| [0b990d] | 1 | // | 
|---|
|  | 2 | // statein.h | 
|---|
|  | 3 | // | 
|---|
|  | 4 | // Copyright (C) 1998 Limit Point Systems, Inc. | 
|---|
|  | 5 | // | 
|---|
|  | 6 | // Author: Curtis Janssen <cljanss@limitpt.com> | 
|---|
|  | 7 | // Maintainer: LPS | 
|---|
|  | 8 | // | 
|---|
|  | 9 | // This file is part of the SC Toolkit. | 
|---|
|  | 10 | // | 
|---|
|  | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify | 
|---|
|  | 12 | // it under the terms of the GNU Library General Public License as published by | 
|---|
|  | 13 | // the Free Software Foundation; either version 2, or (at your option) | 
|---|
|  | 14 | // any later version. | 
|---|
|  | 15 | // | 
|---|
|  | 16 | // The SC Toolkit is distributed in the hope that it will be useful, | 
|---|
|  | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 19 | // GNU Library General Public License for more details. | 
|---|
|  | 20 | // | 
|---|
|  | 21 | // You should have received a copy of the GNU Library General Public License | 
|---|
|  | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to | 
|---|
|  | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | 
|---|
|  | 24 | // | 
|---|
|  | 25 | // The U.S. Government is granted a limited license as per AL 91-7. | 
|---|
|  | 26 | // | 
|---|
|  | 27 |  | 
|---|
|  | 28 | #ifndef _util_state_statein_h | 
|---|
|  | 29 | #define _util_state_statein_h | 
|---|
|  | 30 |  | 
|---|
|  | 31 | #ifdef __GNUC__ | 
|---|
|  | 32 | #pragma interface | 
|---|
|  | 33 | #endif | 
|---|
|  | 34 |  | 
|---|
|  | 35 | #include <string> | 
|---|
|  | 36 | #include <vector> | 
|---|
|  | 37 | #include <map> | 
|---|
|  | 38 |  | 
|---|
|  | 39 | #include <util/state/state.h> | 
|---|
|  | 40 | #include <util/keyval/keyval.h> | 
|---|
|  | 41 |  | 
|---|
|  | 42 | namespace sc { | 
|---|
|  | 43 |  | 
|---|
|  | 44 | class StateInData { | 
|---|
|  | 45 | public: | 
|---|
|  | 46 | Ref<SavableState> ptr; | 
|---|
|  | 47 | int size; | 
|---|
|  | 48 | int type; | 
|---|
|  | 49 | int offset; | 
|---|
|  | 50 |  | 
|---|
|  | 51 | StateInData(): size(0), type(0), offset(0) {} | 
|---|
|  | 52 | }; | 
|---|
|  | 53 |  | 
|---|
|  | 54 | class StateClassData { | 
|---|
|  | 55 | public: | 
|---|
|  | 56 | int version; | 
|---|
|  | 57 | char *name; | 
|---|
|  | 58 | const ClassDesc *classdesc; | 
|---|
|  | 59 | int ninstance; | 
|---|
|  | 60 | public: | 
|---|
|  | 61 | StateClassData(int v=-1, const ClassDesc *c=0, char *name=0): | 
|---|
|  | 62 | version(v), name(name), classdesc(c), ninstance(0) {} | 
|---|
|  | 63 | StateClassData(const StateClassData &d) { operator=(d); } | 
|---|
|  | 64 | ~StateClassData(); | 
|---|
|  | 65 | StateClassData &operator=(const StateClassData &d); | 
|---|
|  | 66 | }; | 
|---|
|  | 67 |  | 
|---|
|  | 68 | /** Restores objects that derive from SavableState. | 
|---|
|  | 69 | */ | 
|---|
|  | 70 | class StateIn:  public DescribedClass { | 
|---|
|  | 71 | friend class SavableState; | 
|---|
|  | 72 | friend class TranslateDataIn; | 
|---|
|  | 73 | private: | 
|---|
|  | 74 | // do not allow copy constructor or assignment | 
|---|
|  | 75 | StateIn(const StateIn&); | 
|---|
|  | 76 | void operator=(const StateIn&); | 
|---|
|  | 77 | int have_cd_; | 
|---|
|  | 78 | int dir_loc_; | 
|---|
|  | 79 | char key_[KeyVal::MaxKeywordLength]; | 
|---|
|  | 80 | int keylength_; | 
|---|
|  | 81 | protected: | 
|---|
|  | 82 | Ref<KeyVal> override_; | 
|---|
|  | 83 | TranslateDataIn *translate_; | 
|---|
|  | 84 | std::map<int,StateInData> ps_; | 
|---|
|  | 85 | int expected_object_num_; | 
|---|
|  | 86 | std::map<ClassDescP,int> classidmap_; | 
|---|
|  | 87 | std::map<int,StateClassData> classdatamap_; | 
|---|
|  | 88 | int nextclassid_; | 
|---|
|  | 89 | int node_to_node_; | 
|---|
|  | 90 | int version_; | 
|---|
|  | 91 | int date_; | 
|---|
|  | 92 | char userid_[9]; | 
|---|
|  | 93 | char format_; | 
|---|
|  | 94 | virtual int get_array_void(void*,int); | 
|---|
|  | 95 |  | 
|---|
|  | 96 | int push_key(const char *key); | 
|---|
|  | 97 | void pop_key(int n) { key_[n] = '\0'; keylength_ = n; } | 
|---|
|  | 98 | const char *key() { return key_; } | 
|---|
|  | 99 |  | 
|---|
|  | 100 | void get_directory(); | 
|---|
|  | 101 | int directory_location() const { return dir_loc_; } | 
|---|
|  | 102 | void find_and_get_directory(); | 
|---|
|  | 103 |  | 
|---|
|  | 104 | // The following members are called by friend SavableState | 
|---|
|  | 105 |  | 
|---|
|  | 106 | /** This is used to restore an object.  It is called with the | 
|---|
|  | 107 | reference to the reference being restored.  If the data being | 
|---|
|  | 108 | restored has previously been restored, then the pointer | 
|---|
|  | 109 | being restored is set to a reference to the previously | 
|---|
|  | 110 | restored object. */ | 
|---|
|  | 111 | virtual int getobject(Ref<SavableState> &); | 
|---|
|  | 112 |  | 
|---|
|  | 113 | /// This restores objects that are listed in the directory. | 
|---|
|  | 114 | virtual int dir_getobject(Ref<SavableState> &, const char *name); | 
|---|
|  | 115 |  | 
|---|
|  | 116 | /** When storage has been allocated during object restoration, | 
|---|
|  | 117 | this routine is called with the object reference number | 
|---|
|  | 118 | and the pointer to the new storage so getpointer | 
|---|
|  | 119 | can find the data if it is referenced again. */ | 
|---|
|  | 120 | virtual void haveobject(int,const Ref<SavableState> &); | 
|---|
|  | 121 |  | 
|---|
|  | 122 | /** A call to nextobject followed by havepointer(int) is equiv | 
|---|
|  | 123 | to havepointer(int,void**); */ | 
|---|
|  | 124 | virtual void nextobject(int); | 
|---|
|  | 125 | virtual void haveobject(const Ref<SavableState> &); | 
|---|
|  | 126 |  | 
|---|
|  | 127 | void have_classdesc() { have_cd_ = 1; } | 
|---|
|  | 128 | int need_classdesc() { int tmp = have_cd_; have_cd_ = 0; return !tmp; } | 
|---|
|  | 129 |  | 
|---|
|  | 130 | /** This restores ClassDesc's.  It will set the | 
|---|
|  | 131 | pointer to the address of the static ClassDesc for | 
|---|
|  | 132 | the class which has the same name as the class that had | 
|---|
|  | 133 | the ClassDesc that was saved by put(const ClassDesc*). */ | 
|---|
|  | 134 | virtual int get(const ClassDesc**); | 
|---|
|  | 135 | public: | 
|---|
|  | 136 | StateIn(); | 
|---|
|  | 137 | virtual ~StateIn(); | 
|---|
|  | 138 |  | 
|---|
|  | 139 | /** Read in the header information.  Changes the translation | 
|---|
|  | 140 | scheme if necessary. */ | 
|---|
|  | 141 | virtual void get_header(); | 
|---|
|  | 142 |  | 
|---|
|  | 143 | /** Returns the version of the ClassDesc in the persistent object | 
|---|
|  | 144 | or -1 if info on the ClassDesc doesn't exist. */ | 
|---|
|  | 145 | virtual int version(const ClassDesc*); | 
|---|
|  | 146 |  | 
|---|
|  | 147 | /// This restores strings saved with StateOut::putstring. | 
|---|
|  | 148 | virtual int getstring(char*&); | 
|---|
|  | 149 |  | 
|---|
|  | 150 | /// This restores a std::string object. | 
|---|
|  | 151 | virtual int get(std::string&); | 
|---|
|  | 152 |  | 
|---|
|  | 153 | /// These restore data saved with StateOut's put.  members. | 
|---|
|  | 154 | virtual int get(char&r, const char *keyword = 0); | 
|---|
|  | 155 | virtual int get(unsigned int&r, const char *keyword = 0); | 
|---|
|  | 156 | virtual int get(int&r, const char *keyword = 0); | 
|---|
|  | 157 | virtual int get(bool&r, const char *keyword = 0); | 
|---|
|  | 158 | virtual int get(float&r, const char *keyword = 0); | 
|---|
|  | 159 | virtual int get(double&r, const char *keyword = 0); | 
|---|
|  | 160 | /** These restore data saved with StateOut's put. | 
|---|
|  | 161 | members.  The data is allocated by StateIn. */ | 
|---|
|  | 162 | virtual int get(char*&); | 
|---|
|  | 163 | virtual int get(unsigned int*&); | 
|---|
|  | 164 | virtual int get(int*&); | 
|---|
|  | 165 | virtual int get(float*&); | 
|---|
|  | 166 | virtual int get(double*&); | 
|---|
|  | 167 | /** These restore data saved with StateOut's put. | 
|---|
|  | 168 | members.  The data must be preallocated by the user. */ | 
|---|
|  | 169 | virtual int get_array_char(char*p,int size); | 
|---|
|  | 170 | virtual int get_array_uint(unsigned int*p,int size); | 
|---|
|  | 171 | virtual int get_array_int(int*p,int size); | 
|---|
|  | 172 | virtual int get_array_float(float*p,int size); | 
|---|
|  | 173 | virtual int get_array_double(double*p,int size); | 
|---|
|  | 174 |  | 
|---|
|  | 175 | /// Read an STL vector of data. | 
|---|
|  | 176 | template <class T> | 
|---|
|  | 177 | int get(typename std::vector<T> &v) { | 
|---|
|  | 178 | int l; | 
|---|
|  | 179 | int r = get(l); | 
|---|
|  | 180 | if (l) { v.resize(l); for (int i=0; i<l; i++) r += get(v[i]); } | 
|---|
|  | 181 | return r; | 
|---|
|  | 182 | } | 
|---|
|  | 183 |  | 
|---|
|  | 184 | /** True if this is a node to node save/restore.  This is | 
|---|
|  | 185 | for classes that try to avoid saving databases | 
|---|
|  | 186 | to files that can otherwise be read in, but want to avoid | 
|---|
|  | 187 | reading the database from disk on all nodes. */ | 
|---|
|  | 188 | int node_to_node() const { return node_to_node_; } | 
|---|
|  | 189 |  | 
|---|
|  | 190 | /// Returns true of this object uses a directory. | 
|---|
|  | 191 | virtual int use_directory(); | 
|---|
|  | 192 |  | 
|---|
|  | 193 | /// Return the current position in the file. | 
|---|
|  | 194 | virtual int tell(); | 
|---|
|  | 195 | /** Set the current position in the file.  The default implementation | 
|---|
|  | 196 | does nothing. */ | 
|---|
|  | 197 | virtual void seek(int); | 
|---|
|  | 198 | /** Return non-zero if seek does anything sensible.  The | 
|---|
|  | 199 | default implementation returns 0. */ | 
|---|
|  | 200 | virtual int seekable(); | 
|---|
|  | 201 | int has_directory() const { return dir_loc_ != 0; } | 
|---|
|  | 202 |  | 
|---|
|  | 203 | /** List all the objects to the stream.  Only StateIn | 
|---|
|  | 204 | specializations with directories can list objects. */ | 
|---|
|  | 205 | virtual void list_objects(std::ostream& = ExEnv::out0()); | 
|---|
|  | 206 |  | 
|---|
|  | 207 | /** Give this StateIn a KeyVal object | 
|---|
|  | 208 | that is used to override values. */ | 
|---|
|  | 209 | void set_override(const Ref<KeyVal>&kv) { override_ = kv; } | 
|---|
|  | 210 | /** Return the KeyVal used to override values. */ | 
|---|
|  | 211 | const Ref<KeyVal> &override() const { return override_; } | 
|---|
|  | 212 | }; | 
|---|
|  | 213 |  | 
|---|
|  | 214 | } | 
|---|
|  | 215 |  | 
|---|
|  | 216 | #endif | 
|---|
|  | 217 |  | 
|---|
|  | 218 | // Local Variables: | 
|---|
|  | 219 | // mode: c++ | 
|---|
|  | 220 | // c-file-style: "CLJ" | 
|---|
|  | 221 | // End: | 
|---|