// // sphere.cc // // Copyright (C) 1996 Limit Point Systems, Inc. // // Author: Curtis Janssen // Maintainer: LPS // // This file is part of the SC Toolkit. // // The SC Toolkit is free software; you can redistribute it and/or modify // it under the terms of the GNU Library General Public License as published by // the Free Software Foundation; either version 2, or (at your option) // any later version. // // The SC Toolkit is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Library General Public License for more details. // // You should have received a copy of the GNU Library General Public License // along with the SC Toolkit; see the file COPYING.LIB. If not, write to // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. // // The U.S. Government is granted a limited license as per AL 91-7. // #include #include #include #include using namespace sc; static ClassDesc RenderedSphere_cd( typeid(RenderedSphere),"RenderedSphere",1,"public RenderedObject", 0, create, 0); RenderedSphere::RenderedSphere() { } RenderedSphere::RenderedSphere(const Ref& material): RenderedObject(material) { } RenderedSphere::RenderedSphere(const Ref& keyval): RenderedObject(keyval) { } RenderedSphere::~RenderedSphere() { } void RenderedSphere::render(const Ref& render) { render->sphere(this); } ///////////////////////////////////////////////////////////////////////////// // Local Variables: // mode: c++ // c-file-style: "CLJ" // End: