1 | //
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2 | // surfst.cc
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3 | //
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4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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5 | //
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6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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7 | // Maintainer: LPS
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8 | //
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9 | // This file is part of the SC Toolkit.
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10 | //
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11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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12 | // it under the terms of the GNU Library General Public License as published by
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13 | // the Free Software Foundation; either version 2, or (at your option)
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14 | // any later version.
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15 | //
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16 | // The SC Toolkit is distributed in the hope that it will be useful,
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17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 | // GNU Library General Public License for more details.
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20 | //
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21 | // You should have received a copy of the GNU Library General Public License
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22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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24 | //
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25 | // The U.S. Government is granted a limited license as per AL 91-7.
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26 | //
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27 |
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28 | #include <stdio.h>
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29 | #include <math.h>
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30 |
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31 | #include <util/misc/formio.h>
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32 |
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33 | #include <math/scmat/matrix.h>
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34 | #include <math/isosurf/surf.h>
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35 |
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36 | using namespace std;
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37 | using namespace sc;
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38 |
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39 | #ifndef WRITE_OOGL // this is useful for debugging this routine
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40 | #define WRITE_OOGL 1
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41 | #endif
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42 |
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43 | #if WRITE_OOGL
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44 | #include <util/render/oogl.h>
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45 | #include <util/render/polygons.h>
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46 | #endif
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47 |
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48 | void
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49 | TriangulatedSurface::remove_slender_triangles(
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50 | int remove_slender, double height_cutoff,
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51 | int remove_small, double area_cutoff,
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52 | const Ref<Volume> &vol, double isoval)
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53 | {
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54 | int i,j,k;
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55 | std::set<Ref<Triangle> >::iterator it,jt,kt;
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56 | std::set<Ref<Edge> >::iterator ie,je,ke;
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57 | std::set<Ref<Vertex> >::iterator iv,jv;
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58 |
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59 | int surface_was_completed = _completed_surface;
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60 |
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61 | if (!_completed_surface) {
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62 | complete_ref_arrays();
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63 | }
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64 | else {
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65 | clear_int_arrays();
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66 | }
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67 |
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68 | _have_values = 0;
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69 | _values.clear();
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70 |
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71 | if (_verbose) {
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72 | ExEnv::outn() << "TriangulatedSurface::remove_slender_triangles:" << endl
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73 | << "initial: ";
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74 | topology_info();
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75 | }
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76 |
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77 | #if WRITE_OOGL
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78 | if (_debug) {
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79 | render(new OOGLRender("surfstinit.oogl"));
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80 | }
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81 | #endif
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82 |
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83 | int deleted_edges_length;
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84 | do {
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85 | std::set<Ref<Triangle> > deleted_triangles;
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86 | std::set<Ref<Edge> > deleted_edges;
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87 | std::set<Ref<Vertex> > deleted_vertices;
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88 |
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89 | std::set<Ref<Vertex> > vertices_of_deleted_triangles;
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90 |
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91 | std::set<Ref<Triangle> > new_triangles;
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92 | std::set<Ref<Edge> > new_edges;
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93 | std::set<Ref<Vertex> > new_vertices;
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94 |
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95 | // a vertex to set-of-connected-triangles map
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96 | std::map<Ref<Vertex>,std::set<Ref<Triangle> > > connected_triangle_map;
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97 | for (it = _triangles.begin(); it != _triangles.end(); it++) {
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98 | Ref<Triangle> tri = *it;
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99 | for (j = 0; j<3; j++) {
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100 | Ref<Vertex> v = tri->vertex(j);
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101 | connected_triangle_map[v].insert(tri);
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102 | }
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103 | }
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104 |
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105 | // a vertex to set-of-connected-edges map
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106 | std::map<Ref<Vertex>,std::set<Ref<Edge> > > connected_edge_map;
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107 | for (ie = _edges.begin(); ie != _edges.end(); ie++) {
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108 | Ref<Edge> e = *ie;
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109 | for (j = 0; j<2; j++) {
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110 | Ref<Vertex> v = e->vertex(j);
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111 | connected_edge_map[v].insert(e);
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112 | }
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113 | }
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114 |
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115 | for (it = _triangles.begin(); it != _triangles.end(); it++) {
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116 | Ref<Triangle> tri = *it;
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117 | // find the heights of the vertices in tri
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118 | double l[3], l2[3], h[3];
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119 | for (j=0; j<3; j++) {
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120 | l[j] = tri->edge(j)->straight_length();
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121 | if (l[j] <= 0.0) {
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122 | ExEnv::errn() << "TriangulatedSurface::"
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123 | << "remove_slender_triangles: bad edge length"
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124 | << endl;
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125 | abort();
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126 | }
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127 | l2[j] = l[j]*l[j];
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128 | }
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129 | double y = 2.0*(l2[0]*l2[1]+l2[0]*l2[2]+l2[1]*l2[2])
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130 | - l2[0]*l2[0] - l2[1]*l2[1] - l2[2]*l2[2];
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131 | if (y < 0.0) y = 0.0;
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132 | double x = 0.5*sqrt(y);
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133 | for (j=0; j<3; j++) h[j] = x/l[j];
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134 |
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135 | // find the shortest height
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136 | int hmin;
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137 | if (h[0] < h[1]) hmin = 0;
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138 | else hmin = 1;
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139 | if (h[2] < h[hmin]) hmin = 2;
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140 |
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141 | // see if the shortest height is below the cutoff
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142 | if (remove_slender && h[hmin] < height_cutoff) {
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143 | // find the vertex that gets eliminated
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144 | Ref<Vertex> vertex;
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145 | for (j=0; j<3; j++) {
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146 | if (tri->vertex(j) != tri->edge(hmin)->vertex(0)
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147 | &&tri->vertex(j) != tri->edge(hmin)->vertex(1)) {
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148 | vertex = tri->vertex(j);
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149 | break;
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150 | }
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151 | }
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152 | std::set<Ref<Triangle> > connected_triangles;
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153 | connected_triangles = connected_triangle_map[vertex];
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154 |
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155 | // if one of the connected triangles has a vertex
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156 | // in a deleted triangle, save this one until the
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157 | // next pass
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158 | int skip = 0;
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159 | for (jt = connected_triangles.begin();
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160 | jt != connected_triangles.end();
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161 | jt++) {
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162 | Ref<Triangle> tri = *jt;
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163 | for (j=0; j<3; j++) {
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164 | Ref<Vertex> v = tri->vertex(j);
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165 | if (vertices_of_deleted_triangles.find(v)
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166 | != vertices_of_deleted_triangles.end()) {
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167 | skip = 1;
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168 | break;
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169 | }
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170 | }
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171 | if (skip) break;
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172 | }
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173 | if (skip) continue;
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174 |
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175 | // find all of the edges contained in the connected triangles
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176 | std::set<Ref<Edge> > all_edges;
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177 | for (jt = connected_triangles.begin();
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178 | jt != connected_triangles.end();
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179 | jt++) {
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180 | Ref<Triangle> ctri = *jt;
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181 | Ref<Edge> e0 = ctri->edge(0);
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182 | Ref<Edge> e1 = ctri->edge(1);
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183 | Ref<Edge> e2 = ctri->edge(2);
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184 | all_edges.insert(e0);
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185 | all_edges.insert(e1);
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186 | all_edges.insert(e2);
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187 | }
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188 | // find all of the edges connected to the deleted vertex
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189 | // (including the short edge)
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190 | std::set<Ref<Edge> > connected_edges;
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191 | connected_edges = connected_edge_map[vertex];
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192 | // find the edges forming the perimeter of the deleted triangles
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193 | // (these are used to form the new triangles)
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194 | std::set<Ref<Edge> > perimeter_edges;
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195 | perimeter_edges = all_edges;
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196 | erase_elements_by_value(perimeter_edges,
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197 | connected_edges.begin(),
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198 | connected_edges.end());
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199 |
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200 | // If deleting this point causes a flattened piece of
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201 | // surface, reject it. This is tested by checking for
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202 | // triangles that have all vertices contained in the set
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203 | // of vertices connected to the deleted vertex.
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204 | std::set<Ref<Vertex> > connected_vertices;
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205 | for (je = perimeter_edges.begin(); je != perimeter_edges.end();
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206 | je++) {
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207 | Ref<Edge> e = *je;
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208 | Ref<Vertex> v0 = e->vertex(0);
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209 | Ref<Vertex> v1 = e->vertex(1);
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210 | connected_vertices.insert(v0);
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211 | connected_vertices.insert(v1);
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212 | }
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213 | std::set<Ref<Triangle> > triangles_connected_to_perimeter;
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214 | for (jv = connected_vertices.begin();
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215 | jv != connected_vertices.end();
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216 | jv++) {
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217 | triangles_connected_to_perimeter.insert(
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218 | connected_triangle_map[*jv].begin(),
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219 | connected_triangle_map[*jv].end());
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220 | }
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221 | for (jt = triangles_connected_to_perimeter.begin();
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222 | jt != triangles_connected_to_perimeter.end();
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223 | jt++) {
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224 | Ref<Triangle> t = *jt;
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225 | Ref<Vertex> v0 = t->vertex(0);
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226 | Ref<Vertex> v1 = t->vertex(1);
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227 | Ref<Vertex> v2 = t->vertex(2);
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228 | if (connected_vertices.find(v0)!=connected_vertices.end()
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229 | &&connected_vertices.find(v1)!=connected_vertices.end()
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230 | &&connected_vertices.find(v2)!=connected_vertices.end())
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231 | {
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232 | skip = 1;
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233 | break;
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234 | }
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235 | }
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236 | if (skip) {
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237 | continue;
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238 | }
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239 |
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240 | deleted_triangles.insert(connected_triangles.begin(),
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241 | connected_triangles.end());
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242 | deleted_vertices.insert(vertex);
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243 | deleted_edges.insert(connected_edges.begin(),
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244 | connected_edges.end());
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245 |
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246 | for (jt = deleted_triangles.begin();
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247 | jt != deleted_triangles.end();
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248 | jt++) {
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249 | Ref<Triangle> t = *jt;
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250 | for (j=0; j<2; j++) {
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251 | Ref<Vertex> v = t->vertex(j);
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252 | vertices_of_deleted_triangles.insert(v);
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253 | }
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254 | }
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255 |
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256 | // find a new point that replaces the deleted vertex
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257 | // (for now use one of the original, since it must lie on the
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258 | // analytic surface)
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259 | Ref<Vertex> replacement_vertex;
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260 | Ref<Edge> short_edge;
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261 | if (hmin==0) {
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262 | if (l[1] < l[2]) short_edge = tri->edge(1);
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263 | else short_edge = tri->edge(2);
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264 | }
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265 | else if (hmin==1) {
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266 | if (l[0] < l[2]) short_edge = tri->edge(0);
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267 | else short_edge = tri->edge(2);
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268 | }
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269 | else {
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270 | if (l[0] < l[1]) short_edge = tri->edge(0);
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271 | else short_edge = tri->edge(1);
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272 | }
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273 | if (short_edge->vertex(0) == vertex) {
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274 | replacement_vertex = short_edge->vertex(1);
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275 | }
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276 | else {
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277 | replacement_vertex = short_edge->vertex(0);
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278 | }
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279 | new_vertices.insert(replacement_vertex);
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280 | // for each vertex on the perimeter form a new edge to the
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281 | // replacement vertex (unless the replacement vertex
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282 | // is equal to the perimeter vertex)
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283 | std::map<Ref<Vertex>,Ref<Edge> > new_edge_map;
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284 | for (je = perimeter_edges.begin(); je != perimeter_edges.end();
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285 | je++) {
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286 | Ref<Edge> e = *je;
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287 | for (k = 0; k<2; k++) {
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288 | Ref<Vertex> v = e->vertex(k);
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289 | if (v == replacement_vertex) continue;
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290 | if (new_edge_map.find(v) == new_edge_map.end()) {
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291 | Ref<Edge> new_e;
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292 | // if the edge already exists then use the
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293 | // existing edge
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294 | for (ke = perimeter_edges.begin();
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295 | ke != perimeter_edges.end();
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296 | ke++) {
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297 | Ref<Edge> tmp = *ke;
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298 | if ((tmp->vertex(0) == replacement_vertex
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299 | &&tmp->vertex(1) == v)
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300 | ||(tmp->vertex(1) == replacement_vertex
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301 | &&tmp->vertex(0) == v)) {
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302 | new_e = tmp;
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303 | break;
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304 | }
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305 | }
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306 | if (ke == perimeter_edges.end()) {
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307 | new_e = newEdge(replacement_vertex,
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308 | v);
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309 | }
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310 | new_edge_map[v] = new_e;
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311 | new_edges.insert(new_e);
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312 | }
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313 | }
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314 | }
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315 | // for each edge on the perimeter form a new triangle with the
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316 | // replacement vertex (unless the edge contains the replacement
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317 | // vertex)
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318 | for (je = perimeter_edges.begin(); je != perimeter_edges.end();
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319 | je++) {
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320 | Ref<Edge> e1 = *je;
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321 | Ref<Vertex> v0 = e1->vertex(0);
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322 | Ref<Vertex> v1 = e1->vertex(1);
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323 | Ref<Edge> e2 = new_edge_map[v0];
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324 | Ref<Edge> e3 = new_edge_map[v1];
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325 | if (v0 == replacement_vertex
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326 | || v1 == replacement_vertex) continue;
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327 | // Compute the correct orientation of e1 within the new
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328 | // triangle, by finding the orientation within the old
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329 | // triangle.
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330 | int orientation = 0;
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331 | for (kt = connected_triangles.begin();
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332 | kt != connected_triangles.end();
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333 | kt++) {
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334 | if ((*kt)->contains(e1)) {
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335 | orientation
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336 | = (*kt)->orientation(e1);
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337 | break;
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338 | }
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339 | }
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340 | Ref<Triangle> newtri(newTriangle(e1,e2,e3,orientation));
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341 | new_triangles.insert(newtri);
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342 | }
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343 | }
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344 | }
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345 |
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346 | #if WRITE_OOGL
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347 | if (_debug) {
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348 | char filename[100];
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349 | static int pass = 0;
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350 | sprintf(filename, "surfst%04d.oogl", pass);
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351 | ExEnv::outn() << scprintf("PASS = %04d\n", pass);
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352 | Ref<Render> render = new OOGLRender(filename);
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353 | Ref<RenderedPolygons> poly = new RenderedPolygons;
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354 | poly->initialize(_vertices.size(), _triangles.size(),
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355 | RenderedPolygons::Vertex);
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356 | // the number of triangles and edges touching a vertex
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357 | int *n_triangle = new int[_vertices.size()];
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358 | int *n_edge = new int[_vertices.size()];
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359 | memset(n_triangle,0,sizeof(int)*_vertices.size());
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360 | memset(n_edge,0,sizeof(int)*_vertices.size());
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361 | std::set<Ref<Triangle> >::iterator it;
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362 | std::set<Ref<Edge> >::iterator ie;
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363 | std::set<Ref<Vertex> >::iterator iv;
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364 | std::map<Ref<Vertex>, int> vertex_to_index;
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365 | int i = 0;
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366 | for (iv = _vertices.begin(); iv != _vertices.end(); iv++, i++) {
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367 | Ref<Vertex> v = *iv;
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368 | vertex_to_index[v] = i;
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369 | poly->set_vertex(i,
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370 | v->point()[0],
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371 | v->point()[1],
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372 | v->point()[2]);
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373 | if (deleted_vertices.find(v) != deleted_vertices.end()) {
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374 | poly->set_vertex_rgb(i, 1.0, 0.0, 0.0);
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375 | }
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376 | else {
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377 | poly->set_vertex_rgb(i, 0.3, 0.3, 0.3);
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378 | }
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379 | }
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380 | i = 0;
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381 | for (it = _triangles.begin(); it != _triangles.end(); it++, i++) {
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382 | Ref<Triangle> t = *it;
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383 | int i0 = vertex_to_index[t->vertex(0)];
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384 | int i1 = vertex_to_index[t->vertex(1)];
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385 | int i2 = vertex_to_index[t->vertex(2)];
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386 | n_triangle[i0]++;
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387 | n_triangle[i1]++;
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388 | n_triangle[i2]++;
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389 | poly->set_face(i,i0,i1,i2);
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390 | }
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391 | for (ie = _edges.begin(); ie != _edges.end(); ie++, i++) {
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392 | Ref<Edge> e = *ie;
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393 | int i0 = vertex_to_index[e->vertex(0)];
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394 | int i1 = vertex_to_index[e->vertex(1)];
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395 | n_edge[i0]++;
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396 | n_edge[i1]++;
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397 | }
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398 | i = 0;
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399 | for (iv = _vertices.begin(); iv != _vertices.end(); iv++, i++) {
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400 | Ref<Vertex> v = *iv;
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401 | if (n_triangle[i] != n_edge[i]) {
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402 | ExEnv::outn() << "found bad vertex"
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403 | << " nedge = " << n_edge[i]
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404 | << " ntriangle = " << n_triangle[i]
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405 | << endl;
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406 | if (deleted_vertices.find(v) != deleted_vertices.end()) {
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407 | poly->set_vertex_rgb(i, 1.0, 1.0, 0.0);
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408 | }
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409 | else {
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410 | poly->set_vertex_rgb(i, 0.0, 1.0, 0.0);
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411 | }
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412 | }
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413 | }
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414 | render->render(poly.pointer());
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415 | pass++;
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416 | delete[] n_triangle;
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417 | delete[] n_edge;
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418 | }
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419 | #endif
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420 |
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421 | erase_elements_by_value(_triangles,
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422 | deleted_triangles.begin(),
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423 | deleted_triangles.end());
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424 | erase_elements_by_value(_edges,
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425 | deleted_edges.begin(),
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426 | deleted_edges.end());
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427 | erase_elements_by_value(_vertices,
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428 | deleted_vertices.begin(),
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429 | deleted_vertices.end());
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430 |
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431 | _triangles.insert(new_triangles.begin(), new_triangles.end());
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432 | _edges.insert(new_edges.begin(), new_edges.end());
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433 | _vertices.insert(new_vertices.begin(), new_vertices.end());
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434 |
|
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435 | if (_verbose) {
|
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436 | ExEnv::outn() << "intermediate: ";
|
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437 | topology_info();
|
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438 | }
|
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439 |
|
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440 | deleted_edges_length = deleted_edges.size();
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441 | } while(deleted_edges_length != 0);
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442 |
|
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443 | // fix the index maps
|
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444 | _vertex_to_index.clear();
|
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445 | _edge_to_index.clear();
|
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446 | _triangle_to_index.clear();
|
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447 |
|
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448 | _index_to_vertex.clear();
|
---|
449 | _index_to_edge.clear();
|
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450 | _index_to_triangle.clear();
|
---|
451 |
|
---|
452 | _index_to_vertex.resize(_vertices.size());
|
---|
453 | for (i=0, iv = _vertices.begin(); iv != _vertices.end(); i++, iv++) {
|
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454 | _vertex_to_index[*iv] = i;
|
---|
455 | _index_to_vertex[i] = *iv;
|
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456 | }
|
---|
457 |
|
---|
458 | _index_to_edge.resize(_edges.size());
|
---|
459 | for (i=0, ie = _edges.begin(); ie != _edges.end(); i++, ie++) {
|
---|
460 | _edge_to_index[*ie] = i;
|
---|
461 | _index_to_edge[i] = *ie;
|
---|
462 | }
|
---|
463 |
|
---|
464 | _index_to_triangle.resize(_triangles.size());
|
---|
465 | for (i=0, it = _triangles.begin(); it != _triangles.end(); i++, it++) {
|
---|
466 | _triangle_to_index[*it] = i;
|
---|
467 | _index_to_triangle[i] = *it;
|
---|
468 | }
|
---|
469 |
|
---|
470 | // restore the int arrays if they were there to begin with
|
---|
471 | if (surface_was_completed) {
|
---|
472 | complete_int_arrays();
|
---|
473 | _completed_surface = 1;
|
---|
474 | }
|
---|
475 |
|
---|
476 | if (_verbose) {
|
---|
477 | ExEnv::outn() << "final: ";
|
---|
478 | topology_info();
|
---|
479 | }
|
---|
480 | }
|
---|
481 |
|
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482 |
|
---|
483 | /////////////////////////////////////////////////////////////////////////////
|
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484 |
|
---|
485 | // Local Variables:
|
---|
486 | // mode: c++
|
---|
487 | // c-file-style: "CLJ"
|
---|
488 | // End:
|
---|