| [0b990d] | 1 | // | 
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|  | 2 | // object.h | 
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|  | 3 | // | 
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|  | 4 | // Copyright (C) 1996 Limit Point Systems, Inc. | 
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|  | 5 | // | 
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|  | 6 | // Author: Curtis Janssen <cljanss@limitpt.com> | 
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|  | 7 | // Maintainer: LPS | 
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|  | 8 | // | 
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|  | 9 | // This file is part of the SC Toolkit. | 
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|  | 10 | // | 
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|  | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify | 
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|  | 12 | // it under the terms of the GNU Library General Public License as published by | 
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|  | 13 | // the Free Software Foundation; either version 2, or (at your option) | 
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|  | 14 | // any later version. | 
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|  | 15 | // | 
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|  | 16 | // The SC Toolkit is distributed in the hope that it will be useful, | 
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|  | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 19 | // GNU Library General Public License for more details. | 
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|  | 20 | // | 
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|  | 21 | // You should have received a copy of the GNU Library General Public License | 
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|  | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to | 
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|  | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | 
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|  | 24 | // | 
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|  | 25 | // The U.S. Government is granted a limited license as per AL 91-7. | 
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|  | 26 | // | 
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|  | 27 |  | 
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|  | 28 | #ifndef _util_render_object_h | 
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|  | 29 | #define _util_render_object_h | 
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|  | 30 |  | 
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|  | 31 | #ifdef __GNUC__ | 
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|  | 32 | #pragma interface | 
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|  | 33 | #endif | 
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|  | 34 |  | 
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|  | 35 | #include <iostream> | 
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|  | 36 |  | 
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|  | 37 | #include <util/keyval/keyval.h> | 
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|  | 38 | #include <util/render/material.h> | 
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|  | 39 | #include <util/render/appearance.h> | 
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|  | 40 | #include <util/render/transform.h> | 
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|  | 41 |  | 
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|  | 42 | namespace sc { | 
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|  | 43 |  | 
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|  | 44 | class Render; | 
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|  | 45 |  | 
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|  | 46 | class RenderedObject: public DescribedClass { | 
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|  | 47 | protected: | 
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|  | 48 | char* name_; | 
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|  | 49 | Ref<Material> material_; | 
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|  | 50 | Ref<Appearance> appearance_; | 
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|  | 51 | Ref<Transform> transform_; | 
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|  | 52 |  | 
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|  | 53 | friend class Render; | 
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|  | 54 | public: | 
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|  | 55 | RenderedObject(const Ref<Material>& = 0); | 
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|  | 56 | RenderedObject(const Ref<KeyVal>&); | 
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|  | 57 | ~RenderedObject(); | 
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|  | 58 | const char* name() const { return name_; } | 
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|  | 59 | void set_name(const char *); | 
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|  | 60 | Ref<Material> material() const { return material_; } | 
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|  | 61 | Ref<Appearance> appearance() const { return appearance_; } | 
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|  | 62 | Ref<Transform> transform() const { return transform_; } | 
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|  | 63 | void material(const Ref<Material>&m) { material_ = m; } | 
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|  | 64 | void appearance(const Ref<Appearance>&a) { appearance_ = a; } | 
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|  | 65 | void transform(const Ref<Transform>&t) { transform_ = t; } | 
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|  | 66 |  | 
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|  | 67 | virtual void print(std::ostream& = ExEnv::out0()) const; | 
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|  | 68 |  | 
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|  | 69 | // to be called only by derivatives of Render | 
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|  | 70 | virtual void render(const Ref<Render>&) = 0; | 
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|  | 71 | }; | 
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|  | 72 |  | 
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|  | 73 |  | 
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|  | 74 | class RenderedObjectSet: public RenderedObject { | 
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|  | 75 | private: | 
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|  | 76 | int capacity_; | 
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|  | 77 | int n_; | 
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|  | 78 | Ref<RenderedObject> *array_; | 
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|  | 79 | protected: | 
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|  | 80 | void render(const Ref<Render>&); | 
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|  | 81 | public: | 
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|  | 82 | RenderedObjectSet(int capacity = 10); | 
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|  | 83 | RenderedObjectSet(const Ref<KeyVal>&); | 
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|  | 84 | ~RenderedObjectSet(); | 
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|  | 85 | int n() const { return n_; } | 
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|  | 86 | const Ref<RenderedObject>& element(int i) const { return array_[i]; } | 
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|  | 87 | virtual void add(const Ref<RenderedObject>&); | 
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|  | 88 | }; | 
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|  | 89 |  | 
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|  | 90 | } | 
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|  | 91 |  | 
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|  | 92 | #endif | 
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|  | 93 |  | 
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|  | 94 | // Local Variables: | 
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|  | 95 | // mode: c++ | 
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|  | 96 | // c-file-style: "CLJ" | 
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|  | 97 | // End: | 
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