| 1 | //
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| 2 | // triangle.cc
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| 3 | //
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| 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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| 5 | //
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| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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| 7 | // Maintainer: LPS
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| 8 | //
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| 9 | // This file is part of the SC Toolkit.
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| 10 | //
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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| 12 | // it under the terms of the GNU Library General Public License as published by
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| 13 | // the Free Software Foundation; either version 2, or (at your option)
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| 14 | // any later version.
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| 15 | //
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 19 | // GNU Library General Public License for more details.
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| 20 | //
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| 21 | // You should have received a copy of the GNU Library General Public License
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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| 24 | //
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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| 26 | //
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| 27 | 
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| 28 | #ifdef __GNUC__
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| 29 | #pragma implementation
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| 30 | #endif
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| 31 | 
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| 32 | #include <util/misc/formio.h>
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| 33 | #include <util/keyval/keyval.h>
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| 34 | #include <math/isosurf/triangle.h>
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| 35 | #include <math/scmat/vector3.h>
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| 36 | 
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| 37 | using namespace std;
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| 38 | using namespace sc;
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| 39 | 
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| 40 | /////////////////////////////////////////////////////////////////////////
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| 41 | // Triangle
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| 42 | ///////////////////////////////////////////////////////////////////////////
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| 43 | // Here is the layout of the vertices and edges in the triangles:         |
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| 44 | //                                                                        |
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| 45 | //                       vertex(1) (r=0, s=1)                             |
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| 46 | //                          +                                             |
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| 47 | //                         / \  _edges[1].vertex(_orientation1)           |
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| 48 | //                        /   \                                           |
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| 49 | //                       /     \                                          |
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| 50 | //                      /       \                                         |
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| 51 | //                     /         \                                        |
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| 52 | //                    /           \                                       |
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| 53 | //         _edges[0] /             \  _edges[1]                           |
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| 54 | //          (r = 0) /               \   (1-r-s = 0)                       |
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| 55 | //                 /                 \                                    |
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| 56 | //                /                   \                                   |
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| 57 | //               /                     \                                  |
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| 58 | //              /                       \ _edges[1].vertex(!_orientation1)|
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| 59 | //             /                         \                                |
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| 60 | //   vertex(0)+---------------------------+                               |
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| 61 | // (r=0, s=0)        _edges[2] (s = 0)      vertex(2) (r=1, s=0)          |
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| 62 | //                                                                        |
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| 63 | //  Zienkiewicz and Taylor, "The Finite Element Method", 4th Ed, Vol 1,   |
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| 64 | //  use                                                                   |
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| 65 | //      L1 = 1 - r - s                                                    |
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| 66 | //      L2 = r,                                                           |
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| 67 | //      L3 = s.                                                           |
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| 68 | //  I also use these below.                                               |
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| 69 | ///////////////////////////////////////////////////////////////////////////
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| 70 | 
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| 71 | Triangle::Triangle(const Ref<Edge>& v1, const Ref<Edge>& v2, const Ref<Edge>& v3,
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| 72 |                    unsigned int orientation0)
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| 73 | {
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| 74 |   _orientation0 = orientation0;
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| 75 | 
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| 76 |   _edges[0] = v1;
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| 77 |   _edges[1] = v2;
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| 78 |   _edges[2] = v3;
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| 79 | 
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| 80 |   // edge 0 corresponds to r = 0
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| 81 |   // edge 1 corresponds to (1-r-s) = 0
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| 82 |   // edge 2 corresponds to s = 0
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| 83 |   // edge 0 vertex _orientation0 is (r=0,s=0)
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| 84 |   // edge 1 vertex _orientation1 is (r=0,s=1)
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| 85 |   // edge 2 vertex _orientation2 is (r=1,s=0)
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| 86 |   // edge 0 vertex (1-_orientation0) is edge 1 vertex _orientation1
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| 87 |   // edge 1 vertex (1-_orientation1) is edge 2 vertex _orientation2
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| 88 |   // edge 2 vertex (1-_orientation2) is edge 0 vertex _orientation0
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| 89 | 
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| 90 |   Ref<Edge> *e = _edges;
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| 91 | 
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| 92 |   // swap edges 1 and 2 if necessary
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| 93 |   if (e[0]->vertex(1-_orientation0) != e[1]->vertex(0)) {
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| 94 |       if (e[0]->vertex(1-_orientation0) != e[1]->vertex(1)) {
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| 95 |           e[1] = v3;
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| 96 |           e[2] = v2;
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| 97 |         }
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| 98 |     }
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| 99 | 
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| 100 |   // compute the orientation of _edge[1]
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| 101 |   if (e[0]->vertex(1-_orientation0) == e[1]->vertex(0)) {
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| 102 |       _orientation1 = 0;
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| 103 |     }
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| 104 |   else {
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| 105 |       _orientation1 = 1;
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| 106 |     }
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| 107 | 
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| 108 |   // compute the orientation of _edge[2]
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| 109 |   if (e[1]->vertex(1-_orientation1) == e[2]->vertex(0)) {
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| 110 |       _orientation2 = 0;
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| 111 |     }
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| 112 |   else {
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| 113 |       _orientation2 = 1;
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| 114 |     }
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| 115 | 
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| 116 |   // make sure that the triangle is really a triangle
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| 117 |   if ( e[0]->vertex(1-_orientation0) != e[1]->vertex(_orientation1)
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| 118 |        || e[1]->vertex(1-_orientation1) != e[2]->vertex(_orientation2)
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| 119 |        || e[2]->vertex(1-_orientation2) != e[0]->vertex(_orientation0))
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| 120 |     {
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| 121 |       ExEnv::errn() << "Triangle: given edges that don't form a triangle" << endl;
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| 122 |       abort();
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| 123 |     }
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| 124 | 
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| 125 |   _order = 1;
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| 126 |   _vertices = new Ref<Vertex>[3];
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| 127 | 
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| 128 |   _vertices[TriInterpCoef::ijk_to_index(_order, 0, 0)] = vertex(0);
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| 129 |   _vertices[TriInterpCoef::ijk_to_index(0, 0, _order)] = vertex(1);
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| 130 |   _vertices[TriInterpCoef::ijk_to_index(0, _order, 0)] = vertex(2);
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| 131 | }
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| 132 | 
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| 133 | Triangle::~Triangle()
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| 134 | {
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| 135 |   if (_vertices) delete[] _vertices;
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| 136 | }
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| 137 | 
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| 138 | Ref<Vertex>
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| 139 | Triangle::vertex(int i)
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| 140 | {
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| 141 |   return _edges[i]->vertex(orientation(i));
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| 142 | }
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| 143 | 
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| 144 | unsigned int
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| 145 | Triangle::orientation(const Ref<Edge>& e) const
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| 146 | {
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| 147 |   if (e == _edges[0]) return orientation(0);
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| 148 |   if (e == _edges[1]) return orientation(1);
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| 149 |   return orientation(2);
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| 150 | }
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| 151 | 
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| 152 | int
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| 153 | Triangle::contains(const Ref<Edge>& e) const
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| 154 | {
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| 155 |   if (_edges[0] == e) return 1;
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| 156 |   if (_edges[1] == e) return 1;
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| 157 |   if (_edges[2] == e) return 1;
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| 158 |   return 0;
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| 159 | }
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| 160 | 
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| 161 | double Triangle::flat_area()
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| 162 | {
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| 163 |   double a = _edges[0]->straight_length();
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| 164 |   double b = _edges[1]->straight_length();
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| 165 |   double c = _edges[2]->straight_length();
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| 166 |   double a2 = a*a;
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| 167 |   double b2 = b*b;
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| 168 |   double c2 = c*c;
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| 169 |   return 0.25 * sqrt( 2.0 * (c2*b2 + c2*a2 + a2*b2)
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| 170 |                       - c2*c2 - b2*b2 - a2*a2);
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| 171 | }
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| 172 | 
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| 173 | void Triangle::add_vertices(std::set<Ref<Vertex> >&set)
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| 174 | {
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| 175 |   for (int i=0; i<3; i++) set.insert(_edges[i]->vertex(orientation(i)));
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| 176 | }
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| 177 | 
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| 178 | void Triangle::add_edges(std::set<Ref<Edge> >&set)
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| 179 | {
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| 180 |   for (int i=0; i<3; i++) set.insert(_edges[i]);
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| 181 | }
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| 182 | 
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| 183 | void
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| 184 | Triangle::interpolate(double r,double s,const Ref<Vertex>&result,SCVector3&dA)
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| 185 | {
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| 186 |   TriInterpCoefKey key(_order, r, s);
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| 187 |   Ref<TriInterpCoef> coef = new TriInterpCoef(key);
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| 188 |   interpolate(coef, r, s, result, dA);
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| 189 | }
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| 190 | 
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| 191 | void
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| 192 | Triangle::interpolate(const Ref<TriInterpCoef>& coef,
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| 193 |                       double r, double s,
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| 194 |                       const Ref<Vertex>&result, SCVector3&dA)
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| 195 | {
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| 196 |   unsigned int i, j, k;
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| 197 | 
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| 198 |   //double L1 = 1 - r - s;
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| 199 |   //double L2 = r;
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| 200 |   //double L3 = s;
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| 201 | 
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| 202 |   SCVector3 tmp(0.0);
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| 203 |   SCVector3 x_s(0.0);
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| 204 |   SCVector3 x_r(0.0);
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| 205 |   for (i=0; i<=_order; i++) {
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| 206 |       for (j=0; j <= _order-i; j++) {
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| 207 |           k = _order - i - j;
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| 208 |           int index = TriInterpCoef::ijk_to_index(i,j,k);
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| 209 |           tmp += coef->coef(i,j,k)*_vertices[index]->point();
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| 210 |           x_s += coef->sderiv(i,j,k)*_vertices[index]->point();
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| 211 |           x_r += coef->rderiv(i,j,k)*_vertices[index]->point();
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| 212 |         }
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| 213 |     }
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| 214 |   result->set_point(tmp);
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| 215 | 
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| 216 |   if (result->has_normal()) {
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| 217 |       for (i=0; i<_order; i++) {
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| 218 |           for (j=0; j <= _order-i; j++) {
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| 219 |               k = _order - i - j;
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| 220 |               int index = TriInterpCoef::ijk_to_index(i,j,k);
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| 221 |               tmp += coef->coef(i,j,k)*_vertices[index]->point();
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| 222 |             }
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| 223 |         }
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| 224 |       result->set_normal(tmp);
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| 225 |     }
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| 226 | 
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| 227 |   // Find the surface element
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| 228 |   dA = x_r.cross(x_s);
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| 229 | }
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| 230 | 
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| 231 | void
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| 232 | Triangle::interpolate(double r, double s,
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| 233 |                       const Ref<Vertex>&result, SCVector3&dA,
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| 234 |                       const Ref<Volume> &vol, double isoval)
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| 235 | {
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| 236 |   // set up an initial dummy norm
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| 237 |   SCVector3 norm(0.0);
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| 238 |   result->set_normal(norm);
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| 239 | 
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| 240 |   // initial guess
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| 241 |   interpolate(r,s,result,dA);
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| 242 | 
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| 243 |   // now refine that guess
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| 244 |   SCVector3 trialpoint = result->point();
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| 245 |   SCVector3 trialnorm = result->normal();
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| 246 |   SCVector3 newpoint;
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| 247 |   vol->solve(trialpoint,trialnorm,isoval,newpoint);
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| 248 |   // compute the true normal
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| 249 |   vol->set_x(newpoint);
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| 250 |   if (vol->gradient_implemented()) {
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| 251 |       vol->get_gradient(trialnorm);
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| 252 |     }
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| 253 |   trialnorm.normalize();
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| 254 |   result->set_point(newpoint);
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| 255 |   result->set_normal(trialnorm);
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| 256 | }
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| 257 | 
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| 258 | void
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| 259 | Triangle::flip()
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| 260 | {
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| 261 |   _orientation0 = _orientation0?0:1;
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| 262 |   _orientation1 = _orientation1?0:1;
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| 263 |   _orientation2 = _orientation2?0:1;
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| 264 | }
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| 265 | 
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| 266 | void
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| 267 | Triangle::set_order(int order, const Ref<Volume>&vol, double isovalue)
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| 268 | {
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| 269 |   if (order > max_order) {
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| 270 |       ExEnv::errn() << scprintf("Triangle::set_order: max_order = %d but order = %d\n",
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| 271 |                        max_order, order);
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| 272 |       abort();
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| 273 |     }
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| 274 | 
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| 275 |   unsigned int i, j, k;
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| 276 | 
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| 277 |   if (edge(0)->order() != order
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| 278 |       ||edge(1)->order() != order
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| 279 |       ||edge(2)->order() != order) {
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| 280 |       ExEnv::errn() << "Triangle::set_order: edge order doesn't match" << endl;
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| 281 |       abort();
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| 282 |     }
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| 283 | 
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| 284 |   _order = order;
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| 285 |   delete[] _vertices;
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| 286 | 
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| 287 |   _vertices = new Ref<Vertex>[TriInterpCoef::order_to_nvertex(_order)];
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| 288 | 
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| 289 |   // fill in the corner vertices
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| 290 |   _vertices[TriInterpCoef::ijk_to_index(_order, 0, 0)] = vertex(0);
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| 291 |   _vertices[TriInterpCoef::ijk_to_index(0, 0, _order)] = vertex(1);
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| 292 |   _vertices[TriInterpCoef::ijk_to_index(0, _order, 0)] = vertex(2);
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| 293 | 
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| 294 |   // fill in the interior edge vertices
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| 295 |   for (i = 1; i < _order; i++) {
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| 296 |       j = _order - i;
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| 297 |       _vertices[TriInterpCoef::ijk_to_index(0, i, j)]
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| 298 |           = _edges[1]->interior_vertex(_orientation1?i:j);
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| 299 |       _vertices[TriInterpCoef::ijk_to_index(j, 0, i)]
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| 300 |           = _edges[0]->interior_vertex(_orientation0?i:j);
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| 301 |       _vertices[TriInterpCoef::ijk_to_index(i, j, 0)]
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| 302 |           = _edges[2]->interior_vertex(_orientation2?i:j);
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| 303 |     }
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| 304 | 
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| 305 |   const SCVector3& p0 = vertex(0)->point();
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| 306 |   const SCVector3& p1 = vertex(1)->point();
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| 307 |   const SCVector3& p2 = vertex(2)->point();
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| 308 |   const SCVector3& norm0 = vertex(0)->normal();
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| 309 |   const SCVector3& norm1 = vertex(1)->normal();
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| 310 |   const SCVector3& norm2 = vertex(2)->normal();
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| 311 | 
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| 312 |   for (i=0; i<=_order; i++) {
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| 313 |       double I = (1.0*i)/_order;
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| 314 |       for (j=0; j<=_order-i; j++) {
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| 315 |           SCVector3 trialpoint;
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| 316 |           SCVector3 trialnorm;
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| 317 |           SCVector3 newpoint;
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| 318 |           double J = (1.0*j)/_order;
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| 319 |           k = _order - i - j;
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| 320 |           if (!i || !j || !k) continue; // interior point check
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| 321 |           double K = (1.0*k)/_order;
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| 322 |           int index = TriInterpCoef::ijk_to_index(i,j,k);
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| 323 |           // this get approximate vertices and normals
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| 324 |           trialpoint = I*p0 + J*p1 + K*p2;
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| 325 |           trialnorm = I*norm0 + J*norm1 + K*norm2;
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| 326 |           // now refine that guess
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| 327 |           vol->solve(trialpoint,trialnorm,isovalue,newpoint);
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| 328 |           // compute the true normal
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| 329 |           vol->set_x(newpoint);
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| 330 |           if (vol->gradient_implemented()) {
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| 331 |               vol->get_gradient(trialnorm);
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| 332 |             }
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| 333 |           trialnorm.normalize();
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| 334 |           _vertices[index] = new Vertex(newpoint,trialnorm);
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| 335 |         }
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| 336 |     }
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| 337 | }
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| 338 | 
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| 339 | /////////////////////////////////////////////////////////////////////////
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| 340 | // TriangleIntegrator
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| 341 | 
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| 342 | static ClassDesc TriangleIntegrator_cd(
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| 343 |   typeid(TriangleIntegrator),"TriangleIntegrator",1,"public DescribedClass",
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| 344 |   0, create<TriangleIntegrator>, 0);
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| 345 | 
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| 346 | TriangleIntegrator::TriangleIntegrator(int order):
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| 347 |   _n(order)
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| 348 | {
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| 349 |   _r = new double [_n];
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| 350 |   _s = new double [_n];
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| 351 |   _w = new double [_n];
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| 352 |   coef_ = 0;
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| 353 | }
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| 354 | 
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| 355 | TriangleIntegrator::TriangleIntegrator(const Ref<KeyVal>& keyval)
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| 356 | {
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| 357 |   _n = keyval->intvalue("n");
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| 358 |   if (keyval->error() != KeyVal::OK) {
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| 359 |       _n = 7;
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| 360 |     }
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| 361 |   _r = new double [_n];
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| 362 |   _s = new double [_n];
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| 363 |   _w = new double [_n];
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| 364 |   coef_ = 0;
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| 365 | }
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| 366 | 
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| 367 | TriangleIntegrator::~TriangleIntegrator()
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| 368 | {
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| 369 |   delete[] _r;
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| 370 |   delete[] _s;
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| 371 |   delete[] _w;
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| 372 |   clear_coef();
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| 373 | }
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| 374 | 
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| 375 | void
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| 376 | TriangleIntegrator::set_n(int n)
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| 377 | {
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| 378 |   delete[] _r;
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| 379 |   delete[] _s;
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| 380 |   delete[] _w;
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| 381 |   _n = n;
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| 382 |   _r = new double [_n];
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| 383 |   _s = new double [_n];
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| 384 |   _w = new double [_n];
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| 385 |   clear_coef();
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| 386 | }
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| 387 | 
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| 388 | void
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| 389 | TriangleIntegrator::set_w(int i,double w)
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| 390 | {
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| 391 |   _w[i] = w;
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| 392 | }
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| 393 | 
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| 394 | void
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| 395 | TriangleIntegrator::set_r(int i,double r)
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| 396 | {
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| 397 |   _r[i] = r;
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| 398 | }
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| 399 | 
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| 400 | void
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| 401 | TriangleIntegrator::set_s(int i,double s)
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| 402 | {
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| 403 |   _s[i] = s;
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| 404 | }
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| 405 | 
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| 406 | void
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| 407 | TriangleIntegrator::init_coef()
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| 408 | {
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| 409 |   int i, j;
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| 410 | 
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| 411 |   clear_coef();
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| 412 | 
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| 413 |   coef_ = new Ref<TriInterpCoef>*[Triangle::max_order];
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| 414 |   for (i=0; i<Triangle::max_order; i++) {
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| 415 |       coef_[i] = new Ref<TriInterpCoef>[_n];
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| 416 |       for (j=0; j<_n; j++) {
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| 417 |           TriInterpCoefKey key(i+1,_r[j],_s[j]);
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| 418 |           coef_[i][j] = new TriInterpCoef(key);
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| 419 |         }
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| 420 |     }
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| 421 | }
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| 422 | 
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| 423 | void
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| 424 | TriangleIntegrator::clear_coef()
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| 425 | {
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| 426 |   int i, j;
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| 427 | 
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| 428 |   if (coef_) {
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| 429 |       for (i=0; i<Triangle::max_order; i++) {
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| 430 |           for (j=0; j<_n; j++) {
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| 431 |               coef_[i][j] = 0;
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| 432 |             }
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| 433 |           delete[] coef_[i];
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| 434 |         }
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| 435 |     }
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| 436 |   delete[] coef_;
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| 437 |   coef_ = 0;
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| 438 | }
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| 439 | 
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| 440 | /////////////////////////////////////////////////////////////////////////
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| 441 | // GaussTriangleIntegrator
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| 442 | 
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| 443 | static ClassDesc GaussTriangleIntegrator_cd(
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| 444 |   typeid(GaussTriangleIntegrator),"GaussTriangleIntegrator",1,"public TriangleIntegrator",
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| 445 |   0, create<GaussTriangleIntegrator>, 0);
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| 446 | 
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| 447 | GaussTriangleIntegrator::GaussTriangleIntegrator(const Ref<KeyVal>& keyval):
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| 448 |   TriangleIntegrator(keyval)
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| 449 | {
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| 450 |   ExEnv::out0() << "Created a GaussTriangleIntegrator with n = " << n() << endl;
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| 451 |   init_rw(n());
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| 452 |   init_coef();
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| 453 | }
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| 454 | 
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| 455 | GaussTriangleIntegrator::GaussTriangleIntegrator(int order):
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| 456 |   TriangleIntegrator(order)
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| 457 | {
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| 458 |   init_rw(n());
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| 459 |   init_coef();
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| 460 | }
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| 461 | 
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| 462 | void
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| 463 | GaussTriangleIntegrator::set_n(int n)
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| 464 | {
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| 465 |   TriangleIntegrator::set_n(n);
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| 466 |   init_rw(n);
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| 467 |   init_coef();
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| 468 | }
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| 469 | 
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| 470 | void
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| 471 | GaussTriangleIntegrator::init_rw(int order)
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| 472 | {
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| 473 |   if (order == 1) {
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| 474 |       set_r(0, 1.0/3.0);
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| 475 |       set_s(0, 1.0/3.0);
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| 476 |       set_w(0, 1.0);
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| 477 |     }
 | 
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| 478 |   else if (order == 3) {
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| 479 |       set_r(0, 1.0/6.0);
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| 480 |       set_r(1, 2.0/3.0);
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| 481 |       set_r(2, 1.0/6.0);
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| 482 |       set_s(0, 1.0/6.0);
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| 483 |       set_s(1, 1.0/6.0);
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| 484 |       set_s(2, 2.0/3.0);
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| 485 |       set_w(0, 1.0/3.0);
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| 486 |       set_w(1, 1.0/3.0);
 | 
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| 487 |       set_w(2, 1.0/3.0);
 | 
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| 488 |     }
 | 
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| 489 |   else if (order == 4) {
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| 490 |       set_r(0, 1.0/3.0);
 | 
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| 491 |       set_r(1, 1.0/5.0);
 | 
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| 492 |       set_r(2, 3.0/5.0);
 | 
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| 493 |       set_r(3, 1.0/5.0);
 | 
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| 494 |       set_s(0, 1.0/3.0);
 | 
|---|
| 495 |       set_s(1, 1.0/5.0);
 | 
|---|
| 496 |       set_s(2, 1.0/5.0);
 | 
|---|
| 497 |       set_s(3, 3.0/5.0);
 | 
|---|
| 498 |       set_w(0, -27.0/48.0);
 | 
|---|
| 499 |       set_w(1, 25.0/48.0);
 | 
|---|
| 500 |       set_w(2, 25.0/48.0);
 | 
|---|
| 501 |       set_w(3, 25.0/48.0);
 | 
|---|
| 502 |     }
 | 
|---|
| 503 |   else if (order == 6) {
 | 
|---|
| 504 |       set_r(0, 0.091576213509771);
 | 
|---|
| 505 |       set_r(1, 0.816847572980459);
 | 
|---|
| 506 |       set_r(2, r(0));
 | 
|---|
| 507 |       set_r(3, 0.445948490915965);
 | 
|---|
| 508 |       set_r(4, 0.108103018168070);
 | 
|---|
| 509 |       set_r(5, r(3));
 | 
|---|
| 510 |       set_s(0, r(0));
 | 
|---|
| 511 |       set_s(1, r(0));
 | 
|---|
| 512 |       set_s(2, r(1));
 | 
|---|
| 513 |       set_s(3, r(3));
 | 
|---|
| 514 |       set_s(4, r(3));
 | 
|---|
| 515 |       set_s(5, r(4));
 | 
|---|
| 516 |       set_w(0, 0.109951743655322);
 | 
|---|
| 517 |       set_w(1, w(0));
 | 
|---|
| 518 |       set_w(2, w(0));
 | 
|---|
| 519 |       set_w(3, 0.223381589678011);
 | 
|---|
| 520 |       set_w(4, w(3));
 | 
|---|
| 521 |       set_w(5, w(3));
 | 
|---|
| 522 |     }
 | 
|---|
| 523 |   else if (order == 7) {
 | 
|---|
| 524 |       set_r(0, 1.0/3.0);
 | 
|---|
| 525 |       set_r(1, 0.101286507323456);
 | 
|---|
| 526 |       set_r(2, 0.797426985353087);
 | 
|---|
| 527 |       set_r(3, r(1));
 | 
|---|
| 528 |       set_r(4, 0.470142064105115);
 | 
|---|
| 529 |       set_r(5, 0.059715871789770);
 | 
|---|
| 530 |       set_r(6, r(4));
 | 
|---|
| 531 |       set_s(0, r(0));
 | 
|---|
| 532 |       set_s(1, r(1));
 | 
|---|
| 533 |       set_s(2, r(1));
 | 
|---|
| 534 |       set_s(3, r(2));
 | 
|---|
| 535 |       set_s(4, r(4));
 | 
|---|
| 536 |       set_s(5, r(4));
 | 
|---|
| 537 |       set_s(6, r(5));
 | 
|---|
| 538 |       set_w(0, 0.225);
 | 
|---|
| 539 |       set_w(1, 0.125939180544827);
 | 
|---|
| 540 |       set_w(2, w(1));
 | 
|---|
| 541 |       set_w(3, w(1));
 | 
|---|
| 542 |       set_w(4, 0.132394152788506);
 | 
|---|
| 543 |       set_w(5, w(4));
 | 
|---|
| 544 |       set_w(6, w(4));
 | 
|---|
| 545 |     }
 | 
|---|
| 546 |   else {
 | 
|---|
| 547 |       ExEnv::errn() << "GaussTriangleIntegrator: invalid order " << order << endl;
 | 
|---|
| 548 |       abort();
 | 
|---|
| 549 |     }
 | 
|---|
| 550 | 
 | 
|---|
| 551 |   // scale the weights by the area of the unit triangle
 | 
|---|
| 552 |   for (int i=0; i<order; i++) {
 | 
|---|
| 553 |       set_w(i, w(i)*0.5);
 | 
|---|
| 554 |     }
 | 
|---|
| 555 | }
 | 
|---|
| 556 | 
 | 
|---|
| 557 | GaussTriangleIntegrator::~GaussTriangleIntegrator()
 | 
|---|
| 558 | {
 | 
|---|
| 559 | }
 | 
|---|
| 560 | 
 | 
|---|
| 561 | /////////////////////////////////////////////////////////////////////////////
 | 
|---|
| 562 | 
 | 
|---|
| 563 | // Local Variables:
 | 
|---|
| 564 | // mode: c++
 | 
|---|
| 565 | // c-file-style: "CLJ"
 | 
|---|
| 566 | // End:
 | 
|---|