1 | //
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2 | // stateout.h
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3 | //
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4 | // Copyright (C) 1998 Limit Point Systems, Inc.
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5 | //
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6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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7 | // Maintainer: LPS
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8 | //
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9 | // This file is part of the SC Toolkit.
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10 | //
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11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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12 | // it under the terms of the GNU Library General Public License as published by
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13 | // the Free Software Foundation; either version 2, or (at your option)
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14 | // any later version.
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15 | //
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16 | // The SC Toolkit is distributed in the hope that it will be useful,
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17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 | // GNU Library General Public License for more details.
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20 | //
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21 | // You should have received a copy of the GNU Library General Public License
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22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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24 | //
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25 | // The U.S. Government is granted a limited license as per AL 91-7.
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26 | //
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27 |
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28 | #ifndef _util_state_stateout_h
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29 | #define _util_state_stateout_h
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30 |
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31 | #ifdef __GNUC__
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32 | #pragma interface
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33 | #endif
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34 |
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35 | #include <string>
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36 | #include <vector>
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37 | #include <map>
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38 |
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39 | #include <util/class/class.h>
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40 | #include <util/state/state.h>
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41 |
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42 | namespace sc {
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43 |
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44 | class StateOutData {
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45 | public:
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46 | int num;
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47 | int size;
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48 | int type;
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49 | int offset;
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50 |
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51 | StateOutData(): num(0), size(0), type(0), offset(0) {}
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52 | };
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53 |
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54 | /** Serializes objects that derive from SavableState.
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55 |
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56 | StateOut keeps track
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57 | of pointers to data so that two references to the same
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58 | piece of data do not result in that data being sent to the
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59 | output device two times.
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60 | */
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61 | class StateOut: public DescribedClass {
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62 | friend class SavableState;
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63 | friend class TranslateDataOut;
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64 | private:
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65 | // do not allow copy constructor or assignment
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66 | StateOut(const StateOut&);
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67 | void operator=(const StateOut&);
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68 | int have_cd_;
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69 | protected:
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70 | int dir_loc_loc_;
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71 | TranslateDataOut *translate_;
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72 | int copy_references_;
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73 | int next_object_number_;
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74 | std::map<Ref<SavableState>,StateOutData> ps_;
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75 | std::map<ClassDescP,int> classidmap_;
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76 | int nextclassid_;
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77 | int node_to_node_;
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78 | virtual int put_array_void(const void*,int);
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79 | virtual int putparents(const ClassDesc*);
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80 |
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81 | void put_directory();
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82 |
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83 | // The following members are called by friend SavableState
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84 |
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85 | void have_classdesc() { have_cd_ = 1; }
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86 | int need_classdesc() { int tmp = have_cd_; have_cd_ = 0; return !tmp; }
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87 |
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88 | /** This will prepare StateOut to output a pointer to data. It first
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89 | checks to see if the data has already been saved. If it has, then
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90 | a reference to this data is saved. Otherwise the object is written
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91 | out. */
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92 | virtual int putobject(const Ref<SavableState> &);
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93 |
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94 | /// Write out information about the given ClassDesc.
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95 | virtual int put(const ClassDesc*);
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96 | public:
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97 | StateOut();
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98 | virtual ~StateOut();
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99 |
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100 | /// Write out header information.
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101 | virtual void put_header();
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102 |
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103 | /** This is like put except the length of the char array is determined
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104 | by interpreting the character array as a character string. */
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105 | virtual int putstring(const char*);
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106 |
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107 | /// Write out a std::string object
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108 | virtual int put(const std::string &);
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109 |
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110 | /// Write the given datum.
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111 | virtual int put(char r);
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112 | virtual int put(unsigned int r);
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113 | virtual int put(int r);
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114 | virtual int put(bool r);
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115 | virtual int put(unsigned long r);
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116 | virtual int put(float r);
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117 | virtual int put(double r);
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118 | /** Write the given array data. Size information is also saved. The
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119 | data is allocated and read by the get(T*&) routines. */
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120 | virtual int put(const char*,int);
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121 | virtual int put(const unsigned int*,int);
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122 | virtual int put(const int*,int);
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123 | virtual int put(const float*,int);
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124 | virtual int put(const double*,int);
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125 | /** Put arrays of data. No size information is stored. This
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126 | data is read by the get_array_T routines. */
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127 | virtual int put_array_char(const char*p,int size);
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128 | virtual int put_array_uint(const unsigned int*p,int size);
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129 | virtual int put_array_int(const int*p,int size);
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130 | virtual int put_array_float(const float*p,int size);
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131 | virtual int put_array_double(const double*p,int size);
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132 |
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133 | /// Write an STL vector of data.
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134 | template <class T>
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135 | int put(typename std::vector<T> &v) {
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136 | int l = v.size();
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137 | int r = put(l);
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138 | if (l) { for (int i=0; i<l; i++) r += put(v[i]); }
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139 | return r;
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140 | }
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141 |
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142 | /** Don't keep track of pointers to objects. Calling this
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143 | causes duplicated references to objects to be copied.
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144 | The directory will not contain the forgotten objects. */
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145 | void forget_references();
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146 | /** If a reference to an object that has already been written
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147 | is encountered, copy it instead of generating a reference
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148 | to the first object.
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149 | The directory will not be updated with new objects. */
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150 | void copy_references();
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151 |
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152 | /// Returns true if this object uses a directory.
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153 | virtual int use_directory();
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154 |
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155 | /// Flush out any remaining data.
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156 | virtual void flush();
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157 |
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158 | /** True if this is a node to node save/restore. This is
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159 | necessary for classes that try to avoid saving databases
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160 | to files that can otherwise be read in, but want to avoid
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161 | reading the database from disk on all nodes. */
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162 | int node_to_node() const { return node_to_node_; }
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163 |
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164 | /** Returns the current position in the file. The default
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165 | implementation returns 0. */
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166 | virtual int tell();
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167 | /** Set the current position in the file. The default implementation
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168 | does nothing. */
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169 | virtual void seek(int loc);
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170 | /** Return non-zero if tell and seek do anything sensible. The
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171 | default implementation returns 0. */
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172 | virtual int seekable();
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173 | };
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174 |
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175 | }
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176 |
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177 | #endif
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178 |
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179 | // Local Variables:
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180 | // mode: c++
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181 | // c-file-style: "CLJ"
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182 | // End:
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