| 1 | /* | 
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| 2 | * Project: MoleCuilder | 
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| 3 | * Description: creates and alters molecular systems | 
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| 4 | * Copyright (C)  2013 Frederik Heber. All rights reserved. | 
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| 5 | * | 
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| 6 | * | 
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| 7 | *   This file is part of MoleCuilder. | 
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| 8 | * | 
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| 9 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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| 10 | *    it under the terms of the GNU General Public License as published by | 
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| 11 | *    the Free Software Foundation, either version 2 of the License, or | 
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| 12 | *    (at your option) any later version. | 
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| 13 | * | 
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| 14 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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| 15 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 16 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 17 | *    GNU General Public License for more details. | 
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| 18 | * | 
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| 19 | *    You should have received a copy of the GNU General Public License | 
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| 20 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| 21 | */ | 
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| 22 |  | 
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| 23 | /* | 
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| 24 | * ActionQueue.cpp | 
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| 25 | * | 
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| 26 | *  Created on: Aug 16, 2013 | 
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| 27 | *      Author: heber | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | // include config.h | 
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| 31 | #ifdef HAVE_CONFIG_H | 
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| 32 | #include <config.h> | 
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| 33 | #endif | 
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| 34 |  | 
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| 35 | #include "CodePatterns/MemDebug.hpp" | 
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| 36 |  | 
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| 37 | #include "Actions/ActionQueue.hpp" | 
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| 38 |  | 
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| 39 | #include "CodePatterns/Assert.hpp" | 
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| 40 | #include "CodePatterns/IteratorAdaptors.hpp" | 
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| 41 | #include "CodePatterns/Log.hpp" | 
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| 42 | #include "CodePatterns/Singleton_impl.hpp" | 
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| 43 |  | 
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| 44 | #include <boost/date_time/posix_time/posix_time.hpp> | 
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| 45 | #include <boost/version.hpp> | 
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| 46 | #include <iterator> | 
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| 47 | #include <string> | 
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| 48 | #include <sstream> | 
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| 49 | #include <vector> | 
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| 50 |  | 
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| 51 | #include "Actions/ActionExceptions.hpp" | 
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| 52 | #include "Actions/ActionHistory.hpp" | 
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| 53 | #include "Actions/ActionRegistry.hpp" | 
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| 54 | #include "World.hpp" | 
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| 55 |  | 
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| 56 | using namespace MoleCuilder; | 
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| 57 |  | 
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| 58 | const Action* ActionQueue::_lastchangedaction = NULL; | 
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| 59 |  | 
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| 60 | ActionQueue::ActionQueue() : | 
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| 61 | Observable("ActionQueue"), | 
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| 62 | AR(new ActionRegistry()), | 
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| 63 | history(new ActionHistory), | 
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| 64 | lastActionOk(true), | 
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| 65 | CurrentAction(0), | 
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| 66 | #ifdef HAVE_ACTION_THREAD | 
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| 67 | run_thread(boost::bind(&ActionQueue::run, this)), | 
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| 68 | run_thread_isIdle(true), | 
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| 69 | #endif | 
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| 70 | dryrun_flag(false) | 
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| 71 | { | 
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| 72 | // channels of observable | 
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| 73 | Channels *OurChannel = new Channels; | 
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| 74 | Observable::insertNotificationChannel( std::make_pair(static_cast<Observable *>(this), OurChannel) ); | 
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| 75 | // add instance for each notification type | 
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| 76 | for (size_t type = 0; type < NotificationType_MAX; ++type) | 
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| 77 | OurChannel->addChannel(type); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | ActionQueue::~ActionQueue() | 
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| 81 | { | 
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| 82 | #ifdef HAVE_ACTION_THREAD | 
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| 83 | stop(); | 
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| 84 |  | 
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| 85 | clearTempQueue(); | 
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| 86 | #endif | 
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| 87 |  | 
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| 88 | clearQueue(); | 
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| 89 |  | 
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| 90 | delete history; | 
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| 91 | delete AR; | 
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| 92 | } | 
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| 93 |  | 
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| 94 | void ActionQueue::queueAction(const std::string &name, enum Action::QueryOptions state) | 
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| 95 | { | 
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| 96 | const Action & registryaction = AR->getActionByName(name); | 
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| 97 | queueAction(®istryaction, state); | 
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| 98 | } | 
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| 99 |  | 
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| 100 | void ActionQueue::queueAction(const Action * const _action, enum Action::QueryOptions state) | 
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| 101 | { | 
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| 102 | Action *newaction = _action->clone(state); | 
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| 103 | newaction->prepare(state); | 
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| 104 | #ifdef HAVE_ACTION_THREAD | 
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| 105 | mtx_queue.lock(); | 
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| 106 | #endif | 
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| 107 | actionqueue.push_back( newaction ); | 
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| 108 | #ifndef HAVE_ACTION_THREAD | 
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| 109 | try { | 
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| 110 | if (!isDryRun(newaction)) { | 
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| 111 | CurrentAction = actionqueue.size()-1; | 
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| 112 | newaction->call(); | 
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| 113 | CurrentAction = actionqueue.size(); | 
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| 114 | } | 
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| 115 | lastActionOk = true; | 
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| 116 | } catch(ActionFailureException &e) { | 
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| 117 | std::cerr << "Action " << *boost::get_error_info<ActionNameString>(e) << " has failed." << std::endl; | 
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| 118 | World::getInstance().setExitFlag(5); | 
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| 119 | clearQueue(actionqueue.size()-1); | 
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| 120 | lastActionOk = false; | 
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| 121 | std::cerr << "Remaining Actions cleared from queue." << std::endl; | 
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| 122 | } catch (std::exception &e) { | 
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| 123 | pushStatus("FAIL: General exception caught, aborting."); | 
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| 124 | World::getInstance().setExitFlag(134); | 
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| 125 | clearQueue(actionqueue.size()-1); | 
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| 126 | lastActionOk = false; | 
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| 127 | std::cerr << "Remaining Actions cleared from queue." << std::endl; | 
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| 128 | } | 
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| 129 | if (lastActionOk) { | 
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| 130 | OBSERVE; | 
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| 131 | NOTIFY(ActionQueued); | 
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| 132 | _lastchangedaction = newaction; | 
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| 133 | } | 
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| 134 | #else | 
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| 135 | mtx_queue.unlock(); | 
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| 136 | setRunThreadIdle(isIdle()); | 
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| 137 | #endif | 
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| 138 | } | 
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| 139 |  | 
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| 140 | void ActionQueue::insertAction(Action *_action, enum Action::QueryOptions state) | 
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| 141 | { | 
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| 142 | #ifndef HAVE_ACTION_THREAD | 
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| 143 | queueAction(_action, state); | 
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| 144 | #else | 
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| 145 | Action *newaction = _action->clone(state); | 
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| 146 | newaction->prepare(state); | 
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| 147 | mtx_queue.lock(); | 
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| 148 | tempqueue.push_back( newaction ); | 
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| 149 | const bool tempqueue_notempty = !tempqueue.empty(); | 
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| 150 | mtx_queue.unlock(); | 
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| 151 | setRunThreadIdle( !((!isIdle()) || tempqueue_notempty) ); | 
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| 152 | #endif | 
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| 153 | } | 
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| 154 |  | 
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| 155 | bool ActionQueue::isIdle() const | 
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| 156 | { | 
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| 157 | #ifdef HAVE_ACTION_THREAD | 
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| 158 | boost::unique_lock<boost::mutex> lock(mtx_queue); | 
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| 159 | #endif | 
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| 160 | bool status = (CurrentAction == actionqueue.size()); | 
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| 161 | return status; | 
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| 162 | } | 
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| 163 |  | 
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| 164 | #ifdef HAVE_ACTION_THREAD | 
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| 165 | void ActionQueue::run() | 
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| 166 | { | 
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| 167 | bool Interrupted = false; | 
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| 168 | do { | 
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| 169 | // sleep for some time and wait for queue to fill up again | 
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| 170 | try { | 
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| 171 | #if BOOST_VERSION < 105000 | 
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| 172 | run_thread.sleep(boost::get_system_time() + boost::posix_time::milliseconds(100)); | 
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| 173 | #else | 
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| 174 | boost::this_thread::sleep_for(boost::chrono::milliseconds(100)); | 
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| 175 | #endif | 
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| 176 | } catch(boost::thread_interrupted &e) { | 
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| 177 | LOG(2, "INFO: ActionQueue has received stop signal."); | 
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| 178 | Interrupted = true; | 
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| 179 | } | 
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| 180 | //    LOG(1, "DEBUG: Start of ActionQueue's run() loop."); | 
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| 181 | // call all currently present Actions | 
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| 182 | mtx_queue.lock(); | 
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| 183 | insertTempQueue(); | 
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| 184 | mtx_queue.unlock(); | 
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| 185 | bool status = !isIdle(); | 
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| 186 | while (status) { | 
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| 187 | //      boost::this_thread::disable_interruption di; | 
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| 188 | LOG(0, "Calling Action " << actionqueue[CurrentAction]->getName() << " ... "); | 
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| 189 | try { | 
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| 190 | if (!isDryRun(actionqueue[CurrentAction])) | 
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| 191 | actionqueue[CurrentAction]->call(); | 
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| 192 | pushStatus("SUCCESS: Action "+actionqueue[CurrentAction]->getName()+" successful."); | 
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| 193 | lastActionOk = true; | 
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| 194 | } catch(ActionFailureException &e) { | 
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| 195 | pushStatus("FAIL: Action "+*boost::get_error_info<ActionNameString>(e)+" has failed."); | 
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| 196 | World::getInstance().setExitFlag(5); | 
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| 197 | clearQueue(CurrentAction); | 
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| 198 | clearTempQueue(); | 
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| 199 | lastActionOk = false; | 
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| 200 | std::cerr << "Remaining Actions cleared from queue." << std::endl; | 
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| 201 | } catch (std::exception &e) { | 
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| 202 | pushStatus("FAIL: General exception caught, aborting."); | 
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| 203 | World::getInstance().setExitFlag(134); | 
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| 204 | clearQueue(CurrentAction); | 
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| 205 | clearTempQueue(); | 
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| 206 | lastActionOk = false; | 
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| 207 | std::cerr << "Remaining Actions cleared from queue." << std::endl; | 
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| 208 | } | 
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| 209 | if (lastActionOk) { | 
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| 210 | OBSERVE; | 
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| 211 | NOTIFY(ActionQueued); | 
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| 212 | _lastchangedaction = actionqueue[CurrentAction]; | 
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| 213 | mtx_queue.lock(); | 
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| 214 | CurrentAction++; | 
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| 215 | mtx_queue.unlock(); | 
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| 216 | } | 
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| 217 | // access actionqueue, hence using mutex | 
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| 218 | mtx_queue.lock(); | 
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| 219 | // insert new actions (before [CurrentAction]) if they have been spawned | 
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| 220 | // we must have an extra vector for this, as we cannot change actionqueue | 
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| 221 | // while an action instance is "in-use" | 
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| 222 | insertTempQueue(); | 
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| 223 | mtx_queue.unlock(); | 
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| 224 | status = !isIdle(); | 
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| 225 | } | 
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| 226 | mtx_queue.lock(); | 
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| 227 | const bool tempqueue_notempty = !tempqueue.empty(); | 
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| 228 | mtx_queue.unlock(); | 
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| 229 | setRunThreadIdle( !((!isIdle()) || tempqueue_notempty) ); | 
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| 230 | cond_idle.notify_one(); | 
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| 231 | //    LOG(1, "DEBUG: End of ActionQueue's run() loop."); | 
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| 232 | } while (!Interrupted); | 
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| 233 | } | 
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| 234 |  | 
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| 235 | void ActionQueue::insertTempQueue() | 
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| 236 | { | 
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| 237 | if (!tempqueue.empty()) { | 
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| 238 | ActionQueue_t::iterator InsertionIter = actionqueue.begin(); | 
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| 239 | std::advance(InsertionIter, CurrentAction); | 
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| 240 | actionqueue.insert( InsertionIter, tempqueue.begin(), tempqueue.end() ); | 
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| 241 | tempqueue.clear(); | 
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| 242 | } | 
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| 243 | } | 
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| 244 |  | 
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| 245 | void ActionQueue::wait() | 
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| 246 | { | 
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| 247 | boost::unique_lock<boost::mutex> lock(mtx_idle); | 
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| 248 | while(!run_thread_isIdle) | 
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| 249 | { | 
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| 250 | cond_idle.wait(lock); | 
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| 251 | } | 
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| 252 | } | 
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| 253 | #endif | 
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| 254 |  | 
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| 255 | #ifdef HAVE_ACTION_THREAD | 
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| 256 | void ActionQueue::stop() | 
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| 257 | { | 
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| 258 | // notify actionqueue thread that we wish to terminate | 
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| 259 | run_thread.interrupt(); | 
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| 260 | // wait till it ends | 
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| 261 | run_thread.join(); | 
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| 262 | } | 
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| 263 | #endif | 
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| 264 |  | 
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| 265 | const Action& ActionQueue::getActionByName(const std::string &name) | 
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| 266 | { | 
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| 267 | return AR->getActionByName(name); | 
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| 268 | } | 
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| 269 |  | 
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| 270 | bool ActionQueue::isActionKnownByName(const std::string &name) const | 
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| 271 | { | 
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| 272 | return AR->isActionPresentByName(name); | 
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| 273 | } | 
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| 274 |  | 
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| 275 | void ActionQueue::registerAction(Action *_action) | 
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| 276 | { | 
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| 277 | AR->registerInstance(_action); | 
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| 278 | } | 
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| 279 |  | 
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| 280 | void ActionQueue::outputAsCLI(std::ostream &output) const | 
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| 281 | { | 
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| 282 | for (ActionQueue_t::const_iterator iter = actionqueue.begin(); | 
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| 283 | iter != actionqueue.end(); | 
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| 284 | ++iter) { | 
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| 285 | // skip store-session in printed list | 
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| 286 | if ( ((*iter)->getName() != std::string("store-session")) | 
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| 287 | && ((*iter)->getName() != std::string("load-session"))) { | 
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| 288 | if (iter != actionqueue.begin()) | 
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| 289 | output << " "; | 
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| 290 | (*iter)->outputAsCLI(output); | 
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| 291 | } | 
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| 292 | } | 
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| 293 | output << std::endl; | 
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| 294 | } | 
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| 295 |  | 
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| 296 | void ActionQueue::outputAsPython(std::ostream &output) const | 
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| 297 | { | 
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| 298 | const std::string prefix("pyMoleCuilder"); | 
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| 299 | output << "import " << prefix << std::endl; | 
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| 300 | output << "# ========================== Stored Session BEGIN ==========================" << std::endl; | 
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| 301 | for (ActionQueue_t::const_iterator iter = actionqueue.begin(); | 
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| 302 | iter != actionqueue.end(); | 
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| 303 | ++iter) { | 
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| 304 | // skip store-session in printed list | 
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| 305 | if ( ((*iter)->getName() != std::string("store-session")) | 
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| 306 | && ((*iter)->getName() != std::string("load-session"))) | 
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| 307 | (*iter)->outputAsPython(output, prefix); | 
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| 308 | } | 
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| 309 | output << "# =========================== Stored Session END ===========================" << std::endl; | 
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| 310 | } | 
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| 311 |  | 
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| 312 | const ActionTrait& ActionQueue::getActionsTrait(const std::string &name) const | 
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| 313 | { | 
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| 314 | // this const_cast is just required as long as we have a non-const getActionByName | 
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| 315 | const Action & action = const_cast<ActionQueue *>(this)->getActionByName(name); | 
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| 316 | return action.Traits; | 
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| 317 | } | 
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| 318 |  | 
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| 319 | void ActionQueue::addElement(Action* _Action,ActionState::ptr _state) | 
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| 320 | { | 
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| 321 | history->addElement(_Action, _state); | 
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| 322 | } | 
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| 323 |  | 
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| 324 | void ActionQueue::clear() | 
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| 325 | { | 
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| 326 | history->clear(); | 
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| 327 | } | 
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| 328 |  | 
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| 329 | void ActionQueue::clearQueue(const size_t _fromAction) | 
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| 330 | { | 
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| 331 | #ifdef HAVE_ACTION_THREAD | 
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| 332 | mtx_queue.lock(); | 
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| 333 | #endif | 
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| 334 | LOG(1, "Removing all Actions from position " << _fromAction << " onward."); | 
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| 335 | // free all actions still to be called contained in actionqueue | 
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| 336 | ActionQueue_t::iterator inititer = actionqueue.begin(); | 
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| 337 | std::advance(inititer, _fromAction); | 
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| 338 | for (ActionQueue_t::iterator iter = inititer; iter != actionqueue.end(); ++iter) | 
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| 339 | delete *iter; | 
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| 340 | actionqueue.erase(inititer, actionqueue.end()); | 
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| 341 | LOG(1, "There are " << actionqueue.size() << " remaining Actions."); | 
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| 342 | #ifdef HAVE_ACTION_THREAD | 
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| 343 | CurrentAction = actionqueue.size(); | 
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| 344 | mtx_queue.unlock(); | 
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| 345 | #endif | 
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| 346 | } | 
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| 347 |  | 
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| 348 | #ifdef HAVE_ACTION_THREAD | 
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| 349 | void ActionQueue::clearTempQueue() | 
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| 350 | { | 
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| 351 | // free all actions contained in tempqueue | 
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| 352 | for (ActionQueue_t::iterator iter = tempqueue.begin(); | 
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| 353 | !tempqueue.empty(); iter = tempqueue.begin()) { | 
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| 354 | delete *iter; | 
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| 355 | tempqueue.erase(iter); | 
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| 356 | } | 
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| 357 | } | 
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| 358 |  | 
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| 359 | void ActionQueue::setRunThreadIdle(const bool _flag) | 
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| 360 | { | 
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| 361 | { | 
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| 362 | boost::unique_lock<boost::mutex> lock(mtx_idle); | 
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| 363 | run_thread_isIdle = _flag; | 
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| 364 | } | 
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| 365 | } | 
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| 366 | #endif | 
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| 367 |  | 
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| 368 | const ActionQueue::ActionTokens_t ActionQueue::getListOfActions() const | 
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| 369 | { | 
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| 370 | ActionTokens_t returnlist; | 
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| 371 |  | 
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| 372 | returnlist.insert( | 
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| 373 | returnlist.end(), | 
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| 374 | MapKeyConstIterator<ActionRegistry::const_iterator>(AR->getBeginIter()), | 
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| 375 | MapKeyConstIterator<ActionRegistry::const_iterator>(AR->getEndIter())); | 
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| 376 |  | 
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| 377 | return returnlist; | 
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| 378 | } | 
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| 379 |  | 
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| 380 | void ActionQueue::undoLast() | 
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| 381 | { | 
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| 382 | history->undoLast(); | 
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| 383 | } | 
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| 384 |  | 
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| 385 | bool ActionQueue::canUndo() const | 
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| 386 | { | 
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| 387 | return history->hasUndo(); | 
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| 388 | } | 
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| 389 |  | 
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| 390 | void ActionQueue::redoLast() | 
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| 391 | { | 
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| 392 | history->redoLast(); | 
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| 393 | } | 
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| 394 |  | 
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| 395 | bool ActionQueue::canRedo() const | 
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| 396 | { | 
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| 397 | return history->hasRedo(); | 
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| 398 | } | 
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| 399 |  | 
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| 400 | bool ActionQueue::isDryRun(const Action *_nextaction) const | 
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| 401 | { | 
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| 402 | bool status = dryrun_flag; | 
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| 403 | status &= (_nextaction->getName() != "no-dry-run"); | 
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| 404 | return status; | 
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| 405 | } | 
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| 406 |  | 
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| 407 | CONSTRUCT_SINGLETON(ActionQueue) | 
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