/*
* vmg - a versatile multigrid solver
* Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
*
* vmg is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* vmg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
/**
* @file grid_iterator_suite.cpp
* @author Julian Iseringhausen
* @date Thu Apr 21 18:52:43 2011
*
* @brief Some useful grid iterators.
*
*/
#ifdef HAVE_CONFIG_H
#include
#endif
#include "grid/grid_iterator_suite.hpp"
#include "grid/grid_properties.hpp"
using namespace VMG;
void GridIteratorSuite::SetSubgrids(const LocalIndices& local_)
{
local.SetBounds(local_.Begin(), local_.End());
complete_grid.SetBounds(0, local_.SizeTotal());
inner_local_grid.SetBounds(local_.Begin()+local_.HaloSize1(), local_.End()-local_.HaloSize2());
halo_1.X().SetBounds(Index(local_.HaloBegin1().X(), 0, 0),
Index(local_.HaloEnd1().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z()));
halo_1.Y().SetBounds(Index(local_.Begin().X(), local_.HaloBegin1().Y(), 0),
Index(local_.End().X(), local_.HaloEnd1().Y(), local_.SizeTotal().Z()));
halo_1.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.HaloBegin1().Z()),
Index(local_.End().X(), local_.End().Y(), local_.HaloEnd1().Z()));
halo_2.X().SetBounds(Index(local_.HaloBegin2().X(), 0, 0),
Index(local_.HaloEnd2().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z()));
halo_2.Y().SetBounds(Index(local_.Begin().X(), local_.HaloBegin2().Y(), 0),
Index(local_.End().X(), local_.HaloEnd2().Y(), local_.SizeTotal().Z()));
halo_2.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.HaloBegin2().Z()),
Index(local_.End().X(), local_.End().Y(), local_.HaloEnd2().Z()));
boundary_1.X().SetBounds(Index(local_.BoundaryBegin1().X(), 0, 0),
Index(local_.BoundaryEnd1().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z()));
boundary_1.Y().SetBounds(Index(local_.Begin().X(), local_.BoundaryBegin1().Y(), 0),
Index(local_.End().X(), local_.BoundaryEnd1().Y(), local_.SizeTotal().Z()));
boundary_1.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.BoundaryBegin1().Z()),
Index(local_.End().X(), local_.End().Y(), local_.BoundaryEnd1().Z()));
boundary_2.X().SetBounds(Index(local_.BoundaryBegin2().X(), 0, 0),
Index(local_.BoundaryEnd2().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z()));
boundary_2.Y().SetBounds(Index(local_.Begin().X(), local_.BoundaryBegin2().Y(), 0),
Index(local_.End().X(), local_.BoundaryEnd2().Y(), local_.SizeTotal().Z()));
boundary_2.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.BoundaryBegin2().Z()),
Index(local_.End().X(), local_.End().Y(), local_.BoundaryEnd2().Z()));
near_boundary_1.X().SetBounds(Index(local_.Begin().X(), 0, 0),
Index(local_.Begin().X()+local_.HaloSize1().X(),
local_.SizeTotal().Y(),
local_.SizeTotal().Z()));
near_boundary_1.Y().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), 0),
Index(local_.End().X(),
local_.Begin().Y()+local_.HaloSize1().Y(),
local_.SizeTotal().Z()));
near_boundary_1.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.Begin().Z()),
Index(local_.End().X(),
local_.End().Y(),
local_.Begin().Z()+local_.HaloSize1().Z()));
near_boundary_2.X().SetBounds(Index(local_.End().X()-local_.HaloSize2().X(),
0,
0),
Index(local_.End().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z()));
near_boundary_2.Y().SetBounds(Index(local_.Begin().X(),
local_.End().Y()-local_.HaloSize2().Y(),
0),
Index(local_.End().X(), local_.End().Y(), local_.SizeTotal().Z()));
near_boundary_2.Z().SetBounds(Index(local_.Begin().X(),
local_.Begin().Y(),
local_.End().Z()-local_.HaloSize2().Z()),
local_.End());
}