1 | /*
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2 | * RotateAroundOriginByAngleAction.cpp
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3 | *
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4 | * Created on: Aug 06, 2010
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5 | * Author: heber
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6 | */
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7 |
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8 | #include "Helpers/MemDebug.hpp"
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9 |
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10 | #include "Actions/AtomAction/RotateAroundOriginByAngleAction.hpp"
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11 | #include "Actions/ActionRegistry.hpp"
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12 | #include "Helpers/Log.hpp"
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13 | #include "Helpers/Verbose.hpp"
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14 | #include "LinearAlgebra/Line.hpp"
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15 | #include "LinearAlgebra/Vector.hpp"
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16 | #include "molecule.hpp"
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17 |
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18 |
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19 | #include <iostream>
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20 | #include <fstream>
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21 | #include <string>
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22 |
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23 | using namespace std;
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24 |
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25 | #include "UIElements/UIFactory.hpp"
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26 | #include "UIElements/Dialog.hpp"
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27 | #include "Actions/ValueStorage.hpp"
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28 |
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29 | /****** AtomRotateAroundOriginByAngleAction *****/
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30 |
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31 | // memento to remember the state when undoing
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32 |
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33 | class AtomRotateAroundOriginByAngleState : public ActionState {
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34 | public:
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35 | AtomRotateAroundOriginByAngleState(std::vector<atom*> _selectedAtoms, const Vector &_Axis, const double _alpha) :
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36 | selectedAtoms(_selectedAtoms),
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37 | Axis(_Axis),
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38 | alpha(_alpha)
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39 | {}
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40 | std::vector<atom*> selectedAtoms;
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41 | Vector Axis;
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42 | double alpha;
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43 | };
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44 |
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45 | const char AtomRotateAroundOriginByAngleAction::NAME[] = "rotate-origin";
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46 |
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47 | AtomRotateAroundOriginByAngleAction::AtomRotateAroundOriginByAngleAction() :
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48 | Action(NAME)
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49 | {}
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50 |
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51 | AtomRotateAroundOriginByAngleAction::~AtomRotateAroundOriginByAngleAction()
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52 | {}
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53 |
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54 | void AtomRotateAroundOriginByAngle(const Vector &Axis, double angle) {
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55 | ValueStorage::getInstance().setCurrentValue(AtomRotateAroundOriginByAngleAction::NAME, angle);
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56 | ValueStorage::getInstance().setCurrentValue("position", Axis);
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57 | ActionRegistry::getInstance().getActionByName(AtomRotateAroundOriginByAngleAction::NAME)->call(Action::NonInteractive);
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58 | };
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59 |
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60 | Dialog* AtomRotateAroundOriginByAngleAction::fillDialog(Dialog *dialog) {
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61 | ASSERT(dialog,"No Dialog given when filling action dialog");
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62 |
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63 | dialog->queryDouble(NAME, ValueStorage::getInstance().getDescription(NAME));
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64 | dialog->queryVector("position", false, ValueStorage::getInstance().getDescription("position"));
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65 |
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66 | return dialog;
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67 | }
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68 |
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69 | Action::state_ptr AtomRotateAroundOriginByAngleAction::performCall() {
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70 | double alpha = 0.;
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71 | Vector Axis;
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72 | std::vector<atom *> selectedAtoms = World::getInstance().getSelectedAtoms();
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73 |
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74 | // obtain axis to rotate to
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75 | ValueStorage::getInstance().queryCurrentValue(NAME, alpha);
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76 | ValueStorage::getInstance().queryCurrentValue("position", Axis);
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77 |
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78 | // check whether Axis is valid
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79 | if (Axis.IsZero())
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80 | return Action::failure;
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81 |
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82 | // convert from degrees to radian
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83 | alpha *= M_PI/180.;
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84 |
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85 | // Creation Line that is the rotation axis
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86 | Line RotationAxis(Vector(0.,0.,0.), Axis);
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87 |
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88 | DoLog(0) && (Log() << Verbose(0) << "Rotate around origin by " << alpha << " radian, axis from origin to " << Axis << "." << endl);
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89 | // TODO: use AtomSet::rotate?
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90 | for (std::vector<atom *>::iterator iter = selectedAtoms.begin(); iter != selectedAtoms.end(); ++iter) {
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91 | (*iter)->setPosition(RotationAxis.rotateVector((*iter)->getPosition(), alpha));
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92 | }
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93 | DoLog(0) && (Log() << Verbose(0) << "done." << endl);
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94 | return Action::state_ptr(new AtomRotateAroundOriginByAngleState(World::getInstance().getSelectedAtoms(), Axis, alpha));
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95 | }
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96 |
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97 | Action::state_ptr AtomRotateAroundOriginByAngleAction::performUndo(Action::state_ptr _state) {
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98 | AtomRotateAroundOriginByAngleState *state = assert_cast<AtomRotateAroundOriginByAngleState*>(_state.get());
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99 |
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100 | // Creation Line that is the rotation axis
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101 | Line RotationAxis(Vector(0.,0.,0.), state->Axis);
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102 |
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103 | for (std::vector<atom *>::iterator iter = state->selectedAtoms.begin(); iter != state->selectedAtoms.end(); ++iter) {
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104 | (*iter)->setPosition(RotationAxis.rotateVector((*iter)->getPosition(), -state->alpha));
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105 | }
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106 |
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107 | return Action::state_ptr(_state);
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108 | }
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109 |
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110 | Action::state_ptr AtomRotateAroundOriginByAngleAction::performRedo(Action::state_ptr _state){
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111 | AtomRotateAroundOriginByAngleState *state = assert_cast<AtomRotateAroundOriginByAngleState*>(_state.get());
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112 |
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113 | // Creation Line that is the rotation axis
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114 | Line RotationAxis(Vector(0.,0.,0.), state->Axis);
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115 |
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116 | for (std::vector<atom *>::iterator iter = state->selectedAtoms.begin(); iter != state->selectedAtoms.end(); ++iter) {
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117 | (*iter)->setPosition(RotationAxis.rotateVector((*iter)->getPosition(), state->alpha));
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118 | }
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119 |
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120 | return Action::state_ptr(_state);
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121 | }
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122 |
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123 | bool AtomRotateAroundOriginByAngleAction::canUndo() {
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124 | return true;
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125 | }
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126 |
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127 | bool AtomRotateAroundOriginByAngleAction::shouldUndo() {
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128 | return true;
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129 | }
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130 |
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131 | const string AtomRotateAroundOriginByAngleAction::getName() {
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132 | return NAME;
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133 | }
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