[0b990d] | 1 | //
|
---|
| 2 | // stateout.h
|
---|
| 3 | //
|
---|
| 4 | // Copyright (C) 1998 Limit Point Systems, Inc.
|
---|
| 5 | //
|
---|
| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
|
---|
| 7 | // Maintainer: LPS
|
---|
| 8 | //
|
---|
| 9 | // This file is part of the SC Toolkit.
|
---|
| 10 | //
|
---|
| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
|
---|
| 12 | // it under the terms of the GNU Library General Public License as published by
|
---|
| 13 | // the Free Software Foundation; either version 2, or (at your option)
|
---|
| 14 | // any later version.
|
---|
| 15 | //
|
---|
| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
|
---|
| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 19 | // GNU Library General Public License for more details.
|
---|
| 20 | //
|
---|
| 21 | // You should have received a copy of the GNU Library General Public License
|
---|
| 22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
|
---|
| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
---|
| 24 | //
|
---|
| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
|
---|
| 26 | //
|
---|
| 27 |
|
---|
| 28 | #ifndef _util_state_stateout_h
|
---|
| 29 | #define _util_state_stateout_h
|
---|
| 30 |
|
---|
| 31 | #ifdef __GNUC__
|
---|
| 32 | #pragma interface
|
---|
| 33 | #endif
|
---|
| 34 |
|
---|
| 35 | #include <string>
|
---|
| 36 | #include <vector>
|
---|
| 37 | #include <map>
|
---|
| 38 |
|
---|
| 39 | #include <util/class/class.h>
|
---|
| 40 | #include <util/state/state.h>
|
---|
| 41 |
|
---|
| 42 | namespace sc {
|
---|
| 43 |
|
---|
| 44 | class StateOutData {
|
---|
| 45 | public:
|
---|
| 46 | int num;
|
---|
| 47 | int size;
|
---|
| 48 | int type;
|
---|
| 49 | int offset;
|
---|
| 50 |
|
---|
| 51 | StateOutData(): num(0), size(0), type(0), offset(0) {}
|
---|
| 52 | };
|
---|
| 53 |
|
---|
| 54 | /** Serializes objects that derive from SavableState.
|
---|
| 55 |
|
---|
| 56 | StateOut keeps track
|
---|
| 57 | of pointers to data so that two references to the same
|
---|
| 58 | piece of data do not result in that data being sent to the
|
---|
| 59 | output device two times.
|
---|
| 60 | */
|
---|
| 61 | class StateOut: public DescribedClass {
|
---|
| 62 | friend class SavableState;
|
---|
| 63 | friend class TranslateDataOut;
|
---|
| 64 | private:
|
---|
| 65 | // do not allow copy constructor or assignment
|
---|
| 66 | StateOut(const StateOut&);
|
---|
| 67 | void operator=(const StateOut&);
|
---|
| 68 | int have_cd_;
|
---|
| 69 | protected:
|
---|
| 70 | int dir_loc_loc_;
|
---|
| 71 | TranslateDataOut *translate_;
|
---|
| 72 | int copy_references_;
|
---|
| 73 | int next_object_number_;
|
---|
| 74 | std::map<Ref<SavableState>,StateOutData> ps_;
|
---|
| 75 | std::map<ClassDescP,int> classidmap_;
|
---|
| 76 | int nextclassid_;
|
---|
| 77 | int node_to_node_;
|
---|
| 78 | virtual int put_array_void(const void*,int);
|
---|
| 79 | virtual int putparents(const ClassDesc*);
|
---|
| 80 |
|
---|
| 81 | void put_directory();
|
---|
| 82 |
|
---|
| 83 | // The following members are called by friend SavableState
|
---|
| 84 |
|
---|
| 85 | void have_classdesc() { have_cd_ = 1; }
|
---|
| 86 | int need_classdesc() { int tmp = have_cd_; have_cd_ = 0; return !tmp; }
|
---|
| 87 |
|
---|
| 88 | /** This will prepare StateOut to output a pointer to data. It first
|
---|
| 89 | checks to see if the data has already been saved. If it has, then
|
---|
| 90 | a reference to this data is saved. Otherwise the object is written
|
---|
| 91 | out. */
|
---|
| 92 | virtual int putobject(const Ref<SavableState> &);
|
---|
| 93 |
|
---|
| 94 | /// Write out information about the given ClassDesc.
|
---|
| 95 | virtual int put(const ClassDesc*);
|
---|
| 96 | public:
|
---|
| 97 | StateOut();
|
---|
| 98 | virtual ~StateOut();
|
---|
| 99 |
|
---|
| 100 | /// Write out header information.
|
---|
| 101 | virtual void put_header();
|
---|
| 102 |
|
---|
| 103 | /** This is like put except the length of the char array is determined
|
---|
| 104 | by interpreting the character array as a character string. */
|
---|
| 105 | virtual int putstring(const char*);
|
---|
| 106 |
|
---|
| 107 | /// Write out a std::string object
|
---|
| 108 | virtual int put(const std::string &);
|
---|
| 109 |
|
---|
| 110 | /// Write the given datum.
|
---|
| 111 | virtual int put(char r);
|
---|
| 112 | virtual int put(unsigned int r);
|
---|
| 113 | virtual int put(int r);
|
---|
| 114 | virtual int put(bool r);
|
---|
| 115 | virtual int put(unsigned long r);
|
---|
| 116 | virtual int put(float r);
|
---|
| 117 | virtual int put(double r);
|
---|
| 118 | /** Write the given array data. Size information is also saved. The
|
---|
| 119 | data is allocated and read by the get(T*&) routines. */
|
---|
| 120 | virtual int put(const char*,int);
|
---|
| 121 | virtual int put(const unsigned int*,int);
|
---|
| 122 | virtual int put(const int*,int);
|
---|
| 123 | virtual int put(const float*,int);
|
---|
| 124 | virtual int put(const double*,int);
|
---|
| 125 | /** Put arrays of data. No size information is stored. This
|
---|
| 126 | data is read by the get_array_T routines. */
|
---|
| 127 | virtual int put_array_char(const char*p,int size);
|
---|
| 128 | virtual int put_array_uint(const unsigned int*p,int size);
|
---|
| 129 | virtual int put_array_int(const int*p,int size);
|
---|
| 130 | virtual int put_array_float(const float*p,int size);
|
---|
| 131 | virtual int put_array_double(const double*p,int size);
|
---|
| 132 |
|
---|
| 133 | /// Write an STL vector of data.
|
---|
| 134 | template <class T>
|
---|
| 135 | int put(typename std::vector<T> &v) {
|
---|
| 136 | int l = v.size();
|
---|
| 137 | int r = put(l);
|
---|
| 138 | if (l) { for (int i=0; i<l; i++) r += put(v[i]); }
|
---|
| 139 | return r;
|
---|
| 140 | }
|
---|
| 141 |
|
---|
| 142 | /** Don't keep track of pointers to objects. Calling this
|
---|
| 143 | causes duplicated references to objects to be copied.
|
---|
| 144 | The directory will not contain the forgotten objects. */
|
---|
| 145 | void forget_references();
|
---|
| 146 | /** If a reference to an object that has already been written
|
---|
| 147 | is encountered, copy it instead of generating a reference
|
---|
| 148 | to the first object.
|
---|
| 149 | The directory will not be updated with new objects. */
|
---|
| 150 | void copy_references();
|
---|
| 151 |
|
---|
| 152 | /// Returns true if this object uses a directory.
|
---|
| 153 | virtual int use_directory();
|
---|
| 154 |
|
---|
| 155 | /// Flush out any remaining data.
|
---|
| 156 | virtual void flush();
|
---|
| 157 |
|
---|
| 158 | /** True if this is a node to node save/restore. This is
|
---|
| 159 | necessary for classes that try to avoid saving databases
|
---|
| 160 | to files that can otherwise be read in, but want to avoid
|
---|
| 161 | reading the database from disk on all nodes. */
|
---|
| 162 | int node_to_node() const { return node_to_node_; }
|
---|
| 163 |
|
---|
| 164 | /** Returns the current position in the file. The default
|
---|
| 165 | implementation returns 0. */
|
---|
| 166 | virtual int tell();
|
---|
| 167 | /** Set the current position in the file. The default implementation
|
---|
| 168 | does nothing. */
|
---|
| 169 | virtual void seek(int loc);
|
---|
| 170 | /** Return non-zero if tell and seek do anything sensible. The
|
---|
| 171 | default implementation returns 0. */
|
---|
| 172 | virtual int seekable();
|
---|
| 173 | };
|
---|
| 174 |
|
---|
| 175 | }
|
---|
| 176 |
|
---|
| 177 | #endif
|
---|
| 178 |
|
---|
| 179 | // Local Variables:
|
---|
| 180 | // mode: c++
|
---|
| 181 | // c-file-style: "CLJ"
|
---|
| 182 | // End:
|
---|