1 | //
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2 | // statein.h
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3 | //
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4 | // Copyright (C) 1998 Limit Point Systems, Inc.
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5 | //
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6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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7 | // Maintainer: LPS
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8 | //
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9 | // This file is part of the SC Toolkit.
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10 | //
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11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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12 | // it under the terms of the GNU Library General Public License as published by
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13 | // the Free Software Foundation; either version 2, or (at your option)
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14 | // any later version.
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15 | //
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16 | // The SC Toolkit is distributed in the hope that it will be useful,
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17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 | // GNU Library General Public License for more details.
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20 | //
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21 | // You should have received a copy of the GNU Library General Public License
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22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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24 | //
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25 | // The U.S. Government is granted a limited license as per AL 91-7.
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26 | //
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27 |
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28 | #ifndef _util_state_statein_h
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29 | #define _util_state_statein_h
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30 |
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31 | #ifdef __GNUC__
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32 | #pragma interface
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33 | #endif
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34 |
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35 | #include <string>
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36 | #include <vector>
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37 | #include <map>
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38 |
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39 | #include <util/state/state.h>
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40 | #include <util/keyval/keyval.h>
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41 |
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42 | namespace sc {
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43 |
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44 | class StateInData {
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45 | public:
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46 | Ref<SavableState> ptr;
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47 | int size;
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48 | int type;
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49 | int offset;
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50 |
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51 | StateInData(): size(0), type(0), offset(0) {}
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52 | };
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53 |
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54 | class StateClassData {
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55 | public:
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56 | int version;
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57 | char *name;
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58 | const ClassDesc *classdesc;
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59 | int ninstance;
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60 | public:
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61 | StateClassData(int v=-1, const ClassDesc *c=0, char *name=0):
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62 | version(v), name(name), classdesc(c), ninstance(0) {}
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63 | StateClassData(const StateClassData &d) { operator=(d); }
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64 | ~StateClassData();
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65 | StateClassData &operator=(const StateClassData &d);
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66 | };
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67 |
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68 | /** Restores objects that derive from SavableState.
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69 | */
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70 | class StateIn: public DescribedClass {
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71 | friend class SavableState;
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72 | friend class TranslateDataIn;
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73 | private:
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74 | // do not allow copy constructor or assignment
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75 | StateIn(const StateIn&);
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76 | void operator=(const StateIn&);
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77 | int have_cd_;
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78 | int dir_loc_;
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79 | char key_[KeyVal::MaxKeywordLength];
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80 | int keylength_;
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81 | protected:
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82 | Ref<KeyVal> override_;
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83 | TranslateDataIn *translate_;
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84 | std::map<int,StateInData> ps_;
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85 | int expected_object_num_;
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86 | std::map<ClassDescP,int> classidmap_;
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87 | std::map<int,StateClassData> classdatamap_;
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88 | int nextclassid_;
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89 | int node_to_node_;
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90 | int version_;
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91 | int date_;
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92 | char userid_[9];
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93 | char format_;
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94 | virtual int get_array_void(void*,int);
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95 |
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96 | int push_key(const char *key);
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97 | void pop_key(int n) { key_[n] = '\0'; keylength_ = n; }
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98 | const char *key() { return key_; }
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99 |
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100 | void get_directory();
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101 | int directory_location() const { return dir_loc_; }
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102 | void find_and_get_directory();
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103 |
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104 | // The following members are called by friend SavableState
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105 |
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106 | /** This is used to restore an object. It is called with the
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107 | reference to the reference being restored. If the data being
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108 | restored has previously been restored, then the pointer
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109 | being restored is set to a reference to the previously
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110 | restored object. */
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111 | virtual int getobject(Ref<SavableState> &);
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112 |
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113 | /// This restores objects that are listed in the directory.
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114 | virtual int dir_getobject(Ref<SavableState> &, const char *name);
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115 |
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116 | /** When storage has been allocated during object restoration,
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117 | this routine is called with the object reference number
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118 | and the pointer to the new storage so getpointer
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119 | can find the data if it is referenced again. */
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120 | virtual void haveobject(int,const Ref<SavableState> &);
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121 |
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122 | /** A call to nextobject followed by havepointer(int) is equiv
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123 | to havepointer(int,void**); */
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124 | virtual void nextobject(int);
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125 | virtual void haveobject(const Ref<SavableState> &);
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126 |
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127 | void have_classdesc() { have_cd_ = 1; }
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128 | int need_classdesc() { int tmp = have_cd_; have_cd_ = 0; return !tmp; }
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129 |
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130 | /** This restores ClassDesc's. It will set the
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131 | pointer to the address of the static ClassDesc for
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132 | the class which has the same name as the class that had
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133 | the ClassDesc that was saved by put(const ClassDesc*). */
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134 | virtual int get(const ClassDesc**);
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135 | public:
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136 | StateIn();
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137 | virtual ~StateIn();
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138 |
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139 | /** Read in the header information. Changes the translation
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140 | scheme if necessary. */
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141 | virtual void get_header();
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142 |
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143 | /** Returns the version of the ClassDesc in the persistent object
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144 | or -1 if info on the ClassDesc doesn't exist. */
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145 | virtual int version(const ClassDesc*);
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146 |
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147 | /// This restores strings saved with StateOut::putstring.
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148 | virtual int getstring(char*&);
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149 |
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150 | /// This restores a std::string object.
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151 | virtual int get(std::string&);
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152 |
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153 | /// These restore data saved with StateOut's put. members.
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154 | virtual int get(char&r, const char *keyword = 0);
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155 | virtual int get(unsigned int&r, const char *keyword = 0);
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156 | virtual int get(int&r, const char *keyword = 0);
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157 | virtual int get(bool&r, const char *keyword = 0);
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158 | virtual int get(float&r, const char *keyword = 0);
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159 | virtual int get(double&r, const char *keyword = 0);
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160 | /** These restore data saved with StateOut's put.
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161 | members. The data is allocated by StateIn. */
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162 | virtual int get(char*&);
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163 | virtual int get(unsigned int*&);
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164 | virtual int get(int*&);
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165 | virtual int get(float*&);
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166 | virtual int get(double*&);
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167 | /** These restore data saved with StateOut's put.
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168 | members. The data must be preallocated by the user. */
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169 | virtual int get_array_char(char*p,int size);
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170 | virtual int get_array_uint(unsigned int*p,int size);
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171 | virtual int get_array_int(int*p,int size);
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172 | virtual int get_array_float(float*p,int size);
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173 | virtual int get_array_double(double*p,int size);
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174 |
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175 | /// Read an STL vector of data.
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176 | template <class T>
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177 | int get(typename std::vector<T> &v) {
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178 | int l;
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179 | int r = get(l);
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180 | if (l) { v.resize(l); for (int i=0; i<l; i++) r += get(v[i]); }
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181 | return r;
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182 | }
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183 |
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184 | /** True if this is a node to node save/restore. This is
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185 | for classes that try to avoid saving databases
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186 | to files that can otherwise be read in, but want to avoid
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187 | reading the database from disk on all nodes. */
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188 | int node_to_node() const { return node_to_node_; }
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189 |
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190 | /// Returns true of this object uses a directory.
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191 | virtual int use_directory();
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192 |
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193 | /// Return the current position in the file.
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194 | virtual int tell();
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195 | /** Set the current position in the file. The default implementation
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196 | does nothing. */
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197 | virtual void seek(int);
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198 | /** Return non-zero if seek does anything sensible. The
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199 | default implementation returns 0. */
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200 | virtual int seekable();
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201 | int has_directory() const { return dir_loc_ != 0; }
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202 |
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203 | /** List all the objects to the stream. Only StateIn
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204 | specializations with directories can list objects. */
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205 | virtual void list_objects(std::ostream& = ExEnv::out0());
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206 |
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207 | /** Give this StateIn a KeyVal object
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208 | that is used to override values. */
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209 | void set_override(const Ref<KeyVal>&kv) { override_ = kv; }
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210 | /** Return the KeyVal used to override values. */
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211 | const Ref<KeyVal> &override() const { return override_; }
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212 | };
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213 |
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214 | }
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215 |
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216 | #endif
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217 |
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218 | // Local Variables:
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219 | // mode: c++
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220 | // c-file-style: "CLJ"
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221 | // End:
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