| 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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| 5 | *
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| 6 | *
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| 7 | * This file is part of MoleCuilder.
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| 8 | *
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| 9 | * MoleCuilder is free software: you can redistribute it and/or modify
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| 10 | * it under the terms of the GNU General Public License as published by
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| 11 | * the Free Software Foundation, either version 2 of the License, or
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| 12 | * (at your option) any later version.
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| 13 | *
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| 14 | * MoleCuilder is distributed in the hope that it will be useful,
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| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 17 | * GNU General Public License for more details.
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| 18 | *
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| 19 | * You should have received a copy of the GNU General Public License
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| 20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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| 21 | */
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| 22 |
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| 23 | /*
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| 24 | * ActionSequenze.cpp
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| 25 | *
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| 26 | * Created on: Dec 17, 2009
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| 27 | * Author: crueger
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| 28 | */
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| 29 |
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| 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 |
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| 35 | #include "CodePatterns/MemDebug.hpp"
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| 36 |
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| 37 | #include "Actions/ActionSequence.hpp"
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| 38 | #include "Actions/Action.hpp"
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| 39 | #include "UIElements/Dialog.hpp"
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| 40 |
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| 41 | #include "CodePatterns/Assert.hpp"
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| 42 |
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| 43 | using namespace MoleCuilder;
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| 44 |
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| 45 | ActionSequence::ActionSequence()
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| 46 | {}
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| 47 |
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| 48 | ActionSequence::~ActionSequence()
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| 49 | {}
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| 50 |
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| 51 |
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| 52 | void ActionSequence::addAction(Action* _action){
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| 53 | actions.push_back(_action);
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| 54 | }
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| 55 |
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| 56 | Action* ActionSequence::removeLastAction(){
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| 57 | if(actions.empty()) {
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| 58 | return 0;
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| 59 | }
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| 60 | else {
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| 61 | Action* theAction;
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| 62 | theAction = actions.back();
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| 63 | actions.pop_back();
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| 64 | return theAction;
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| 65 | }
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| 66 | }
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| 67 |
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| 68 | // this method is used outside the ActionModule
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| 69 | // Each action registers itself with the history
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| 70 | Dialog* ActionSequence::fillAllDialogs(Dialog *dialog){
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| 71 | for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
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| 72 | dialog = (*it)->fillDialog(dialog);
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| 73 | }
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| 74 | return dialog;
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| 75 | }
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| 76 |
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| 77 | // this method is used outside the ActionModule
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| 78 | // Each action registers itself with the history
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| 79 | void ActionSequence::callAll(){
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| 80 | for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
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| 81 | // we want to have a global bookkeeping for all actions in the sequence, so
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| 82 | // we bypass the normal call
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| 83 | (*it)->call();
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| 84 | }
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| 85 | }
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| 86 |
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| 87 | // This method is used internally when MakroActions are constructed.
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| 88 | // In this case only the makro Action should be registered and
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| 89 | // handle the states
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| 90 | ActionSequence::stateSet ActionSequence::callAll(bool){
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| 91 | stateSet states;
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| 92 | for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
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| 93 | // we want to have a global bookkeeping for all actions in the sequence, so
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| 94 | // we bypass the normal call
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| 95 | Action::state_ptr state = (*it)->performCall();
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| 96 | states.push_back(state);
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| 97 | }
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| 98 | return states;
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| 99 | }
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| 100 |
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| 101 | ActionSequence::stateSet ActionSequence::undoAll(stateSet states){
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| 102 | ASSERT(canUndo(),"Trying to undo a sequence that contains methods that can't be undone");
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| 103 | stateSet res;
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| 104 | actionSet::reverse_iterator actionRit = actions.rbegin();
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| 105 | stateSet::reverse_iterator stateRit = states.rbegin();
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| 106 | for(;actionRit!=actions.rend();++actionRit,++stateRit){
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| 107 | ASSERT(stateRit!=states.rend(),"End of states prematurely reached.");
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| 108 | if((*actionRit)->shouldUndo()){
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| 109 | Action::state_ptr newState = (*actionRit)->performUndo(*stateRit);
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| 110 | // The order of the states has to correspond to the order of the actions
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| 111 | // this is why we have to add at the beginning
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| 112 | res.push_front(newState);
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| 113 | }
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| 114 | else{
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| 115 | res.push_front(Action::success);
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| 116 | }
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| 117 | }
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| 118 | return res;
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| 119 | }
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| 120 |
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| 121 | ActionSequence::stateSet ActionSequence::redoAll(stateSet states){
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| 122 | stateSet res;
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| 123 | actionSet::iterator actionIt = actions.begin();
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| 124 | stateSet::iterator stateIt = states.begin();
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| 125 | for(;actionIt!=actions.end();++actionIt,++stateIt){
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| 126 | ASSERT(stateIt!=states.end(),"End of states prematurely reached.");
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| 127 | if((*actionIt)->shouldUndo()){
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| 128 | Action::state_ptr newState =(*actionIt)->performRedo(*stateIt);
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| 129 | res.push_back(newState);
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| 130 | }
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| 131 | else{
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| 132 | res.push_back(Action::success);
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| 133 | }
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| 134 | }
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| 135 | return res;
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| 136 | }
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| 137 |
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| 138 | bool ActionSequence::canUndo(){
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| 139 | bool canUndo=true;
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| 140 | for(std::deque<Action*>::iterator it=actions.begin(); it!=actions.end(); ++it){
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| 141 | if((*it)->shouldUndo()){
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| 142 | canUndo &= (*it)->canUndo();
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| 143 | }
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| 144 | }
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| 145 | return canUndo;
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| 146 | }
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| 147 |
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| 148 | bool ActionSequence::shouldUndo(){
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| 149 | bool shouldUndo = false;
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| 150 | for(std::deque<Action*>::iterator it=actions.begin();it!=actions.end();++it){
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| 151 | shouldUndo |= (*it)->shouldUndo();
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| 152 | }
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| 153 | return shouldUndo;
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| 154 | }
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