source: src/Actions/ActionSequence.cpp@ 237f93

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Last change on this file since 237f93 was 237f93, checked in by Frederik Heber <heber@…>, 11 years ago

FIX: MolecularDynamicsAction now prepares normally not inside performCall().

  • added protected ActionSequence::removeAction() and pass-thru in MakroAction.
  • added MakroAction::fillOwnDialog(): We did not cleanly implement the MakroAction's dialogs before. We need to populate queries from the sequeence of Actions and from the MakroAction itself (e.g. for loop count). For the latter, we need another new function for this.
  • MolecularDynamicsAction removes output action from sequence if not desired.
  • removed (another) fillAllDialog from MakroAction::performCall(). This has been the source of doubly occuring dialogs (and dialog becoming ever larger on multiple calls).
  • MolecularDynamicsAction::prepare() also just uses ActionRegistry whose ref is passed as parameter and does not (directly) access ActionQueue.
  • Property mode set to 100644
File size: 5.1 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * ActionSequenze.cpp
25 *
26 * Created on: Dec 17, 2009
27 * Author: crueger
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35#include "CodePatterns/MemDebug.hpp"
36
37#include "Actions/ActionSequence.hpp"
38#include "Actions/Action.hpp"
39#include "UIElements/Dialog.hpp"
40
41#include "CodePatterns/Assert.hpp"
42
43#include <iostream>
44
45using namespace MoleCuilder;
46
47ActionSequence::ActionSequence() :
48 loop(1)
49{}
50
51ActionSequence::~ActionSequence()
52{}
53
54
55void ActionSequence::addAction(Action* _action){
56 actions.push_back(_action);
57}
58
59bool ActionSequence::removeAction(const std::string &name){
60 actionSet::iterator it=actions.begin();
61 for(; it!=actions.end(); it++){
62 if ((*it)->getName() == name) {
63 actions.erase(it);
64 break;
65 }
66 }
67 return it!=actions.end();
68}
69
70Action* ActionSequence::removeLastAction(){
71 if(actions.empty()) {
72 return 0;
73 }
74 else {
75 Action* theAction;
76 theAction = actions.back();
77 actions.pop_back();
78 return theAction;
79 }
80}
81
82// this method is used outside the ActionModule
83// Each action registers itself with the history
84Dialog* ActionSequence::fillAllDialogs(Dialog *dialog){
85 for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
86 dialog = (*it)->fillDialog(dialog);
87 }
88 return dialog;
89}
90
91// this method is used outside the ActionModule
92// Each action registers itself with the history
93void ActionSequence::callAll(){
94 for (int i=0;i<loop;++i)
95 for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
96 // we want to have a global bookkeeping for all actions in the sequence, so
97 // we bypass the normal call
98 (*it)->call();
99 }
100}
101
102// This method is used internally when MakroActions are constructed.
103// In this case only the makro Action should be registered and
104// handle the states
105ActionSequence::stateSet ActionSequence::callAll(bool){
106 stateSet states;
107 for (int i=0;i<loop;++i)
108 for(actionSet::iterator it=actions.begin(); it!=actions.end(); it++){
109 // we want to have a global bookkeeping for all actions in the sequence, so
110 // we bypass the normal call
111 ActionState::ptr state = (*it)->performCall();
112 states.push_back(state);
113 }
114 return states;
115}
116
117ActionSequence::stateSet ActionSequence::undoAll(stateSet states){
118 ASSERT(canUndo(),"Trying to undo a sequence that contains methods that can't be undone");
119 stateSet res;
120 actionSet::reverse_iterator actionRit = actions.rbegin();
121 stateSet::reverse_iterator stateRit = states.rbegin();
122 for(;actionRit!=actions.rend();++actionRit,++stateRit){
123 ASSERT(stateRit!=states.rend(),"End of states prematurely reached.");
124 if((*actionRit)->shouldUndo()){
125 ActionState::ptr newState = (*actionRit)->performUndo(*stateRit);
126 // The order of the states has to correspond to the order of the actions
127 // this is why we have to add at the beginning
128 res.push_front(newState);
129 }
130 else{
131 res.push_front(Action::success);
132 }
133 }
134 return res;
135}
136
137ActionSequence::stateSet ActionSequence::redoAll(stateSet states){
138 stateSet res;
139 actionSet::iterator actionIt = actions.begin();
140 stateSet::iterator stateIt = states.begin();
141 for(;actionIt!=actions.end();++actionIt,++stateIt){
142 ASSERT(stateIt!=states.end(),"End of states prematurely reached.");
143 if((*actionIt)->shouldUndo()){
144 ActionState::ptr newState =(*actionIt)->performRedo(*stateIt);
145 res.push_back(newState);
146 }
147 else{
148 res.push_back(Action::success);
149 }
150 }
151 return res;
152}
153
154bool ActionSequence::canUndo(){
155 bool canUndo=true;
156 for(std::deque<Action*>::iterator it=actions.begin(); it!=actions.end(); ++it){
157 if((*it)->shouldUndo()){
158 canUndo &= (*it)->canUndo();
159 }
160 }
161 return canUndo;
162}
163
164bool ActionSequence::shouldUndo(){
165 bool shouldUndo = false;
166 for(std::deque<Action*>::iterator it=actions.begin();it!=actions.end();++it){
167 shouldUndo |= (*it)->shouldUndo();
168 }
169 return shouldUndo;
170}
171
172void ActionSequence::outputAsCLI(std::ostream &ost) const
173{
174 for(std::deque<Action*>::const_iterator it=actions.begin();it!=actions.end();++it){
175 (*it)->outputAsCLI(ost);
176 ost << " ";
177 }
178}
179
180void ActionSequence::outputAsPython(std::ostream &ost, const std::string &prefix) const
181{
182 for(std::deque<Action*>::const_iterator it=actions.begin();it!=actions.end();++it)
183 (*it)->outputAsPython(ost, prefix);
184}
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