| 1 | /*
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| 2 |  *    vmg - a versatile multigrid solver
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| 3 |  *    Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
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| 4 |  *
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| 5 |  *  vmg is free software: you can redistribute it and/or modify
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| 6 |  *  it under the terms of the GNU General Public License as published by
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| 7 |  *  the Free Software Foundation, either version 3 of the License, or
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| 8 |  *  (at your option) any later version.
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| 9 |  *
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| 10 |  *  vmg is distributed in the hope that it will be useful,
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| 11 |  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 |  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 13 |  *  GNU General Public License for more details.
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| 14 |  *
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| 15 |  *  You should have received a copy of the GNU General Public License
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| 16 |  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| 17 |  */
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| 18 | 
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| 19 | /**
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| 20 |  * @file   discretization.hpp
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| 21 |  * @author Julian Iseringhausen <isering@ins.uni-bonn.de>
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| 22 |  * @date   Tue Apr  5 20:32:09 2011
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| 23 |  *
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| 24 |  * @brief  Base class for controlling the discretization of
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| 25 |  *         the continuous system of equations. The discretized
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| 26 |  *         operator must be specified as a stencil.
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| 27 |  *
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| 28 |  */
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| 29 | 
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| 30 | #ifndef DISCRETIZATION_HPP_
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| 31 | #define DISCRETIZATION_HPP_
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| 32 | 
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| 33 | #include <algorithm>
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| 34 | #include <string>
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| 35 | 
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| 36 | #include "base/object.hpp"
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| 37 | #include "base/stencil.hpp"
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| 38 | #include "grid/grid.hpp"
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| 39 | #include "grid/multigrid.hpp"
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| 40 | #include "mg.hpp"
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| 41 | 
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| 42 | namespace VMG
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| 43 | {
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| 44 | 
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| 45 | class Discretization : public Object
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| 46 | {
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| 47 | public:
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| 48 |   Discretization(bool register_ = true) :
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| 49 |     Object("DISCRETIZATION", register_),
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| 50 |     stencil(1.0),
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| 51 |     order(2)
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| 52 |   {}
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| 53 | 
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| 54 |   Discretization(const int& order, bool register_ = true) :
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| 55 |     Object("DISCRETIZATION", register_),
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| 56 |     stencil(1.0),
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| 57 |     order(order)
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| 58 |   {}
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| 59 | 
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| 60 |   Discretization(const Stencil& stencil_, const int& order, bool register_ = true) :
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| 61 |     Object("DISCRETIZATION", register_),
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| 62 |     stencil(stencil_),
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| 63 |     order(order)
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| 64 |   {}
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| 65 | 
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| 66 |   Discretization(std::string id) :
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| 67 |     Object(id),
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| 68 |     stencil(1.0),
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| 69 |     order(2)
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| 70 |   {}
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| 71 | 
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| 72 |   Discretization(std::string id, const int& order) :
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| 73 |     Object(id),
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| 74 |     stencil(1.0),
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| 75 |     order(order)
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| 76 |   {}
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| 77 | 
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| 78 |   Discretization(std::string id, const Stencil& stencil_, const int& order) :
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| 79 |     Object(id),
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| 80 |     stencil(stencil_),
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| 81 |     order(order)
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| 82 |   {}
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| 83 | 
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| 84 |   const Stencil& GetStencil() const {return stencil;} ///< Returns the stencil of the discretized operator.
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| 85 | 
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| 86 |   virtual vmg_float OperatorPrefactor(const Grid& grid) const = 0; ///< Returns the prefactor of the operator.
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| 87 | 
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| 88 |   virtual void ModifyRightHandSide() {}
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| 89 | 
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| 90 |   /**
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| 91 |    * This function gets called whenever boundary points at inner boundaries are needed.
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| 92 |    * Inner boundaries occur when using adaptive grid refinement.
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| 93 |    *
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| 94 |    * @param sol_fine Solution vector / fine level
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| 95 |    * @param rhs_fine Right handside vector / fine level
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| 96 |    * @param sol_coarse Solution vector / coarse level
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| 97 |    */
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| 98 |   void SetInnerBoundary(Grid& sol_fine, Grid& rhs_fine, Grid& sol_coarse) const
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| 99 |   {
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| 100 |     if (sol_fine.Global().BoundaryType() == LocallyRefined)
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| 101 |       SetInnerBoundaryCompute(sol_fine, rhs_fine, sol_coarse);
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| 102 |   }
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| 103 | 
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| 104 | private:
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| 105 |   virtual void SetInnerBoundaryCompute(Grid& sol_fine, Grid& rhs_fine, Grid& sol_coarse) const {}
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| 106 | 
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| 107 | protected:
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| 108 |   VMG::Stencil stencil;
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| 109 |   int order;
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| 110 | };
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| 111 | 
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| 112 | }
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| 113 | 
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| 114 | #endif /* DISCRETIZATION_HPP_ */
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