1 | //
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2 | // state.h
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3 | //
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4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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5 | //
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6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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7 | // Maintainer: LPS
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8 | //
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9 | // This file is part of the SC Toolkit.
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10 | //
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11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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12 | // it under the terms of the GNU Library General Public License as published by
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13 | // the Free Software Foundation; either version 2, or (at your option)
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14 | // any later version.
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15 | //
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16 | // The SC Toolkit is distributed in the hope that it will be useful,
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17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 | // GNU Library General Public License for more details.
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20 | //
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21 | // You should have received a copy of the GNU Library General Public License
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22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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24 | //
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25 | // The U.S. Government is granted a limited license as per AL 91-7.
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26 | //
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27 |
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28 | #ifndef _util_state_state_h
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29 | #define _util_state_state_h
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30 |
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31 | #ifdef __GNUC__
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32 | #pragma interface
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33 | #endif
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34 |
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35 | #include <util/class/class.h>
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36 |
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37 | namespace sc {
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38 |
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39 | class StateIn;
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40 | class StateOut;
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41 | class TranslateDataIn;
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42 | class TranslateDataOut;
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43 |
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44 | /** Base class for objects that can save/restore state.
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45 | */
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46 | class SavableState: public DescribedClass {
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47 | protected:
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48 | SavableState();
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49 | SavableState(const SavableState&);
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50 | #ifndef __GNUC__
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51 | public:
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52 | #endif
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53 | SavableState& operator=(const SavableState&);
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54 | public:
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55 | virtual ~SavableState();
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56 |
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57 | // save functions
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58 |
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59 | /** Save the state of the object as specified by the
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60 | StateOut object. This routine saves the state
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61 | of the object (which includes the nonvirtual bases),
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62 | the virtual bases, and type information. The default
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63 | implementation should be adequate. */
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64 | void save_state(StateOut&);
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65 |
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66 | // Like save_state(StateOut&), but will handle null pointers correctly.
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67 | static void save_state(SavableState*s, StateOut&);
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68 |
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69 | /** This can be used for saving state when the exact type of
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70 | the object is known for both the save and the restore. To
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71 | restore objects saved in this way the user must directly
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72 | invoke the object's StateIn& constructor. */
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73 | void save_object_state(StateOut&);
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74 |
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75 | /** Save the virtual bases for the object.
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76 | This must be done in the same order that the ctor
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77 | initializes the virtual bases. This does not include
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78 | the DescribedClass and SavableState virtual base classes.
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79 | This must be implemented by the user if the class has other
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80 | virtual bases. (These virtual bases must come after
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81 | SavableState, if SavableState is virtual.) */
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82 | virtual void save_vbase_state(StateOut&);
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83 |
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84 | /** Save the base classes (with save_data_state) and the members in the
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85 | same order that the StateIn CTOR initializes them. This must be
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86 | implemented by the derived class if the class has data. */
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87 | virtual void save_data_state(StateOut&);
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88 |
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89 | // restore functions
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90 |
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91 | /** Restores objects saved with save_state. The
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92 | exact type of the next object in si can be any
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93 | type publically derived from the SavableState.
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94 | Derived classes implement a similar static function that
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95 | returns a pointer to the derived class. If the objectname is
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96 | given the directory will be consulted to find and restore
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97 | that object. */
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98 | static SavableState* restore_state(StateIn& si);
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99 | /** Like restore_state, but keyword is used to override
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100 | values while restoring. */
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101 | static SavableState* key_restore_state(StateIn& si,
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102 | const char *keyword);
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103 | static SavableState* dir_restore_state(StateIn& si,
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104 | const char *objectname,
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105 | const char *keyword = 0);
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106 |
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107 | protected:
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108 |
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109 | /** Each derived class StateIn CTOR handles the restore corresponding
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110 | to calling save_object_state, save_vbase_state, and save_data_state
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111 | listed above. All derived class StateIn& constructors must invoke
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112 | the SavableState(StateIn&) constructor. */
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113 | SavableState(StateIn&);
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114 | };
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115 |
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116 | }
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117 |
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118 | #endif
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119 |
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120 | // Local Variables:
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121 | // mode: c++
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122 | // c-file-style: "CLJ"
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123 | // End:
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