1 | /*
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2 | * vmg - a versatile multigrid solver
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3 | * Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
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4 | *
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5 | * vmg is free software: you can redistribute it and/or modify
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6 | * it under the terms of the GNU General Public License as published by
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7 | * the Free Software Foundation, either version 3 of the License, or
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8 | * (at your option) any later version.
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9 | *
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10 | * vmg is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 | * GNU General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU General Public License
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 | */
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18 |
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19 | /**
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20 | * @file interface.cpp
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21 | * @author Julian Iseringhausen <isering@ins.uni-bonn.de>
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22 | * @date Mon Apr 18 12:55:48 2011
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23 | *
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24 | * @brief VMG::Interface
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25 | *
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26 | */
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27 |
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28 | #ifdef HAVE_CONFIG_H
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29 | #include <libvmg_config.h>
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30 | #endif
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31 |
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32 | #include <algorithm>
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33 | #include <cmath>
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34 |
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35 | #include "base/helper.hpp"
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36 | #include "base/interface.hpp"
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37 |
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38 | using namespace VMG;
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39 |
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40 | void Interface::InitInterface(const Vector& box_offset, const vmg_float& box_size,
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41 | const int& max_boundary_nodes, const vmg_float& alpha)
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42 | {
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43 | Index num_cells, size_factor;
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44 |
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45 | const Index add_node = Index(bc[0]==Periodic ? 0 : 1,
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46 | bc[1]==Periodic ? 0 : 1,
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47 | bc[2]==Periodic ? 0 : 1);
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48 |
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49 | const Index inner_boundary = Index(bc[0]==Open ? 2 : 0,
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50 | bc[1]==Open ? 2 : 0,
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51 | bc[2]==Open ? 2 : 0);
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52 |
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53 |
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54 | const Vector box_center = box_offset + 0.5 * box_size;
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55 |
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56 | /*
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57 | * Get Extents
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58 | */
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59 | if (bc[0] == Open || bc[1] == Open || bc[2] == Open) {
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60 |
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61 | //TODO: Change this to max_boundary_nodes at one point
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62 | while (global.size() == 0 ||
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63 | (bc[0] == Open && global.back().GlobalSize()[0] > Helper::intpow(2, levelMin)+1) ||
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64 | (bc[1] == Open && global.back().GlobalSize()[1] > Helper::intpow(2, levelMin)+1) ||
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65 | (bc[2] == Open && global.back().GlobalSize()[2] > Helper::intpow(2, levelMin)+1)) {
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66 |
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67 | global.push_back(GlobalIndices());
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68 | extent.push_back(SpatialExtent());
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69 |
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70 | for (int j=0; j<3; ++j)
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71 | size_factor[j] = (bc[j] == Open ? Helper::intpow(2, static_cast<int>(log(pow(alpha, global.size())) / log(2.0) + 1.0)) : 1);
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72 |
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73 | num_cells = static_cast<Vector>(std::pow(2.0, levelMax-static_cast<int>(global.size())+1)) * size_factor + 0.5;
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74 |
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75 | extent.back().MeshWidth() = box_size * static_cast<Vector>(size_factor) / num_cells;
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76 | extent.back().Size() = (num_cells + inner_boundary) * extent.back().MeshWidth();
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77 | extent.back().Begin() = box_center - 0.5 * extent.back().Size();
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78 | extent.back().End() = extent.back().Begin() + extent.back().Size();
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79 |
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80 | global.back().LocalSize() = num_cells + add_node + inner_boundary;
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81 | global.back().LocalBegin() = -1 * (num_cells + inner_boundary) / 2;
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82 | global.back().LocalEnd() = (num_cells + inner_boundary) / 2 + add_node;
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83 |
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84 | global.back().GlobalSize() = global.back().LocalSize();
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85 | global.back().GlobalBegin() = global.back().LocalBegin();
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86 | global.back().GlobalEnd() = global.back().LocalEnd();
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87 |
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88 | global.back().GlobalSizeFinest() = Helper::intpow(2, global.size()-1) * (num_cells+inner_boundary) + add_node;
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89 | global.back().GlobalBeginFinest() = -1 * ((Helper::intpow(2, global.size()-1) * (num_cells + inner_boundary)) / 2);
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90 | global.back().GlobalEndFinest() = (Helper::intpow(2, global.size()-1) * (num_cells + inner_boundary)) / 2 + add_node;
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91 |
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92 | global.back().BoundaryType() = LocallyRefined;
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93 |
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94 | }
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95 |
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96 | global.back().BoundaryType() = GlobalMax;
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97 |
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98 | } else {
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99 |
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100 | num_cells = Helper::intpow(2, levelMax);
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101 |
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102 | global.push_back(GlobalIndices());
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103 | extent.push_back(SpatialExtent());
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104 |
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105 | extent.back().Size() = box_size;
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106 | extent.back().Begin() = box_center - 0.5 * extent.back().Size();
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107 | extent.back().End() = extent.back().Begin() + extent.back().Size();
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108 | extent.back().MeshWidth() = extent.back().Size() / num_cells;
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109 |
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110 | global.back().LocalSize() = num_cells + add_node;
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111 | global.back().LocalBegin() = -1 * num_cells/2;
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112 | global.back().LocalEnd() = num_cells/2 + add_node;
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113 |
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114 | global.back().GlobalSize() = global.back().LocalSize();
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115 | global.back().GlobalBegin() = global.back().LocalBegin();
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116 | global.back().GlobalEnd() = global.back().LocalEnd();
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117 |
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118 | global.back().GlobalSizeFinest() = global.back().LocalSize();
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119 | global.back().GlobalBeginFinest() = global.back().LocalBegin();
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120 | global.back().GlobalEndFinest() = global.back().LocalEnd();
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121 |
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122 | global.back().BoundaryType() = GlobalMax;
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123 |
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124 | }
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125 |
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126 | while (global.back().GlobalSize().Min() > Helper::intpow(2, levelMin)+1) {
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127 |
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128 | num_cells /= 2;
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129 |
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130 | global.push_back(GlobalIndices());
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131 | extent.push_back(SpatialExtent());
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132 |
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133 | extent.back().Size() = (++extent.rbegin())->Size();
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134 | extent.back().Begin() = (++extent.rbegin())->Begin();
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135 | extent.back().End() = (++extent.rbegin())->End();
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136 | extent.back().MeshWidth() = 2.0 * (++extent.rbegin())->MeshWidth();
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137 |
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138 | global.back().LocalSize() = num_cells + add_node;
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139 | global.back().LocalBegin() = -1 * num_cells/2;
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140 | global.back().LocalEnd() = num_cells/2 + add_node;
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141 |
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142 | global.back().GlobalSize() = global.back().LocalSize();
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143 | global.back().GlobalBegin() = global.back().LocalBegin();
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144 | global.back().GlobalEnd() = global.back().LocalEnd();
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145 |
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146 | global.back().GlobalSizeFinest() = (++global.rbegin())->GlobalSizeFinest();
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147 | global.back().GlobalBeginFinest() = (++global.rbegin())->GlobalBeginFinest();
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148 | global.back().GlobalEndFinest() = (++global.rbegin())->GlobalEndFinest();
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149 |
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150 | global.back().BoundaryType() = GlobalCoarsened;
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151 |
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152 | }
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153 |
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154 | levelMin = levelMax - global.size() + 1;
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155 | }
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