[0b990d] | 1 | //
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| 2 | // surf.cc
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| 3 | //
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| 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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| 5 | //
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| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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| 7 | // Maintainer: LPS
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| 8 | //
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| 9 | // This file is part of the SC Toolkit.
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| 10 | //
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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| 12 | // it under the terms of the GNU Library General Public License as published by
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| 13 | // the Free Software Foundation; either version 2, or (at your option)
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| 14 | // any later version.
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| 15 | //
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 19 | // GNU Library General Public License for more details.
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| 20 | //
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| 21 | // You should have received a copy of the GNU Library General Public License
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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| 24 | //
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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| 26 | //
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| 27 |
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| 28 | #ifdef __GNUC__
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| 29 | #pragma implementation
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| 30 | #endif
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| 31 |
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| 32 | #include <util/misc/formio.h>
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| 33 | #include <util/keyval/keyval.h>
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| 34 | #include <math/scmat/matrix.h>
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| 35 | #include <math/scmat/vector3.h>
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| 36 | #include <math/isosurf/surf.h>
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| 37 | #include <math/isosurf/isosurf.h>
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| 38 | #include <util/render/polygons.h>
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| 39 |
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| 40 | using namespace std;
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| 41 | using namespace sc;
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| 42 |
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| 43 | #ifndef WRITE_OOGL
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| 44 | #define WRITE_OOGL 1
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| 45 | #endif
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| 46 |
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| 47 | #if WRITE_OOGL
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| 48 | #include <util/render/oogl.h>
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| 49 | #endif
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| 50 |
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| 51 | /////////////////////////////////////////////////////////////////////////
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| 52 | // TriangulatedSurface
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| 53 | static ClassDesc TriangulatedSurface_cd(
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| 54 | typeid(TriangulatedSurface),"TriangulatedSurface",1,"public DescribedClass",
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| 55 | create<TriangulatedSurface>, create<TriangulatedSurface>, 0);
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| 56 |
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| 57 | TriangulatedSurface::TriangulatedSurface():
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| 58 | _verbose(0),
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| 59 | _debug(0),
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| 60 | _triangle_vertex(0),
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| 61 | _triangle_edge(0),
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| 62 | _edge_vertex(0),
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| 63 | _integrator(new GaussTriangleIntegrator(1))
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| 64 | {
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| 65 | clear();
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| 66 | }
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| 67 |
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| 68 | TriangulatedSurface::TriangulatedSurface(const Ref<KeyVal>& keyval):
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| 69 | _triangle_vertex(0),
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| 70 | _triangle_edge(0),
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| 71 | _edge_vertex(0)
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| 72 | {
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| 73 | _verbose = keyval->booleanvalue("verbose");
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| 74 | _debug = keyval->booleanvalue("debug");
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| 75 | Ref<TriangleIntegrator> triint;
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| 76 | triint << keyval->describedclassvalue("integrator");
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| 77 | if (triint.null()) {
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| 78 | triint = new GaussTriangleIntegrator(1);
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| 79 | }
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| 80 | set_integrator(triint);
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| 81 | triint << keyval->describedclassvalue("fast_integrator");
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| 82 | set_fast_integrator(triint);
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| 83 | triint << keyval->describedclassvalue("accurate_integrator");
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| 84 | set_accurate_integrator(triint);
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| 85 | clear();
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| 86 | }
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| 87 |
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| 88 | TriangulatedSurface::~TriangulatedSurface()
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| 89 | {
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| 90 | clear();
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| 91 | }
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| 92 |
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| 93 | void
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| 94 | TriangulatedSurface::topology_info(ostream&o)
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| 95 | {
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| 96 | topology_info(nvertex(), nedge(), ntriangle(), o);
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| 97 | }
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| 98 |
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| 99 | void
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| 100 | TriangulatedSurface::topology_info(int v, int e, int t, ostream&o)
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| 101 | {
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| 102 | // Given v vertices i expect 2*v - 4*n_surface triangles
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| 103 | // and 3*v - 6*n_surface edges
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| 104 | o << indent
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| 105 | << scprintf("n_vertex = %d, n_edge = %d, n_triangle = %d:",
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| 106 | v, e, t)
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| 107 | << endl;
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| 108 | int nsurf_e = ((3*v - e)%6 == 0)? (3*v - e)/6 : -1;
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| 109 | int nsurf_t = ((2*v - t)%4 == 0)? (2*v - t)/4 : -1;
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| 110 | if ((nsurf_e!=-1) && (nsurf_e == nsurf_t)) {
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| 111 | o << indent
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| 112 | << scprintf(" this is consistent with n_closed_surface - n_hole = %d",
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| 113 | nsurf_e)
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| 114 | << endl;
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| 115 | }
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| 116 | else {
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| 117 | o << indent
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| 118 | << scprintf(" this implies that some surfaces are not closed")
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| 119 | << endl;
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| 120 | }
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| 121 | }
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| 122 |
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| 123 | void
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| 124 | TriangulatedSurface::set_integrator(const Ref<TriangleIntegrator>& i)
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| 125 | {
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| 126 | _integrator = i;
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| 127 | }
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| 128 |
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| 129 | void
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| 130 | TriangulatedSurface::set_fast_integrator(const Ref<TriangleIntegrator>& i)
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| 131 | {
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| 132 | _fast_integrator = i;
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| 133 | }
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| 134 |
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| 135 | void
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| 136 | TriangulatedSurface::set_accurate_integrator(const Ref<TriangleIntegrator>& i)
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| 137 | {
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| 138 | _accurate_integrator = i;
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| 139 | }
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| 140 |
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| 141 | Ref<TriangleIntegrator>
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| 142 | TriangulatedSurface::integrator(int)
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| 143 | {
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| 144 | // currently the argument, the integer index of the triangle, is ignored
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| 145 | return _integrator;
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| 146 | }
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| 147 |
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| 148 | Ref<TriangleIntegrator>
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| 149 | TriangulatedSurface::fast_integrator(int)
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| 150 | {
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| 151 | // currently the argument, the integer index of the triangle, is ignored
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| 152 | return _fast_integrator.null()?_integrator:_fast_integrator;
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| 153 | }
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| 154 |
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| 155 | Ref<TriangleIntegrator>
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| 156 | TriangulatedSurface::accurate_integrator(int)
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| 157 | {
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| 158 | // currently the argument, the integer index of the triangle, is ignored
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| 159 | return _accurate_integrator.null()?_integrator:_accurate_integrator;
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| 160 | }
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| 161 |
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| 162 | void
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| 163 | TriangulatedSurface::clear_int_arrays()
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| 164 | {
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| 165 | if (_triangle_vertex) {
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| 166 | for (int i=0; i<_triangles.size(); i++) {
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| 167 | delete[] _triangle_vertex[i];
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| 168 | }
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| 169 | delete[] _triangle_vertex;
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| 170 | }
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| 171 | _triangle_vertex = 0;
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| 172 |
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| 173 | if (_triangle_edge) {
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| 174 | for (int i=0; i<_triangles.size(); i++) {
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| 175 | delete[] _triangle_edge[i];
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| 176 | }
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| 177 | delete[] _triangle_edge;
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| 178 | }
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| 179 | _triangle_edge = 0;
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| 180 |
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| 181 | if (_edge_vertex) {
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| 182 | for (int i=0; i<_edges.size(); i++) {
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| 183 | delete[] _edge_vertex[i];
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| 184 | }
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| 185 | delete[] _edge_vertex;
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| 186 | }
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| 187 | _edge_vertex = 0;
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| 188 |
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| 189 | _completed_surface = 0;
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| 190 | }
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| 191 |
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| 192 | void
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| 193 | TriangulatedSurface::clear()
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| 194 | {
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| 195 | _completed_surface = 0;
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| 196 |
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| 197 | clear_int_arrays();
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| 198 |
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| 199 | _have_values = 0;
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| 200 | _values.clear();
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| 201 |
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| 202 | _vertices.clear();
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| 203 | _edges.clear();
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| 204 | _triangles.clear();
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| 205 |
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| 206 | _tmp_edges.clear();
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| 207 | }
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| 208 |
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| 209 | void
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| 210 | TriangulatedSurface::complete_surface()
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| 211 | {
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| 212 | complete_ref_arrays();
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| 213 | complete_int_arrays();
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| 214 |
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| 215 | _completed_surface = 1;
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| 216 | }
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| 217 |
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| 218 | void
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| 219 | TriangulatedSurface::complete_ref_arrays()
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| 220 | {
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| 221 | _tmp_edges.clear();
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| 222 | _index_to_edge.clear();
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| 223 | _edge_to_index.clear();
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| 224 |
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| 225 | int i;
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| 226 | int ntri = ntriangle();
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| 227 | _edges.clear();
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| 228 | for (i=0; i<ntri; i++) {
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| 229 | Ref<Triangle> tri = triangle(i);
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| 230 | add_edge(tri->edge(0));
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| 231 | add_edge(tri->edge(1));
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| 232 | add_edge(tri->edge(2));
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| 233 | }
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| 234 | int ne = nedge();
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| 235 | _vertices.clear();
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| 236 | _index_to_vertex.clear();
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| 237 | _vertex_to_index.clear();
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| 238 | for (i=0; i<ne; i++) {
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| 239 | Ref<Edge> e = edge(i);
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| 240 | add_vertex(e->vertex(0));
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| 241 | add_vertex(e->vertex(1));
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| 242 | }
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| 243 | }
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| 244 |
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| 245 | void
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| 246 | TriangulatedSurface::complete_int_arrays()
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| 247 | {
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| 248 | clear_int_arrays();
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| 249 |
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| 250 | int i;
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| 251 | int ntri = ntriangle();
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| 252 | int ne = nedge();
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| 253 |
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| 254 | // construct the array that converts the triangle number and vertex
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| 255 | // number within the triangle to the overall vertex number
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| 256 | _triangle_vertex = new int*[ntri];
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| 257 | for (i=0; i<ntri; i++) {
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| 258 | _triangle_vertex[i] = new int[3];
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| 259 | for (int j=0; j<3; j++) {
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| 260 | Ref<Vertex> v = triangle(i)->vertex(j);
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| 261 | _triangle_vertex[i][j] = _vertex_to_index[v];
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| 262 | }
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| 263 | }
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| 264 |
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| 265 | // construct the array that converts the triangle number and edge number
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| 266 | // within the triangle to the overall edge number
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| 267 | _triangle_edge = new int*[ntri];
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| 268 | for (i=0; i<ntri; i++) {
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| 269 | _triangle_edge[i] = new int[3];
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| 270 | for (int j=0; j<3; j++) {
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| 271 | Ref<Edge> e = triangle(i)->edge(j);
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| 272 | _triangle_edge[i][j] = _edge_to_index[e];
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| 273 | }
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| 274 | }
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| 275 |
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| 276 | // construct the array that converts the edge number and vertex number
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| 277 | // within the edge to the overall vertex number
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| 278 | _edge_vertex = new int*[ne];
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| 279 | for (i=0; i<ne; i++) {
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| 280 | _edge_vertex[i] = new int[2];
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| 281 | for (int j=0; j<2; j++) {
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| 282 | Ref<Vertex> v = edge(i)->vertex(j);
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| 283 | _edge_vertex[i][j] = _vertex_to_index[v];
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| 284 | }
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| 285 | }
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| 286 | }
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| 287 |
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| 288 | void
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| 289 | TriangulatedSurface::compute_values(Ref<Volume>&vol)
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| 290 | {
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| 291 | int n = _vertices.size();
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| 292 | _values.resize(n);
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| 293 |
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| 294 | for (int i=0; i<n; i++) {
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| 295 | vol->set_x(vertex(i)->point());
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| 296 | _values[i] = vol->value();
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| 297 | }
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| 298 | _have_values = 1;
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| 299 | }
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| 300 |
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| 301 | double
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| 302 | TriangulatedSurface::flat_area()
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| 303 | {
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| 304 | double result = 0.0;
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| 305 | for (std::set<Ref<Triangle> >::iterator i=_triangles.begin();
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| 306 | i!=_triangles.end(); i++) {
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| 307 | result += (*i)->flat_area();
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| 308 | }
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| 309 | return result;
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| 310 | }
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| 311 |
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| 312 | double
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| 313 | TriangulatedSurface::flat_volume()
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| 314 | {
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| 315 | double result = 0.0;
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| 316 | for (int i=0; i<_triangles.size(); i++) {
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| 317 |
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| 318 | // get the vertices of the triangle
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| 319 | SCVector3 A(vertex(triangle_vertex(i,0))->point());
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| 320 | SCVector3 B(vertex(triangle_vertex(i,1))->point());
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| 321 | SCVector3 C(vertex(triangle_vertex(i,2))->point());
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| 322 |
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| 323 | // project the vertices onto the xy plane
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| 324 | SCVector3 Axy(A); Axy[2] = 0.0;
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| 325 | SCVector3 Bxy(B); Bxy[2] = 0.0;
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| 326 | SCVector3 Cxy(C); Cxy[2] = 0.0;
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| 327 |
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| 328 | // construct the legs of the triangle in the xy plane
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| 329 | SCVector3 BAxy = Bxy - Axy;
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| 330 | SCVector3 CAxy = Cxy - Axy;
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| 331 |
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| 332 | // find the lengths of the legs of the triangle in the xy plane
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| 333 | double baxy = sqrt(BAxy.dot(BAxy));
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| 334 | double caxy = sqrt(CAxy.dot(CAxy));
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| 335 |
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| 336 | // if one of the legs is of length zero, then there is
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| 337 | // no contribution from this triangle
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| 338 | if (baxy < 1.e-16 || caxy < 1.e-16) continue;
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| 339 |
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| 340 | // find the sine of the angle between the legs of the triangle
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| 341 | // in the xy plane
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| 342 | double costheta = BAxy.dot(CAxy)/(baxy*caxy);
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| 343 | double sintheta = sqrt(1.0 - costheta*costheta);
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| 344 |
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| 345 | // the area of the triangle in the xy plane
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| 346 | double areaxy = 0.5 * baxy * caxy * sintheta;
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| 347 |
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| 348 | // the height of the three corners of the triangle
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| 349 | // (relative to the z plane)
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| 350 | double hA = A[2];
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| 351 | double hB = B[2];
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| 352 | double hC = C[2];
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| 353 |
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| 354 | // the volume of the space under the triangle
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| 355 | double volume = areaxy * (hA + (hB + hC - 2.0*hA)/3.0);
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| 356 |
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| 357 | // the orientation of the triangle along the projection axis (z)
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| 358 | SCVector3 BA(B-A);
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| 359 | SCVector3 CA(C-A);
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| 360 | double z_orientation = BA.cross(CA)[2];
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| 361 |
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| 362 | if (z_orientation > 0.0) {
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| 363 | result += volume;
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| 364 | }
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| 365 | else {
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| 366 | result -= volume;
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| 367 | }
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| 368 |
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| 369 | }
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| 370 |
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| 371 | // If the volume is negative, then the surface gradients were
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| 372 | // opposite in sign to the direction assumed. Flip the sign
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| 373 | // to fix.
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| 374 | return fabs(result);
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| 375 | }
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| 376 |
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| 377 | double
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| 378 | TriangulatedSurface::area()
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| 379 | {
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| 380 | double area = 0.0;
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| 381 | TriangulatedSurfaceIntegrator triint(this);
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| 382 | for (triint = 0; triint.update(); triint++) {
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| 383 | area += triint.w();
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| 384 | }
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| 385 | return area;
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| 386 | }
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| 387 |
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| 388 | double
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| 389 | TriangulatedSurface::volume()
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| 390 | {
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| 391 | double volume = 0.0;
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| 392 | TriangulatedSurfaceIntegrator triint(this);
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| 393 | for (triint = 0; triint.update(); triint++) {
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| 394 | volume += triint.weight()*triint.dA()[2]*triint.current()->point()[2];
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| 395 | }
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| 396 | return volume;
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| 397 | }
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| 398 |
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| 399 | void
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| 400 | TriangulatedSurface::add_vertex(const Ref<Vertex>&t)
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| 401 | {
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| 402 | int i = _vertices.size();
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| 403 | _vertices.insert(t);
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| 404 | if (i != _vertices.size()) {
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| 405 | _index_to_vertex.push_back(t);
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| 406 | _vertex_to_index[t] = i;
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| 407 | if (_index_to_vertex.size() != _vertex_to_index.size()) {
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| 408 | ExEnv::errn() << "TriangulatedSurface::add_vertex: length mismatch" << endl;
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| 409 | abort();
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| 410 | }
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| 411 | }
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| 412 | }
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| 413 |
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| 414 | void
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| 415 | TriangulatedSurface::add_edge(const Ref<Edge>&t)
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| 416 | {
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| 417 | int i = _edges.size();
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| 418 | _edges.insert(t);
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| 419 | if (i != _edges.size()) {
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| 420 | _index_to_edge.push_back(t);
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| 421 | _edge_to_index[t] = i;
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| 422 | if (_index_to_edge.size() != _edge_to_index.size()) {
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| 423 | ExEnv::errn() << "TriangulatedSurface::add_edge: length mismatch" << endl;
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| 424 | abort();
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| 425 | }
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| 426 | }
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| 427 | }
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| 428 |
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| 429 | void
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| 430 | TriangulatedSurface::add_triangle(const Ref<Triangle>&t)
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| 431 | {
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| 432 | if (_completed_surface) clear();
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| 433 | int i = _triangles.size();
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| 434 | _triangles.insert(t);
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| 435 | if (i != _triangles.size()) {
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| 436 | _index_to_triangle.push_back(t);
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| 437 | _triangle_to_index[t] = i;
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| 438 | if (_index_to_triangle.size() != _triangle_to_index.size()) {
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| 439 | ExEnv::errn() << "TriangulatedSurface::add_triangle: length mismatch" << endl;
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| 440 | abort();
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| 441 | }
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| 442 | }
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| 443 | }
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| 444 |
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| 445 | void
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| 446 | TriangulatedSurface::add_triangle(const Ref<Vertex>& v1,
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| 447 | const Ref<Vertex>& v2,
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| 448 | const Ref<Vertex>& v3)
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| 449 | {
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| 450 | // Find this triangle's edges if they have already be created
|
---|
| 451 | // for some other triangle.
|
---|
| 452 | Ref<Edge> e0, e1, e2;
|
---|
| 453 |
|
---|
| 454 | const std::set<Ref<Edge> > &v1edges = _tmp_edges[v1];
|
---|
| 455 |
|
---|
| 456 | const std::set<Ref<Edge> > &v2edges = _tmp_edges[v2];
|
---|
| 457 |
|
---|
| 458 | std::set<Ref<Edge> >::const_iterator ix;
|
---|
| 459 | for (ix = v1edges.begin(); ix != v1edges.end(); ix++) {
|
---|
| 460 | const Ref<Edge>& e = *ix;
|
---|
| 461 | if (e->vertex(0) == v2 || e->vertex(1) == v2) {
|
---|
| 462 | e0 = e;
|
---|
| 463 | }
|
---|
| 464 | else if (e->vertex(0) == v3 || e->vertex(1) == v3) {
|
---|
| 465 | e2 = e;
|
---|
| 466 | }
|
---|
| 467 | }
|
---|
| 468 | for (ix = v2edges.begin(); ix != v2edges.end(); ix++) {
|
---|
| 469 | const Ref<Edge>& e = *ix;
|
---|
| 470 | if (e->vertex(0) == v3 || e->vertex(1) == v3) {
|
---|
| 471 | e1 = e;
|
---|
| 472 | }
|
---|
| 473 | }
|
---|
| 474 |
|
---|
| 475 | if (e0.null()) {
|
---|
| 476 | e0 = newEdge(v1,v2);
|
---|
| 477 | _tmp_edges[v1].insert(e0);
|
---|
| 478 | _tmp_edges[v2].insert(e0);
|
---|
| 479 | }
|
---|
| 480 | if (e1.null()) {
|
---|
| 481 | e1 = newEdge(v2,v3);
|
---|
| 482 | _tmp_edges[v2].insert(e1);
|
---|
| 483 | _tmp_edges[v3].insert(e1);
|
---|
| 484 | }
|
---|
| 485 | if (e2.null()) {
|
---|
| 486 | e2 = newEdge(v3,v1);
|
---|
| 487 | _tmp_edges[v3].insert(e2);
|
---|
| 488 | _tmp_edges[v1].insert(e2);
|
---|
| 489 | }
|
---|
| 490 |
|
---|
| 491 | int orientation;
|
---|
| 492 | if (e0->vertex(0) == v1) {
|
---|
| 493 | orientation = 0;
|
---|
| 494 | }
|
---|
| 495 | else {
|
---|
| 496 | orientation = 1;
|
---|
| 497 | }
|
---|
| 498 |
|
---|
| 499 | add_triangle(newTriangle(e0,e1,e2,orientation));
|
---|
| 500 | }
|
---|
| 501 |
|
---|
| 502 | // If a user isn't keeping track of edges while add_triangle is being
|
---|
| 503 | // used to build the surface, then this can be called to see if an edge
|
---|
| 504 | // already exists (at a great performance cost).
|
---|
| 505 | Ref<Edge>
|
---|
| 506 | TriangulatedSurface::find_edge(const Ref<Vertex>& v1, const Ref<Vertex>& v2)
|
---|
| 507 | {
|
---|
| 508 | std::set<Ref<Triangle> >::iterator i;
|
---|
| 509 |
|
---|
| 510 | for (i=_triangles.begin(); i!=_triangles.end(); i++) {
|
---|
| 511 | Ref<Triangle> t = *i;
|
---|
| 512 | Ref<Edge> e1 = t->edge(0);
|
---|
| 513 | Ref<Edge> e2 = t->edge(1);
|
---|
| 514 | Ref<Edge> e3 = t->edge(2);
|
---|
| 515 | if (e1->vertex(0) == v1 && e1->vertex(1) == v2) return e1;
|
---|
| 516 | if (e1->vertex(1) == v1 && e1->vertex(0) == v2) return e1;
|
---|
| 517 | if (e2->vertex(0) == v1 && e2->vertex(1) == v2) return e2;
|
---|
| 518 | if (e2->vertex(1) == v1 && e2->vertex(0) == v2) return e2;
|
---|
| 519 | if (e3->vertex(0) == v1 && e3->vertex(1) == v2) return e3;
|
---|
| 520 | if (e3->vertex(1) == v1 && e3->vertex(0) == v2) return e3;
|
---|
| 521 | }
|
---|
| 522 |
|
---|
| 523 | return 0;
|
---|
| 524 | }
|
---|
| 525 |
|
---|
| 526 | void
|
---|
| 527 | TriangulatedSurface::print(ostream&o) const
|
---|
| 528 | {
|
---|
| 529 | o << indent << "TriangulatedSurface:" << endl;
|
---|
| 530 | int i;
|
---|
| 531 |
|
---|
| 532 | int np = nvertex();
|
---|
| 533 | o << indent << scprintf(" %3d Vertices:",np) << endl;
|
---|
| 534 | for (i=0; i<np; i++) {
|
---|
| 535 | Ref<Vertex> p = vertex(i);
|
---|
| 536 | o << indent << scprintf(" %3d:",i);
|
---|
| 537 | for (int j=0; j<3; j++) {
|
---|
| 538 | o << scprintf(" % 15.10f", p->point()[j]);
|
---|
| 539 | }
|
---|
| 540 | o << endl;
|
---|
| 541 | }
|
---|
| 542 |
|
---|
| 543 | int ne = nedge();
|
---|
| 544 | o << indent << scprintf(" %3d Edges:",ne) << endl;
|
---|
| 545 | for (i=0; i<ne; i++) {
|
---|
| 546 | Ref<Edge> e = edge(i);
|
---|
| 547 | Ref<Vertex> v0 = e->vertex(0);
|
---|
| 548 | Ref<Vertex> v1 = e->vertex(1);
|
---|
| 549 | std::map<Ref<Vertex>,int>::const_iterator v0i=_vertex_to_index.find(v0);
|
---|
| 550 | std::map<Ref<Vertex>,int>::const_iterator v1i=_vertex_to_index.find(v1);
|
---|
| 551 | int v0int = v0i==_vertex_to_index.end()? -1: v0i->second;
|
---|
| 552 | int v1int = v1i==_vertex_to_index.end()? -1: v1i->second;
|
---|
| 553 | o << indent
|
---|
| 554 | << scprintf(" %3d: %3d %3d",i, v0int, v1int)
|
---|
| 555 | << endl;
|
---|
| 556 | }
|
---|
| 557 |
|
---|
| 558 | int nt = ntriangle();
|
---|
| 559 | o << indent << scprintf(" %3d Triangles:",nt) << endl;
|
---|
| 560 | for (i=0; i<nt; i++) {
|
---|
| 561 | Ref<Triangle> tri = triangle(i);
|
---|
| 562 | Ref<Edge> e0 = tri->edge(0);
|
---|
| 563 | Ref<Edge> e1 = tri->edge(1);
|
---|
| 564 | Ref<Edge> e2 = tri->edge(2);
|
---|
| 565 | std::map<Ref<Edge>,int>::const_iterator e0i = _edge_to_index.find(e0);
|
---|
| 566 | std::map<Ref<Edge>,int>::const_iterator e1i = _edge_to_index.find(e1);
|
---|
| 567 | std::map<Ref<Edge>,int>::const_iterator e2i = _edge_to_index.find(e2);
|
---|
| 568 | int e0int = e0i==_edge_to_index.end()? -1: e0i->second;
|
---|
| 569 | int e1int = e1i==_edge_to_index.end()? -1: e1i->second;
|
---|
| 570 | int e2int = e2i==_edge_to_index.end()? -1: e2i->second;
|
---|
| 571 | o << indent
|
---|
| 572 | << scprintf(" %3d: %3d %3d %3d",i, e0int, e1int, e2int)
|
---|
| 573 | << endl;
|
---|
| 574 | }
|
---|
| 575 | }
|
---|
| 576 |
|
---|
| 577 | void
|
---|
| 578 | TriangulatedSurface::print_vertices_and_triangles(ostream&o) const
|
---|
| 579 | {
|
---|
| 580 | o << indent << "TriangulatedSurface:" << endl;
|
---|
| 581 | int i;
|
---|
| 582 |
|
---|
| 583 | int np = nvertex();
|
---|
| 584 | o << indent << scprintf(" %3d Vertices:",np) << endl;
|
---|
| 585 | for (i=0; i<np; i++) {
|
---|
| 586 | Ref<Vertex> p = vertex(i);
|
---|
| 587 | o << indent << scprintf(" %3d:",i);
|
---|
| 588 | for (int j=0; j<3; j++) {
|
---|
| 589 | o << scprintf(" % 15.10f", p->point()[j]);
|
---|
| 590 | }
|
---|
| 591 | o << endl;
|
---|
| 592 | }
|
---|
| 593 |
|
---|
| 594 | int nt = ntriangle();
|
---|
| 595 | o << indent << scprintf(" %3d Triangles:",nt) << endl;
|
---|
| 596 | for (i=0; i<nt; i++) {
|
---|
| 597 | Ref<Triangle> tri = triangle(i);
|
---|
| 598 | o << indent
|
---|
| 599 | << scprintf(" %3d: %3d %3d %3d",i,
|
---|
| 600 | _triangle_vertex[i][0],
|
---|
| 601 | _triangle_vertex[i][1],
|
---|
| 602 | _triangle_vertex[i][2])
|
---|
| 603 | << endl;
|
---|
| 604 | }
|
---|
| 605 | }
|
---|
| 606 |
|
---|
| 607 | void
|
---|
| 608 | TriangulatedSurface::render(const Ref<Render> &render)
|
---|
| 609 | {
|
---|
| 610 | Ref<RenderedPolygons> poly = new RenderedPolygons;
|
---|
| 611 | poly->initialize(_vertices.size(), _triangles.size(),
|
---|
| 612 | RenderedPolygons::Vertex);
|
---|
| 613 | std::set<Ref<Vertex> >::iterator iv;
|
---|
| 614 | std::set<Ref<Triangle> >::iterator it;
|
---|
| 615 | std::map<Ref<Vertex>, int> vertex_to_index;
|
---|
| 616 | int i = 0;
|
---|
| 617 | for (iv = _vertices.begin(); iv != _vertices.end(); iv++, i++) {
|
---|
| 618 | Ref<Vertex> v = *iv;
|
---|
| 619 | vertex_to_index[v] = i;
|
---|
| 620 | poly->set_vertex(i,
|
---|
| 621 | v->point()[0],
|
---|
| 622 | v->point()[1],
|
---|
| 623 | v->point()[2]);
|
---|
| 624 | poly->set_vertex_rgb(i, 0.3, 0.3, 0.3);
|
---|
| 625 | }
|
---|
| 626 | i = 0;
|
---|
| 627 | for (it = _triangles.begin(); it != _triangles.end(); it++, i++) {
|
---|
| 628 | Ref<Triangle> t = *it;
|
---|
| 629 | poly->set_face(i,
|
---|
| 630 | vertex_to_index[t->vertex(0)],
|
---|
| 631 | vertex_to_index[t->vertex(1)],
|
---|
| 632 | vertex_to_index[t->vertex(2)]);
|
---|
| 633 | }
|
---|
| 634 | render->render(poly.pointer());
|
---|
| 635 | }
|
---|
| 636 |
|
---|
| 637 | void
|
---|
| 638 | TriangulatedSurface::print_geomview_format(ostream&o) const
|
---|
| 639 | {
|
---|
| 640 | o << "OFF" << endl;
|
---|
| 641 |
|
---|
| 642 | o << nvertex() << " " << ntriangle() << " " << nedge() << endl;
|
---|
| 643 | int i;
|
---|
| 644 |
|
---|
| 645 | int np = nvertex();
|
---|
| 646 | for (i=0; i<np; i++) {
|
---|
| 647 | Ref<Vertex> p = vertex(i);
|
---|
| 648 | for (int j=0; j<3; j++) {
|
---|
| 649 | o << scprintf(" % 15.10f", p->point()[j]);
|
---|
| 650 | }
|
---|
| 651 | o << endl;
|
---|
| 652 | }
|
---|
| 653 |
|
---|
| 654 | int nt = ntriangle();
|
---|
| 655 | for (i=0; i<nt; i++) {
|
---|
| 656 | Ref<Triangle> tri = triangle(i);
|
---|
| 657 | o << scprintf(" 3 %3d %3d %3d",
|
---|
| 658 | _triangle_vertex[i][0],
|
---|
| 659 | _triangle_vertex[i][1],
|
---|
| 660 | _triangle_vertex[i][2])
|
---|
| 661 | << endl;
|
---|
| 662 | }
|
---|
| 663 | }
|
---|
| 664 |
|
---|
| 665 | void
|
---|
| 666 | TriangulatedSurface::recompute_index_maps()
|
---|
| 667 | {
|
---|
| 668 | int i;
|
---|
| 669 | std::set<Ref<Vertex> >::iterator iv;
|
---|
| 670 | std::set<Ref<Edge> >::iterator ie;
|
---|
| 671 | std::set<Ref<Triangle> >::iterator it;
|
---|
| 672 |
|
---|
| 673 | // fix the index maps
|
---|
| 674 | _vertex_to_index.clear();
|
---|
| 675 | _edge_to_index.clear();
|
---|
| 676 | _triangle_to_index.clear();
|
---|
| 677 |
|
---|
| 678 | _index_to_vertex.clear();
|
---|
| 679 | _index_to_edge.clear();
|
---|
| 680 | _index_to_triangle.clear();
|
---|
| 681 |
|
---|
| 682 | _index_to_vertex.resize(_vertices.size());
|
---|
| 683 | for (i=0, iv = _vertices.begin(); iv != _vertices.end(); i++, iv++) {
|
---|
| 684 | _vertex_to_index[*iv] = i;
|
---|
| 685 | _index_to_vertex[i] = *iv;
|
---|
| 686 | }
|
---|
| 687 |
|
---|
| 688 | _index_to_edge.resize(_edges.size());
|
---|
| 689 | for (i=0, ie = _edges.begin(); ie != _edges.end(); i++, ie++) {
|
---|
| 690 | _edge_to_index[*ie] = i;
|
---|
| 691 | _index_to_edge[i] = *ie;
|
---|
| 692 | }
|
---|
| 693 |
|
---|
| 694 | _index_to_triangle.resize(_triangles.size());
|
---|
| 695 | for (i=0, it = _triangles.begin(); it != _triangles.end(); i++, it++) {
|
---|
| 696 | _triangle_to_index[*it] = i;
|
---|
| 697 | _index_to_triangle[i] = *it;
|
---|
| 698 | }
|
---|
| 699 |
|
---|
| 700 | }
|
---|
| 701 |
|
---|
| 702 | Edge*
|
---|
| 703 | TriangulatedSurface::newEdge(const Ref<Vertex>& v0, const Ref<Vertex>& v1) const
|
---|
| 704 | {
|
---|
| 705 | return new Edge(v0,v1);
|
---|
| 706 | }
|
---|
| 707 |
|
---|
| 708 | Triangle*
|
---|
| 709 | TriangulatedSurface::newTriangle(const Ref<Edge>& e0,
|
---|
| 710 | const Ref<Edge>& e1,
|
---|
| 711 | const Ref<Edge>& e2,
|
---|
| 712 | int orientation) const
|
---|
| 713 | {
|
---|
| 714 | return new Triangle(e0,e1,e2,orientation);
|
---|
| 715 | }
|
---|
| 716 |
|
---|
| 717 | //////////////////////////////////////////////////////////////////////
|
---|
| 718 | // TriangulatedSurfaceIntegrator
|
---|
| 719 |
|
---|
| 720 | TriangulatedSurfaceIntegrator::
|
---|
| 721 | TriangulatedSurfaceIntegrator(const Ref<TriangulatedSurface>&ts)
|
---|
| 722 | {
|
---|
| 723 | set_surface(ts);
|
---|
| 724 | use_default_integrator();
|
---|
| 725 |
|
---|
| 726 | _itri = 0;
|
---|
| 727 | _irs = 0;
|
---|
| 728 | }
|
---|
| 729 |
|
---|
| 730 | TriangulatedSurfaceIntegrator::
|
---|
| 731 | TriangulatedSurfaceIntegrator()
|
---|
| 732 | {
|
---|
| 733 | use_default_integrator();
|
---|
| 734 | }
|
---|
| 735 |
|
---|
| 736 | void
|
---|
| 737 | TriangulatedSurfaceIntegrator::
|
---|
| 738 | operator =(const TriangulatedSurfaceIntegrator&i)
|
---|
| 739 | {
|
---|
| 740 | set_surface(i._ts);
|
---|
| 741 |
|
---|
| 742 | _integrator = i._integrator;
|
---|
| 743 | _itri = i._itri;
|
---|
| 744 | _irs = i._irs;
|
---|
| 745 | }
|
---|
| 746 |
|
---|
| 747 | TriangulatedSurfaceIntegrator::
|
---|
| 748 | ~TriangulatedSurfaceIntegrator()
|
---|
| 749 | {
|
---|
| 750 | }
|
---|
| 751 |
|
---|
| 752 | void
|
---|
| 753 | TriangulatedSurfaceIntegrator::set_surface(const Ref<TriangulatedSurface>&s)
|
---|
| 754 | {
|
---|
| 755 | _ts = s;
|
---|
| 756 | _current = new Vertex();
|
---|
| 757 | }
|
---|
| 758 |
|
---|
| 759 | int
|
---|
| 760 | TriangulatedSurfaceIntegrator::
|
---|
| 761 | vertex_number(int i)
|
---|
| 762 | {
|
---|
| 763 | return _ts->triangle_vertex(_itri,i);
|
---|
| 764 | }
|
---|
| 765 |
|
---|
| 766 | Ref<Vertex>
|
---|
| 767 | TriangulatedSurfaceIntegrator::
|
---|
| 768 | current()
|
---|
| 769 | {
|
---|
| 770 | return _current;
|
---|
| 771 | }
|
---|
| 772 |
|
---|
| 773 | int
|
---|
| 774 | TriangulatedSurfaceIntegrator::n()
|
---|
| 775 | {
|
---|
| 776 | int result = 0;
|
---|
| 777 | int ntri = _ts->ntriangle();
|
---|
| 778 | for (int i=0; i<ntri; i++) {
|
---|
| 779 | result += (_ts.pointer()->*_integrator)(i)->n();
|
---|
| 780 | }
|
---|
| 781 | return result;
|
---|
| 782 | }
|
---|
| 783 |
|
---|
| 784 | int
|
---|
| 785 | TriangulatedSurfaceIntegrator::update()
|
---|
| 786 | {
|
---|
| 787 | if (_itri < 0 || _itri >= _ts->ntriangle()) return 0;
|
---|
| 788 |
|
---|
| 789 | TriangleIntegrator* i = (_ts.pointer()->*_integrator)(_itri).pointer();
|
---|
| 790 | _s = i->s(_irs);
|
---|
| 791 | _r = i->r(_irs);
|
---|
| 792 | _weight = i->w(_irs);
|
---|
| 793 | Ref<Triangle> t = _ts->triangle(_itri);
|
---|
| 794 | Ref<TriInterpCoef> coef = i->coef(t->order(),_irs);
|
---|
| 795 | t->interpolate(coef, _r, _s, _current, _dA);
|
---|
| 796 | _surface_element = _dA.norm();
|
---|
| 797 | static double cum;
|
---|
| 798 | if (_irs == 0) cum = 0.0;
|
---|
| 799 | cum += _surface_element * _weight;
|
---|
| 800 | //ExEnv::outn() << scprintf("%2d dA = %12.8f, w = %12.8f, Sum wdA = %12.8f",
|
---|
| 801 | // _irs, _surface_element, _weight, cum)
|
---|
| 802 | // << endl;
|
---|
| 803 |
|
---|
| 804 | return (int) 1;
|
---|
| 805 | }
|
---|
| 806 |
|
---|
| 807 | void
|
---|
| 808 | TriangulatedSurfaceIntegrator::
|
---|
| 809 | operator ++()
|
---|
| 810 | {
|
---|
| 811 | int n = (_ts.pointer()->*_integrator)(_itri)->n();
|
---|
| 812 | if (_irs == n-1) {
|
---|
| 813 | _irs = 0;
|
---|
| 814 | if (_grp.null()) _itri++;
|
---|
| 815 | else _itri += _grp->n();
|
---|
| 816 | }
|
---|
| 817 | else {
|
---|
| 818 | _irs++;
|
---|
| 819 | }
|
---|
| 820 | }
|
---|
| 821 |
|
---|
| 822 | void
|
---|
| 823 | TriangulatedSurfaceIntegrator::distribute(const Ref<MessageGrp> &grp)
|
---|
| 824 | {
|
---|
| 825 | _grp = grp;
|
---|
| 826 | }
|
---|
| 827 |
|
---|
| 828 | int
|
---|
| 829 | TriangulatedSurfaceIntegrator::
|
---|
| 830 | operator = (int i)
|
---|
| 831 | {
|
---|
| 832 | _itri = i;
|
---|
| 833 | _irs = 0;
|
---|
| 834 | return i;
|
---|
| 835 | }
|
---|
| 836 |
|
---|
| 837 | void
|
---|
| 838 | TriangulatedSurfaceIntegrator::use_default_integrator()
|
---|
| 839 | {
|
---|
| 840 | _integrator = &TriangulatedSurface::integrator;
|
---|
| 841 | }
|
---|
| 842 |
|
---|
| 843 | void
|
---|
| 844 | TriangulatedSurfaceIntegrator::use_fast_integrator()
|
---|
| 845 | {
|
---|
| 846 | _integrator = &TriangulatedSurface::fast_integrator;
|
---|
| 847 | }
|
---|
| 848 |
|
---|
| 849 | void
|
---|
| 850 | TriangulatedSurfaceIntegrator::use_accurate_integrator()
|
---|
| 851 | {
|
---|
| 852 | _integrator = &TriangulatedSurface::accurate_integrator;
|
---|
| 853 | }
|
---|
| 854 |
|
---|
| 855 | /////////////////////////////////////////////////////////////////////////
|
---|
| 856 | // TriangulatedImplicitSurface
|
---|
| 857 | static ClassDesc TriangulatedImplicitSurface_cd(
|
---|
| 858 | typeid(TriangulatedImplicitSurface),"TriangulatedImplicitSurface",1,"public TriangulatedSurface",
|
---|
| 859 | 0, create<TriangulatedImplicitSurface>, 0);
|
---|
| 860 |
|
---|
| 861 | TriangulatedImplicitSurface::
|
---|
| 862 | TriangulatedImplicitSurface(const Ref<KeyVal>&keyval):
|
---|
| 863 | TriangulatedSurface(keyval)
|
---|
| 864 | {
|
---|
| 865 | inited_ = 0;
|
---|
| 866 |
|
---|
| 867 | vol_ << keyval->describedclassvalue("volume");
|
---|
| 868 | if (keyval->error() != KeyVal::OK) {
|
---|
| 869 | ExEnv::errn() << "TriangulatedImplicitSurface(const Ref<KeyVal>&keyval): "
|
---|
| 870 | << "requires \"volume\"" << endl;
|
---|
| 871 | abort();
|
---|
| 872 | }
|
---|
| 873 |
|
---|
| 874 | isovalue_ = keyval->doublevalue("value");
|
---|
| 875 | if (keyval->error() != KeyVal::OK) isovalue_ = 0.0;
|
---|
| 876 |
|
---|
| 877 | fix_orientation_ = keyval->booleanvalue("fix_orientation");
|
---|
| 878 | if (keyval->error() != KeyVal::OK) fix_orientation_ = 1;
|
---|
| 879 |
|
---|
| 880 | remove_short_edges_ = keyval->booleanvalue("remove_short_edges");
|
---|
| 881 | if (keyval->error() != KeyVal::OK) remove_short_edges_ = 1;
|
---|
| 882 |
|
---|
| 883 | remove_slender_triangles_ = keyval->booleanvalue("remove_slender_triangles");
|
---|
| 884 | if (keyval->error() != KeyVal::OK) remove_slender_triangles_ = 0;
|
---|
| 885 |
|
---|
| 886 | remove_small_triangles_ = keyval->booleanvalue("remove_small_triangles");
|
---|
| 887 | if (keyval->error() != KeyVal::OK) remove_small_triangles_ = 0;
|
---|
| 888 |
|
---|
| 889 | short_edge_factor_ = keyval->doublevalue("short_edge_factor");
|
---|
| 890 | if (keyval->error() != KeyVal::OK) short_edge_factor_ = 0.4;
|
---|
| 891 |
|
---|
| 892 | slender_triangle_factor_ = keyval->doublevalue("slender_triangle_factor");
|
---|
| 893 | if (keyval->error() != KeyVal::OK) slender_triangle_factor_ = 0.2;
|
---|
| 894 |
|
---|
| 895 | small_triangle_factor_ = keyval->doublevalue("small_triangle_factor");
|
---|
| 896 | if (keyval->error() != KeyVal::OK) small_triangle_factor_ = 0.2;
|
---|
| 897 |
|
---|
| 898 | resolution_ = keyval->doublevalue("resolution");
|
---|
| 899 | if (keyval->error() != KeyVal::OK) resolution_ = 1.0;
|
---|
| 900 |
|
---|
| 901 | order_ = keyval->intvalue("order");
|
---|
| 902 | if (keyval->error() != KeyVal::OK) order_ = 1;
|
---|
| 903 |
|
---|
| 904 | int initialize = keyval->booleanvalue("initialize");
|
---|
| 905 | if (initialize) init();
|
---|
| 906 | }
|
---|
| 907 |
|
---|
| 908 | void
|
---|
| 909 | TriangulatedImplicitSurface::init()
|
---|
| 910 | {
|
---|
| 911 | if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: init start" << endl;
|
---|
| 912 | ImplicitSurfacePolygonizer isogen(vol_);
|
---|
| 913 | isogen.set_resolution(resolution_);
|
---|
| 914 |
|
---|
| 915 | if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: isosurface" << endl;
|
---|
| 916 | isogen.isosurface(isovalue_,*this);
|
---|
| 917 | #if WRITE_OOGL
|
---|
| 918 | if (_debug) {
|
---|
| 919 | render(new OOGLRender("surfiso.oogl"));
|
---|
| 920 | }
|
---|
| 921 | #endif
|
---|
| 922 | if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: orientation" << endl;
|
---|
| 923 | if (fix_orientation_) fix_orientation();
|
---|
| 924 | #if WRITE_OOGL
|
---|
| 925 | if (_debug) {
|
---|
| 926 | render(new OOGLRender("surffix.oogl"));
|
---|
| 927 | }
|
---|
| 928 | #endif
|
---|
| 929 | if (remove_short_edges_) {
|
---|
| 930 | if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: short edges" << endl;
|
---|
| 931 | remove_short_edges(short_edge_factor_*resolution_,vol_,isovalue_);
|
---|
| 932 | if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: orientation" << endl;
|
---|
| 933 | if (fix_orientation_) fix_orientation();
|
---|
| 934 | }
|
---|
| 935 | if (remove_slender_triangles_ || remove_small_triangles_) {
|
---|
| 936 | if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: slender" << endl;
|
---|
| 937 | double height_cutoff = slender_triangle_factor_ * resolution_;
|
---|
| 938 | double area_cutoff = small_triangle_factor_*resolution_*resolution_*0.5;
|
---|
| 939 | remove_slender_triangles(remove_slender_triangles_, height_cutoff,
|
---|
| 940 | remove_small_triangles_, area_cutoff,
|
---|
| 941 | vol_,isovalue_);
|
---|
| 942 | if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: orientation" << endl;
|
---|
| 943 | if (fix_orientation_) fix_orientation();
|
---|
| 944 | }
|
---|
| 945 |
|
---|
| 946 | // see if a higher order approximation to the surface is required
|
---|
| 947 | if (order_ > 1) {
|
---|
| 948 | if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: order" << endl;
|
---|
| 949 | int i;
|
---|
| 950 | for (i=0; i<nedge(); i++) {
|
---|
| 951 | edge(i)->set_order(order_, vol_, isovalue_);
|
---|
| 952 | }
|
---|
| 953 | for (i=0; i<ntriangle(); i++) {
|
---|
| 954 | triangle(i)->set_order(order_, vol_, isovalue_);
|
---|
| 955 | }
|
---|
| 956 | }
|
---|
| 957 | inited_ = 1;
|
---|
| 958 | if (_verbose) ExEnv::outn() << "TriangulatedImplicitSurface: init done" << endl;
|
---|
| 959 | }
|
---|
| 960 |
|
---|
| 961 | TriangulatedImplicitSurface::~TriangulatedImplicitSurface()
|
---|
| 962 | {
|
---|
| 963 | }
|
---|
| 964 |
|
---|
| 965 | /////////////////////////////////////////////////////////////////////////////
|
---|
| 966 |
|
---|
| 967 | // Local Variables:
|
---|
| 968 | // mode: c++
|
---|
| 969 | // c-file-style: "CLJ"
|
---|
| 970 | // End:
|
---|