[0b990d] | 1 | //
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| 2 | // block.h
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| 3 | //
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| 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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| 5 | //
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| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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| 7 | // Maintainer: LPS
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| 8 | //
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| 9 | // This file is part of the SC Toolkit.
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| 10 | //
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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| 12 | // it under the terms of the GNU Library General Public License as published by
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| 13 | // the Free Software Foundation; either version 2, or (at your option)
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| 14 | // any later version.
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| 15 | //
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 19 | // GNU Library General Public License for more details.
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| 20 | //
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| 21 | // You should have received a copy of the GNU Library General Public License
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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| 24 | //
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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| 26 | //
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| 27 |
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| 28 | #ifndef _math_scmat_block_h
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| 29 | #define _math_scmat_block_h
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| 30 |
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| 31 | #ifdef __GNUC__
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| 32 | #pragma interface
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| 33 | #endif
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| 34 |
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| 35 | #include <util/state/state.h>
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| 36 |
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| 37 | namespace sc {
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| 38 |
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| 39 | class SCElementOp;
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| 40 | class SCElementOp2;
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| 41 | class SCElementOp3;
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| 42 |
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| 43 | /** SCMatrixBlock is the base clase for all types of blocks
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| 44 | that comprise matrices and vectors. */
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| 45 | class SCMatrixBlock: public SavableState {
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| 46 | public:
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| 47 | int blocki, blockj;
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| 48 | public:
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| 49 | SCMatrixBlock();
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| 50 | SCMatrixBlock(StateIn&s);
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| 51 | virtual ~SCMatrixBlock();
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| 52 | void save_data_state(StateOut&s);
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| 53 |
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| 54 | /** Return of copy of this. A runtime error will be generated
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| 55 | for blocks that cannot do a deepcopy. These routines are only used
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| 56 | internally in the matrix library. */
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| 57 | virtual SCMatrixBlock *deepcopy() const;
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| 58 |
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| 59 | /** Return a pointer to the block's data and the number of elements
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| 60 | in the block. Some blocks cannot provide this information and
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| 61 | a runtime error will be generated if these members are called.
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| 62 | These routines are only used internally in the matrix library. */
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| 63 | virtual double *dat();
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| 64 | virtual int ndat() const;
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| 65 |
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| 66 | // These routines are obsolete.
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| 67 | virtual void process(SCElementOp*) = 0;
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| 68 | virtual void process(SCElementOp2*, SCMatrixBlock*) = 0;
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| 69 | virtual void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*) = 0;
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| 70 | };
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| 71 |
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| 72 |
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| 73 | class SCMatrixBlockListLink {
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| 74 | private:
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| 75 | void operator = (const SCMatrixBlockListLink&) {} // disallowed
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| 76 | SCMatrixBlock* _block;
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| 77 | SCMatrixBlockListLink* _next;
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| 78 | public:
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| 79 | SCMatrixBlockListLink(SCMatrixBlock*, SCMatrixBlockListLink* = 0);
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| 80 | ~SCMatrixBlockListLink();
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| 81 | void block(SCMatrixBlock*);
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| 82 | void next(SCMatrixBlockListLink* link) { _next = link; }
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| 83 | SCMatrixBlock* block() { return _block; }
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| 84 | SCMatrixBlockListLink* next() { return _next; }
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| 85 | };
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| 86 |
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| 87 | class SCMatrixBlockListIter {
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| 88 | private:
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| 89 | SCMatrixBlockListLink* link;
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| 90 | public:
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| 91 | SCMatrixBlockListIter(): link(0) {}
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| 92 | SCMatrixBlockListIter(SCMatrixBlockListLink*l): link(l) {}
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| 93 | int operator !=(const SCMatrixBlockListIter p) const {
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| 94 | return link != p.link;
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| 95 | }
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| 96 | void operator ++() { link = link->next(); }
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| 97 | void operator ++(int) { link = link->next(); }
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| 98 | SCMatrixBlock* block() const { return link->block(); }
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| 99 | };
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| 100 |
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| 101 | class SCMatrixBlockList: public SavableState {
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| 102 | private:
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| 103 | SCMatrixBlockListLink* _begin;
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| 104 | public:
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| 105 | SCMatrixBlockList();
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| 106 | SCMatrixBlockList(StateIn&);
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| 107 | ~SCMatrixBlockList();
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| 108 | void save_data_state(StateOut&);
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| 109 | void insert(SCMatrixBlock*);
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| 110 | void append(SCMatrixBlock*);
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| 111 | SCMatrixBlockListIter begin() { return _begin; }
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| 112 | SCMatrixBlockListIter end() { return 0; }
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| 113 | SCMatrixBlockList *deepcopy();
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| 114 | };
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| 115 |
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| 116 |
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| 117 | /** The SCVectorSimpleBlock describes a piece of a
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| 118 | vector. The following bit of code illustrates the data layout:
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| 119 | fill(double *vector, SCVectorSimpleBlock &b)
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| 120 | {
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| 121 | int i,offset=0;
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| 122 | for (i=b.istart; i<b.iend; i++,offset++) {
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| 123 | vector[i] = b.data[offset];
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| 124 | }
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| 125 | }
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| 126 | */
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| 127 | class SCVectorSimpleBlock: public SCMatrixBlock {
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| 128 | public:
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| 129 | SCVectorSimpleBlock(int istart,int iend);
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| 130 | SCVectorSimpleBlock(StateIn&);
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| 131 | virtual ~SCVectorSimpleBlock();
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| 132 | void save_data_state(StateOut&);
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| 133 | int istart;
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| 134 | int iend;
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| 135 | double* data;
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| 136 |
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| 137 | SCMatrixBlock *deepcopy() const;
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| 138 |
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| 139 | void process(SCElementOp*);
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| 140 | void process(SCElementOp2*, SCMatrixBlock*);
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| 141 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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| 142 |
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| 143 | double *dat();
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| 144 | int ndat() const;
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| 145 | };
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| 146 |
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| 147 |
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| 148 | /** The SCVectorSimpleSubBlock describes a subblock of a
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| 149 | vector. The following bit of code illustrates the data layout:
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| 150 | fill(double *vector, SCVectorSimpleSubBlock &b)
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| 151 | {
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| 152 | int i,offset=b.offset;
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| 153 | for (i=b.istart; i<b.iend; i++,offset++) {
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| 154 | vector[i] = b.data[offset];
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| 155 | }
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| 156 | }
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| 157 | */
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| 158 | class SCVectorSimpleSubBlock: public SCMatrixBlock {
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| 159 | public:
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| 160 | SCVectorSimpleSubBlock(int istart,int iend, int offset, double* data);
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| 161 | SCVectorSimpleSubBlock(StateIn&);
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| 162 | virtual ~SCVectorSimpleSubBlock();
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| 163 | void save_data_state(StateOut&);
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| 164 | int istart;
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| 165 | int iend;
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| 166 | int offset;
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| 167 | double* data;
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| 168 |
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| 169 | void process(SCElementOp*);
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| 170 | void process(SCElementOp2*, SCMatrixBlock*);
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| 171 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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| 172 | };
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| 173 |
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| 174 |
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| 175 | /** The SCMatrixRectBlock describes a rectangular piece of a
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| 176 | matrix. The following bit of code illustrates the data layout:
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| 177 | fill(double **matrix, SCMatrixRectBlock &b)
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| 178 | {
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| 179 | int offset=0;
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| 180 | for (int i=b.istart; i<b.iend; i++) {
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| 181 | for (int j=b.jstart; j<b.jend; j++,offset++) {
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| 182 | matrix[i][j] = b.data[offset];
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| 183 | }
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| 184 | }
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| 185 | }
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| 186 | */
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| 187 | class SCMatrixRectBlock: public SCMatrixBlock {
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| 188 | public:
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| 189 | SCMatrixRectBlock(int is, int ie, int js, int je);
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| 190 | SCMatrixRectBlock(StateIn&);
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| 191 | virtual ~SCMatrixRectBlock();
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| 192 | void save_data_state(StateOut&);
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| 193 | int istart;
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| 194 | int jstart;
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| 195 | int iend;
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| 196 | int jend;
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| 197 | double* data;
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| 198 |
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| 199 | SCMatrixBlock *deepcopy() const;
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| 200 |
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| 201 | void process(SCElementOp*);
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| 202 | void process(SCElementOp2*, SCMatrixBlock*);
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| 203 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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| 204 |
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| 205 | double *dat();
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| 206 | int ndat() const;
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| 207 | };
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| 208 |
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| 209 |
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| 210 | /** The SCMatrixRectSubBlock describes a rectangular piece of a
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| 211 | matrix. The following bit of code illustrates the data layout:
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| 212 | fill(double **matrix, SCMatrixRectSubBlock &b)
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| 213 | {
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| 214 | int offset=b.istart * b.istride + b.jstart;
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| 215 | for (int i=b.istart; i<b.iend; i++) {
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| 216 | for (int j=b.jstart; j<b.jend; j++,offset++) {
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| 217 | matrix[i][j] = b.data[offset];
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| 218 | }
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| 219 | offset += b.istride - (b.jend - b.jstart);
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| 220 | }
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| 221 | }
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| 222 | */
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| 223 | class SCMatrixRectSubBlock: public SCMatrixBlock {
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| 224 | public:
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| 225 | SCMatrixRectSubBlock(int is, int ie, int istride, int js, int je,
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| 226 | double* data);
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| 227 | SCMatrixRectSubBlock(StateIn&);
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| 228 | // does not delete the data member
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| 229 | virtual ~SCMatrixRectSubBlock();
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| 230 | // does not save the data member
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| 231 | void save_data_state(StateOut&);
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| 232 | int istart;
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| 233 | int jstart;
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| 234 | int iend;
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| 235 | int jend;
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| 236 | int istride;
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| 237 | double* data;
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| 238 |
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| 239 | void process(SCElementOp*);
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| 240 | void process(SCElementOp2*, SCMatrixBlock*);
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| 241 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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| 242 | };
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| 243 |
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| 244 |
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| 245 | /** The SCMatrixLTriBlock describes a triangular piece of a
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| 246 | matrix. The following bit of code illustrates the data layout:
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| 247 | fill(double **matrix, SCMatrixLTriBlock &b)
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| 248 | {
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| 249 | int offset=0;
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| 250 | for (int i=b.start; i<b.end; i++) {
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| 251 | for (int j=b.start; j<=i; j++,offset++) {
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| 252 | matrix[i][j] = b.data[offset];
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| 253 | }
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| 254 | }
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| 255 | }
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| 256 | */
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| 257 | class SCMatrixLTriBlock: public SCMatrixBlock {
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| 258 | public:
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| 259 | SCMatrixLTriBlock(int s,int e);
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| 260 | SCMatrixLTriBlock(StateIn&);
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| 261 | virtual ~SCMatrixLTriBlock();
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| 262 | void save_data_state(StateOut&);
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| 263 | int start;
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| 264 | int end;
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| 265 | double* data;
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| 266 |
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| 267 | SCMatrixBlock *deepcopy() const;
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| 268 |
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| 269 | void process(SCElementOp*);
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| 270 | void process(SCElementOp2*, SCMatrixBlock*);
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| 271 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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| 272 |
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| 273 | double *dat();
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| 274 | int ndat() const;
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| 275 | };
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| 276 |
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| 277 |
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| 278 | /** The SCMatrixLTriSubBlock describes a triangular subblock of a
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| 279 | matrix. The following bit of code illustrates the data layout:
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| 280 | fill(double **matrix, SCMatrixLTriSubBlock &b)
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| 281 | {
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| 282 | int offset=(b.istart*(b.istart+1)>>1) + b.jstart;
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| 283 | for (int i=b.start; i<b.end; i++) {
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| 284 | for (int j=b.start; j<=i && j<b.jend; j++,offset++) {
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| 285 | matrix[i][j] = b.data[offset];
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| 286 | }
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| 287 | if (j>i) offset += b.istart;
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| 288 | else offset += i + b.jstart - b.jend;
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| 289 | }
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| 290 | }
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| 291 | */
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| 292 | class SCMatrixLTriSubBlock: public SCMatrixBlock {
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| 293 | public:
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| 294 | SCMatrixLTriSubBlock(int is,int ie,int js,int je,double*data);
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| 295 | SCMatrixLTriSubBlock(StateIn&);
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| 296 | // does not delete the data member
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| 297 | virtual ~SCMatrixLTriSubBlock();
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| 298 | // does not save the data member
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| 299 | void save_data_state(StateOut&);
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| 300 | int istart;
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| 301 | int iend;
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| 302 | int jstart;
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| 303 | int jend;
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| 304 | double* data;
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| 305 |
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| 306 | void process(SCElementOp*);
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| 307 | void process(SCElementOp2*, SCMatrixBlock*);
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| 308 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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| 309 | };
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| 310 |
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| 311 |
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| 312 | /** The SCMatrixDiagBlock describes a diagonal piece of a
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| 313 | matrix. The following bit of code illustrates the data layout:
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| 314 | fill(double **matrix, SCMatrixDiagBlock &b)
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| 315 | {
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| 316 | int i,j,offset=0;
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| 317 | for (i=b.istart,j=b.jstart; i<b.iend; i++,j++,offset++) {
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| 318 | matrix[i][j] = b.data[offset];
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| 319 | }
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| 320 | }
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| 321 | */
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| 322 | class SCMatrixDiagBlock: public SCMatrixBlock {
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| 323 | public:
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| 324 | SCMatrixDiagBlock(int istart,int iend,int jstart);
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| 325 | SCMatrixDiagBlock(int istart,int iend);
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| 326 | SCMatrixDiagBlock(StateIn&);
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| 327 | virtual ~SCMatrixDiagBlock();
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| 328 | void save_data_state(StateOut&);
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| 329 | int istart;
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| 330 | int jstart;
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| 331 | int iend;
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| 332 | double* data;
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| 333 |
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| 334 | SCMatrixBlock *deepcopy() const;
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| 335 |
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| 336 | void process(SCElementOp*);
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| 337 | void process(SCElementOp2*, SCMatrixBlock*);
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| 338 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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| 339 |
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| 340 | double *dat();
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| 341 | int ndat() const;
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| 342 | };
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| 343 |
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| 344 |
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| 345 | /** The SCMatrixDiagSubBlock describes a diagonal subblock of a
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| 346 | matrix. The following bit of code illustrates the data layout:
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| 347 | fill(double **matrix, SCMatrixDiagSubBlock &b)
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| 348 | {
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| 349 | int i,j,offset=b.offset;
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| 350 | for (i=b.istart,j=b.jstart; i<b.iend; i++,j++,offset++) {
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| 351 | matrix[i][j] = b.data[offset];
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| 352 | }
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| 353 | }
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| 354 | */
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| 355 | class SCMatrixDiagSubBlock: public SCMatrixBlock {
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| 356 | public:
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| 357 | SCMatrixDiagSubBlock(int istart,int iend,int jstart, int offset,
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| 358 | double*data);
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| 359 | SCMatrixDiagSubBlock(int istart,int iend, int offset, double*data);
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| 360 | SCMatrixDiagSubBlock(StateIn&);
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| 361 | // does not delete the data member
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| 362 | virtual ~SCMatrixDiagSubBlock();
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| 363 | // does not save the data member
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| 364 | void save_data_state(StateOut&);
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| 365 | int istart;
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| 366 | int jstart;
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| 367 | int iend;
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| 368 | int offset;
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| 369 | double* data;
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| 370 |
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| 371 | void process(SCElementOp*);
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| 372 | void process(SCElementOp2*, SCMatrixBlock*);
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| 373 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*);
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| 374 | };
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| 375 |
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| 376 |
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| 377 | // //////////////////////////////////////////////////////////////////
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| 378 | // Classes that iterate through the blocks of a matrix.
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| 379 |
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| 380 | /** Objects of class SCMatrixSubblockIter are used to iterate through the
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| 381 | blocks of a matrix. The object must be deleted before using the matrix
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| 382 | that owns the blocks that SCMatrixSubblockIter is iterating through. */
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| 383 | class SCMatrixSubblockIter: public RefCount {
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| 384 | public:
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| 385 | enum Access { Read, Write, Accum, None };
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| 386 | protected:
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| 387 | Access access_;
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| 388 | public:
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| 389 | /** The access variable should be one of Read, Write, Accum, and None,
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| 390 | with the SCMatrixSubblockIter:: scope operator applied. */
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| 391 | SCMatrixSubblockIter(Access access): access_(access) {}
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| 392 | ~SCMatrixSubblockIter();
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| 393 | /// Start at the beginning.
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| 394 | virtual void begin() = 0;
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| 395 | /// Returns nonzero if there is another block.
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| 396 | virtual int ready() = 0;
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| 397 | /// Proceed to the next block.
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| 398 | virtual void next() = 0;
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| 399 | /// Return the current block.
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| 400 | virtual SCMatrixBlock *block() = 0;
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| 401 | /// Return the type of Access allowed for these blocks.
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| 402 | Access access() const { return access_; }
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| 403 | };
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| 404 |
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| 405 |
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| 406 | class SCMatrixSimpleSubblockIter: public SCMatrixSubblockIter {
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| 407 | protected:
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| 408 | Ref<SCMatrixBlock> block_;
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| 409 | int ready_;
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| 410 | public:
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| 411 | SCMatrixSimpleSubblockIter(Access, const Ref<SCMatrixBlock> &b);
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| 412 | void begin();
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| 413 | int ready();
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| 414 | void next();
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| 415 | SCMatrixBlock *block();
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| 416 | };
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| 417 |
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| 418 | class SCMatrixListSubblockIter: public SCMatrixSubblockIter {
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| 419 | protected:
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| 420 | Ref<SCMatrixBlockList> list_;
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| 421 | SCMatrixBlockListIter iter_;
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| 422 | public:
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| 423 | SCMatrixListSubblockIter(Access, const Ref<SCMatrixBlockList> &list);
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| 424 | void begin();
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| 425 | int ready();
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| 426 | void next();
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| 427 | SCMatrixBlock *block();
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| 428 | };
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| 429 |
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| 430 | class SCMatrixNullSubblockIter: public SCMatrixSubblockIter {
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| 431 | public:
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| 432 | SCMatrixNullSubblockIter();
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| 433 | SCMatrixNullSubblockIter(Access);
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| 434 | void begin();
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| 435 | int ready();
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| 436 | void next();
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| 437 | SCMatrixBlock *block();
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| 438 | };
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| 439 |
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| 440 | class SCMatrixCompositeSubblockIter: public SCMatrixSubblockIter {
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| 441 | protected:
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| 442 | int niters_;
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| 443 | Ref<SCMatrixSubblockIter> *iters_;
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| 444 | int iiter_;
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| 445 | public:
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| 446 | SCMatrixCompositeSubblockIter(Access, int niter);
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| 447 | SCMatrixCompositeSubblockIter(Ref<SCMatrixSubblockIter>&,
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| 448 | Ref<SCMatrixSubblockIter>&);
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| 449 | ~SCMatrixCompositeSubblockIter();
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| 450 | void set_iter(int i, const Ref<SCMatrixSubblockIter> &);
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| 451 | void begin();
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| 452 | int ready();
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| 453 | void next();
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| 454 | SCMatrixBlock *block();
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| 455 | int current_block() const { return iiter_; }
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| 456 | };
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| 457 |
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| 458 |
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| 459 | class SCMatrixJointSubblockIter: public SCMatrixSubblockIter {
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| 460 | protected:
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| 461 | int niters_;
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| 462 | Ref<SCMatrixSubblockIter> *iters_;
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| 463 | public:
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| 464 | SCMatrixJointSubblockIter(const Ref<SCMatrixSubblockIter>&,
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| 465 | const Ref<SCMatrixSubblockIter>&,
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| 466 | const Ref<SCMatrixSubblockIter>& = 0,
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| 467 | const Ref<SCMatrixSubblockIter>& = 0,
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| 468 | const Ref<SCMatrixSubblockIter>& = 0);
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| 469 | ~SCMatrixJointSubblockIter();
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| 470 | void begin();
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| 471 | int ready();
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| 472 | void next();
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| 473 | SCMatrixBlock *block();
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| 474 | SCMatrixBlock *block(int i);
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| 475 | };
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| 476 |
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| 477 | }
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| 478 |
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| 479 | #endif
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| 480 |
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| 481 | // Local Variables:
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| 482 | // mode: c++
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| 483 | // c-file-style: "CLJ"
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| 484 | // End:
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