction::canUndo() {
129 return true;
130}
131
132bool CommandElementDbAction::shouldUndo() {
133 return true;
134}
135/** =========== end of function ====================== */
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