1 | /*
|
---|
2 | * Project: MoleCuilder
|
---|
3 | * Description: creates and alters molecular systems
|
---|
4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
|
---|
5 | *
|
---|
6 | *
|
---|
7 | * This file is part of MoleCuilder.
|
---|
8 | *
|
---|
9 | * MoleCuilder is free software: you can redistribute it and/or modify
|
---|
10 | * it under the terms of the GNU General Public License as published by
|
---|
11 | * the Free Software Foundation, either version 2 of the License, or
|
---|
12 | * (at your option) any later version.
|
---|
13 | *
|
---|
14 | * MoleCuilder is distributed in the hope that it will be useful,
|
---|
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
17 | * GNU General Public License for more details.
|
---|
18 | *
|
---|
19 | * You should have received a copy of the GNU General Public License
|
---|
20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
|
---|
21 | */
|
---|
22 |
|
---|
23 | /*
|
---|
24 | * ActionSequenze.cpp
|
---|
25 | *
|
---|
26 | * Created on: Dec 17, 2009
|
---|
27 | * Author: crueger
|
---|
28 | */
|
---|
29 |
|
---|
30 | // include config.h
|
---|
31 | #ifdef HAVE_CONFIG_H
|
---|
32 | #include <config.h>
|
---|
33 | #endif
|
---|
34 |
|
---|
35 | #include "CodePatterns/MemDebug.hpp"
|
---|
36 |
|
---|
37 | #include "Actions/ActionSequence.hpp"
|
---|
38 | #include "Actions/Action.hpp"
|
---|
39 | #include "UIElements/Dialog.hpp"
|
---|
40 |
|
---|
41 | #include "CodePatterns/Assert.hpp"
|
---|
42 |
|
---|
43 | #include <iostream>
|
---|
44 |
|
---|
45 | using namespace MoleCuilder;
|
---|
46 |
|
---|
47 | ActionSequence::ActionSequence() :
|
---|
48 | loop(1)
|
---|
49 | {}
|
---|
50 |
|
---|
51 | ActionSequence::~ActionSequence()
|
---|
52 | {}
|
---|
53 |
|
---|
54 |
|
---|
55 | void ActionSequence::addAction(Action* _action){
|
---|
56 | actions.push_back(_action);
|
---|
57 | }
|
---|
58 |
|
---|
59 | Action* ActionSequence::removeLastAction(){
|
---|
60 | if(actions.empty()) {
|
---|
61 | return 0;
|
---|
62 | }
|
---|
63 | else {
|
---|
64 | Action* theAction;
|
---|
65 | theAction = actions.back();
|
---|
66 | actions.pop_back();
|
---|
67 | return theAction;
|
---|
68 | }
|
---|
69 | }
|
---|
70 |
|
---|
71 | // this method is used outside the ActionModule
|
---|
72 | // Each action registers itself with the history
|
---|
73 | Dialog* ActionSequence::fillAllDialogs(Dialog *dialog){
|
---|
74 | for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
|
---|
75 | dialog = (*it)->fillDialog(dialog);
|
---|
76 | }
|
---|
77 | return dialog;
|
---|
78 | }
|
---|
79 |
|
---|
80 | // this method is used outside the ActionModule
|
---|
81 | // Each action registers itself with the history
|
---|
82 | void ActionSequence::callAll(){
|
---|
83 | for (int i=0;i<loop;++i)
|
---|
84 | for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
|
---|
85 | // we want to have a global bookkeeping for all actions in the sequence, so
|
---|
86 | // we bypass the normal call
|
---|
87 | (*it)->call();
|
---|
88 | }
|
---|
89 | }
|
---|
90 |
|
---|
91 | // This method is used internally when MakroActions are constructed.
|
---|
92 | // In this case only the makro Action should be registered and
|
---|
93 | // handle the states
|
---|
94 | ActionSequence::stateSet ActionSequence::callAll(bool){
|
---|
95 | stateSet states;
|
---|
96 | for (int i=0;i<loop;++i)
|
---|
97 | for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
|
---|
98 | // we want to have a global bookkeeping for all actions in the sequence, so
|
---|
99 | // we bypass the normal call
|
---|
100 | ActionState::ptr state = (*it)->performCall();
|
---|
101 | states.push_back(state);
|
---|
102 | }
|
---|
103 | return states;
|
---|
104 | }
|
---|
105 |
|
---|
106 | ActionSequence::stateSet ActionSequence::undoAll(stateSet states){
|
---|
107 | ASSERT(canUndo(),"Trying to undo a sequence that contains methods that can't be undone");
|
---|
108 | stateSet res;
|
---|
109 | actionSet::reverse_iterator actionRit = actions.rbegin();
|
---|
110 | stateSet::reverse_iterator stateRit = states.rbegin();
|
---|
111 | for(;actionRit!=actions.rend();++actionRit,++stateRit){
|
---|
112 | ASSERT(stateRit!=states.rend(),"End of states prematurely reached.");
|
---|
113 | if((*actionRit)->shouldUndo()){
|
---|
114 | ActionState::ptr newState = (*actionRit)->performUndo(*stateRit);
|
---|
115 | // The order of the states has to correspond to the order of the actions
|
---|
116 | // this is why we have to add at the beginning
|
---|
117 | res.push_front(newState);
|
---|
118 | }
|
---|
119 | else{
|
---|
120 | res.push_front(Action::success);
|
---|
121 | }
|
---|
122 | }
|
---|
123 | return res;
|
---|
124 | }
|
---|
125 |
|
---|
126 | ActionSequence::stateSet ActionSequence::redoAll(stateSet states){
|
---|
127 | stateSet res;
|
---|
128 | actionSet::iterator actionIt = actions.begin();
|
---|
129 | stateSet::iterator stateIt = states.begin();
|
---|
130 | for(;actionIt!=actions.end();++actionIt,++stateIt){
|
---|
131 | ASSERT(stateIt!=states.end(),"End of states prematurely reached.");
|
---|
132 | if((*actionIt)->shouldUndo()){
|
---|
133 | ActionState::ptr newState =(*actionIt)->performRedo(*stateIt);
|
---|
134 | res.push_back(newState);
|
---|
135 | }
|
---|
136 | else{
|
---|
137 | res.push_back(Action::success);
|
---|
138 | }
|
---|
139 | }
|
---|
140 | return res;
|
---|
141 | }
|
---|
142 |
|
---|
143 | bool ActionSequence::canUndo(){
|
---|
144 | bool canUndo=true;
|
---|
145 | for(std::deque<Action*>::iterator it=actions.begin(); it!=actions.end(); ++it){
|
---|
146 | if((*it)->shouldUndo()){
|
---|
147 | canUndo &= (*it)->canUndo();
|
---|
148 | }
|
---|
149 | }
|
---|
150 | return canUndo;
|
---|
151 | }
|
---|
152 |
|
---|
153 | bool ActionSequence::shouldUndo(){
|
---|
154 | bool shouldUndo = false;
|
---|
155 | for(std::deque<Action*>::iterator it=actions.begin();it!=actions.end();++it){
|
---|
156 | shouldUndo |= (*it)->shouldUndo();
|
---|
157 | }
|
---|
158 | return shouldUndo;
|
---|
159 | }
|
---|
160 |
|
---|
161 | void ActionSequence::outputAsCLI(std::ostream &ost) const
|
---|
162 | {
|
---|
163 | for(std::deque<Action*>::const_iterator it=actions.begin();it!=actions.end();++it){
|
---|
164 | (*it)->outputAsCLI(ost);
|
---|
165 | ost << " ";
|
---|
166 | }
|
---|
167 | }
|
---|
168 |
|
---|
169 | void ActionSequence::outputAsPython(std::ostream &ost, const std::string &prefix) const
|
---|
170 | {
|
---|
171 | for(std::deque<Action*>::const_iterator it=actions.begin();it!=actions.end();++it)
|
---|
172 | (*it)->outputAsPython(ost, prefix);
|
---|
173 | }
|
---|