source: src/Actions/ActionQueue.hpp@ 126867

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Last change on this file since 126867 was 126867, checked in by Frederik Heber <heber@…>, 13 years ago

Actions no longer register themselves, ActionQueue::addAction() introduced.

  • eventually, Actions should be constrained to the ActionQueue alone. They may be created externally but their control has to be delivered to the ActionQueue.
  • Hence, we reversed the registering process: Actions do not register themselves with the ActionRegistry but as almost all are created in ActionRegistry::fillRegistry() they are registered there as well.
  • Actions cstor and dstor are now protected, ActionRegistry is friend.
  • Action needs to befriend Registry<T> and ActionSequenceTest to grant access to dstor.
  • Property mode set to 100644
File size: 2.7 KB
RevLine 
[628577]1/*
2 * ActionQueue.hpp
3 *
4 * Created on: Aug 16, 2013
5 * Author: heber
6 */
7
8#ifndef ACTIONQUEUE_HPP_
9#define ACTIONQUEUE_HPP_
10
11// include config.h
12#ifdef HAVE_CONFIG_H
13#include <config.h>
14#endif
15
16#include "CodePatterns/Singleton.hpp"
17
[1d3563]18#include <list>
[690741]19#include <vector>
[1d3563]20
[b5b01e]21#include "Actions/ActionState.hpp"
[628577]22
23namespace MoleCuilder {
24
25class Action;
[6367dd]26class ActionHistory;
[ed3944]27class ActionRegistry;
28class ActionTrait;
[628577]29
30/** This class combines the whole handling of Actions into a single class.
31 *
[1d3563]32 * It spawns new Actions by its internal ActionRegistry. Spawned Actions are
33 * automatically queued and placed into a History after execution.
[628577]34 */
35class ActionQueue : public Singleton<ActionQueue>
36{
37 friend class Singleton<ActionQueue>;
38public:
[690741]39 typedef std::vector<std::string> ActionTokens_t;
[1d3563]40 typedef std::list<Action *> ActionQueue_t;
41
42 /** Returns the spawned action by token \a name.
43 *
44 * Action is checked into internal queue.
45 *
46 * \return pointer to newly spawned action
47 */
[a6ceab]48 Action* getActionByName(const std::string &name);
[1d3563]49
50 /** Checks whether the Action is known by the given \a name.
51 *
52 * \param name token of action to check
53 * \return true - token is known, false - else
54 */
[a6ceab]55 bool isActionKnownByName(const std::string &name) const;
[1d3563]56
[126867]57 /** Register an Action with the ActionRegistry.
58 *
59 * \param _action action to add
60 */
61 void registerAction(Action *_action);
62
[690741]63 /** Returns the vector with the tokens of all currently known Actions.
64 *
65 * \return list of all tokens
66 */
67 const ActionTokens_t getListOfActions() const;
68
69 /** Returns the trait to an Action.
70 *
71 * \param name name of Action
72 * \return const ref to its default Trait.
73 */
[a6ceab]74 const ActionTrait& getActionsTrait(const std::string &name) const;
[690741]75
[6367dd]76 /** Undoes last called Action.
77 *
78 */
79 void undoLast();
80
81 /** Redoes last undone Action.
82 *
83 */
84 void redoLast();
85
86private:
87 //!> grant Action access to internal history functions.
88 friend class Action;
89
90 /** Wrapper function to add state to ActionHistory.
91 *
92 * \param _Action Action whose state to add
93 * \param _state state to add
94 */
95 void addElement(Action* _Action, ActionState::ptr _state);
96
97 /** Wrapper function to clear ActionHistory.
98 *
99 */
100 void clear();
101
[628577]102private:
[1d3563]103 /** Private cstor for ActionQueue.
104 *
105 * Must be private as is singleton.
106 *
107 */
[628577]108 ActionQueue();
[1d3563]109
110 /** Dstor for ActionQueue.
111 *
112 */
[628577]113 ~ActionQueue();
114
115 //!> ActionRegistry to spawn new actions
[ed3944]116 ActionRegistry *AR;
[1d3563]117
[6367dd]118 //!> ActionHistory is for undoing and redoing actions, requires ActionRegistry fully initialized
119 ActionHistory *history;
120
[1d3563]121 //!> internal queue of actions
122 ActionQueue_t queue;
[628577]123};
124
125};
126
127#endif /* ACTIONQUEUE_HPP_ */
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