1 | //
|
---|
2 | // mstate.h
|
---|
3 | //
|
---|
4 | // Copyright (C) 1996 Limit Point Systems, Inc.
|
---|
5 | //
|
---|
6 | // Author: Curtis Janssen <cljanss@limitpt.com>
|
---|
7 | // Maintainer: LPS
|
---|
8 | //
|
---|
9 | // This file is part of the SC Toolkit.
|
---|
10 | //
|
---|
11 | // The SC Toolkit is free software; you can redistribute it and/or modify
|
---|
12 | // it under the terms of the GNU Library General Public License as published by
|
---|
13 | // the Free Software Foundation; either version 2, or (at your option)
|
---|
14 | // any later version.
|
---|
15 | //
|
---|
16 | // The SC Toolkit is distributed in the hope that it will be useful,
|
---|
17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
19 | // GNU Library General Public License for more details.
|
---|
20 | //
|
---|
21 | // You should have received a copy of the GNU Library General Public License
|
---|
22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
|
---|
23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
---|
24 | //
|
---|
25 | // The U.S. Government is granted a limited license as per AL 91-7.
|
---|
26 | //
|
---|
27 |
|
---|
28 | #ifdef __GNUC__
|
---|
29 | #pragma interface
|
---|
30 | #endif
|
---|
31 |
|
---|
32 | #ifndef _util_group_mstate_h
|
---|
33 | #define _util_group_mstate_h
|
---|
34 |
|
---|
35 | #include <util/state/state.h>
|
---|
36 | #include <util/state/statein.h>
|
---|
37 | #include <util/state/stateout.h>
|
---|
38 | #include <util/group/message.h>
|
---|
39 |
|
---|
40 | namespace sc {
|
---|
41 |
|
---|
42 | /** The MsgStateSend is an abstract base class that sends objects
|
---|
43 | to nodes in a MessageGrp.
|
---|
44 | */
|
---|
45 | class MsgStateSend: public StateOut {
|
---|
46 | private:
|
---|
47 | // do not allow copy constructor or assignment
|
---|
48 | MsgStateSend(const MsgStateSend&);
|
---|
49 | void operator=(const MsgStateSend&);
|
---|
50 | protected:
|
---|
51 | Ref<MessageGrp> grp;
|
---|
52 | int nbuf; // the number of bytes used in the buffer
|
---|
53 | int bufsize; // the allocated size of the data buffer
|
---|
54 | char* buffer; // the data buffer
|
---|
55 | char* send_buffer; // the buffer used to send data (includes nbuf)
|
---|
56 | int nheader; // nbuf + nheader = the number of bytes in send_buffer to send
|
---|
57 | int* nbuf_buffer; // the pointer to the nbuf stored in the buffer
|
---|
58 |
|
---|
59 | int put_array_void(const void*, int);
|
---|
60 | public:
|
---|
61 | MsgStateSend(const Ref<MessageGrp>&);
|
---|
62 | virtual ~MsgStateSend();
|
---|
63 |
|
---|
64 | /// Specializations must implement flush().
|
---|
65 | virtual void flush() = 0;
|
---|
66 |
|
---|
67 | /** The buffer size of statein and stateout objects that communicate
|
---|
68 | with each other must match. */
|
---|
69 | void set_buffer_size(int);
|
---|
70 |
|
---|
71 | /** I only need to override put(const ClassDesc*) but C++ will
|
---|
72 | hide all of the other put's so I must override everything. */
|
---|
73 | int put(const ClassDesc*);
|
---|
74 | int put(char r);
|
---|
75 | int put(unsigned int r);
|
---|
76 | int put(int r);
|
---|
77 | int put(float r);
|
---|
78 | int put(double r);
|
---|
79 | int put(const char*,int);
|
---|
80 | int put(const int*,int);
|
---|
81 | int put(const unsigned int*,int);
|
---|
82 | int put(const float*,int);
|
---|
83 | int put(const double*,int);
|
---|
84 | };
|
---|
85 |
|
---|
86 | /** The MsgStateBufRecv is an abstract base class that
|
---|
87 | buffers objects sent through a MessageGrp.
|
---|
88 | */
|
---|
89 | class MsgStateBufRecv: public StateIn {
|
---|
90 | private:
|
---|
91 | // do not allow copy constructor or assignment
|
---|
92 | MsgStateBufRecv(const MsgStateBufRecv&);
|
---|
93 | void operator=(const MsgStateBufRecv&);
|
---|
94 | protected:
|
---|
95 | Ref<MessageGrp> grp;
|
---|
96 | int nbuf; // the number of bytes used in the buffer
|
---|
97 | int ibuf; // the current pointer withing the buffer
|
---|
98 | int bufsize; // the allocated size of the buffer
|
---|
99 | char* buffer; // the data buffer
|
---|
100 | char* send_buffer; // the buffer used to send data (includes nbuf)
|
---|
101 | int nheader; // nbuf + nheader = the number of bytes in send_buffer to send
|
---|
102 | int* nbuf_buffer; // the pointer to the nbuf stored in the buffer
|
---|
103 |
|
---|
104 | int get_array_void(void*,int);
|
---|
105 |
|
---|
106 | /// Specializations must implement next_buffer().
|
---|
107 | virtual void next_buffer() = 0;
|
---|
108 | public:
|
---|
109 | /// MsgStateBufRecv can be initialized with a MessageGrp.
|
---|
110 | MsgStateBufRecv(const Ref<MessageGrp>&);
|
---|
111 | /// Use the default MessageGrp.
|
---|
112 | MsgStateBufRecv();
|
---|
113 |
|
---|
114 | virtual ~MsgStateBufRecv();
|
---|
115 |
|
---|
116 | /** The buffer size of statein and stateout objects that communicate
|
---|
117 | with each other must match. */
|
---|
118 | void set_buffer_size(int);
|
---|
119 | };
|
---|
120 |
|
---|
121 | /** The MsgStateRecv is an abstract base class that receives
|
---|
122 | objects from nodes in a MessageGrp. */
|
---|
123 | class MsgStateRecv: public MsgStateBufRecv {
|
---|
124 | private:
|
---|
125 | // do not allow copy constructor or assignment
|
---|
126 | MsgStateRecv(const MsgStateRecv&);
|
---|
127 | void operator=(const MsgStateRecv&);
|
---|
128 | public:
|
---|
129 | /// MsgStateRecv must be initialized with a MessageGrp.
|
---|
130 | MsgStateRecv(const Ref<MessageGrp>&);
|
---|
131 |
|
---|
132 | virtual ~MsgStateRecv();
|
---|
133 |
|
---|
134 | /** Returns the version of the ClassDesc. This assumes that
|
---|
135 | the version of the remote class is the same as that of
|
---|
136 | the local class. */
|
---|
137 | int version(const ClassDesc*);
|
---|
138 |
|
---|
139 | /** I only need to override get(ClassDesc**) but C++ will hide
|
---|
140 | all of the other get's so I must override everything. */
|
---|
141 | int get(const ClassDesc**);
|
---|
142 | int get(char&r, const char *key = 0);
|
---|
143 | int get(unsigned int&r, const char *key = 0);
|
---|
144 | int get(int&r, const char *key = 0);
|
---|
145 | int get(float&r, const char *key = 0);
|
---|
146 | int get(double&r, const char *key = 0);
|
---|
147 | int get(char*&);
|
---|
148 | int get(unsigned int*&);
|
---|
149 | int get(int*&);
|
---|
150 | int get(float*&);
|
---|
151 | int get(double*&);
|
---|
152 | };
|
---|
153 |
|
---|
154 | /** StateSend is a concrete specialization of
|
---|
155 | MsgStateSend that does the send part of point to
|
---|
156 | point communication in a MessageGrp. */
|
---|
157 | class StateSend: public MsgStateSend {
|
---|
158 | private:
|
---|
159 | // do not allow copy constructor or assignment
|
---|
160 | StateSend(const StateSend&);
|
---|
161 | void operator=(const StateSend&);
|
---|
162 | private:
|
---|
163 | int target_;
|
---|
164 | public:
|
---|
165 | /// Create a StateSend given a MessageGrp.
|
---|
166 | StateSend(const Ref<MessageGrp>&);
|
---|
167 |
|
---|
168 | ~StateSend();
|
---|
169 | /// Specify the target node.
|
---|
170 | void target(int);
|
---|
171 | /// Flush the buffer.
|
---|
172 | void flush();
|
---|
173 | };
|
---|
174 |
|
---|
175 | /** StateRecv is a concrete specialization of
|
---|
176 | MsgStateRecv that does the receive part of point to
|
---|
177 | point communication in a MessageGrp. */
|
---|
178 | class StateRecv: public MsgStateRecv {
|
---|
179 | private:
|
---|
180 | // do not allow copy constructor or assignment
|
---|
181 | StateRecv(const StateRecv&);
|
---|
182 | void operator=(const StateRecv&);
|
---|
183 | private:
|
---|
184 | int source_;
|
---|
185 | protected:
|
---|
186 | void next_buffer();
|
---|
187 | public:
|
---|
188 | /// Create a StateRecv given a MessageGrp.
|
---|
189 | StateRecv(const Ref<MessageGrp>&);
|
---|
190 | /// Specify the source node.
|
---|
191 | void source(int);
|
---|
192 | };
|
---|
193 |
|
---|
194 | /** BcastStateSend does the send part of a broadcast of an object
|
---|
195 | to all nodes. Only one node uses a BcastStateSend and the rest
|
---|
196 | must use a BcastStateRecv. */
|
---|
197 | class BcastStateSend: public MsgStateSend {
|
---|
198 | private:
|
---|
199 | // do not allow copy constructor or assignment
|
---|
200 | BcastStateSend(const BcastStateSend&);
|
---|
201 | void operator=(const BcastStateSend&);
|
---|
202 | public:
|
---|
203 | /// Create the BcastStateSend.
|
---|
204 | BcastStateSend(const Ref<MessageGrp>&);
|
---|
205 |
|
---|
206 | ~BcastStateSend();
|
---|
207 | /// Flush the data remaining in the buffer.
|
---|
208 | void flush();
|
---|
209 | };
|
---|
210 |
|
---|
211 | /** BcastStateRecv does the receive part of a broadcast of an
|
---|
212 | object to all nodes. Only one node uses a BcastStateSend and
|
---|
213 | the rest must use a BcastStateRecv. */
|
---|
214 | class BcastStateRecv: public MsgStateRecv {
|
---|
215 | private:
|
---|
216 | // do not allow copy constructor or assignment
|
---|
217 | BcastStateRecv(const BcastStateRecv&);
|
---|
218 | void operator=(const BcastStateRecv&);
|
---|
219 | protected:
|
---|
220 | int source_;
|
---|
221 | void next_buffer();
|
---|
222 | public:
|
---|
223 | /// Create the BcastStateRecv.
|
---|
224 | BcastStateRecv(const Ref<MessageGrp>&, int source = 0);
|
---|
225 | /// Set the source node.
|
---|
226 | void source(int s);
|
---|
227 | };
|
---|
228 |
|
---|
229 | /** This creates and forwards/retrieves data from either a BcastStateRecv
|
---|
230 | or a BcastStateSend depending on the value of the argument to
|
---|
231 | constructor. */
|
---|
232 | class BcastState {
|
---|
233 | private:
|
---|
234 | BcastStateRecv *recv_;
|
---|
235 | BcastStateSend *send_;
|
---|
236 | public:
|
---|
237 | /// Create a BcastState object. The default source is node 0.
|
---|
238 | BcastState(const Ref<MessageGrp> &, int source = 0);
|
---|
239 |
|
---|
240 | ~BcastState();
|
---|
241 |
|
---|
242 | /** Broadcast data to all nodes. After these are called
|
---|
243 | for a group of data the flush member must be called
|
---|
244 | to force the source node to actually write the data. */
|
---|
245 | void bcast(int &);
|
---|
246 | void bcast(double &);
|
---|
247 | void bcast(int *&, int);
|
---|
248 | void bcast(double *&, int);
|
---|
249 | template <class T> void bcast(Ref<T>&a)
|
---|
250 | {
|
---|
251 | if (recv_) {
|
---|
252 | a << SavableState::restore_state(*recv_);
|
---|
253 | }
|
---|
254 | else if (send_) {
|
---|
255 | SavableState::save_state(a.pointer(),*send_);
|
---|
256 | }
|
---|
257 | }
|
---|
258 |
|
---|
259 | /** Force data to be written. Data is not otherwise written
|
---|
260 | until the buffer is full. */
|
---|
261 | void flush();
|
---|
262 |
|
---|
263 | /** Call the StateOut or StateIn
|
---|
264 | forget_references member. */
|
---|
265 | void forget_references();
|
---|
266 |
|
---|
267 | /// Controls the amount of data that is buffered before it is sent.
|
---|
268 | void set_buffer_size(int);
|
---|
269 | };
|
---|
270 |
|
---|
271 | /** BcastStateBin reads a file in written by
|
---|
272 | StateInBin on node 0 and broadcasts it to all nodes
|
---|
273 | so state can be simultaneously restored on all nodes. */
|
---|
274 | class BcastStateInBin: public MsgStateBufRecv {
|
---|
275 | private:
|
---|
276 | // do not allow copy constructor or assignment
|
---|
277 | BcastStateInBin(const BcastStateRecv&);
|
---|
278 | void operator=(const BcastStateRecv&);
|
---|
279 | protected:
|
---|
280 | int opened_;
|
---|
281 | int file_position_;
|
---|
282 | std::streambuf *buf_;
|
---|
283 |
|
---|
284 | void next_buffer();
|
---|
285 | int get_array_void(void*, int);
|
---|
286 | public:
|
---|
287 | /// Create the BcastStateRecv using the default MessageGrp.
|
---|
288 | BcastStateInBin(const Ref<KeyVal> &);
|
---|
289 | /// Create the BcastStateRecv.
|
---|
290 | BcastStateInBin(const Ref<MessageGrp>&, const char *filename);
|
---|
291 |
|
---|
292 | ~BcastStateInBin();
|
---|
293 |
|
---|
294 | virtual int open(const char *name);
|
---|
295 | virtual void close();
|
---|
296 |
|
---|
297 | void seek(int loc);
|
---|
298 | int seekable();
|
---|
299 | int tell();
|
---|
300 | int use_directory();
|
---|
301 | };
|
---|
302 |
|
---|
303 | }
|
---|
304 |
|
---|
305 | #endif
|
---|
306 |
|
---|
307 | // Local Variables:
|
---|
308 | // mode: c++
|
---|
309 | // c-file-style: "CLJ"
|
---|
310 | // End:
|
---|