[0b990d] | 1 | //
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| 2 | // shape.h
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| 3 | //
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| 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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| 5 | //
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| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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| 7 | // Maintainer: LPS
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| 8 | //
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| 9 | // This file is part of the SC Toolkit.
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| 10 | //
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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| 12 | // it under the terms of the GNU Library General Public License as published by
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| 13 | // the Free Software Foundation; either version 2, or (at your option)
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| 14 | // any later version.
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| 15 | //
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 19 | // GNU Library General Public License for more details.
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| 20 | //
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| 21 | // You should have received a copy of the GNU Library General Public License
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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| 24 | //
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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| 26 | //
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| 27 |
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| 28 | #ifndef _math_isosurf_shape_h
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| 29 | #define _math_isosurf_shape_h
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| 30 |
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| 31 | #ifdef __GNUC__
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| 32 | #pragma interface
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| 33 | #endif
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| 34 |
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| 35 | #include <set>
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| 36 |
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| 37 | #include <math/isosurf/volume.h>
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| 38 | #include <math/scmat/matrix.h>
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| 39 | #include <math/scmat/vector3.h>
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| 40 |
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| 41 | namespace sc {
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| 42 |
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| 43 | /** A Shape is a Volume represents an 3D solid. The value of the Shape at
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| 44 | each point in space is the distance to the surface. The distance is
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| 45 | negative if the point is inside the solid. For Shape specializations that
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| 46 | cannot compute the distance to the surface, the value will be 1.0 outside
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| 47 | and -1.0 inside the solid. */
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| 48 | class Shape: public Volume {
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| 49 | public:
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| 50 | Shape();
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| 51 | Shape(const Ref<KeyVal>&keyval);
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| 52 | virtual double distance_to_surface(const SCVector3&r,
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| 53 | SCVector3*grad=0) const = 0;
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| 54 | virtual int is_outside(const SCVector3&r) const;
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| 55 | virtual ~Shape();
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| 56 | void compute();
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| 57 | void interpolate(const SCVector3& p1,
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| 58 | const SCVector3& p2,
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| 59 | double val,
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| 60 | SCVector3& result);
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| 61 |
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| 62 | int value_implemented() const;
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| 63 | };
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| 64 |
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| 65 |
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| 66 |
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| 67 | class SphereShape: public Shape {
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| 68 | private:
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| 69 | SCVector3 _origin;
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| 70 | double _radius;
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| 71 | public:
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| 72 | SphereShape(const SCVector3&,double);
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| 73 | SphereShape(const Ref<KeyVal>&);
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| 74 | SphereShape(const SphereShape&);
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| 75 | ~SphereShape();
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| 76 | void boundingbox(double minvalue, double maxvalue,
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| 77 | SCVector3& p1, SCVector3&p2);
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| 78 | double radius() const { return _radius; }
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| 79 | const SCVector3& origin() const { return _origin; }
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| 80 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const;
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| 81 | void print(std::ostream&o=ExEnv::out0()) const;
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| 82 |
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| 83 | // these are used to update the parameters describing the sphere
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| 84 | double radius(double r);
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| 85 | const SCVector3& origin(const SCVector3& o);
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| 86 |
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| 87 | int gradient_implemented() const;
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| 88 | };
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| 89 |
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| 90 | inline double
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| 91 | SphereShape::radius(double r)
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| 92 | {
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| 93 | obsolete();
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| 94 | return _radius = r;
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| 95 | }
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| 96 |
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| 97 | inline const SCVector3&
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| 98 | SphereShape::origin(const SCVector3& o)
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| 99 | {
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| 100 | obsolete();
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| 101 | _origin = o;
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| 102 | return _origin;
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| 103 | }
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| 104 |
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| 105 | class UncappedTorusHoleShape: public Shape
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| 106 | {
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| 107 | private:
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| 108 | SphereShape _s1;
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| 109 | SphereShape _s2;
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| 110 | double _r;
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| 111 | protected:
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| 112 | void in_plane_sphere(const SCVector3& point,
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| 113 | SCVector3& origin) const;
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| 114 | UncappedTorusHoleShape(double r,const SphereShape&,const SphereShape&);
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| 115 | public:
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| 116 | static UncappedTorusHoleShape*
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| 117 | newUncappedTorusHoleShape(double r,
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| 118 | const SphereShape&,
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| 119 | const SphereShape&);
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| 120 | inline ~UncappedTorusHoleShape() {};
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| 121 | inline const SphereShape& sphere(int i) const { return (i?_s2:_s1); };
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| 122 | inline const SCVector3 A() const { SCVector3 v(_s1.origin()); return v; }
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| 123 | inline const SCVector3 B() const { SCVector3 v(_s2.origin()); return v; }
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| 124 | inline double radius() const { return _r; };
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| 125 | void print(std::ostream&o=ExEnv::out0()) const;
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| 126 | void boundingbox(double valuemin, double valuemax,
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| 127 | SCVector3& p1, SCVector3&p2);
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| 128 |
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| 129 | int gradient_implemented() const;
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| 130 | };
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| 131 |
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| 132 | class NonreentrantUncappedTorusHoleShape: public UncappedTorusHoleShape
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| 133 | {
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| 134 | private:
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| 135 | double rAP;
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| 136 | double rBP;
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| 137 | SCVector3 BA;
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| 138 | public:
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| 139 | NonreentrantUncappedTorusHoleShape(double r,
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| 140 | const SphereShape&,
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| 141 | const SphereShape&);
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| 142 | ~NonreentrantUncappedTorusHoleShape();
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| 143 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const;
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| 144 |
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| 145 | int gradient_implemented() const;
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| 146 | };
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| 147 |
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| 148 | class ReentrantUncappedTorusHoleShape: public UncappedTorusHoleShape
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| 149 | {
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| 150 | private:
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| 151 | double rAP;
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| 152 | double rBP;
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| 153 | SCVector3 BA;
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| 154 | SCVector3 I[2]; // the intersect points
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| 155 | public:
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| 156 | ReentrantUncappedTorusHoleShape(double r,
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| 157 | const SphereShape&,
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| 158 | const SphereShape&);
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| 159 | ~ReentrantUncappedTorusHoleShape();
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| 160 | int is_outside(const SCVector3&r) const;
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| 161 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const;
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| 162 |
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| 163 | int gradient_implemented() const;
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| 164 | };
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| 165 |
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| 166 | class Uncapped5SphereExclusionShape: public Shape
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| 167 | {
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| 168 | private:
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| 169 | int _solution_exists;
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| 170 | int _reentrant;
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| 171 | int _folded;
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| 172 | SphereShape _s1;
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| 173 | SphereShape _s2;
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| 174 | SphereShape _s3;
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| 175 | SCVector3 D[2];
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| 176 | double BDxCDdotAD[2];
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| 177 | SCVector3 BDxCD[2];
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| 178 | double CDxADdotBD[2];
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| 179 | SCVector3 CDxAD[2];
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| 180 | double ADxBDdotCD[2];
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| 181 | SCVector3 ADxBD[2];
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| 182 | double _r;
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| 183 |
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| 184 | // these are needed for folded shapes
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| 185 | // F1 and F2 are the two points of A, B, and C that are closed to M
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| 186 | SCVector3 F1;
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| 187 | SCVector3 F2;
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| 188 |
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| 189 | // these are needed for reentrant surfaces to compute distances
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| 190 | SCVector3 M; // projection of D onto ABC plane
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| 191 | SCVector3 MD[2]; // M - D
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| 192 | double theta_intersect; // angle M - D - intersect_point
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| 193 | double r_intersect; // the radius of the intersect circle
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| 194 | int _intersects_AB;
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| 195 | SCVector3 IABD[2][2];
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| 196 | int _intersects_BC;
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| 197 | SCVector3 IBCD[2][2];
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| 198 | int _intersects_CA;
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| 199 | SCVector3 ICAD[2][2];
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| 200 |
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| 201 | protected:
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| 202 | Uncapped5SphereExclusionShape(double r,
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| 203 | const SphereShape&,
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| 204 | const SphereShape&,
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| 205 | const SphereShape&);
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| 206 | public:
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| 207 | static Uncapped5SphereExclusionShape*
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| 208 | newUncapped5SphereExclusionShape(double r,
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| 209 | const SphereShape&,
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| 210 | const SphereShape&,
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| 211 | const SphereShape&);
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| 212 | inline ~Uncapped5SphereExclusionShape() {};
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| 213 | inline const SCVector3 A() const { SCVector3 v(_s1.origin()); return v; }
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| 214 | inline const SCVector3 B() const { SCVector3 v(_s2.origin()); return v; }
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| 215 | inline const SCVector3 C() const { SCVector3 v(_s3.origin()); return v; }
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| 216 | inline double rA() const { return _s1.radius(); };
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| 217 | inline double rB() const { return _s2.radius(); };
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| 218 | inline double rC() const { return _s3.radius(); };
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| 219 | inline double r() const { return _r; };
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| 220 | inline int solution_exists() const { return _solution_exists; };
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| 221 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const;
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| 222 | int is_outside(const SCVector3&) const;
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| 223 | void boundingbox(double valuemin, double valuemax,
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| 224 | SCVector3& p1, SCVector3&p2);
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| 225 |
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| 226 | int gradient_implemented() const;
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| 227 | };
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| 228 |
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| 229 | /** A UnionShape is volume enclosed by a set of Shape's. */
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| 230 | class UnionShape: public Shape {
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| 231 | protected:
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| 232 | std::set<Ref<Shape> > _shapes;
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| 233 | public:
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| 234 | void add_shape(Ref<Shape>);
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| 235 | UnionShape();
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| 236 | ~UnionShape();
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| 237 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const;
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| 238 | int is_outside(const SCVector3&r) const;
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| 239 | void boundingbox(double valuemin, double valuemax,
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| 240 | SCVector3& p1, SCVector3& p2);
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| 241 |
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| 242 | int gradient_implemented() const;
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| 243 | };
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| 244 |
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| 245 | }
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| 246 |
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| 247 | #endif
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| 248 |
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| 249 | // Local Variables:
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| 250 | // mode: c++
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| 251 | // c-file-style: "CLJ"
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| 252 | // End:
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