| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2017 Frederik Heber. All rights reserved.
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| 5 |  * 
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| 6 |  *
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| 7 |  *   This file is part of MoleCuilder.
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| 8 |  *
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| 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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| 10 |  *    it under the terms of the GNU General Public License as published by
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| 11 |  *    the Free Software Foundation, either version 2 of the License, or
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| 12 |  *    (at your option) any later version.
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| 13 |  *
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| 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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| 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 17 |  *    GNU General Public License for more details.
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| 18 |  *
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| 19 |  *    You should have received a copy of the GNU General Public License
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| 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| 21 |  */
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| 22 | 
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| 23 | /*
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| 24 |  * RandomPerturbationAction.cpp
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| 25 |  *
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| 26 |  *  Created on: Apr 2, 2017
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| 27 |  *      Author: heber
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| 28 |  */
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| 29 | 
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| 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 | 
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| 35 | //#include "CodePatterns/MemDebug.hpp"
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| 36 | 
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| 37 | #include "CodePatterns/Log.hpp"
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| 38 | #include "CodePatterns/Verbose.hpp"
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| 39 | #include "LinearAlgebra/Vector.hpp"
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| 40 | 
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| 41 | #include "Actions/UndoRedoHelpers.hpp"
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| 42 | #include "Atom/atom.hpp"
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| 43 | #include "Atom/AtomicInfo.hpp"
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| 44 | #include "RandomNumbers/RandomNumberGenerator.hpp"
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| 45 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
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| 46 | #include "World.hpp"
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| 47 | 
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| 48 | #include <iostream>
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| 49 | #include <map>
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| 50 | #include <string>
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| 51 | 
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| 52 | #include "Actions/AtomAction/RandomPerturbationAction.hpp"
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| 53 | 
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| 54 | using namespace MoleCuilder;
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| 55 | 
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| 56 | // and construct the stuff
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| 57 | #include "RandomPerturbationAction.def"
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| 58 | #include "Action_impl_pre.hpp"
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| 59 | /** =========== define the function ====================== */
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| 60 | ActionState::ptr AtomRandomPerturbationAction::performCall() {
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| 61 |   // check preconditions
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| 62 |   if (World::getInstance().countSelectedAtoms() == 0) {
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| 63 |     STATUS("No atoms are selected whose positions to randomly perturb.");
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| 64 |     return Action::failure;
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| 65 |   }
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| 66 | 
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| 67 |   // create undo state
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| 68 |   std::vector<AtomicInfo> Walkers;
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| 69 |   for (World::AtomSelectionConstIterator iter = World::getInstance().beginAtomSelection();
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| 70 |       iter != World::getInstance().endAtomSelection();
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| 71 |       ++iter) {
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| 72 |     Walkers.push_back(AtomicInfo(*(iter->second)));
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| 73 |   }
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| 74 | 
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| 75 |   // prepare noise generator
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| 76 |   RandomNumberGenerator &random = RandomNumberGeneratorFactory::getInstance().makeRandomNumberGenerator();
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| 77 |   const double rng_min = random.min();
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| 78 |   const double rng_max = random.max();
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| 79 |   const double range = (rng_max - rng_min);
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| 80 |   const double offset = rng_min;
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| 81 | 
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| 82 |   std::vector<AtomicInfo> NewWalkers;
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| 83 |   for (World::AtomSelectionIterator iter = World::getInstance().beginAtomSelection(); iter != World::getInstance().endAtomSelection(); ++iter) {
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| 84 |     atom *first = iter->second;
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| 85 |     double noisecomponents[NDIM];
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| 86 |     for (size_t i=0;i<NDIM;++i)
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| 87 |       noisecomponents[i] = params.noise.get()*((random()-offset)*2./range - 1.);
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| 88 |     const Vector noisevector(noisecomponents);
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| 89 |     LOG(3, "DEBUG: Changing atom " << *first << "'s position by " << noisevector << ".");
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| 90 |     first->setPosition(first->getPosition() + noisevector);
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| 91 |     NewWalkers.push_back(AtomicInfo(*first));
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| 92 |   }
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| 93 | 
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| 94 |   AtomRandomPerturbationState *UndoState = new AtomRandomPerturbationState(Walkers, NewWalkers, params);
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| 95 |   return ActionState::ptr(UndoState);
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| 96 | }
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| 97 | 
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| 98 | ActionState::ptr AtomRandomPerturbationAction::performUndo(ActionState::ptr _state) {
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| 99 |   AtomRandomPerturbationState *state = assert_cast<AtomRandomPerturbationState*>(_state.get());
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| 100 | 
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| 101 |   // set stored old state
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| 102 |   SetAtomsFromAtomicInfo(state->Walkers);
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| 103 | 
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| 104 |   return ActionState::ptr(_state);
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| 105 | }
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| 106 | 
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| 107 | ActionState::ptr AtomRandomPerturbationAction::performRedo(ActionState::ptr _state){
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| 108 |   AtomRandomPerturbationState *state = assert_cast<AtomRandomPerturbationState*>(_state.get());
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| 109 | 
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| 110 |   // perturb with same noise vectors
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| 111 |   SetAtomsFromAtomicInfo(state->NewWalkers);
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| 112 | 
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| 113 |   return ActionState::ptr(_state);
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| 114 | }
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| 115 | 
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| 116 | bool AtomRandomPerturbationAction::canUndo() {
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| 117 |   return true;
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| 118 | }
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| 119 | 
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| 120 | bool AtomRandomPerturbationAction::shouldUndo() {
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| 121 |   return true;
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| 122 | }
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| 123 | /** =========== end of function ====================== */
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