| 1 | //
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| 2 | // stateout.h
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| 3 | //
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| 4 | // Copyright (C) 1998 Limit Point Systems, Inc.
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| 5 | //
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| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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| 7 | // Maintainer: LPS
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| 8 | //
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| 9 | // This file is part of the SC Toolkit.
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| 10 | //
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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| 12 | // it under the terms of the GNU Library General Public License as published by
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| 13 | // the Free Software Foundation; either version 2, or (at your option)
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| 14 | // any later version.
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| 15 | //
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 19 | // GNU Library General Public License for more details.
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| 20 | //
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| 21 | // You should have received a copy of the GNU Library General Public License
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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| 24 | //
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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| 26 | //
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| 27 | 
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| 28 | #ifndef _util_state_stateout_h
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| 29 | #define _util_state_stateout_h
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| 30 | 
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| 31 | #ifdef __GNUC__
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| 32 | #pragma interface
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| 33 | #endif
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| 34 | 
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| 35 | #include <string>
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| 36 | #include <vector>
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| 37 | #include <map>
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| 38 | 
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| 39 | #include <util/class/class.h>
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| 40 | #include <util/state/state.h>
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| 41 | 
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| 42 | namespace sc {
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| 43 | 
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| 44 | class StateOutData {
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| 45 |   public:
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| 46 |     int num;
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| 47 |     int size;
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| 48 |     int type;
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| 49 |     int offset;
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| 50 | 
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| 51 |     StateOutData(): num(0), size(0), type(0), offset(0) {}
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| 52 | };
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| 53 | 
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| 54 | /** Serializes objects that derive from SavableState.
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| 55 | 
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| 56 |     StateOut keeps track
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| 57 |     of pointers to data so that two references to the same
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| 58 |     piece of data do not result in that data being sent to the
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| 59 |     output device two times.
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| 60 |  */
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| 61 | class StateOut: public DescribedClass {
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| 62 |     friend class SavableState;
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| 63 |     friend class TranslateDataOut;
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| 64 |   private:
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| 65 |     // do not allow copy constructor or assignment
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| 66 |     StateOut(const StateOut&);
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| 67 |     void operator=(const StateOut&);
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| 68 |     int have_cd_;
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| 69 |   protected:
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| 70 |     int dir_loc_loc_;
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| 71 |     TranslateDataOut *translate_;
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| 72 |     int copy_references_;
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| 73 |     int next_object_number_;
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| 74 |     std::map<Ref<SavableState>,StateOutData> ps_;
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| 75 |     std::map<ClassDescP,int> classidmap_;
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| 76 |     int nextclassid_;
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| 77 |     int node_to_node_;
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| 78 |     virtual int put_array_void(const void*,int);
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| 79 |     virtual int putparents(const ClassDesc*);
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| 80 | 
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| 81 |     void put_directory();
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| 82 | 
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| 83 |     // The following members are called by friend SavableState
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| 84 | 
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| 85 |     void have_classdesc() { have_cd_ = 1; }
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| 86 |     int need_classdesc() { int tmp = have_cd_; have_cd_ = 0; return !tmp; }
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| 87 | 
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| 88 |     /** This will prepare StateOut to output a pointer to data.  It first
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| 89 |         checks to see if the data has already been saved.  If it has, then
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| 90 |         a reference to this data is saved.  Otherwise the object is written
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| 91 |         out. */
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| 92 |     virtual int putobject(const Ref<SavableState> &);
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| 93 | 
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| 94 |     /// Write out information about the given ClassDesc.
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| 95 |     virtual int put(const ClassDesc*);
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| 96 |   public:
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| 97 |     StateOut();
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| 98 |     virtual ~StateOut();
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| 99 | 
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| 100 |     /// Write out header information.
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| 101 |     virtual void put_header();
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| 102 | 
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| 103 |     /** This is like put except the length of the char array is determined
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| 104 |         by interpreting the character array as a character string. */
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| 105 |     virtual int putstring(const char*);
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| 106 | 
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| 107 |     /// Write out a std::string object
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| 108 |     virtual int put(const std::string &);
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| 109 | 
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| 110 |     /// Write the given datum.
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| 111 |     virtual int put(char r);
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| 112 |     virtual int put(unsigned int r);
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| 113 |     virtual int put(int r);
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| 114 |     virtual int put(bool r);
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| 115 |     virtual int put(unsigned long r);
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| 116 |     virtual int put(float r);
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| 117 |     virtual int put(double r);
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| 118 |     /** Write the given array data.  Size information is also saved.  The
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| 119 |         data is allocated and read by the get(T*&) routines. */
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| 120 |     virtual int put(const char*,int);
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| 121 |     virtual int put(const unsigned int*,int);
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| 122 |     virtual int put(const int*,int);
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| 123 |     virtual int put(const float*,int);
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| 124 |     virtual int put(const double*,int);
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| 125 |     /** Put arrays of data.  No size information is stored.  This
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| 126 |         data is read by the get_array_T routines. */
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| 127 |     virtual int put_array_char(const char*p,int size);
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| 128 |     virtual int put_array_uint(const unsigned int*p,int size);
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| 129 |     virtual int put_array_int(const int*p,int size);
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| 130 |     virtual int put_array_float(const float*p,int size);
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| 131 |     virtual int put_array_double(const double*p,int size);
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| 132 | 
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| 133 |     /// Write an STL vector of data.
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| 134 |     template <class T>
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| 135 |     int put(typename std::vector<T> &v) {
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| 136 |       int l = v.size();
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| 137 |       int r = put(l);
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| 138 |       if (l) { for (int i=0; i<l; i++) r += put(v[i]); }
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| 139 |       return r;
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| 140 |     }
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| 141 | 
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| 142 |     /** Don't keep track of pointers to objects.  Calling this
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| 143 |         causes duplicated references to objects to be copied.
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| 144 |         The directory will not contain the forgotten objects. */
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| 145 |     void forget_references();
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| 146 |     /** If a reference to an object that has already been written
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| 147 |         is encountered, copy it instead of generating a reference
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| 148 |         to the first object.
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| 149 |         The directory will not be updated with new objects. */
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| 150 |     void copy_references();
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| 151 | 
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| 152 |     /// Returns true if this object uses a directory.
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| 153 |     virtual int use_directory();
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| 154 | 
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| 155 |     /// Flush out any remaining data.
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| 156 |     virtual void flush();
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| 157 | 
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| 158 |     /** True if this is a node to node save/restore.  This is
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| 159 |         necessary for classes that try to avoid saving databases
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| 160 |         to files that can otherwise be read in, but want to avoid
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| 161 |         reading the database from disk on all nodes. */
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| 162 |     int node_to_node() const { return node_to_node_; }
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| 163 | 
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| 164 |     /** Returns the current position in the file.  The default
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| 165 |         implementation returns 0. */
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| 166 |     virtual int tell();
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| 167 |     /** Set the current position in the file.  The default implementation
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| 168 |         does nothing. */
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| 169 |     virtual void seek(int loc);
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| 170 |     /** Return non-zero if tell and seek do anything sensible.  The
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| 171 |         default implementation returns 0. */
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| 172 |     virtual int seekable();
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| 173 |   };
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| 174 | 
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| 175 | }
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| 176 | 
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| 177 | #endif
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| 178 | 
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| 179 | // Local Variables:
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| 180 | // mode: c++
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| 181 | // c-file-style: "CLJ"
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| 182 | // End:
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