[de061d] | 1 | /*
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| 2 | * vmg - a versatile multigrid solver
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| 3 | * Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
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| 4 | *
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| 5 | * vmg is free software: you can redistribute it and/or modify
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| 6 | * it under the terms of the GNU General Public License as published by
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| 7 | * the Free Software Foundation, either version 3 of the License, or
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| 8 | * (at your option) any later version.
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| 9 | *
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| 10 | * vmg is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 13 | * GNU General Public License for more details.
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| 14 | *
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| 15 | * You should have received a copy of the GNU General Public License
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| 16 | * along with this program. If not, see <http://www.gnu.org/licenses/>.
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| 17 | */
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| 18 |
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| 19 | /**
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| 20 | * @file discretization.hpp
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| 21 | * @author Julian Iseringhausen <isering@ins.uni-bonn.de>
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| 22 | * @date Tue Apr 5 20:32:09 2011
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| 23 | *
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| 24 | * @brief Base class for controlling the discretization of
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| 25 | * the continuous system of equations. The discretized
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| 26 | * operator must be specified as a stencil.
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| 27 | *
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| 28 | */
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| 29 |
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| 30 | #ifndef DISCRETIZATION_HPP_
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| 31 | #define DISCRETIZATION_HPP_
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| 32 |
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| 33 | #include <algorithm>
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| 34 | #include <string>
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| 35 |
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| 36 | #include "base/object.hpp"
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| 37 | #include "base/stencil.hpp"
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| 38 | #include "grid/grid.hpp"
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| 39 | #include "grid/multigrid.hpp"
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| 40 | #include "mg.hpp"
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| 41 |
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| 42 | namespace VMG
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| 43 | {
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| 44 |
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| 45 | class Discretization : public Object
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| 46 | {
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| 47 | public:
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| 48 | Discretization(bool register_ = true) :
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| 49 | Object("DISCRETIZATION", register_),
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| 50 | stencil(1.0),
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| 51 | order(2)
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| 52 | {}
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| 53 |
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| 54 | Discretization(const int& order, bool register_ = true) :
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| 55 | Object("DISCRETIZATION", register_),
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| 56 | stencil(1.0),
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| 57 | order(order)
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| 58 | {}
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| 59 |
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| 60 | Discretization(const Stencil& stencil_, const int& order, bool register_ = true) :
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| 61 | Object("DISCRETIZATION", register_),
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| 62 | stencil(stencil_),
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| 63 | order(order)
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| 64 | {}
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| 65 |
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| 66 | Discretization(std::string id) :
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| 67 | Object(id),
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| 68 | stencil(1.0),
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| 69 | order(2)
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| 70 | {}
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| 71 |
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| 72 | Discretization(std::string id, const int& order) :
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| 73 | Object(id),
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| 74 | stencil(1.0),
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| 75 | order(order)
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| 76 | {}
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| 77 |
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| 78 | Discretization(std::string id, const Stencil& stencil_, const int& order) :
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| 79 | Object(id),
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| 80 | stencil(stencil_),
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| 81 | order(order)
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| 82 | {}
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| 83 |
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| 84 | const Stencil& GetStencil() const {return stencil;} ///< Returns the stencil of the discretized operator.
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| 85 |
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| 86 | virtual vmg_float OperatorPrefactor(const Grid& grid) const = 0; ///< Returns the prefactor of the operator.
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| 87 |
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| 88 | virtual void ModifyRightHandSide() {}
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| 89 |
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| 90 | /**
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| 91 | * This function gets called whenever boundary points at inner boundaries are needed.
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| 92 | * Inner boundaries occur when using adaptive grid refinement.
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| 93 | *
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| 94 | * @param sol_fine Solution vector / fine level
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| 95 | * @param rhs_fine Right handside vector / fine level
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| 96 | * @param sol_coarse Solution vector / coarse level
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| 97 | */
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| 98 | void SetInnerBoundary(Grid& sol_fine, Grid& rhs_fine, Grid& sol_coarse) const
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| 99 | {
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| 100 | if (sol_fine.Global().BoundaryType() == LocallyRefined)
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| 101 | SetInnerBoundaryCompute(sol_fine, rhs_fine, sol_coarse);
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| 102 | }
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| 103 |
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| 104 | private:
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| 105 | virtual void SetInnerBoundaryCompute(Grid& sol_fine, Grid& rhs_fine, Grid& sol_coarse) const {}
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| 106 |
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| 107 | protected:
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| 108 | VMG::Stencil stencil;
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| 109 | int order;
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| 110 | };
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| 111 |
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| 112 | }
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| 113 |
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| 114 | #endif /* DISCRETIZATION_HPP_ */
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