| [0b990d] | 1 | //
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 | 2 | // stateout.h
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 | 3 | //
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 | 4 | // Copyright (C) 1998 Limit Point Systems, Inc.
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 | 5 | //
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 | 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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 | 7 | // Maintainer: LPS
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 | 8 | //
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 | 9 | // This file is part of the SC Toolkit.
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 | 10 | //
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 | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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 | 12 | // it under the terms of the GNU Library General Public License as published by
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 | 13 | // the Free Software Foundation; either version 2, or (at your option)
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 | 14 | // any later version.
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 | 15 | //
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 | 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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 | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 19 | // GNU Library General Public License for more details.
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 | 20 | //
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 | 21 | // You should have received a copy of the GNU Library General Public License
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 | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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 | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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 | 24 | //
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 | 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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 | 26 | //
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 | 27 | 
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 | 28 | #ifndef _util_state_stateout_h
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 | 29 | #define _util_state_stateout_h
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 | 30 | 
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 | 31 | #ifdef __GNUC__
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 | 32 | #pragma interface
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 | 33 | #endif
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 | 34 | 
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 | 35 | #include <string>
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 | 36 | #include <vector>
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 | 37 | #include <map>
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 | 38 | 
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 | 39 | #include <util/class/class.h>
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 | 40 | #include <util/state/state.h>
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 | 41 | 
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 | 42 | namespace sc {
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 | 43 | 
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 | 44 | class StateOutData {
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 | 45 |   public:
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 | 46 |     int num;
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 | 47 |     int size;
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 | 48 |     int type;
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 | 49 |     int offset;
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 | 50 | 
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 | 51 |     StateOutData(): num(0), size(0), type(0), offset(0) {}
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 | 52 | };
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 | 53 | 
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 | 54 | /** Serializes objects that derive from SavableState.
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 | 55 | 
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 | 56 |     StateOut keeps track
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 | 57 |     of pointers to data so that two references to the same
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 | 58 |     piece of data do not result in that data being sent to the
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 | 59 |     output device two times.
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 | 60 |  */
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 | 61 | class StateOut: public DescribedClass {
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 | 62 |     friend class SavableState;
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 | 63 |     friend class TranslateDataOut;
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 | 64 |   private:
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 | 65 |     // do not allow copy constructor or assignment
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 | 66 |     StateOut(const StateOut&);
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 | 67 |     void operator=(const StateOut&);
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 | 68 |     int have_cd_;
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 | 69 |   protected:
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 | 70 |     int dir_loc_loc_;
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 | 71 |     TranslateDataOut *translate_;
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 | 72 |     int copy_references_;
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 | 73 |     int next_object_number_;
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 | 74 |     std::map<Ref<SavableState>,StateOutData> ps_;
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 | 75 |     std::map<ClassDescP,int> classidmap_;
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 | 76 |     int nextclassid_;
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 | 77 |     int node_to_node_;
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 | 78 |     virtual int put_array_void(const void*,int);
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 | 79 |     virtual int putparents(const ClassDesc*);
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 | 80 | 
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 | 81 |     void put_directory();
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 | 82 | 
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 | 83 |     // The following members are called by friend SavableState
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 | 84 | 
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 | 85 |     void have_classdesc() { have_cd_ = 1; }
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 | 86 |     int need_classdesc() { int tmp = have_cd_; have_cd_ = 0; return !tmp; }
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 | 87 | 
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 | 88 |     /** This will prepare StateOut to output a pointer to data.  It first
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 | 89 |         checks to see if the data has already been saved.  If it has, then
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 | 90 |         a reference to this data is saved.  Otherwise the object is written
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 | 91 |         out. */
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 | 92 |     virtual int putobject(const Ref<SavableState> &);
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 | 93 | 
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 | 94 |     /// Write out information about the given ClassDesc.
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 | 95 |     virtual int put(const ClassDesc*);
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 | 96 |   public:
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 | 97 |     StateOut();
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 | 98 |     virtual ~StateOut();
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 | 99 | 
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 | 100 |     /// Write out header information.
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 | 101 |     virtual void put_header();
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 | 102 | 
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 | 103 |     /** This is like put except the length of the char array is determined
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 | 104 |         by interpreting the character array as a character string. */
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 | 105 |     virtual int putstring(const char*);
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 | 106 | 
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 | 107 |     /// Write out a std::string object
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 | 108 |     virtual int put(const std::string &);
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 | 109 | 
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 | 110 |     /// Write the given datum.
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 | 111 |     virtual int put(char r);
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 | 112 |     virtual int put(unsigned int r);
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 | 113 |     virtual int put(int r);
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 | 114 |     virtual int put(bool r);
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 | 115 |     virtual int put(unsigned long r);
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 | 116 |     virtual int put(float r);
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 | 117 |     virtual int put(double r);
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 | 118 |     /** Write the given array data.  Size information is also saved.  The
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 | 119 |         data is allocated and read by the get(T*&) routines. */
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 | 120 |     virtual int put(const char*,int);
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 | 121 |     virtual int put(const unsigned int*,int);
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 | 122 |     virtual int put(const int*,int);
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 | 123 |     virtual int put(const float*,int);
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 | 124 |     virtual int put(const double*,int);
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 | 125 |     /** Put arrays of data.  No size information is stored.  This
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 | 126 |         data is read by the get_array_T routines. */
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 | 127 |     virtual int put_array_char(const char*p,int size);
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 | 128 |     virtual int put_array_uint(const unsigned int*p,int size);
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 | 129 |     virtual int put_array_int(const int*p,int size);
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 | 130 |     virtual int put_array_float(const float*p,int size);
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 | 131 |     virtual int put_array_double(const double*p,int size);
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 | 132 | 
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 | 133 |     /// Write an STL vector of data.
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 | 134 |     template <class T>
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 | 135 |     int put(typename std::vector<T> &v) {
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 | 136 |       int l = v.size();
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 | 137 |       int r = put(l);
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 | 138 |       if (l) { for (int i=0; i<l; i++) r += put(v[i]); }
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 | 139 |       return r;
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 | 140 |     }
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 | 141 | 
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 | 142 |     /** Don't keep track of pointers to objects.  Calling this
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 | 143 |         causes duplicated references to objects to be copied.
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 | 144 |         The directory will not contain the forgotten objects. */
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 | 145 |     void forget_references();
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 | 146 |     /** If a reference to an object that has already been written
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 | 147 |         is encountered, copy it instead of generating a reference
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 | 148 |         to the first object.
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 | 149 |         The directory will not be updated with new objects. */
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 | 150 |     void copy_references();
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 | 151 | 
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 | 152 |     /// Returns true if this object uses a directory.
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 | 153 |     virtual int use_directory();
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 | 154 | 
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 | 155 |     /// Flush out any remaining data.
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 | 156 |     virtual void flush();
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 | 157 | 
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 | 158 |     /** True if this is a node to node save/restore.  This is
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 | 159 |         necessary for classes that try to avoid saving databases
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 | 160 |         to files that can otherwise be read in, but want to avoid
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 | 161 |         reading the database from disk on all nodes. */
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 | 162 |     int node_to_node() const { return node_to_node_; }
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 | 163 | 
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 | 164 |     /** Returns the current position in the file.  The default
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 | 165 |         implementation returns 0. */
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 | 166 |     virtual int tell();
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 | 167 |     /** Set the current position in the file.  The default implementation
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 | 168 |         does nothing. */
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 | 169 |     virtual void seek(int loc);
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 | 170 |     /** Return non-zero if tell and seek do anything sensible.  The
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 | 171 |         default implementation returns 0. */
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 | 172 |     virtual int seekable();
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 | 173 |   };
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 | 174 | 
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 | 175 | }
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 | 176 | 
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 | 177 | #endif
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 | 178 | 
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 | 179 | // Local Variables:
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 | 180 | // mode: c++
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 | 181 | // c-file-style: "CLJ"
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 | 182 | // End:
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