/*
* vmg - a versatile multigrid solver
* Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
*
* vmg is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* vmg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
/**
* @file multigrid.hpp
* @author Julian Iseringhausen
* @date Mon Apr 18 12:54:51 2011
*
* @brief VMG::Multigrid
*
*/
#ifndef MULTIGRID_HPP_
#define MULTIGRID_HPP_
#include
#include "base/object.hpp"
#include "grid/grid_properties.hpp"
namespace VMG
{
class Comm;
class Grid;
class Index;
class Interface;
class Multigrid : public Object
{
public:
Multigrid(const Comm& comm, const Interface& interface);
virtual ~Multigrid();
Grid& operator()() {return *grids[levelIndex];}
Grid& operator()(const int& level) {return *grids[levelMax-level];}
const Grid& operator()() const {return *grids[levelIndex];}
const Grid& operator()(const int& level) const {return *grids[levelMax-level];}
const int& Level() const {return levelCurrent;} ///< Current level
int LevelIndex() const {return levelMax-levelCurrent;} ///< Index of current level
const int& GlobalMaxLevel() const {return levelGlobalMax;}
const int& MaxLevel() const {return levelMax;} ///< Maximum level
const int& MinLevel() const {return levelMin;} ///< Minimum level
const int& NumLevels() const {return numLevels;} ///< Number of levels
void SetLevel(int level);
void ToCoarserLevel(); ///< Switch to next coarser level if possible
void ToFinerLevel(); ///< Switch to next finer level if possible
void ClearAll(); ///< Overwrites all grid points with zeros
void ClearAllCoarseLevels(); ///< Overwrites all grid points on all levels except the finest one with zeros
void SetCoarserDirichletValues();
protected:
std::vector grids;
int levelGlobalMax, levelMin, levelMax;
int levelIndex, levelCurrent;
int numLevels;
};
}
#endif /* MULTIGRID_HPP_ */