| [0b990d] | 1 | //
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 | 2 | // render.h
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 | 3 | //
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 | 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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 | 5 | //
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 | 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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 | 7 | // Maintainer: LPS
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 | 8 | //
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 | 9 | // This file is part of the SC Toolkit.
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 | 10 | //
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 | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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 | 12 | // it under the terms of the GNU Library General Public License as published by
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 | 13 | // the Free Software Foundation; either version 2, or (at your option)
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 | 14 | // any later version.
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 | 15 | //
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 | 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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 | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 19 | // GNU Library General Public License for more details.
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 | 20 | //
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 | 21 | // You should have received a copy of the GNU Library General Public License
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 | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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 | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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 | 24 | //
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 | 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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 | 26 | //
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 | 27 | 
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 | 28 | #ifdef __GNUC__
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 | 29 | #pragma interface
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 | 30 | #endif
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 | 31 | 
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 | 32 | #ifndef _util_render_render_h
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 | 33 | #define _util_render_render_h
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 | 34 | 
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 | 35 | #include <util/class/class.h>
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 | 36 | #include <util/render/appearance.h>
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 | 37 | #include <util/render/material.h>
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 | 38 | #include <util/render/transform.h>
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 | 39 | #include <util/render/stack.h>
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 | 40 | 
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 | 41 | namespace sc {
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 | 42 | 
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 | 43 | class RenderedObject;
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 | 44 | class AnimatedObject;
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 | 45 | class RenderedObjectSet;
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 | 46 | class RenderedSphere;
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 | 47 | class RenderedPolygons;
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 | 48 | class RenderedPolylines;
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 | 49 | 
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 | 50 | class Render: public DescribedClass {
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 | 51 |   protected:
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 | 52 |     Ref<Material> default_material_;
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 | 53 |     Ref<Appearance> default_appearance_;
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 | 54 |     Ref<Transform> default_transform_;
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 | 55 | 
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 | 56 |     Stack<Ref<Material> > material_stack_;
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 | 57 |     Stack<Ref<Appearance> > appearance_stack_;
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 | 58 |     Stack<Ref<Transform> > transform_stack_;
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 | 59 | 
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 | 60 |     virtual void push_material(const Ref<Material>& m);
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 | 61 |     virtual void push_appearance(const Ref<Appearance>& a);
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 | 62 |     virtual void push_transform(const Ref<Transform>& t);
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 | 63 |     virtual Ref<Material> pop_material();
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 | 64 |     virtual Ref<Appearance> pop_appearance();
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 | 65 |     virtual Ref<Transform> pop_transform();
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 | 66 | 
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 | 67 |   public:
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 | 68 |     Render();
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 | 69 |     Render(const Ref<KeyVal>&);
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 | 70 |     virtual ~Render();
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 | 71 | 
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 | 72 |     Ref<Material> default_material() { return default_material_; }
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 | 73 |     Ref<Appearance> default_appearance() { return default_appearance_; }
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 | 74 |     Ref<Transform> default_transform() { return default_transform_; }
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 | 75 |     void default_material(const Ref<Material>& m) { default_material_ = m; }
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 | 76 |     void default_appearance(const Ref<Appearance>& a) {default_appearance_ = a;}
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 | 77 |     void default_transform(const Ref<Transform>& t) {default_transform_ = t;}
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 | 78 | 
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 | 79 |     virtual void clear() = 0;
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 | 80 | 
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 | 81 |     virtual void render(const Ref<RenderedObject>&);
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 | 82 |     virtual void animate(const Ref<AnimatedObject> &);
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 | 83 | 
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 | 84 |     virtual void set(const Ref<RenderedObjectSet>&);
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 | 85 |     virtual void sphere(const Ref<RenderedSphere>&);
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 | 86 |     virtual void polygons(const Ref<RenderedPolygons>&) = 0;
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 | 87 |     virtual void polylines(const Ref<RenderedPolylines>&) = 0;
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 | 88 | };
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 | 89 | 
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 | 90 | 
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 | 91 | class FileRender: public Render {
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 | 92 |   protected:
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 | 93 |     char* filename_;
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 | 94 |     char* basename_;
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 | 95 |     std::streambuf *sbuf_;
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 | 96 |     int delete_sbuf_;
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 | 97 |     int depth_;
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 | 98 | 
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 | 99 |     char *get_filename(const char *objectname);
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 | 100 |     void open_sbuf(const char *objectname);
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 | 101 |     void close_sbuf();
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 | 102 |   public:
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 | 103 |     FileRender(const char * filename);
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 | 104 |     FileRender(std::ostream &o = ExEnv::out0());
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 | 105 |     FileRender(const Ref<KeyVal>&);
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 | 106 |     virtual ~FileRender();
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 | 107 | 
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 | 108 |     void clear();
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 | 109 | 
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 | 110 |     virtual void set_filename(const char *name);
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 | 111 |     virtual void set_basename(const char *name);
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 | 112 |     virtual const char *file_extension();
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 | 113 | };
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 | 114 | 
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 | 115 | }
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 | 116 | 
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 | 117 | #endif
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 | 118 | 
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 | 119 | // Local Variables:
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 | 120 | // mode: c++
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 | 121 | // c-file-style: "CLJ"
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 | 122 | // End:
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