| 1 | //
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| 2 | // state.h
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| 3 | //
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| 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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| 5 | //
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| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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| 7 | // Maintainer: LPS
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| 8 | //
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| 9 | // This file is part of the SC Toolkit.
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| 10 | //
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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| 12 | // it under the terms of the GNU Library General Public License as published by
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| 13 | // the Free Software Foundation; either version 2, or (at your option)
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| 14 | // any later version.
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| 15 | //
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 19 | // GNU Library General Public License for more details.
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| 20 | //
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| 21 | // You should have received a copy of the GNU Library General Public License
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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| 24 | //
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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| 26 | //
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| 27 | 
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| 28 | #ifndef _util_state_state_h
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| 29 | #define _util_state_state_h
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| 30 | 
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| 31 | #ifdef __GNUC__
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| 32 | #pragma interface
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| 33 | #endif
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| 34 | 
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| 35 | #include <util/class/class.h>
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| 36 | 
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| 37 | namespace sc {
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| 38 | 
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| 39 | class StateIn;
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| 40 | class StateOut;
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| 41 | class TranslateDataIn;
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| 42 | class TranslateDataOut;
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| 43 | 
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| 44 | /** Base class for objects that can save/restore state.
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| 45 |  */
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| 46 | class SavableState: public DescribedClass {
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| 47 |   protected:
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| 48 |     SavableState();
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| 49 |     SavableState(const SavableState&);
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| 50 | #ifndef __GNUC__
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| 51 |   public:
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| 52 | #endif
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| 53 |     SavableState& operator=(const SavableState&);
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| 54 |   public:
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| 55 |     virtual ~SavableState();
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| 56 | 
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| 57 |     // save functions
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| 58 | 
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| 59 |     /** Save the state of the object as specified by the
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| 60 |         StateOut object.  This routine saves the state
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| 61 |         of the object (which includes the nonvirtual bases),
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| 62 |         the virtual bases, and type information.  The default
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| 63 |         implementation should be adequate. */
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| 64 |     void save_state(StateOut&);
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| 65 | 
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| 66 |     // Like save_state(StateOut&), but will handle null pointers correctly.
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| 67 |     static void save_state(SavableState*s, StateOut&);
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| 68 | 
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| 69 |     /** This can be used for saving state when the exact type of
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| 70 |         the object is known for both the save and the restore.  To
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| 71 |         restore objects saved in this way the user must directly
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| 72 |         invoke the object's StateIn& constructor. */
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| 73 |     void save_object_state(StateOut&);
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| 74 | 
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| 75 |     /** Save the virtual bases for the object.
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| 76 |         This must be done in the same order that the ctor
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| 77 |         initializes the virtual bases.  This does not include
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| 78 |         the DescribedClass and SavableState virtual base classes.
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| 79 |         This must be implemented by the user if the class has other
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| 80 |         virtual bases.  (These virtual bases must come after
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| 81 |         SavableState, if SavableState is virtual.) */
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| 82 |     virtual void save_vbase_state(StateOut&);
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| 83 | 
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| 84 |     /** Save the base classes (with save_data_state) and the members in the
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| 85 |         same order that the StateIn CTOR initializes them.  This must be
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| 86 |         implemented by the derived class if the class has data. */
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| 87 |     virtual void save_data_state(StateOut&);
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| 88 | 
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| 89 |     // restore functions
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| 90 | 
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| 91 |     /** Restores objects saved with save_state.  The
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| 92 |         exact type of the next object in si can be any
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| 93 |         type publically derived from the SavableState.
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| 94 |         Derived classes implement a similar static function that
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| 95 |         returns a pointer to the derived class.  If the objectname is
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| 96 |         given the directory will be consulted to find and restore
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| 97 |         that object. */
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| 98 |     static SavableState* restore_state(StateIn& si);
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| 99 |     /** Like restore_state, but keyword is used to override
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| 100 |         values while restoring. */
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| 101 |     static SavableState* key_restore_state(StateIn& si,
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| 102 |                                            const char *keyword);
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| 103 |     static SavableState* dir_restore_state(StateIn& si,
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| 104 |                                            const char *objectname,
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| 105 |                                            const char *keyword = 0);
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| 106 | 
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| 107 |   protected:
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| 108 | 
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| 109 |     /** Each derived class StateIn CTOR handles the restore corresponding
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| 110 |         to calling save_object_state, save_vbase_state, and save_data_state
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| 111 |         listed above.  All derived class StateIn& constructors must invoke
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| 112 |         the SavableState(StateIn&) constructor. */
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| 113 |     SavableState(StateIn&);
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| 114 |   };
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| 115 | 
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| 116 | }
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| 117 | 
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| 118 | #endif
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| 119 | 
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| 120 | // Local Variables:
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| 121 | // mode: c++
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| 122 | // c-file-style: "CLJ"
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| 123 | // End:
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