| 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2013 Frederik Heber. All rights reserved.
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| 5 | *
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| 6 | *
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| 7 | * This file is part of MoleCuilder.
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| 8 | *
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| 9 | * MoleCuilder is free software: you can redistribute it and/or modify
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| 10 | * it under the terms of the GNU General Public License as published by
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| 11 | * the Free Software Foundation, either version 2 of the License, or
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| 12 | * (at your option) any later version.
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| 13 | *
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| 14 | * MoleCuilder is distributed in the hope that it will be useful,
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| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 17 | * GNU General Public License for more details.
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| 18 | *
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| 19 | * You should have received a copy of the GNU General Public License
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| 20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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| 21 | */
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| 22 |
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| 23 | /*
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| 24 | * ActionQueue.cpp
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| 25 | *
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| 26 | * Created on: Aug 16, 2013
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| 27 | * Author: heber
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| 28 | */
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| 29 |
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| 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 |
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| 35 | //#include "CodePatterns/MemDebug.hpp"
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| 36 |
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| 37 | #include "Actions/ActionQueue.hpp"
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| 38 |
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| 39 | #include "CodePatterns/Assert.hpp"
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| 40 | #include "CodePatterns/IteratorAdaptors.hpp"
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| 41 | #include "CodePatterns/Log.hpp"
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| 42 | #include "CodePatterns/Singleton_impl.hpp"
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| 43 |
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| 44 | #include <boost/date_time/posix_time/posix_time.hpp>
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| 45 | #include <boost/thread/recursive_mutex.hpp>
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| 46 | #include <boost/version.hpp>
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| 47 | #include <iterator>
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| 48 | #include <string>
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| 49 | #include <sstream>
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| 50 | #include <vector>
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| 51 |
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| 52 | #include "Actions/ActionExceptions.hpp"
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| 53 | #include "Actions/ActionHistory.hpp"
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| 54 | #include "Actions/ActionRegistry.hpp"
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| 55 | #include "Actions/MakroAction.hpp"
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| 56 | #include "Actions/Process.hpp"
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| 57 | #include "World.hpp"
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| 58 |
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| 59 | using namespace MoleCuilder;
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| 60 |
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| 61 | const Action* ActionQueue::_lastchangedaction = NULL;
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| 62 |
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| 63 | ActionQueue::ActionQueue() :
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| 64 | Observable("ActionQueue", NotificationType_MAX),
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| 65 | AR(new ActionRegistry()),
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| 66 | history(new ActionHistory),
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| 67 | lastActionOk(true),
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| 68 | CurrentAction(0),
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| 69 | #ifdef HAVE_ACTION_THREAD
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| 70 | run_thread(boost::bind(&ActionQueue::run, this)),
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| 71 | run_thread_isIdle(true),
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| 72 | #endif
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| 73 | dryrun_flag(false)
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| 74 | {}
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| 75 |
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| 76 | ActionQueue::~ActionQueue()
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| 77 | {
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| 78 | #ifdef HAVE_ACTION_THREAD
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| 79 | stop();
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| 80 |
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| 81 | clearTempQueue();
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| 82 | #endif
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| 83 |
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| 84 | clearQueue();
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| 85 |
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| 86 | delete history;
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| 87 | delete AR;
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| 88 | }
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| 89 |
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| 90 | void ActionQueue::queueAction(const std::string &name, enum Action::QueryOptions state)
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| 91 | {
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| 92 | const Action & registryaction = AR->getActionByName(name);
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| 93 | queueAction(®istryaction, state);
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| 94 | }
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| 95 |
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| 96 | void ActionQueue::queueAction(const Action * const _action, enum Action::QueryOptions state)
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| 97 | {
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| 98 | Action *newaction = _action->clone(state);
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| 99 | newaction->prepare(state);
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| 100 | #ifdef HAVE_ACTION_THREAD
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| 101 | mtx_queue.lock();
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| 102 | #endif
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| 103 | actionqueue.push_back( newaction );
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| 104 | #ifndef HAVE_ACTION_THREAD
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| 105 | try {
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| 106 | if (!isDryRun(newaction)) {
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| 107 | CurrentAction = actionqueue.size()-1;
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| 108 | newaction->call();
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| 109 | CurrentAction = actionqueue.size();
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| 110 | }
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| 111 | lastActionOk = true;
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| 112 | } catch(ActionFailureException &e) {
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| 113 | std::cerr << "Action " << *boost::get_error_info<ActionNameString>(e) << " has failed." << std::endl;
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| 114 | World::getInstance().setExitFlag(5);
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| 115 | clearQueue(actionqueue.size()-1);
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| 116 | lastActionOk = false;
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| 117 | std::cerr << "Remaining Actions cleared from queue." << std::endl;
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| 118 | } catch (std::exception &e) {
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| 119 | pushStatus("FAIL: General exception caught, aborting.");
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| 120 | World::getInstance().setExitFlag(134);
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| 121 | clearQueue(actionqueue.size()-1);
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| 122 | lastActionOk = false;
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| 123 | std::cerr << "Remaining Actions cleared from queue." << std::endl;
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| 124 | }
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| 125 | if (lastActionOk) {
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| 126 | OBSERVE;
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| 127 | NOTIFY(ActionQueued);
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| 128 | _lastchangedaction = newaction;
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| 129 | }
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| 130 | #else
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| 131 | mtx_queue.unlock();
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| 132 | setRunThreadIdle(isIdle());
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| 133 | #endif
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| 134 | }
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| 135 |
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| 136 | void ActionQueue::insertAction(Action *_action, enum Action::QueryOptions state)
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| 137 | {
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| 138 | #ifndef HAVE_ACTION_THREAD
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| 139 | queueAction(_action, state);
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| 140 | #else
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| 141 | Action *newaction = _action->clone(state);
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| 142 | newaction->prepare(state);
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| 143 | bool tempqueue_notempty;
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| 144 | {
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| 145 | boost::recursive_mutex::scoped_lock lock(mtx_queue);
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| 146 | tempqueue.push_back( newaction );
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| 147 | tempqueue_notempty = !tempqueue.empty();
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| 148 | }
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| 149 | setRunThreadIdle( !((!isIdle()) || tempqueue_notempty) );
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| 150 | #endif
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| 151 | }
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| 152 |
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| 153 | bool ActionQueue::isIdle() const
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| 154 | {
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| 155 | #ifdef HAVE_ACTION_THREAD
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| 156 | boost::recursive_mutex::scoped_lock lock(mtx_queue);
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| 157 | #endif
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| 158 | bool status = (CurrentAction == actionqueue.size());
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| 159 | return status;
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| 160 | }
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| 161 |
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| 162 | bool ActionQueue::isProcess() const
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| 163 | {
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| 164 | if (isIdle())
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| 165 | return false;
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| 166 | const Process *possibleprocess = dynamic_cast<const Process *>(&getCurrentAction());
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| 167 | if (possibleprocess == NULL)
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| 168 | return false;
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| 169 | else
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| 170 | return true;
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| 171 | }
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| 172 |
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| 173 | bool ActionQueue::isMakroAction() const
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| 174 | {
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| 175 | if (isIdle())
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| 176 | return false;
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| 177 | const MakroAction *possiblemakroaction = dynamic_cast<const MakroAction *>(&getCurrentAction());
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| 178 | if (possiblemakroaction == NULL)
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| 179 | return false;
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| 180 | else
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| 181 | return true;
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| 182 | }
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| 183 |
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| 184 | const Action& ActionQueue::getCurrentAction() const
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| 185 | {
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| 186 | #ifdef HAVE_ACTION_THREAD
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| 187 | boost::recursive_mutex::scoped_lock lock(mtx_queue);
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| 188 | #endif
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| 189 | return *const_cast<const Action *>(actionqueue[CurrentAction]);
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| 190 | }
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| 191 |
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| 192 | #ifdef HAVE_ACTION_THREAD
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| 193 | void ActionQueue::run()
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| 194 | {
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| 195 | bool Interrupted = false;
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| 196 | do {
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| 197 | // sleep for some time and wait for queue to fill up again
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| 198 | try {
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| 199 | #if BOOST_VERSION < 105000
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| 200 | run_thread.sleep(boost::get_system_time() + boost::posix_time::milliseconds(100));
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| 201 | #else
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| 202 | boost::this_thread::sleep_for(boost::chrono::milliseconds(100));
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| 203 | #endif
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| 204 | } catch(boost::thread_interrupted &e) {
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| 205 | LOG(2, "INFO: ActionQueue has received stop signal.");
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| 206 | Interrupted = true;
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| 207 | }
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| 208 | // LOG(1, "DEBUG: Start of ActionQueue's run() loop.");
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| 209 | // call all currently present Actions
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| 210 | insertTempQueue();
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| 211 | bool status = !isIdle();
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| 212 | while (status) {
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| 213 | // boost::this_thread::disable_interruption di;
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| 214 | try {
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| 215 | // pick next action to run
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| 216 | Action * action_to_run;
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| 217 | {
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| 218 | boost::recursive_mutex::scoped_lock lock(mtx_queue);
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| 219 | action_to_run = actionqueue[CurrentAction];
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| 220 | }
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| 221 | LOG(0, "Calling Action " << action_to_run->getName() << " ... ");
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| 222 | // run action
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| 223 | if (!isDryRun(action_to_run))
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| 224 | action_to_run->call();
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| 225 | pushStatus("SUCCESS: Action "+action_to_run->getName()+" successful.");
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| 226 | lastActionOk = true;
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| 227 | } catch(ActionFailureException &e) {
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| 228 | pushStatus("FAIL: Action "+*boost::get_error_info<ActionNameString>(e)+" has failed.");
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| 229 | World::getInstance().setExitFlag(5);
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| 230 | clearQueue(CurrentAction);
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| 231 | clearTempQueue();
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| 232 | lastActionOk = false;
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| 233 | std::cerr << "Remaining Actions cleared from queue." << std::endl;
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| 234 | } catch (std::exception &e) {
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| 235 | pushStatus("FAIL: General exception caught, aborting.");
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| 236 | World::getInstance().setExitFlag(134);
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| 237 | clearQueue(CurrentAction);
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| 238 | clearTempQueue();
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| 239 | lastActionOk = false;
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| 240 | std::cerr << "Remaining Actions cleared from queue." << std::endl;
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| 241 | }
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| 242 | if (lastActionOk) {
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| 243 | OBSERVE;
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| 244 | NOTIFY(ActionQueued);
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| 245 | stepOnToNextAction();
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| 246 | }
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| 247 | // insert new actions (before [CurrentAction]) if they have been spawned
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| 248 | // we must have an extra vector for this, as we cannot change actionqueue
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| 249 | // while an action instance is "in-use"
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| 250 | insertTempQueue();
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| 251 | status = !isIdle();
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| 252 | }
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| 253 | bool tempqueue_notempty;
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| 254 | {
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| 255 | boost::recursive_mutex::scoped_lock lock(mtx_queue);
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| 256 | tempqueue_notempty = !tempqueue.empty();
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| 257 | }
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| 258 | setRunThreadIdle( !((!isIdle()) || tempqueue_notempty) );
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| 259 | cond_idle.notify_one();
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| 260 | // LOG(1, "DEBUG: End of ActionQueue's run() loop.");
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| 261 | } while (!Interrupted);
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| 262 | }
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| 263 |
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| 264 | void ActionQueue::stepOnToNextAction()
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| 265 | {
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| 266 | boost::recursive_mutex::scoped_lock lock(mtx_queue);
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| 267 | _lastchangedaction = actionqueue[CurrentAction];
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| 268 | CurrentAction++;
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| 269 | }
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| 270 |
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| 271 | void ActionQueue::insertTempQueue()
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| 272 | {
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| 273 | if (!tempqueue.empty()) {
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| 274 | // access actionqueue, hence using mutex
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| 275 | boost::recursive_mutex::scoped_lock lock(mtx_queue);
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| 276 | actionqueue.insert( actionqueue.end(), tempqueue.begin(), tempqueue.end() );
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| 277 | tempqueue.clear();
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| 278 | }
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| 279 | }
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| 280 |
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| 281 | void ActionQueue::wait()
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| 282 | {
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| 283 | boost::unique_lock<boost::mutex> lock(mtx_idle);
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| 284 | while(!run_thread_isIdle)
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| 285 | {
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| 286 | cond_idle.wait(lock);
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| 287 | }
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| 288 | }
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| 289 | #endif
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| 290 |
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| 291 | #ifdef HAVE_ACTION_THREAD
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| 292 | void ActionQueue::stop()
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| 293 | {
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| 294 | // notify actionqueue thread that we wish to terminate
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| 295 | run_thread.interrupt();
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| 296 | // wait till it ends
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| 297 | run_thread.join();
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| 298 | }
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| 299 | #endif
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| 300 |
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| 301 | const Action& ActionQueue::getActionByName(const std::string &name)
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| 302 | {
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| 303 | return AR->getActionByName(name);
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| 304 | }
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| 305 |
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| 306 | bool ActionQueue::isActionKnownByName(const std::string &name) const
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| 307 | {
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| 308 | return AR->isActionPresentByName(name);
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| 309 | }
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| 310 |
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| 311 | void ActionQueue::registerAction(Action *_action)
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| 312 | {
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| 313 | AR->registerInstance(_action);
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| 314 | }
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| 315 |
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| 316 | void ActionQueue::outputAsCLI(std::ostream &output) const
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| 317 | {
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| 318 | for (ActionQueue_t::const_iterator iter = actionqueue.begin();
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| 319 | iter != actionqueue.end();
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| 320 | ++iter) {
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| 321 | // skip store-session in printed list
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| 322 | if ( ((*iter)->getName() != std::string("store-session"))
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| 323 | && ((*iter)->getName() != std::string("load-session"))) {
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| 324 | if (iter != actionqueue.begin())
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| 325 | output << " ";
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| 326 | (*iter)->outputAsCLI(output);
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| 327 | }
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| 328 | }
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| 329 | output << std::endl;
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| 330 | }
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| 331 |
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| 332 | void ActionQueue::outputAsPython(std::ostream &output) const
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| 333 | {
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| 334 | const std::string prefix("pyMoleCuilder");
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| 335 | output << "import " << prefix << std::endl;
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| 336 | output << "# ========================== Stored Session BEGIN ==========================" << std::endl;
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| 337 | for (ActionQueue_t::const_iterator iter = actionqueue.begin();
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| 338 | iter != actionqueue.end();
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| 339 | ++iter) {
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| 340 | // skip store-session in printed list
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| 341 | if ( ((*iter)->getName() != std::string("store-session"))
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| 342 | && ((*iter)->getName() != std::string("load-session")))
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| 343 | (*iter)->outputAsPython(output, prefix);
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| 344 | }
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| 345 | output << "# =========================== Stored Session END ===========================" << std::endl;
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| 346 | }
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| 347 |
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| 348 | const ActionTrait& ActionQueue::getActionsTrait(const std::string &name) const
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| 349 | {
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| 350 | // this const_cast is just required as long as we have a non-const getActionByName
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| 351 | const Action & action = const_cast<ActionQueue *>(this)->getActionByName(name);
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| 352 | return action.Traits;
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| 353 | }
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| 354 |
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| 355 | void ActionQueue::addElement(Action* _Action,ActionState::ptr _state)
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| 356 | {
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| 357 | history->addElement(_Action, _state);
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| 358 | }
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| 359 |
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| 360 | void ActionQueue::clear()
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| 361 | {
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| 362 | history->clear();
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| 363 | }
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| 364 |
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| 365 | void ActionQueue::clearQueue(const size_t _fromAction)
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| 366 | {
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| 367 | #ifdef HAVE_ACTION_THREAD
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| 368 | boost::recursive_mutex::scoped_lock lock(mtx_queue);
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| 369 | #endif
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| 370 | LOG(1, "Removing all Actions from position " << _fromAction << " onward.");
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| 371 | // free all actions still to be called contained in actionqueue
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| 372 | ActionQueue_t::iterator inititer = actionqueue.begin();
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| 373 | std::advance(inititer, _fromAction);
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| 374 | for (ActionQueue_t::iterator iter = inititer; iter != actionqueue.end(); ++iter)
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| 375 | delete *iter;
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| 376 | actionqueue.erase(inititer, actionqueue.end());
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| 377 | LOG(1, "There are " << actionqueue.size() << " remaining Actions.");
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| 378 | #ifdef HAVE_ACTION_THREAD
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| 379 | CurrentAction = actionqueue.size();
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| 380 | #endif
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| 381 | }
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| 382 |
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| 383 | #ifdef HAVE_ACTION_THREAD
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| 384 | void ActionQueue::clearTempQueue()
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| 385 | {
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| 386 | // free all actions contained in tempqueue
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| 387 | for (ActionQueue_t::iterator iter = tempqueue.begin();
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| 388 | !tempqueue.empty(); iter = tempqueue.begin()) {
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| 389 | delete *iter;
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| 390 | tempqueue.erase(iter);
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| 391 | }
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| 392 | }
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| 393 |
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| 394 | void ActionQueue::setRunThreadIdle(const bool _flag)
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| 395 | {
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| 396 | {
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| 397 | boost::unique_lock<boost::mutex> lock(mtx_idle);
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| 398 | run_thread_isIdle = _flag;
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| 399 | }
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| 400 | }
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| 401 | #endif
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| 402 |
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| 403 | const ActionQueue::ActionTokens_t ActionQueue::getListOfActions() const
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| 404 | {
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| 405 | ActionTokens_t returnlist;
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| 406 |
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| 407 | returnlist.insert(
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| 408 | returnlist.end(),
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| 409 | MapKeyConstIterator<ActionRegistry::const_iterator>(AR->getBeginIter()),
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| 410 | MapKeyConstIterator<ActionRegistry::const_iterator>(AR->getEndIter()));
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| 411 |
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| 412 | return returnlist;
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| 413 | }
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| 414 |
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| 415 | void ActionQueue::undoLast()
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| 416 | {
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| 417 | history->undoLast();
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| 418 | }
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| 419 |
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| 420 | void ActionQueue::setMark() {
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| 421 | history->setMark();
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| 422 | }
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| 423 |
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| 424 | void ActionQueue::unsetMark() {
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| 425 | history->unsetMark();
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| 426 | }
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| 427 |
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| 428 | void ActionQueue::undoTillMark()
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| 429 | {
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| 430 | history->undoTillMark();
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| 431 | }
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| 432 |
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| 433 | bool ActionQueue::canUndo() const
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| 434 | {
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| 435 | return history->hasUndo();
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| 436 | }
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| 437 |
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| 438 | void ActionQueue::redoLast()
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| 439 | {
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| 440 | history->redoLast();
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| 441 | }
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| 442 |
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| 443 | bool ActionQueue::canRedo() const
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| 444 | {
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| 445 | return history->hasRedo();
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| 446 | }
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| 447 |
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| 448 | bool ActionQueue::isDryRun(const Action *_nextaction) const
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| 449 | {
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|---|
| 450 | bool status = dryrun_flag;
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| 451 | status &= (_nextaction->getName() != "no-dry-run");
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| 452 | return status;
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|---|
| 453 | }
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| 454 |
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| 455 | CONSTRUCT_SINGLETON(ActionQueue)
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