| 1 | /* | 
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| 2 | *    vmg - a versatile multigrid solver | 
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| 3 | *    Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn | 
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| 4 | * | 
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| 5 | *  vmg is free software: you can redistribute it and/or modify | 
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| 6 | *  it under the terms of the GNU General Public License as published by | 
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| 7 | *  the Free Software Foundation, either version 3 of the License, or | 
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| 8 | *  (at your option) any later version. | 
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| 9 | * | 
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| 10 | *  vmg is distributed in the hope that it will be useful, | 
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| 11 | *  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 12 | *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 13 | *  GNU General Public License for more details. | 
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| 14 | * | 
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| 15 | *  You should have received a copy of the GNU General Public License | 
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| 16 | *  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 17 | */ | 
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| 18 |  | 
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| 19 | /** | 
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| 20 | * @file   interface.cpp | 
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| 21 | * @author Julian Iseringhausen <isering@ins.uni-bonn.de> | 
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| 22 | * @date   Mon Apr 18 12:55:48 2011 | 
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| 23 | * | 
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| 24 | * @brief  VMG::Interface | 
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| 25 | * | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | #ifdef HAVE_CONFIG_H | 
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| 29 | #include <libvmg_config.h> | 
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| 30 | #endif | 
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| 31 |  | 
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| 32 | #include <algorithm> | 
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| 33 | #include <cmath> | 
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| 34 |  | 
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| 35 | #include "base/helper.hpp" | 
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| 36 | #include "base/interface.hpp" | 
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| 37 |  | 
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| 38 | using namespace VMG; | 
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| 39 |  | 
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| 40 | void Interface::InitInterface(const Vector& box_offset, const vmg_float& box_size, | 
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| 41 | const int& max_boundary_nodes, const vmg_float& alpha) | 
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| 42 | { | 
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| 43 | Index num_cells, size_factor; | 
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| 44 |  | 
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| 45 | const Index add_node = Index(bc[0]==Periodic ? 0 : 1, | 
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| 46 | bc[1]==Periodic ? 0 : 1, | 
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| 47 | bc[2]==Periodic ? 0 : 1); | 
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| 48 |  | 
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| 49 | const Index inner_boundary = Index(bc[0]==Open ? 2 : 0, | 
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| 50 | bc[1]==Open ? 2 : 0, | 
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| 51 | bc[2]==Open ? 2 : 0); | 
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| 52 |  | 
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| 53 |  | 
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| 54 | const Vector box_center = box_offset + 0.5 * box_size; | 
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| 55 |  | 
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| 56 | /* | 
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| 57 | * Get Extents | 
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| 58 | */ | 
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| 59 | if (bc[0] == Open || bc[1] == Open || bc[2] == Open) { | 
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| 60 |  | 
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| 61 | //TODO: Change this to max_boundary_nodes at one point | 
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| 62 | while (global.size() == 0 || | 
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| 63 | (bc[0] == Open && global.back().GlobalSize()[0] > Helper::intpow(2, levelMin)+1) || | 
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| 64 | (bc[1] == Open && global.back().GlobalSize()[1] > Helper::intpow(2, levelMin)+1) || | 
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| 65 | (bc[2] == Open && global.back().GlobalSize()[2] > Helper::intpow(2, levelMin)+1)) { | 
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| 66 |  | 
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| 67 | global.push_back(GlobalIndices()); | 
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| 68 | extent.push_back(SpatialExtent()); | 
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| 69 |  | 
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| 70 | for (int j=0; j<3; ++j) | 
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| 71 | size_factor[j] = (bc[j] == Open ? Helper::intpow(2, static_cast<int>(log(pow(alpha, global.size())) / log(2.0) + 1.0)) : 1); | 
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| 72 |  | 
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| 73 | num_cells = static_cast<Vector>(std::pow(2.0, levelMax-static_cast<int>(global.size())+1)) * size_factor + 0.5; | 
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| 74 |  | 
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| 75 | extent.back().MeshWidth() = box_size * static_cast<Vector>(size_factor) / num_cells; | 
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| 76 | extent.back().Size() = (num_cells + inner_boundary) * extent.back().MeshWidth(); | 
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| 77 | extent.back().Begin() = box_center - 0.5 * extent.back().Size(); | 
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| 78 | extent.back().End() = extent.back().Begin() + extent.back().Size(); | 
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| 79 |  | 
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| 80 | global.back().LocalSize() = num_cells + add_node + inner_boundary; | 
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| 81 | global.back().LocalBegin() = -1 * (num_cells + inner_boundary) / 2; | 
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| 82 | global.back().LocalEnd() = (num_cells + inner_boundary) / 2 + add_node; | 
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| 83 |  | 
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| 84 | global.back().GlobalSize() = global.back().LocalSize(); | 
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| 85 | global.back().GlobalBegin() = global.back().LocalBegin(); | 
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| 86 | global.back().GlobalEnd() = global.back().LocalEnd(); | 
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| 87 |  | 
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| 88 | global.back().GlobalSizeFinest() = Helper::intpow(2, global.size()-1) * (num_cells+inner_boundary) + add_node; | 
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| 89 | global.back().GlobalBeginFinest() = -1 * ((Helper::intpow(2, global.size()-1) * (num_cells + inner_boundary)) / 2); | 
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| 90 | global.back().GlobalEndFinest() = (Helper::intpow(2, global.size()-1) * (num_cells + inner_boundary)) / 2 + add_node; | 
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| 91 |  | 
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| 92 | global.back().BoundaryType() = LocallyRefined; | 
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| 93 |  | 
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| 94 | } | 
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| 95 |  | 
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| 96 | global.back().BoundaryType() = GlobalMax; | 
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| 97 |  | 
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| 98 | } else { | 
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| 99 |  | 
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| 100 | num_cells = Helper::intpow(2, levelMax); | 
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| 101 |  | 
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| 102 | global.push_back(GlobalIndices()); | 
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| 103 | extent.push_back(SpatialExtent()); | 
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| 104 |  | 
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| 105 | extent.back().Size() = box_size; | 
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| 106 | extent.back().Begin() = box_center - 0.5 * extent.back().Size(); | 
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| 107 | extent.back().End() = extent.back().Begin() + extent.back().Size(); | 
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| 108 | extent.back().MeshWidth() = extent.back().Size() / num_cells; | 
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| 109 |  | 
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| 110 | global.back().LocalSize() = num_cells + add_node; | 
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| 111 | global.back().LocalBegin() = -1 * num_cells/2; | 
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| 112 | global.back().LocalEnd() = num_cells/2 + add_node; | 
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| 113 |  | 
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| 114 | global.back().GlobalSize() = global.back().LocalSize(); | 
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| 115 | global.back().GlobalBegin() = global.back().LocalBegin(); | 
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| 116 | global.back().GlobalEnd() = global.back().LocalEnd(); | 
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| 117 |  | 
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| 118 | global.back().GlobalSizeFinest() = global.back().LocalSize(); | 
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| 119 | global.back().GlobalBeginFinest() = global.back().LocalBegin(); | 
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| 120 | global.back().GlobalEndFinest() = global.back().LocalEnd(); | 
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| 121 |  | 
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| 122 | global.back().BoundaryType() = GlobalMax; | 
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| 123 |  | 
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| 124 | } | 
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| 125 |  | 
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| 126 | while (global.back().GlobalSize().Min() > Helper::intpow(2, levelMin)+1) { | 
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| 127 |  | 
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| 128 | num_cells /= 2; | 
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| 129 |  | 
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| 130 | global.push_back(GlobalIndices()); | 
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| 131 | extent.push_back(SpatialExtent()); | 
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| 132 |  | 
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| 133 | extent.back().Size() = (++extent.rbegin())->Size(); | 
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| 134 | extent.back().Begin() = (++extent.rbegin())->Begin(); | 
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| 135 | extent.back().End() = (++extent.rbegin())->End(); | 
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| 136 | extent.back().MeshWidth() = 2.0 * (++extent.rbegin())->MeshWidth(); | 
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| 137 |  | 
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| 138 | global.back().LocalSize() = num_cells + add_node; | 
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| 139 | global.back().LocalBegin() = -1 * num_cells/2; | 
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| 140 | global.back().LocalEnd() = num_cells/2 + add_node; | 
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| 141 |  | 
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| 142 | global.back().GlobalSize() = global.back().LocalSize(); | 
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| 143 | global.back().GlobalBegin() = global.back().LocalBegin(); | 
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| 144 | global.back().GlobalEnd() = global.back().LocalEnd(); | 
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| 145 |  | 
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| 146 | global.back().GlobalSizeFinest() = (++global.rbegin())->GlobalSizeFinest(); | 
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| 147 | global.back().GlobalBeginFinest() = (++global.rbegin())->GlobalBeginFinest(); | 
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| 148 | global.back().GlobalEndFinest() = (++global.rbegin())->GlobalEndFinest(); | 
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| 149 |  | 
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| 150 | global.back().BoundaryType() = GlobalCoarsened; | 
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| 151 |  | 
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| 152 | } | 
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| 153 |  | 
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| 154 | levelMin = levelMax - global.size() + 1; | 
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| 155 | } | 
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