1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2013 Frederik Heber. All rights reserved.
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5 | *
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6 | *
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7 | * This file is part of MoleCuilder.
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8 | *
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9 | * MoleCuilder is free software: you can redistribute it and/or modify
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10 | * it under the terms of the GNU General Public License as published by
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11 | * the Free Software Foundation, either version 2 of the License, or
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12 | * (at your option) any later version.
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13 | *
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14 | * MoleCuilder is distributed in the hope that it will be useful,
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15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 | * GNU General Public License for more details.
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18 | *
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19 | * You should have received a copy of the GNU General Public License
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20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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21 | */
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22 |
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23 | /*
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24 | * ActionQueue.cpp
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25 | *
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26 | * Created on: Aug 16, 2013
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27 | * Author: heber
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28 | */
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29 |
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30 | // include config.h
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31 | #ifdef HAVE_CONFIG_H
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32 | #include <config.h>
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33 | #endif
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34 |
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35 | #include "CodePatterns/MemDebug.hpp"
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36 |
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37 | #include "Actions/ActionQueue.hpp"
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38 |
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39 | #include "CodePatterns/Assert.hpp"
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40 | #include "CodePatterns/IteratorAdaptors.hpp"
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41 | #include "CodePatterns/Log.hpp"
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42 | #include "CodePatterns/Singleton_impl.hpp"
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43 |
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44 | #include <boost/date_time/posix_time/posix_time.hpp>
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45 | #include <boost/version.hpp>
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46 | #include <iterator>
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47 | #include <string>
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48 | #include <sstream>
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49 | #include <vector>
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50 |
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51 | #include "Actions/ActionExceptions.hpp"
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52 | #include "Actions/ActionHistory.hpp"
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53 | #include "Actions/ActionRegistry.hpp"
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54 | #include "World.hpp"
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55 |
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56 | using namespace MoleCuilder;
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57 |
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58 | const Action* ActionQueue::_lastchangedaction = NULL;
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59 |
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60 | ActionQueue::ActionQueue() :
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61 | Observable("ActionQueue"),
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62 | AR(new ActionRegistry()),
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63 | history(new ActionHistory),
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64 | lastActionOk(true),
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65 | CurrentAction(0),
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66 | #ifdef HAVE_ACTION_THREAD
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67 | run_thread(boost::bind(&ActionQueue::run, this)),
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68 | run_thread_isIdle(true),
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69 | #endif
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70 | dryrun_flag(false)
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71 | {
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72 | // channels of observable
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73 | Channels *OurChannel = new Channels;
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74 | Observable::insertNotificationChannel( std::make_pair(static_cast<Observable *>(this), OurChannel) );
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75 | // add instance for each notification type
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76 | for (size_t type = 0; type < NotificationType_MAX; ++type)
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77 | OurChannel->addChannel(type);
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78 | }
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79 |
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80 | ActionQueue::~ActionQueue()
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81 | {
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82 | #ifdef HAVE_ACTION_THREAD
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83 | stop();
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84 |
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85 | clearTempQueue();
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86 | #endif
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87 |
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88 | clearQueue();
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89 |
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90 | delete history;
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91 | delete AR;
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92 | }
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93 |
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94 | void ActionQueue::queueAction(const std::string &name, enum Action::QueryOptions state)
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95 | {
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96 | const Action & registryaction = AR->getActionByName(name);
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97 | queueAction(®istryaction, state);
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98 | }
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99 |
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100 | void ActionQueue::queueAction(const Action * const _action, enum Action::QueryOptions state)
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101 | {
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102 | Action *newaction = _action->clone(state);
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103 | newaction->prepare(state);
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104 | #ifdef HAVE_ACTION_THREAD
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105 | mtx_queue.lock();
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106 | #endif
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107 | actionqueue.push_back( newaction );
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108 | #ifndef HAVE_ACTION_THREAD
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109 | try {
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110 | if (!isDryRun(newaction)) {
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111 | CurrentAction = actionqueue.size()-1;
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112 | newaction->call();
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113 | CurrentAction = actionqueue.size();
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114 | }
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115 | lastActionOk = true;
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116 | } catch(ActionFailureException &e) {
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117 | std::cerr << "Action " << *boost::get_error_info<ActionNameString>(e) << " has failed." << std::endl;
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118 | World::getInstance().setExitFlag(5);
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119 | clearQueue(actionqueue.size()-1);
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120 | lastActionOk = false;
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121 | std::cerr << "Remaining Actions cleared from queue." << std::endl;
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122 | } catch (std::exception &e) {
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123 | pushStatus("FAIL: General exception caught, aborting.");
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124 | World::getInstance().setExitFlag(134);
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125 | clearQueue(actionqueue.size()-1);
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126 | lastActionOk = false;
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127 | std::cerr << "Remaining Actions cleared from queue." << std::endl;
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128 | }
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129 | if (lastActionOk) {
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130 | OBSERVE;
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131 | NOTIFY(ActionQueued);
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132 | _lastchangedaction = newaction;
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133 | }
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134 | #else
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135 | mtx_queue.unlock();
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136 | setRunThreadIdle(isIdle());
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137 | #endif
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138 | }
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139 |
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140 | void ActionQueue::insertAction(Action *_action, enum Action::QueryOptions state)
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141 | {
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142 | #ifndef HAVE_ACTION_THREAD
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143 | queueAction(_action, state);
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144 | #else
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145 | Action *newaction = _action->clone(state);
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146 | newaction->prepare(state);
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147 | mtx_queue.lock();
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148 | tempqueue.push_back( newaction );
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149 | const bool tempqueue_notempty = !tempqueue.empty();
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150 | mtx_queue.unlock();
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151 | setRunThreadIdle( !((!isIdle()) || tempqueue_notempty) );
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152 | #endif
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153 | }
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154 |
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155 | bool ActionQueue::isIdle() const
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156 | {
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157 | #ifdef HAVE_ACTION_THREAD
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158 | boost::unique_lock<boost::mutex> lock(mtx_queue);
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159 | #endif
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160 | bool status = (CurrentAction == actionqueue.size());
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161 | return status;
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162 | }
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163 |
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164 | #ifdef HAVE_ACTION_THREAD
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165 | void ActionQueue::run()
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166 | {
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167 | bool Interrupted = false;
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168 | do {
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169 | // sleep for some time and wait for queue to fill up again
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170 | try {
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171 | #if BOOST_VERSION < 105000
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172 | run_thread.sleep(boost::get_system_time() + boost::posix_time::milliseconds(100));
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173 | #else
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174 | boost::this_thread::sleep_for(boost::chrono::milliseconds(100));
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175 | #endif
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176 | } catch(boost::thread_interrupted &e) {
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177 | LOG(2, "INFO: ActionQueue has received stop signal.");
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178 | Interrupted = true;
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179 | }
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180 | // LOG(1, "DEBUG: Start of ActionQueue's run() loop.");
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181 | // call all currently present Actions
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182 | mtx_queue.lock();
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183 | insertTempQueue();
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184 | mtx_queue.unlock();
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185 | bool status = !isIdle();
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186 | while (status) {
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187 | // boost::this_thread::disable_interruption di;
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188 | LOG(0, "Calling Action " << actionqueue[CurrentAction]->getName() << " ... ");
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189 | try {
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190 | if (!isDryRun(actionqueue[CurrentAction]))
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191 | actionqueue[CurrentAction]->call();
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192 | pushStatus("SUCCESS: Action "+actionqueue[CurrentAction]->getName()+" successful.");
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193 | lastActionOk = true;
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194 | } catch(ActionFailureException &e) {
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195 | pushStatus("FAIL: Action "+*boost::get_error_info<ActionNameString>(e)+" has failed.");
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196 | World::getInstance().setExitFlag(5);
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197 | clearQueue(CurrentAction);
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198 | clearTempQueue();
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199 | lastActionOk = false;
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200 | std::cerr << "Remaining Actions cleared from queue." << std::endl;
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201 | } catch (std::exception &e) {
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202 | pushStatus("FAIL: General exception caught, aborting.");
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203 | World::getInstance().setExitFlag(134);
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204 | clearQueue(CurrentAction);
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205 | clearTempQueue();
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206 | lastActionOk = false;
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207 | std::cerr << "Remaining Actions cleared from queue." << std::endl;
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208 | }
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209 | if (lastActionOk) {
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210 | OBSERVE;
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211 | NOTIFY(ActionQueued);
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212 | _lastchangedaction = actionqueue[CurrentAction];
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213 | mtx_queue.lock();
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214 | CurrentAction++;
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215 | mtx_queue.unlock();
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216 | }
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217 | // access actionqueue, hence using mutex
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218 | mtx_queue.lock();
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219 | // insert new actions (before [CurrentAction]) if they have been spawned
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220 | // we must have an extra vector for this, as we cannot change actionqueue
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221 | // while an action instance is "in-use"
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222 | insertTempQueue();
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223 | mtx_queue.unlock();
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224 | status = !isIdle();
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225 | }
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226 | mtx_queue.lock();
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227 | const bool tempqueue_notempty = !tempqueue.empty();
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228 | mtx_queue.unlock();
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229 | setRunThreadIdle( !((!isIdle()) || tempqueue_notempty) );
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230 | cond_idle.notify_one();
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231 | // LOG(1, "DEBUG: End of ActionQueue's run() loop.");
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232 | } while (!Interrupted);
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233 | }
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234 |
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235 | void ActionQueue::insertTempQueue()
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236 | {
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237 | if (!tempqueue.empty()) {
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238 | ActionQueue_t::iterator InsertionIter = actionqueue.begin();
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239 | std::advance(InsertionIter, CurrentAction);
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240 | actionqueue.insert( InsertionIter, tempqueue.begin(), tempqueue.end() );
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241 | tempqueue.clear();
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242 | }
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243 | }
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244 |
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245 | void ActionQueue::wait()
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246 | {
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247 | boost::unique_lock<boost::mutex> lock(mtx_idle);
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248 | while(!run_thread_isIdle)
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249 | {
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250 | cond_idle.wait(lock);
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251 | }
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252 | }
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253 | #endif
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254 |
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255 | #ifdef HAVE_ACTION_THREAD
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256 | void ActionQueue::stop()
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257 | {
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258 | // notify actionqueue thread that we wish to terminate
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259 | run_thread.interrupt();
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260 | // wait till it ends
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261 | run_thread.join();
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262 | }
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263 | #endif
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264 |
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265 | const Action& ActionQueue::getActionByName(const std::string &name)
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266 | {
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267 | return AR->getActionByName(name);
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268 | }
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269 |
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270 | bool ActionQueue::isActionKnownByName(const std::string &name) const
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271 | {
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272 | return AR->isActionPresentByName(name);
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273 | }
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274 |
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275 | void ActionQueue::registerAction(Action *_action)
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276 | {
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277 | AR->registerInstance(_action);
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278 | }
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279 |
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280 | void ActionQueue::outputAsCLI(std::ostream &output) const
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281 | {
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282 | for (ActionQueue_t::const_iterator iter = actionqueue.begin();
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283 | iter != actionqueue.end();
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284 | ++iter) {
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285 | // skip store-session in printed list
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286 | if ( ((*iter)->getName() != std::string("store-session"))
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287 | && ((*iter)->getName() != std::string("load-session"))) {
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288 | if (iter != actionqueue.begin())
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289 | output << " ";
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290 | (*iter)->outputAsCLI(output);
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291 | }
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292 | }
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293 | output << std::endl;
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294 | }
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295 |
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296 | void ActionQueue::outputAsPython(std::ostream &output) const
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297 | {
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298 | const std::string prefix("pyMoleCuilder");
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299 | output << "import " << prefix << std::endl;
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300 | output << "# ========================== Stored Session BEGIN ==========================" << std::endl;
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301 | for (ActionQueue_t::const_iterator iter = actionqueue.begin();
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302 | iter != actionqueue.end();
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303 | ++iter) {
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304 | // skip store-session in printed list
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305 | if ( ((*iter)->getName() != std::string("store-session"))
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306 | && ((*iter)->getName() != std::string("load-session")))
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307 | (*iter)->outputAsPython(output, prefix);
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308 | }
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309 | output << "# =========================== Stored Session END ===========================" << std::endl;
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310 | }
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311 |
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312 | const ActionTrait& ActionQueue::getActionsTrait(const std::string &name) const
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313 | {
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314 | // this const_cast is just required as long as we have a non-const getActionByName
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315 | const Action & action = const_cast<ActionQueue *>(this)->getActionByName(name);
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316 | return action.Traits;
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317 | }
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318 |
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319 | void ActionQueue::addElement(Action* _Action,ActionState::ptr _state)
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320 | {
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321 | history->addElement(_Action, _state);
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322 | }
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323 |
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324 | void ActionQueue::clear()
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325 | {
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326 | history->clear();
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327 | }
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328 |
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329 | void ActionQueue::clearQueue(const size_t _fromAction)
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330 | {
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331 | #ifdef HAVE_ACTION_THREAD
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332 | mtx_queue.lock();
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333 | #endif
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334 | LOG(1, "Removing all Actions from position " << _fromAction << " onward.");
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335 | // free all actions still to be called contained in actionqueue
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336 | ActionQueue_t::iterator inititer = actionqueue.begin();
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337 | std::advance(inititer, _fromAction);
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338 | for (ActionQueue_t::iterator iter = inititer; iter != actionqueue.end(); ++iter)
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339 | delete *iter;
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340 | actionqueue.erase(inititer, actionqueue.end());
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341 | LOG(1, "There are " << actionqueue.size() << " remaining Actions.");
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342 | #ifdef HAVE_ACTION_THREAD
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343 | CurrentAction = actionqueue.size();
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344 | mtx_queue.unlock();
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345 | #endif
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346 | }
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347 |
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348 | #ifdef HAVE_ACTION_THREAD
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349 | void ActionQueue::clearTempQueue()
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350 | {
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351 | // free all actions contained in tempqueue
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352 | for (ActionQueue_t::iterator iter = tempqueue.begin();
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353 | !tempqueue.empty(); iter = tempqueue.begin()) {
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354 | delete *iter;
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355 | tempqueue.erase(iter);
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356 | }
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357 | }
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358 |
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359 | void ActionQueue::setRunThreadIdle(const bool _flag)
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360 | {
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361 | {
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362 | boost::unique_lock<boost::mutex> lock(mtx_idle);
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363 | run_thread_isIdle = _flag;
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364 | }
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365 | }
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366 | #endif
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367 |
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368 | const ActionQueue::ActionTokens_t ActionQueue::getListOfActions() const
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369 | {
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370 | ActionTokens_t returnlist;
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371 |
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372 | returnlist.insert(
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373 | returnlist.end(),
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374 | MapKeyConstIterator<ActionRegistry::const_iterator>(AR->getBeginIter()),
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375 | MapKeyConstIterator<ActionRegistry::const_iterator>(AR->getEndIter()));
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376 |
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377 | return returnlist;
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378 | }
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379 |
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380 | void ActionQueue::undoLast()
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381 | {
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382 | history->undoLast();
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383 | }
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384 |
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385 | bool ActionQueue::canUndo() const
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386 | {
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387 | return history->hasUndo();
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388 | }
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389 |
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390 | void ActionQueue::redoLast()
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391 | {
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392 | history->redoLast();
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393 | }
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394 |
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395 | bool ActionQueue::canRedo() const
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396 | {
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397 | return history->hasRedo();
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398 | }
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399 |
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400 | bool ActionQueue::isDryRun(const Action *_nextaction) const
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401 | {
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402 | bool status = dryrun_flag;
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403 | status &= (_nextaction->getName() != "no-dry-run");
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404 | return status;
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405 | }
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406 |
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407 | CONSTRUCT_SINGLETON(ActionQueue)
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