/* * vmg - a versatile multigrid solver * Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn * * vmg is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * vmg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /** * @file grid_iterator_suite.cpp * @author Julian Iseringhausen * @date Thu Apr 21 18:52:43 2011 * * @brief Some useful grid iterators. * */ #ifdef HAVE_CONFIG_H #include #endif #include "grid/grid_iterator_suite.hpp" #include "grid/grid_properties.hpp" using namespace VMG; void GridIteratorSuite::SetSubgrids(const LocalIndices& local_) { local.SetBounds(local_.Begin(), local_.End()); complete_grid.SetBounds(0, local_.SizeTotal()); inner_local_grid.SetBounds(local_.Begin()+local_.HaloSize1(), local_.End()-local_.HaloSize2()); halo_1.X().SetBounds(Index(local_.HaloBegin1().X(), 0, 0), Index(local_.HaloEnd1().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z())); halo_1.Y().SetBounds(Index(local_.Begin().X(), local_.HaloBegin1().Y(), 0), Index(local_.End().X(), local_.HaloEnd1().Y(), local_.SizeTotal().Z())); halo_1.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.HaloBegin1().Z()), Index(local_.End().X(), local_.End().Y(), local_.HaloEnd1().Z())); halo_2.X().SetBounds(Index(local_.HaloBegin2().X(), 0, 0), Index(local_.HaloEnd2().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z())); halo_2.Y().SetBounds(Index(local_.Begin().X(), local_.HaloBegin2().Y(), 0), Index(local_.End().X(), local_.HaloEnd2().Y(), local_.SizeTotal().Z())); halo_2.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.HaloBegin2().Z()), Index(local_.End().X(), local_.End().Y(), local_.HaloEnd2().Z())); boundary_1.X().SetBounds(Index(local_.BoundaryBegin1().X(), 0, 0), Index(local_.BoundaryEnd1().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z())); boundary_1.Y().SetBounds(Index(local_.Begin().X(), local_.BoundaryBegin1().Y(), 0), Index(local_.End().X(), local_.BoundaryEnd1().Y(), local_.SizeTotal().Z())); boundary_1.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.BoundaryBegin1().Z()), Index(local_.End().X(), local_.End().Y(), local_.BoundaryEnd1().Z())); boundary_2.X().SetBounds(Index(local_.BoundaryBegin2().X(), 0, 0), Index(local_.BoundaryEnd2().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z())); boundary_2.Y().SetBounds(Index(local_.Begin().X(), local_.BoundaryBegin2().Y(), 0), Index(local_.End().X(), local_.BoundaryEnd2().Y(), local_.SizeTotal().Z())); boundary_2.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.BoundaryBegin2().Z()), Index(local_.End().X(), local_.End().Y(), local_.BoundaryEnd2().Z())); near_boundary_1.X().SetBounds(Index(local_.Begin().X(), 0, 0), Index(local_.Begin().X()+local_.HaloSize1().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z())); near_boundary_1.Y().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), 0), Index(local_.End().X(), local_.Begin().Y()+local_.HaloSize1().Y(), local_.SizeTotal().Z())); near_boundary_1.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.Begin().Z()), Index(local_.End().X(), local_.End().Y(), local_.Begin().Z()+local_.HaloSize1().Z())); near_boundary_2.X().SetBounds(Index(local_.End().X()-local_.HaloSize2().X(), 0, 0), Index(local_.End().X(), local_.SizeTotal().Y(), local_.SizeTotal().Z())); near_boundary_2.Y().SetBounds(Index(local_.Begin().X(), local_.End().Y()-local_.HaloSize2().Y(), 0), Index(local_.End().X(), local_.End().Y(), local_.SizeTotal().Z())); near_boundary_2.Z().SetBounds(Index(local_.Begin().X(), local_.Begin().Y(), local_.End().Z()-local_.HaloSize2().Z()), local_.End()); }