source: ThirdParty/vmg/src/grid/grid_index_translations.cpp@ 775f3f

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Last change on this file since 775f3f was 7faa5c, checked in by Frederik Heber <heber@…>, 8 years ago

Merge commit 'de061d9d851257a04e924d4472df4523d33bb08b' as 'ThirdParty/vmg'

  • Property mode set to 100644
File size: 5.9 KB
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1/*
2 * vmg - a versatile multigrid solver
3 * Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
4 *
5 * vmg is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
9 *
10 * vmg is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18
19/**
20 * @file grid_index_translations.cpp
21 * @author Julian Iseringhausen <isering@ins.uni-bonn.de>
22 * @date Tue May 17 11:46:37 2011
23 *
24 * @brief Class to convert different representations of grid
25 * indices.
26 *
27 */
28
29#ifdef HAVE_CONFIG_H
30#include <libvmg_config.h>
31#endif
32
33#include "base/helper.hpp"
34#include "comm/comm.hpp"
35#include "grid/grid_double_iterator.hpp"
36#include "grid/grid_index_translations.hpp"
37#include "grid/grid.hpp"
38#include "grid/multigrid.hpp"
39#include "mg.hpp"
40
41using namespace VMG;
42
43bool GridIndexTranslations::IsGridPointOf(const Grid& grid, const Index& index_finest)
44{
45 const int max_level = MG::GetSol()->MaxLevel();
46 return index_finest[0] % Helper::intpow(2, max_level - grid.Level()) == 0 &&
47 index_finest[1] % Helper::intpow(2, max_level - grid.Level()) == 0 &&
48 index_finest[2] % Helper::intpow(2, max_level - grid.Level()) == 0;
49}
50
51Index GridIndexTranslations::LocalToGlobal(const Grid& grid, const Index& index_local)
52{
53 return index_local - grid.Local().HaloSize1() + grid.Global().LocalBegin();
54}
55
56Index GridIndexTranslations::LocalToGlobalFinest(const Grid& grid, const Index& index_local)
57{
58 return GlobalToGlobalFinest(grid, LocalToGlobal(grid, index_local));
59}
60
61Index GridIndexTranslations::GlobalToLocal(const Grid& grid, const Index& index_global)
62{
63 return index_global - grid.Global().LocalBegin() + grid.Local().HaloSize1();
64}
65
66Index GridIndexTranslations::GlobalToGlobalFinest(const Grid& grid, const Index& index_global)
67{
68 return Helper::intpow(2, MG::GetSol()->MaxLevel() - grid.Level()) * index_global;
69}
70
71Index GridIndexTranslations::GlobalFinestToLocal(const Grid& grid, const Index& index_finest)
72{
73 return GlobalToLocal(grid, GlobalFinestToGlobal(grid, index_finest));
74}
75
76Index GridIndexTranslations::GlobalFinestToGlobal(const Grid& grid, const Index& index_finest)
77{
78 assert(IsGridPointOf(grid, index_finest));
79 return index_finest / Helper::intpow(2, MG::GetSol()->MaxLevel() - grid.Level());
80}
81
82void GridIndexTranslations::GlobalCoarseToFine(Index& begin, Index& end)
83{
84 for (int j=0; j<3; ++j) {
85 begin[j] = 2 * begin[j];
86 end[j] = 2 * (end[j]-1) + 1;
87 }
88}
89
90void GridIndexTranslations::GlobalFineToCoarse(Index& begin, Index& end)
91{
92 for (int j=0; j<3; ++j) {
93 begin[j] = Helper::RoundUpToNextMultiple(begin[j], 2) / 2;
94 end[j] = Helper::RoundDownToNextMultiple(end[j]-1, 2) / 2 + 1;
95 }
96}
97
98void GridIndexTranslations::GetGridAlignment(const Grid& grid_1, GridIteratorSet& bounds_1,
99 const Grid& grid_2, GridIteratorSet& bounds_2)
100{
101 const Boundary& boundary = MG::GetComm()->BoundaryConditions();
102
103 if (grid_1.Level() == grid_2.Level()) {
104 Index begin_global = grid_1.Global()
105 .LocalBegin()
106 .Clamp(grid_2.Global().LocalBegin(), grid_2.Global().LocalEnd());
107
108 Index end_global = grid_1.Global()
109 .LocalEnd()
110 .Clamp(grid_2.Global().LocalBegin(), grid_2.Global().LocalEnd());
111
112 for (int j=0; j<3; ++j) {
113 if (boundary[j] == Dirichlet) {
114 if (begin_global[j] == grid_1.Global().GlobalBegin()[j] || begin_global[j] == grid_2.Global().GlobalBegin()[j])
115 begin_global[j] += 1;
116 if (end_global[j] == grid_1.Global().GlobalEnd()[j] || end_global[j] == grid_2.Global().GlobalEnd()[j])
117 end_global[j] -= 1;
118 }
119 }
120
121 bounds_1 = GridIteratorSet(GlobalToLocal(grid_1, begin_global), GlobalToLocal(grid_2, end_global));
122 bounds_2 = GridIteratorSet(GlobalToLocal(grid_2, begin_global), GlobalToLocal(grid_2, end_global));
123
124 } else {
125
126 const Grid& grid_c = (grid_1.Level() < grid_2.Level() ? grid_1 : grid_2);
127 const int global_mult = Helper::intpow(2, MG::GetSol()->MaxLevel() - grid_c.Level());
128
129 Index begin_finest = GlobalToGlobalFinest(grid_1, grid_1.Global().LocalBegin())
130 .Clamp(GlobalToGlobalFinest(grid_2, grid_2.Global().LocalBegin()),
131 GlobalToGlobalFinest(grid_2, grid_2.Global().LocalEnd()-1));
132
133 Index end_finest = GlobalToGlobalFinest(grid_1, grid_1.Global().LocalEnd()-1)
134 .Clamp(GlobalToGlobalFinest(grid_2, grid_2.Global().LocalBegin()),
135 GlobalToGlobalFinest(grid_2, grid_2.Global().LocalEnd()-1));
136
137 for (int j=0; j<3; ++j) {
138 begin_finest[j] = Helper::RoundUpToNextMultiple(begin_finest[j], global_mult);
139 end_finest[j] = Helper::RoundDownToNextMultiple(end_finest[j], global_mult);
140 }
141
142 for (int j=0; j<3; ++j) {
143 if (boundary[j] == Dirichlet) {
144 if (grid_1.Global().LocalBegin()[j] == grid_1.Global().GlobalBegin()[j] || grid_2.Global().LocalBegin()[j] == grid_2.Global().GlobalBegin()[j])
145 begin_finest[j] += global_mult;
146 if (grid_1.Global().LocalEnd()[j] == grid_1.Global().GlobalEnd()[j] || grid_2.Global().LocalEnd()[j] == grid_2.Global().GlobalEnd()[j])
147 end_finest[j] -= global_mult;
148 }
149 }
150
151 bounds_1 = GridIteratorSet(GlobalFinestToLocal(grid_1, begin_finest), GlobalFinestToLocal(grid_1, end_finest)+1);
152 bounds_2 = GridIteratorSet(GlobalFinestToLocal(grid_2, begin_finest), GlobalFinestToLocal(grid_2, end_finest)+1);
153
154 }
155}
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