source: src/Actions/AtomAction/RotateAroundOriginByAngleAction.cpp@ 88bb6b

Last change on this file since 88bb6b was b5b01e, checked in by Frederik Heber <heber@…>, 12 years ago

ActionState extracted into own header file, rename Action::state_ptr -> ActionState::ptr.

  • Property mode set to 100644
File size: 3.9 KB
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1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * RotateAroundOriginByAngleAction.cpp
25 *
26 * Created on: Aug 06, 2010
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35#include "CodePatterns/MemDebug.hpp"
36
37#include "CodePatterns/Log.hpp"
38#include "CodePatterns/Verbose.hpp"
39#include "LinearAlgebra/Line.hpp"
40#include "LinearAlgebra/Vector.hpp"
41#include "molecule.hpp"
42
43
44#include <cmath>
45#include <iostream>
46#include <fstream>
47#include <string>
48
49#include "Actions/AtomAction/RotateAroundOriginByAngleAction.hpp"
50
51using namespace MoleCuilder;
52
53// and construct the stuff
54#include "RotateAroundOriginByAngleAction.def"
55#include "Action_impl_pre.hpp"
56/** =========== define the function ====================== */
57ActionState::ptr AtomRotateAroundOriginByAngleAction::performCall() {
58 std::vector<atom *> selectedAtoms = World::getInstance().getSelectedAtoms();
59
60 // check whether Axis is valid
61 if (params.Axis.get().IsZero())
62 return Action::failure;
63
64 // convert from degrees to radian
65 double radian = params.angle.get() * M_PI/180.;
66
67 // Creation Line that is the rotation axis
68 Line RotationAxis(Vector(0.,0.,0.), params.Axis.get());
69
70 LOG(0, "Rotate around origin by " << radian << " radian, axis from origin to " << params.Axis.get() << ".");
71 // TODO: use AtomSet::rotate?
72 for (std::vector<atom *>::iterator iter = selectedAtoms.begin(); iter != selectedAtoms.end(); ++iter) {
73 (*iter)->setPosition(RotationAxis.rotateVector((*iter)->getPosition(), radian));
74 }
75 LOG(0, "done.");
76 return ActionState::ptr(new AtomRotateAroundOriginByAngleState(World::getInstance().getSelectedAtoms(), params));
77}
78
79ActionState::ptr AtomRotateAroundOriginByAngleAction::performUndo(ActionState::ptr _state) {
80 AtomRotateAroundOriginByAngleState *state = assert_cast<AtomRotateAroundOriginByAngleState*>(_state.get());
81
82 // convert from degrees to radian
83 double radian = params.angle.get() * M_PI/180.;
84
85 // Creation Line that is the rotation axis
86 Line RotationAxis(Vector(0.,0.,0.), state->params.Axis.get());
87
88 for (std::vector<atom *>::iterator iter = state->selectedAtoms.begin(); iter != state->selectedAtoms.end(); ++iter) {
89 (*iter)->setPosition(RotationAxis.rotateVector((*iter)->getPosition(), -radian));
90 }
91
92 return ActionState::ptr(_state);
93}
94
95ActionState::ptr AtomRotateAroundOriginByAngleAction::performRedo(ActionState::ptr _state){
96 AtomRotateAroundOriginByAngleState *state = assert_cast<AtomRotateAroundOriginByAngleState*>(_state.get());
97
98 // convert from degrees to radian
99 double radian = params.angle.get() * M_PI/180.;
100
101 // Creation Line that is the rotation axis
102 Line RotationAxis(Vector(0.,0.,0.), state->params.Axis.get());
103
104 for (std::vector<atom *>::iterator iter = state->selectedAtoms.begin(); iter != state->selectedAtoms.end(); ++iter) {
105 (*iter)->setPosition(RotationAxis.rotateVector((*iter)->getPosition(), radian));
106 }
107
108 return ActionState::ptr(_state);
109}
110
111bool AtomRotateAroundOriginByAngleAction::canUndo() {
112 return true;
113}
114
115bool AtomRotateAroundOriginByAngleAction::shouldUndo() {
116 return true;
117}
118/** =========== end of function ====================== */
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