// // transform.h // // Copyright (C) 1996 Limit Point Systems, Inc. // // Author: Curtis Janssen // Maintainer: LPS // // This file is part of the SC Toolkit. // // The SC Toolkit is free software; you can redistribute it and/or modify // it under the terms of the GNU Library General Public License as published by // the Free Software Foundation; either version 2, or (at your option) // any later version. // // The SC Toolkit is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Library General Public License for more details. // // You should have received a copy of the GNU Library General Public License // along with the SC Toolkit; see the file COPYING.LIB. If not, write to // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. // // The U.S. Government is granted a limited license as per AL 91-7. // #ifndef _util_render_transform_h #define _util_render_transform_h #include #include #include #include namespace sc { class Transform: public DescribedClass { private: mat4 transform_; public: Transform() { transform_ = identity3D(); } Transform(const Ref&); ~Transform(); mat4& transform() { return transform_; } void translate(double, double, double); void translate(const vec3&); void rotate(const vec3&, double angle_degrees); void scale(double); void print(std::ostream& = ExEnv::out0()) const; }; } #endif // Local Variables: // mode: c++ // c-file-style: "CLJ" // End: