| 1 | /*
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| 2 |  *    vmg - a versatile multigrid solver
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| 3 |  *    Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
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| 4 |  *
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| 5 |  *  vmg is free software: you can redistribute it and/or modify
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| 6 |  *  it under the terms of the GNU General Public License as published by
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| 7 |  *  the Free Software Foundation, either version 3 of the License, or
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| 8 |  *  (at your option) any later version.
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| 9 |  *
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| 10 |  *  vmg is distributed in the hope that it will be useful,
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| 11 |  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 |  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 13 |  *  GNU General Public License for more details.
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| 14 |  *
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| 15 |  *  You should have received a copy of the GNU General Public License
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| 16 |  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| 17 |  */
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| 18 | 
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| 19 | /**
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| 20 |  * @file   factory.cpp
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| 21 |  * @author Julian Iseringhausen <isering@ins.uni-bonn.de>
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| 22 |  * @date   Tue Apr  5 20:40:05 2011
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| 23 |  *
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| 24 |  */
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| 25 | 
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| 26 | #ifdef HAVE_CONFIG_H
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| 27 | #include <libvmg_config.h>
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| 28 | #endif
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| 29 | 
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| 30 | #include <cassert>
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| 31 | #include <cstdio>
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| 32 | #include <iostream>
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| 33 | 
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| 34 | #include "base/command.hpp"
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| 35 | #include "base/defs.hpp"
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| 36 | #include "base/discretization.hpp"
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| 37 | #include "base/factory.hpp"
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| 38 | #include "base/object.hpp"
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| 39 | #include "comm/comm.hpp"
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| 40 | #include "grid/multigrid.hpp"
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| 41 | #include "grid/tempgrid.hpp"
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| 42 | #include "level/level_operator.hpp"
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| 43 | #include "smoother/smoother.hpp"
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| 44 | #include "solver/solver.hpp"
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| 45 | #include "mg.hpp"
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| 46 | 
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| 47 | using namespace VMG;
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| 48 | 
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| 49 | Factory::Factory()
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| 50 | {
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| 51 | }
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| 52 | 
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| 53 | Factory::~Factory()
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| 54 | {
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| 55 |   for (std::map<std::string, Object*>::iterator iter=object_map.begin(); iter!=object_map.end(); ++iter)
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| 56 |     delete iter->second;
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| 57 | }
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| 58 | 
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| 59 | void Factory::Register(Object* object)
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| 60 | {
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| 61 |   Delete(object->Name());
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| 62 |   object_map.insert(std::make_pair(object->Name(), object));
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| 63 | }
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| 64 | 
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| 65 | Object* Factory::Get(std::string id)
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| 66 | {
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| 67 |   std::map<std::string, Object*>::iterator iter = object_map.find(id);
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| 68 | 
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| 69 |   if (iter != object_map.end())
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| 70 |     return iter->second;
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| 71 | 
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| 72 |   MG::GetComm()->PrintOnce(Debug, "Error: Object %s is not registered", id.c_str());
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| 73 |   assert(0 == "Mandatory object not registered.");
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| 74 | 
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| 75 |   return NULL;
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| 76 | }
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| 77 | 
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| 78 | void Factory::Delete(std::string id)
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| 79 | {
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| 80 |   std::map<std::string, Object*>::iterator iter = object_map.find(id);
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| 81 | 
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| 82 |   if (iter != object_map.end()) {
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| 83 |     delete iter->second;
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| 84 |     object_map.erase(iter);
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| 85 |   }
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| 86 | }
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| 87 | 
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| 88 | void Factory::PrintAvailableObjects()
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| 89 | {
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| 90 |   MG::GetComm()->Print(Debug, "Registered objects:");
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| 91 |   for (std::map<std::string, Object*>::iterator iter=object_map.begin(); iter!=object_map.end(); ++iter)
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| 92 |     MG::GetComm()->Print(Debug, "%s", iter->second->Name().c_str());
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| 93 | }
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| 94 | 
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| 95 | bool Factory::TestObject(std::string id) const
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| 96 | {
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| 97 |   return object_map.find(id) != object_map.end();
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| 98 | }
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