1 | /*
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2 | * vmg - a versatile multigrid solver
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3 | * Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
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4 | *
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5 | * vmg is free software: you can redistribute it and/or modify
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6 | * it under the terms of the GNU General Public License as published by
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7 | * the Free Software Foundation, either version 3 of the License, or
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8 | * (at your option) any later version.
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9 | *
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10 | * vmg is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 | * GNU General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU General Public License
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 | */
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18 |
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19 | /**
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20 | * @file discretization.hpp
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21 | * @author Julian Iseringhausen <isering@ins.uni-bonn.de>
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22 | * @date Tue Apr 5 20:32:09 2011
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23 | *
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24 | * @brief Base class for controlling the discretization of
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25 | * the continuous system of equations. The discretized
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26 | * operator must be specified as a stencil.
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27 | *
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28 | */
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29 |
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30 | #ifndef DISCRETIZATION_HPP_
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31 | #define DISCRETIZATION_HPP_
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32 |
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33 | #include <algorithm>
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34 | #include <string>
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35 |
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36 | #include "base/object.hpp"
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37 | #include "base/stencil.hpp"
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38 | #include "grid/grid.hpp"
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39 | #include "grid/multigrid.hpp"
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40 | #include "mg.hpp"
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41 |
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42 | namespace VMG
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43 | {
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44 |
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45 | class Discretization : public Object
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46 | {
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47 | public:
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48 | Discretization(bool register_ = true) :
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49 | Object("DISCRETIZATION", register_),
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50 | stencil(1.0),
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51 | order(2)
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52 | {}
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53 |
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54 | Discretization(const int& order, bool register_ = true) :
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55 | Object("DISCRETIZATION", register_),
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56 | stencil(1.0),
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57 | order(order)
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58 | {}
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59 |
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60 | Discretization(const Stencil& stencil_, const int& order, bool register_ = true) :
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61 | Object("DISCRETIZATION", register_),
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62 | stencil(stencil_),
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63 | order(order)
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64 | {}
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65 |
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66 | Discretization(std::string id) :
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67 | Object(id),
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68 | stencil(1.0),
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69 | order(2)
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70 | {}
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71 |
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72 | Discretization(std::string id, const int& order) :
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73 | Object(id),
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74 | stencil(1.0),
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75 | order(order)
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76 | {}
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77 |
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78 | Discretization(std::string id, const Stencil& stencil_, const int& order) :
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79 | Object(id),
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80 | stencil(stencil_),
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81 | order(order)
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82 | {}
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83 |
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84 | const Stencil& GetStencil() const {return stencil;} ///< Returns the stencil of the discretized operator.
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85 |
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86 | virtual vmg_float OperatorPrefactor(const Grid& grid) const = 0; ///< Returns the prefactor of the operator.
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87 |
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88 | virtual void ModifyRightHandSide() {}
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89 |
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90 | /**
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91 | * This function gets called whenever boundary points at inner boundaries are needed.
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92 | * Inner boundaries occur when using adaptive grid refinement.
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93 | *
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94 | * @param sol_fine Solution vector / fine level
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95 | * @param rhs_fine Right handside vector / fine level
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96 | * @param sol_coarse Solution vector / coarse level
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97 | */
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98 | void SetInnerBoundary(Grid& sol_fine, Grid& rhs_fine, Grid& sol_coarse) const
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99 | {
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100 | if (sol_fine.Global().BoundaryType() == LocallyRefined)
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101 | SetInnerBoundaryCompute(sol_fine, rhs_fine, sol_coarse);
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102 | }
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103 |
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104 | private:
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105 | virtual void SetInnerBoundaryCompute(Grid& sol_fine, Grid& rhs_fine, Grid& sol_coarse) const {}
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106 |
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107 | protected:
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108 | VMG::Stencil stencil;
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109 | int order;
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110 | };
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111 |
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112 | }
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113 |
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114 | #endif /* DISCRETIZATION_HPP_ */
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