1 | //
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2 | // thread.h
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3 | //
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4 | // Copyright (C) 1997 Limit Point Systems, Inc.
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5 | //
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6 | // Author: Edward Seidl <seidl@janed.com>
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7 | // Maintainer: LPS
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8 | //
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9 | // This file is part of the SC Toolkit.
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10 | //
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11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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12 | // it under the terms of the GNU Library General Public License as published by
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13 | // the Free Software Foundation; either version 2, or (at your option)
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14 | // any later version.
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15 | //
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16 | // The SC Toolkit is distributed in the hope that it will be useful,
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17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 | // GNU Library General Public License for more details.
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20 | //
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21 | // You should have received a copy of the GNU Library General Public License
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22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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24 | //
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25 | // The U.S. Government is granted a limited license as per AL 91-7.
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26 | //
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27 |
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28 | #ifndef _util_group_thread_h
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29 | #define _util_group_thread_h
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30 |
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31 | #ifdef __GNUC__
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32 | #pragma interface
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33 | #endif
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34 |
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35 | #include <util/class/class.h>
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36 |
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37 | namespace sc {
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38 |
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39 | /** The ThreadLock abstract class provides mutex locks to be used in
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40 | conjunction with ThreadGrp's. ThreadLock objects should be
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41 | locked and unlocked with ThreadLockHolder objects to provide
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42 | exception safety.
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43 | */
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44 | class ThreadLock : public RefCount {
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45 | public:
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46 | ThreadLock();
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47 | virtual ~ThreadLock();
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48 |
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49 | /// Obtain the lock.
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50 | virtual void lock() =0;
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51 | /// Release the lock.
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52 | virtual void unlock() =0;
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53 | };
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54 |
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55 |
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56 | /** Acquire a lock on creation and release it on destruction.
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57 | This should be used to lock and unlock ThreadLock objects
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58 | to provide exception safety.
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59 | */
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60 | class ThreadLockHolder {
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61 | Ref<ThreadLock> lock_;
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62 | bool locked_;
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63 | public:
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64 | /// Acquires the lock.
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65 | ThreadLockHolder(const Ref<ThreadLock> &l): lock_(l) {
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66 | lock_->lock();
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67 | locked_ = true;
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68 | }
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69 | /// Release the lock before the DTOR is called, if it is still held.
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70 | void unlock() { if (locked_) { lock_->unlock(); locked_ = false; } }
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71 | /// Acquire the lock once more.
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72 | void lock() { if (!locked_) { lock_->lock(); locked_ = true; } }
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73 | /// Releases the lock if it is still held.
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74 | ~ThreadLockHolder() { unlock(); }
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75 | };
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76 |
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77 | /** The Thread abstract class defines an interface which must be
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78 | implemented by classes wishing to be run as threads. */
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79 | class Thread {
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80 | public:
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81 | Thread();
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82 | virtual ~Thread();
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83 |
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84 | static void *run_Thread_run(void*thread);
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85 |
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86 | /// This is called with the Thread is run from a ThreadGrp.
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87 | virtual void run() =0;
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88 | };
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89 |
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90 | /** The ThreadGrp abstract class provides a means to manage separate
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91 | threads of control. */
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92 | class ThreadGrp: public DescribedClass {
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93 | protected:
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94 | Thread** threads_;
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95 | int nthread_;
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96 |
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97 | public:
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98 | ThreadGrp();
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99 | ThreadGrp(const Ref<KeyVal>&);
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100 | ThreadGrp(const ThreadGrp&, int nthread = -1);
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101 | virtual ~ThreadGrp();
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102 |
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103 | /** Assigns a Thread object to each thread. If 0 is assigned to
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104 | a thread, then that thread will be skipped. */
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105 | virtual void add_thread(int threadnum, Thread* thread);
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106 | /** Like add_thread(threadnum, thread), but assign a priority that the
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107 | thread is to use. The member is primarily for experimentation, the
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108 | priority argument is currently not well defined and ignored. */
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109 | virtual void add_thread(int threadnum, Thread* thread, int priority);
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110 | /// The number of threads that will be run by start_thread.
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111 | int nthread() const { return nthread_; }
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112 |
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113 | void delete_threads();
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114 |
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115 | /** Starts the threads running. Thread 0 will be run by the
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116 | thread that calls start_threads. */
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117 | virtual int start_threads() =0;
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118 | /** Wait for all the threads to complete. This must be called
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119 | before start_threads is called again or the object is destroyed. */
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120 | virtual int wait_threads() =0;
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121 | /// Return a local object.
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122 | virtual Ref<ThreadLock> new_lock() =0;
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123 |
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124 | /** Create a ThreadGrp like the current one. If nthread is given, the
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125 | new ThreadGrp will attempt to support that number of threads, but
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126 | the actual number supported may be less. If nthread is -1, the
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127 | number of threads in the current group will be used. */
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128 | virtual ThreadGrp* clone(int nthread = -1);
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129 |
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130 | static void set_default_threadgrp(const Ref<ThreadGrp>&);
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131 | static ThreadGrp * get_default_threadgrp();
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132 | static ThreadGrp * initial_threadgrp(int &argc, char ** argv);
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133 | };
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134 |
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135 |
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136 | /** The ProcThreadGrp class privides a concrete thread group
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137 | appropriate for an environment where there is only one thread.
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138 | */
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139 | class ProcThreadGrp: public ThreadGrp {
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140 | public:
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141 | ProcThreadGrp();
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142 | ProcThreadGrp(const Ref<KeyVal>&);
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143 | ~ProcThreadGrp();
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144 |
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145 | int start_threads();
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146 | int wait_threads();
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147 |
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148 | Ref<ThreadLock> new_lock();
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149 |
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150 | ThreadGrp* clone(int nthread = -1);
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151 | };
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152 |
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153 | }
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154 |
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155 | extern "C" {
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156 | // a C linkage interface to run_Thread_run
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157 | void *Thread__run_Thread_run(void*thread);
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158 | }
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159 |
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160 | #endif
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161 |
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162 | // Local Variables:
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163 | // mode: c++
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164 | // c-file-style: "ETS"
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165 | // End:
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