| 1 | /*
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| 2 | * Action.h
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| 3 | *
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| 4 | * Created on: Dec 8, 2009
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| 5 | * Author: crueger
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| 6 | */
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| 7 |
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| 8 | #ifndef ACTION_H_
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| 9 | #define ACTION_H_
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| 10 |
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| 11 | #include <string>
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| 12 | #include <boost/shared_ptr.hpp>
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| 13 |
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| 14 | // forward declaration
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| 15 |
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| 16 | class ActionState;
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| 17 | class ActionSequence;
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| 18 |
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| 19 | /**
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| 20 | * Base class for all actions.
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| 21 | *
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| 22 | * Actions describe something that has to be done.
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| 23 | * Actions can be passed around, stored, performed and undone (Command-Pattern).
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| 24 | *
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| 25 | * TODO: Add queues of actions that have been performed to allow easy implementation of multiple-step undo
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| 26 | */
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| 27 | class Action
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| 28 | {
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| 29 | friend class ActionSequence;
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| 30 | public:
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| 31 |
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| 32 | typedef boost::shared_ptr<ActionState> state_ptr;
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| 33 |
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| 34 | Action(std::string _name,bool _doRegister=true);
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| 35 | virtual ~Action();
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| 36 |
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| 37 | // this method only handles the infrastructure
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| 38 | // actuall action is passed on to a private virtual
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| 39 | void call();
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| 40 | state_ptr undo(state_ptr);
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| 41 | state_ptr redo(state_ptr);
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| 42 |
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| 43 | virtual bool canUndo()=0;
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| 44 | virtual bool shouldUndo()=0;
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| 45 |
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| 46 | virtual bool isActive();
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| 47 |
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| 48 | virtual const std::string getName();
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| 49 |
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| 50 | protected:
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| 51 | static state_ptr success;
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| 52 | static state_ptr failure;
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| 53 |
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| 54 | private:
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| 55 | virtual state_ptr performCall()=0;
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| 56 | virtual state_ptr performUndo(state_ptr)=0;
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| 57 | virtual state_ptr performRedo(state_ptr)=0;
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| 58 |
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| 59 | std::string name;
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| 60 | };
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| 61 |
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| 62 | /**
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| 63 | * This class can be used by actions to save the state.
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| 64 | *
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| 65 | * It is implementing a memento pattern. The base class is completely empty,
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| 66 | * since no general state internals can be given. The Action performing
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| 67 | * the Undo should downcast to the apropriate type.
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| 68 | */
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| 69 | class ActionState{
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| 70 | public:
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| 71 | ActionState(){}
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| 72 | virtual ~ActionState(){}
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| 73 | };
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| 74 |
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| 75 | #endif /* ACTION_H_ */
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