[0b990d] | 1 | //
|
---|
| 2 | // render.h
|
---|
| 3 | //
|
---|
| 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
|
---|
| 5 | //
|
---|
| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
|
---|
| 7 | // Maintainer: LPS
|
---|
| 8 | //
|
---|
| 9 | // This file is part of the SC Toolkit.
|
---|
| 10 | //
|
---|
| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
|
---|
| 12 | // it under the terms of the GNU Library General Public License as published by
|
---|
| 13 | // the Free Software Foundation; either version 2, or (at your option)
|
---|
| 14 | // any later version.
|
---|
| 15 | //
|
---|
| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
|
---|
| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 19 | // GNU Library General Public License for more details.
|
---|
| 20 | //
|
---|
| 21 | // You should have received a copy of the GNU Library General Public License
|
---|
| 22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
|
---|
| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
---|
| 24 | //
|
---|
| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
|
---|
| 26 | //
|
---|
| 27 |
|
---|
| 28 | #ifdef __GNUC__
|
---|
| 29 | #pragma interface
|
---|
| 30 | #endif
|
---|
| 31 |
|
---|
| 32 | #ifndef _util_render_render_h
|
---|
| 33 | #define _util_render_render_h
|
---|
| 34 |
|
---|
| 35 | #include <util/class/class.h>
|
---|
| 36 | #include <util/render/appearance.h>
|
---|
| 37 | #include <util/render/material.h>
|
---|
| 38 | #include <util/render/transform.h>
|
---|
| 39 | #include <util/render/stack.h>
|
---|
| 40 |
|
---|
| 41 | namespace sc {
|
---|
| 42 |
|
---|
| 43 | class RenderedObject;
|
---|
| 44 | class AnimatedObject;
|
---|
| 45 | class RenderedObjectSet;
|
---|
| 46 | class RenderedSphere;
|
---|
| 47 | class RenderedPolygons;
|
---|
| 48 | class RenderedPolylines;
|
---|
| 49 |
|
---|
| 50 | class Render: public DescribedClass {
|
---|
| 51 | protected:
|
---|
| 52 | Ref<Material> default_material_;
|
---|
| 53 | Ref<Appearance> default_appearance_;
|
---|
| 54 | Ref<Transform> default_transform_;
|
---|
| 55 |
|
---|
| 56 | Stack<Ref<Material> > material_stack_;
|
---|
| 57 | Stack<Ref<Appearance> > appearance_stack_;
|
---|
| 58 | Stack<Ref<Transform> > transform_stack_;
|
---|
| 59 |
|
---|
| 60 | virtual void push_material(const Ref<Material>& m);
|
---|
| 61 | virtual void push_appearance(const Ref<Appearance>& a);
|
---|
| 62 | virtual void push_transform(const Ref<Transform>& t);
|
---|
| 63 | virtual Ref<Material> pop_material();
|
---|
| 64 | virtual Ref<Appearance> pop_appearance();
|
---|
| 65 | virtual Ref<Transform> pop_transform();
|
---|
| 66 |
|
---|
| 67 | public:
|
---|
| 68 | Render();
|
---|
| 69 | Render(const Ref<KeyVal>&);
|
---|
| 70 | virtual ~Render();
|
---|
| 71 |
|
---|
| 72 | Ref<Material> default_material() { return default_material_; }
|
---|
| 73 | Ref<Appearance> default_appearance() { return default_appearance_; }
|
---|
| 74 | Ref<Transform> default_transform() { return default_transform_; }
|
---|
| 75 | void default_material(const Ref<Material>& m) { default_material_ = m; }
|
---|
| 76 | void default_appearance(const Ref<Appearance>& a) {default_appearance_ = a;}
|
---|
| 77 | void default_transform(const Ref<Transform>& t) {default_transform_ = t;}
|
---|
| 78 |
|
---|
| 79 | virtual void clear() = 0;
|
---|
| 80 |
|
---|
| 81 | virtual void render(const Ref<RenderedObject>&);
|
---|
| 82 | virtual void animate(const Ref<AnimatedObject> &);
|
---|
| 83 |
|
---|
| 84 | virtual void set(const Ref<RenderedObjectSet>&);
|
---|
| 85 | virtual void sphere(const Ref<RenderedSphere>&);
|
---|
| 86 | virtual void polygons(const Ref<RenderedPolygons>&) = 0;
|
---|
| 87 | virtual void polylines(const Ref<RenderedPolylines>&) = 0;
|
---|
| 88 | };
|
---|
| 89 |
|
---|
| 90 |
|
---|
| 91 | class FileRender: public Render {
|
---|
| 92 | protected:
|
---|
| 93 | char* filename_;
|
---|
| 94 | char* basename_;
|
---|
| 95 | std::streambuf *sbuf_;
|
---|
| 96 | int delete_sbuf_;
|
---|
| 97 | int depth_;
|
---|
| 98 |
|
---|
| 99 | char *get_filename(const char *objectname);
|
---|
| 100 | void open_sbuf(const char *objectname);
|
---|
| 101 | void close_sbuf();
|
---|
| 102 | public:
|
---|
| 103 | FileRender(const char * filename);
|
---|
| 104 | FileRender(std::ostream &o = ExEnv::out0());
|
---|
| 105 | FileRender(const Ref<KeyVal>&);
|
---|
| 106 | virtual ~FileRender();
|
---|
| 107 |
|
---|
| 108 | void clear();
|
---|
| 109 |
|
---|
| 110 | virtual void set_filename(const char *name);
|
---|
| 111 | virtual void set_basename(const char *name);
|
---|
| 112 | virtual const char *file_extension();
|
---|
| 113 | };
|
---|
| 114 |
|
---|
| 115 | }
|
---|
| 116 |
|
---|
| 117 | #endif
|
---|
| 118 |
|
---|
| 119 | // Local Variables:
|
---|
| 120 | // mode: c++
|
---|
| 121 | // c-file-style: "CLJ"
|
---|
| 122 | // End:
|
---|