| 1 | //
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| 2 | // object.h
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| 3 | //
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| 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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| 5 | //
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| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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| 7 | // Maintainer: LPS
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| 8 | //
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| 9 | // This file is part of the SC Toolkit.
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| 10 | //
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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| 12 | // it under the terms of the GNU Library General Public License as published by
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| 13 | // the Free Software Foundation; either version 2, or (at your option)
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| 14 | // any later version.
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| 15 | //
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 19 | // GNU Library General Public License for more details.
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| 20 | //
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| 21 | // You should have received a copy of the GNU Library General Public License
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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| 24 | //
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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| 26 | //
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| 27 | 
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| 28 | #ifndef _util_render_object_h
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| 29 | #define _util_render_object_h
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| 30 | 
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| 31 | #ifdef __GNUC__
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| 32 | #pragma interface
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| 33 | #endif
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| 34 | 
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| 35 | #include <iostream>
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| 36 | 
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| 37 | #include <util/keyval/keyval.h>
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| 38 | #include <util/render/material.h>
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| 39 | #include <util/render/appearance.h>
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| 40 | #include <util/render/transform.h>
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| 41 | 
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| 42 | namespace sc {
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| 43 | 
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| 44 | class Render;
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| 45 | 
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| 46 | class RenderedObject: public DescribedClass {
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| 47 |   protected:
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| 48 |     char* name_;
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| 49 |     Ref<Material> material_;
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| 50 |     Ref<Appearance> appearance_;
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| 51 |     Ref<Transform> transform_;
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| 52 | 
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| 53 |     friend class Render;
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| 54 |   public:
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| 55 |     RenderedObject(const Ref<Material>& = 0);
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| 56 |     RenderedObject(const Ref<KeyVal>&);
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| 57 |     ~RenderedObject();
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| 58 |     const char* name() const { return name_; }
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| 59 |     void set_name(const char *);
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| 60 |     Ref<Material> material() const { return material_; }
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| 61 |     Ref<Appearance> appearance() const { return appearance_; }
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| 62 |     Ref<Transform> transform() const { return transform_; }
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| 63 |     void material(const Ref<Material>&m) { material_ = m; }
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| 64 |     void appearance(const Ref<Appearance>&a) { appearance_ = a; }
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| 65 |     void transform(const Ref<Transform>&t) { transform_ = t; }
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| 66 | 
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| 67 |     virtual void print(std::ostream& = ExEnv::out0()) const;
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| 68 | 
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| 69 |     // to be called only by derivatives of Render
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| 70 |     virtual void render(const Ref<Render>&) = 0;
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| 71 | };
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| 72 | 
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| 73 | 
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| 74 | class RenderedObjectSet: public RenderedObject {
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| 75 |   private:
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| 76 |     int capacity_;
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| 77 |     int n_;
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| 78 |     Ref<RenderedObject> *array_;
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| 79 |   protected:
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| 80 |     void render(const Ref<Render>&);
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| 81 |   public:
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| 82 |     RenderedObjectSet(int capacity = 10);
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| 83 |     RenderedObjectSet(const Ref<KeyVal>&);
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| 84 |     ~RenderedObjectSet();
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| 85 |     int n() const { return n_; }
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| 86 |     const Ref<RenderedObject>& element(int i) const { return array_[i]; }
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| 87 |     virtual void add(const Ref<RenderedObject>&);
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| 88 | };
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| 89 | 
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| 90 | }
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| 91 | 
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| 92 | #endif
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| 93 | 
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| 94 | // Local Variables:
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| 95 | // mode: c++
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| 96 | // c-file-style: "CLJ"
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| 97 | // End:
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