1 | //
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2 | // object.h
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3 | //
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4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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5 | //
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6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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7 | // Maintainer: LPS
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8 | //
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9 | // This file is part of the SC Toolkit.
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10 | //
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11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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12 | // it under the terms of the GNU Library General Public License as published by
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13 | // the Free Software Foundation; either version 2, or (at your option)
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14 | // any later version.
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15 | //
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16 | // The SC Toolkit is distributed in the hope that it will be useful,
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17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 | // GNU Library General Public License for more details.
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20 | //
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21 | // You should have received a copy of the GNU Library General Public License
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22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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24 | //
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25 | // The U.S. Government is granted a limited license as per AL 91-7.
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26 | //
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27 |
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28 | #ifndef _util_render_object_h
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29 | #define _util_render_object_h
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30 |
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31 | #ifdef __GNUC__
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32 | #pragma interface
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33 | #endif
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34 |
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35 | #include <iostream>
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36 |
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37 | #include <util/keyval/keyval.h>
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38 | #include <util/render/material.h>
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39 | #include <util/render/appearance.h>
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40 | #include <util/render/transform.h>
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41 |
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42 | namespace sc {
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43 |
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44 | class Render;
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45 |
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46 | class RenderedObject: public DescribedClass {
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47 | protected:
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48 | char* name_;
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49 | Ref<Material> material_;
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50 | Ref<Appearance> appearance_;
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51 | Ref<Transform> transform_;
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52 |
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53 | friend class Render;
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54 | public:
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55 | RenderedObject(const Ref<Material>& = 0);
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56 | RenderedObject(const Ref<KeyVal>&);
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57 | ~RenderedObject();
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58 | const char* name() const { return name_; }
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59 | void set_name(const char *);
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60 | Ref<Material> material() const { return material_; }
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61 | Ref<Appearance> appearance() const { return appearance_; }
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62 | Ref<Transform> transform() const { return transform_; }
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63 | void material(const Ref<Material>&m) { material_ = m; }
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64 | void appearance(const Ref<Appearance>&a) { appearance_ = a; }
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65 | void transform(const Ref<Transform>&t) { transform_ = t; }
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66 |
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67 | virtual void print(std::ostream& = ExEnv::out0()) const;
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68 |
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69 | // to be called only by derivatives of Render
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70 | virtual void render(const Ref<Render>&) = 0;
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71 | };
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72 |
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73 |
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74 | class RenderedObjectSet: public RenderedObject {
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75 | private:
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76 | int capacity_;
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77 | int n_;
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78 | Ref<RenderedObject> *array_;
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79 | protected:
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80 | void render(const Ref<Render>&);
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81 | public:
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82 | RenderedObjectSet(int capacity = 10);
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83 | RenderedObjectSet(const Ref<KeyVal>&);
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84 | ~RenderedObjectSet();
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85 | int n() const { return n_; }
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86 | const Ref<RenderedObject>& element(int i) const { return array_[i]; }
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87 | virtual void add(const Ref<RenderedObject>&);
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88 | };
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89 |
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90 | }
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91 |
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92 | #endif
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93 |
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94 | // Local Variables:
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95 | // mode: c++
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96 | // c-file-style: "CLJ"
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97 | // End:
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