| 1 | /* | 
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| 2 | * C code from the article | 
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| 3 | * "An Implicit Surface Polygonizer" | 
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| 4 | * by Jules Bloomenthal, jbloom@beauty.gmu.edu | 
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| 5 | * in "Graphics Gems IV", Academic Press, 1994 | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | /* Modified by Curtis Janssen: | 
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| 9 | *  1. Eliminate memory leaks. | 
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| 10 | *  2. Make main routine optional (-DMAIN to compile a main routine). | 
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| 11 | */ | 
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| 12 |  | 
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| 13 | /* implicit.c | 
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| 14 | *     an implicit surface polygonizer, translated from Mesa | 
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| 15 | *     applications should call polygonize() | 
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| 16 | * | 
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| 17 | * to compile a test program for ASCII output: | 
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| 18 | *     cc -DMAIN implicit.c -o implicit -lm | 
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| 19 | * | 
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| 20 | * to compile a test program for display on an SGI workstation: | 
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| 21 | *     cc -DMAIN -DSGIGFX implicit.c -o implicit -lgl_s -lm | 
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| 22 | * | 
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| 23 | * Authored by Jules Bloomenthal, Xerox PARC. | 
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| 24 | * Copyright (c) Xerox Corporation, 1991.  All rights reserved. | 
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| 25 | * Permission is granted to reproduce, use and distribute this code for | 
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| 26 | * any and all purposes, provided that this notice appears in all copies. */ | 
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| 27 |  | 
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| 28 | #include <stdlib.h> | 
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| 29 | #include <string.h> | 
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| 30 | #include <math.h> | 
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| 31 | #include <stdio.h> | 
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| 32 | #include <sys/types.h> | 
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| 33 |  | 
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| 34 | #define TET     0  /* use tetrahedral decomposition */ | 
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| 35 | #define NOTET   1  /* no tetrahedral decomposition  */ | 
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| 36 |  | 
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| 37 | #define RES     10 /* # converge iterations    */ | 
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| 38 |  | 
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| 39 | #define L       0  /* left direction:   -x, -i */ | 
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| 40 | #define R       1  /* right direction:  +x, +i */ | 
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| 41 | #define B       2  /* bottom direction: -y, -j */ | 
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| 42 | #define T       3  /* top direction:    +y, +j */ | 
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| 43 | #define N       4  /* near direction:   -z, -k */ | 
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| 44 | #define F       5  /* far direction:    +z, +k */ | 
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| 45 | #define LBN     0  /* left bottom near corner  */ | 
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| 46 | #define LBF     1  /* left bottom far corner   */ | 
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| 47 | #define LTN     2  /* left top near corner     */ | 
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| 48 | #define LTF     3  /* left top far corner      */ | 
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| 49 | #define RBN     4  /* right bottom near corner */ | 
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| 50 | #define RBF     5  /* right bottom far corner  */ | 
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| 51 | #define RTN     6  /* right top near corner    */ | 
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| 52 | #define RTF     7  /* right top far corner     */ | 
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| 53 |  | 
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| 54 | /* the LBN corner of cube (i, j, k), corresponds with location | 
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| 55 | * (start.x+(i-.5)*size, start.y+(j-.5)*size, start.z+(k-.5)*size) */ | 
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| 56 |  | 
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| 57 | #define RAND()      ((rand()&32767)/32767.)    /* random number between 0 and 1 */ | 
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| 58 | #define HASHBIT     (5) | 
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| 59 | #define HASHSIZE    (size_t)(1<<(3*HASHBIT))   /* hash table size (32768) */ | 
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| 60 | #define MASK        ((1<<HASHBIT)-1) | 
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| 61 | #define HASH(i,j,k) ((((((i)&MASK)<<HASHBIT)|((j)&MASK))<<HASHBIT)|((k)&MASK)) | 
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| 62 | #define BIT(i, bit) (((i)>>(bit))&1) | 
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| 63 | #define FLIP(i,bit) ((i)^1<<(bit)) /* flip the given bit of i */ | 
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| 64 |  | 
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| 65 | typedef struct point {             /* a three-dimensional point */ | 
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| 66 | double x, y, z;                /* its coordinates */ | 
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| 67 | } POINT; | 
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| 68 |  | 
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| 69 | typedef struct test {              /* test the function for a signed value */ | 
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| 70 | POINT p;                       /* location of test */ | 
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| 71 | double value;                  /* function value at p */ | 
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| 72 | int ok;                        /* if value is of correct sign */ | 
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| 73 | } TEST; | 
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| 74 |  | 
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| 75 | typedef struct vertex {            /* surface vertex */ | 
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| 76 | POINT position, normal;        /* position and surface normal */ | 
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| 77 | } VERTEX; | 
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| 78 |  | 
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| 79 | typedef struct vertices {          /* list of vertices in polygonization */ | 
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| 80 | int count, max;                /* # vertices, max # allowed */ | 
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| 81 | VERTEX *ptr;                   /* dynamically allocated */ | 
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| 82 | } VERTICES; | 
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| 83 |  | 
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| 84 | typedef struct corner {            /* corner of a cube */ | 
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| 85 | int i, j, k;                   /* (i, j, k) is index within lattice */ | 
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| 86 | double x, y, z, value;         /* location and function value */ | 
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| 87 | } CORNER; | 
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| 88 |  | 
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| 89 | typedef struct cube {              /* partitioning cell (cube) */ | 
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| 90 | int i, j, k;                   /* lattice location of cube */ | 
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| 91 | CORNER *corners[8];            /* eight corners */ | 
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| 92 | } CUBE; | 
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| 93 |  | 
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| 94 | typedef struct cubes {             /* linked list of cubes acting as stack */ | 
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| 95 | CUBE cube;                     /* a single cube */ | 
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| 96 | struct cubes *next;            /* remaining elements */ | 
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| 97 | } CUBES; | 
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| 98 |  | 
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| 99 | typedef struct centerlist {        /* list of cube locations */ | 
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| 100 | int i, j, k;                   /* cube location */ | 
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| 101 | struct centerlist *next;       /* remaining elements */ | 
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| 102 | } CENTERLIST; | 
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| 103 |  | 
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| 104 | typedef struct cornerlist {        /* list of corners */ | 
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| 105 | int i, j, k;                   /* corner id */ | 
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| 106 | double value;                  /* corner value */ | 
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| 107 | struct cornerlist *next;       /* remaining elements */ | 
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| 108 | } CORNERLIST; | 
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| 109 |  | 
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| 110 | typedef struct edgelist {          /* list of edges */ | 
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| 111 | int i1, j1, k1, i2, j2, k2;    /* edge corner ids */ | 
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| 112 | int vid;                       /* vertex id */ | 
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| 113 | struct edgelist *next;         /* remaining elements */ | 
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| 114 | } EDGELIST; | 
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| 115 |  | 
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| 116 | typedef struct intlist {           /* list of integers */ | 
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| 117 | int i;                         /* an integer */ | 
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| 118 | struct intlist *next;          /* remaining elements */ | 
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| 119 | } INTLIST; | 
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| 120 |  | 
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| 121 | typedef struct intlists {          /* list of list of integers */ | 
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| 122 | INTLIST *list;                 /* a list of integers */ | 
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| 123 | struct intlists *next;         /* remaining elements */ | 
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| 124 | } INTLISTS; | 
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| 125 |  | 
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| 126 | typedef struct process {           /* parameters, function, storage */ | 
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| 127 | double (*function)();          /* implicit surface function */ | 
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| 128 | int (*triproc)();              /* triangle output function */ | 
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| 129 | double size, delta;            /* cube size, normal delta */ | 
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| 130 | int bounds;                    /* cube range within lattice */ | 
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| 131 | POINT start;                   /* start point on surface */ | 
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| 132 | CUBES *cubes;                  /* active cubes */ | 
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| 133 | VERTICES vertices;             /* surface vertices */ | 
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| 134 | CENTERLIST **centers;          /* cube center hash table */ | 
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| 135 | CORNERLIST **corners;          /* corner value hash table */ | 
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| 136 | EDGELIST **edges;              /* edge and vertex id hash table */ | 
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| 137 | } PROCESS; | 
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| 138 |  | 
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| 139 | void *calloc(); | 
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| 140 |  | 
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| 141 | #define mycalloc(n,nbyte) _mycalloc(n,nbyte,__LINE__) | 
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| 142 | #define myfree(ptr) _myfree(ptr,__LINE__) | 
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| 143 |  | 
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| 144 | static void makecubetable (); | 
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| 145 | static void free_cubetable(); | 
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| 146 | static void converge(POINT*,POINT*,double,double(*f)(),POINT*); | 
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| 147 | static CORNER *setcorner (PROCESS*, int, int, int); | 
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| 148 | static int setcenter(CENTERLIST *table[], int, int, int); | 
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| 149 | static int dotet (CUBE*, int, int, int, int, PROCESS*); | 
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| 150 | static int docube(CUBE*,PROCESS*); | 
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| 151 | static void testface (int,int,int,CUBE*,int,int,int,int,int,PROCESS*); | 
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| 152 | static TEST find (int,PROCESS*,double,double,double); | 
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| 153 | static void vnormal (POINT*,PROCESS*,POINT*); | 
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| 154 | static void addtovertices (VERTICES*, VERTEX); | 
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| 155 | static int vertid (CORNER*,CORNER*,PROCESS*); | 
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| 156 | static void free_process_data(PROCESS *); | 
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| 157 | static void clean_malloc(); | 
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| 158 | static char *_mycalloc (int nitems, int nbytes, int line); | 
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| 159 | static void _myfree(void*ptr, int lineno); | 
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| 160 |  | 
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| 161 | #ifdef MAIN | 
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| 162 |  | 
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| 163 | /**** A Test Program ****/ | 
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| 164 |  | 
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| 165 |  | 
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| 166 | /* ffunction: a piece of an atomic f function */ | 
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| 167 |  | 
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| 168 | double ffunction (x, y, z) | 
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| 169 | double x, y, z; | 
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| 170 | { | 
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| 171 | return x*y*z; | 
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| 172 | } | 
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| 173 |  | 
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| 174 | /* torus: a torus with major, minor radii = 0.5, 0.1, try size = .05 */ | 
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| 175 |  | 
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| 176 | double torus (x, y, z) | 
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| 177 | double x, y, z; | 
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| 178 | { | 
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| 179 | double x2 = x*x, y2 = y*y, z2 = z*z; | 
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| 180 | double a = x2+y2+z2+(0.5*0.5)-(0.1*0.1); | 
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| 181 | return a*a-4.0*(0.5*0.5)*(y2+z2); | 
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| 182 | } | 
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| 183 |  | 
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| 184 |  | 
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| 185 | /* sphere: an inverse square function (always positive) */ | 
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| 186 |  | 
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| 187 | double sphere (x, y, z) | 
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| 188 | double x, y, z; | 
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| 189 | { | 
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| 190 | double rsq = x*x+y*y+z*z; | 
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| 191 | return 1.0/(rsq < 0.00001? 0.00001 : rsq); | 
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| 192 | } | 
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| 193 |  | 
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| 194 |  | 
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| 195 | /* blob: a three-pole blend function, try size = .1 */ | 
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| 196 |  | 
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| 197 | double blob (x, y, z) | 
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| 198 | double x, y, z; | 
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| 199 | { | 
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| 200 | return 4.0-sphere(x+1.0,y,z)-sphere(x,y+1.0,z)-sphere(x,y,z+1.0); | 
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| 201 | } | 
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| 202 |  | 
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| 203 | #ifdef SGIGFX /**************************************************************/ | 
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| 204 |  | 
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| 205 | #include <math/isosurf/gl.h> | 
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| 206 |  | 
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| 207 | /* triangle: called by polygonize() for each triangle; set SGI lines */ | 
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| 208 |  | 
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| 209 | triangle (i1, i2, i3, vertices) | 
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| 210 | int i1, i2, i3; | 
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| 211 | VERTICES vertices; | 
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| 212 | { | 
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| 213 | float v[3]; | 
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| 214 | int i, ids[3]; | 
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| 215 | ids[0] = i1; | 
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| 216 | ids[1] = i2; | 
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| 217 | ids[2] = i3; | 
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| 218 | bgnclosedline(); | 
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| 219 | for (i = 0; i < 3; i++) { | 
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| 220 | POINT *p = &vertices.ptr[ids[i]].position; | 
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| 221 | v[0] = p->x; v[1] = p->y; v[2] = p->z; | 
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| 222 | v3f(v); | 
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| 223 | } | 
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| 224 | endclosedline(); | 
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| 225 | return 1; | 
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| 226 | } | 
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| 227 |  | 
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| 228 |  | 
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| 229 | /* main: call polygonize() with torus function | 
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| 230 | * display lines on SGI */ | 
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| 231 |  | 
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| 232 | main () | 
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| 233 | { | 
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| 234 | char *err, *polygonize(); | 
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| 235 |  | 
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| 236 | keepaspect(1, 1); | 
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| 237 | winopen("implicit"); | 
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| 238 | doublebuffer(); | 
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| 239 | gconfig(); | 
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| 240 | perspective(450, 1.0/1.0, 0.1, 10.0); | 
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| 241 | color(7); | 
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| 242 | clear(); | 
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| 243 | swapbuffers(); | 
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| 244 | makeobj(1); | 
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| 245 | if ((err = polygonize(torus, .1, 20, 0.,0.,0., triangle, TET)) != NULL) { | 
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| 246 | fprintf(stderr, "%s\n", err); | 
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| 247 | exit(1); | 
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| 248 | } | 
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| 249 | closeobj(); | 
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| 250 | translate(0.0, 0.0, -2.0); | 
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| 251 | pushmatrix(); | 
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| 252 | while(1) { /* spin the object */ | 
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| 253 | reshapeviewport(); | 
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| 254 | color(7); | 
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| 255 | clear(); | 
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| 256 | color(0); | 
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| 257 | callobj(1); | 
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| 258 | rot(0.8, 'x'); | 
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| 259 | rot(0.3, 'y'); | 
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| 260 | rot(0.1, 'z'); | 
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| 261 | swapbuffers(); | 
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| 262 |  | 
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| 263 | } | 
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| 264 | } | 
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| 265 |  | 
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| 266 | #else /***********************************************************************/ | 
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| 267 |  | 
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| 268 | int gntris;          /* global needed by application */ | 
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| 269 | VERTICES gvertices;  /* global needed by application */ | 
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| 270 |  | 
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| 271 |  | 
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| 272 | /* triangle: called by polygonize() for each triangle; write to stdout */ | 
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| 273 |  | 
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| 274 | triangle (i1, i2, i3, vertices) | 
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| 275 | int i1, i2, i3; | 
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| 276 | VERTICES vertices; | 
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| 277 | { | 
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| 278 | gvertices = vertices; | 
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| 279 | gntris++; | 
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| 280 | fprintf(stdout, "%d %d %d\n", i1, i2, i3); | 
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| 281 | return 1; | 
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| 282 | } | 
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| 283 |  | 
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| 284 |  | 
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| 285 | /* main: call polygonize() with torus function | 
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| 286 | * write points-polygon formatted data to stdout */ | 
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| 287 |  | 
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| 288 | main () | 
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| 289 | { | 
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| 290 | int i; | 
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| 291 | char *err, *polygonize(); | 
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| 292 | gntris = 0; | 
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| 293 | fprintf(stdout, "triangles\n\n"); | 
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| 294 | if ((err = polygonize(torus, .05, 20, 0.,0.,0., triangle, TET)) != NULL) { | 
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| 295 | fprintf(stdout, "%s\n", err); | 
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| 296 | exit(1); | 
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| 297 | } | 
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| 298 | fprintf(stdout, "\n%d triangles, %d vertices\n", gntris, gvertices.count); | 
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| 299 | fprintf(stdout, "\nvertices\n\n"); | 
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| 300 | for (i = 0; i < gvertices.count; i++) { | 
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| 301 | VERTEX v; | 
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| 302 | v = gvertices.ptr[i]; | 
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| 303 | fprintf(stdout, "%f  %f  %f\t%f  %f  %f\n", | 
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| 304 | v.position.x, v.position.y,  v.position.z, | 
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| 305 | v.normal.x,   v.normal.y,    v.normal.z); | 
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| 306 | } | 
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| 307 | fprintf(stderr, "%d triangles, %d vertices\n", gntris, gvertices.count); | 
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| 308 | exit(0); | 
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| 309 | } | 
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| 310 |  | 
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| 311 | #endif /**********************************************************************/ | 
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| 312 |  | 
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| 313 | #endif /* MAIN */ | 
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| 314 |  | 
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| 315 |  | 
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| 316 | /**** An Implicit Surface Polygonizer ****/ | 
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| 317 |  | 
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| 318 |  | 
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| 319 | /* polygonize: polygonize the implicit surface function | 
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| 320 | *   arguments are: | 
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| 321 | *       double function (x, y, z) | 
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| 322 | *               double x, y, z (an arbitrary 3D point) | 
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| 323 | *           the implicit surface function | 
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| 324 | *           return negative for inside, positive for outside | 
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| 325 | *       double size | 
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| 326 | *           width of the partitioning cube | 
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| 327 | *       int bounds | 
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| 328 | *           max. range of cubes (+/- on the three axes) from first cube | 
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| 329 | *       double x, y, z | 
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| 330 | *           coordinates of a starting point on or near the surface | 
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| 331 | *           may be defaulted to 0., 0., 0. | 
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| 332 | *       int triproc (i1, i2, i3, vertices) | 
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| 333 | *               int i1, i2, i3 (indices into the vertex array) | 
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| 334 | *               VERTICES vertices (the vertex array, indexed from 0) | 
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| 335 | *           called for each triangle | 
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| 336 | *           the triangle coordinates are (for i = i1, i2, i3): | 
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| 337 | *               vertices.ptr[i].position.x, .y, and .z | 
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| 338 | *           vertices are ccw when viewed from the out (positive) side | 
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| 339 | *               in a left-handed coordinate system | 
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| 340 | *           vertex normals point outwards | 
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| 341 | *           return 1 to continue, 0 to abort | 
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| 342 | *       int mode | 
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| 343 | *           TET: decompose cube and polygonize six tetrahedra | 
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| 344 | *           NOTET: polygonize cube directly | 
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| 345 | *   returns error or NULL | 
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| 346 | */ | 
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| 347 |  | 
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| 348 | char *polygonize (function, size, bounds, x, y, z, triproc, mode) | 
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| 349 | double (*function)(), size, x, y, z; | 
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| 350 | int bounds, (*triproc)(), mode; | 
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| 351 | { | 
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| 352 | PROCESS p; | 
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| 353 | int n, noabort; | 
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| 354 | CORNER *setcorner(); | 
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| 355 | TEST in, out, find(); | 
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| 356 |  | 
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| 357 | p.function = function; | 
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| 358 | p.triproc = triproc; | 
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| 359 | p.size = size; | 
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| 360 | p.bounds = bounds; | 
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| 361 | p.delta = size/(double)(RES*RES); | 
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| 362 |  | 
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| 363 | /* allocate hash tables and build cube polygon table: */ | 
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| 364 | p.centers = (CENTERLIST **) mycalloc(HASHSIZE,sizeof(CENTERLIST *)); | 
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| 365 | p.corners = (CORNERLIST **) mycalloc(HASHSIZE,sizeof(CORNERLIST *)); | 
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| 366 | p.edges =   (EDGELIST   **) mycalloc(2*HASHSIZE,sizeof(EDGELIST *)); | 
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| 367 | makecubetable(); | 
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| 368 |  | 
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| 369 | /* find point on surface, beginning search at (x, y, z): */ | 
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| 370 | srand(1); | 
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| 371 | in = find(1, &p, x, y, z); | 
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| 372 | out = find(0, &p, x, y, z); | 
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| 373 | if (!in.ok || !out.ok) { | 
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| 374 | free_cubetable(); | 
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| 375 | free_process_data(&p); | 
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| 376 | clean_malloc(); | 
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| 377 | return "can't find starting point"; | 
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| 378 | } | 
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| 379 | converge(&in.p, &out.p, in.value, p.function, &p.start); | 
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| 380 |  | 
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| 381 | /* push initial cube on stack: */ | 
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| 382 | p.cubes = (CUBES *) mycalloc(1, sizeof(CUBES)); /* list of 1 */ | 
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| 383 | p.cubes->cube.i = p.cubes->cube.j = p.cubes->cube.k = 0; | 
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| 384 | p.cubes->next = NULL; | 
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| 385 |  | 
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| 386 | /* set corners of initial cube: */ | 
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| 387 | for (n = 0; n < 8; n++) | 
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| 388 | p.cubes->cube.corners[n] = setcorner(&p, BIT(n,2), BIT(n,1), BIT(n,0)); | 
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| 389 |  | 
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| 390 | p.vertices.count = p.vertices.max = 0; /* no vertices yet */ | 
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| 391 | p.vertices.ptr = NULL; | 
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| 392 |  | 
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| 393 | setcenter(p.centers, 0, 0, 0); | 
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| 394 |  | 
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| 395 | while (p.cubes != NULL) { /* process active cubes till none left */ | 
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| 396 | int i; | 
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| 397 | CUBE c; | 
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| 398 | CUBES *temp = p.cubes; | 
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| 399 | c = p.cubes->cube; | 
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| 400 |  | 
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| 401 | noabort = mode == TET? | 
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| 402 | /* either decompose into tetrahedra and polygonize: */ | 
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| 403 | dotet(&c, LBN, LTN, RBN, LBF, &p) && | 
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| 404 | dotet(&c, RTN, LTN, LBF, RBN, &p) && | 
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| 405 | dotet(&c, RTN, LTN, LTF, LBF, &p) && | 
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| 406 | dotet(&c, RTN, RBN, LBF, RBF, &p) && | 
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| 407 | dotet(&c, RTN, LBF, LTF, RBF, &p) && | 
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| 408 | dotet(&c, RTN, LTF, RTF, RBF, &p) | 
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| 409 | : | 
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| 410 | /* or polygonize the cube directly: */ | 
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| 411 | docube(&c, &p); | 
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| 412 | if (! noabort) { | 
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| 413 | free_cubetable(); | 
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| 414 | free_process_data(&p); | 
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| 415 | clean_malloc(); | 
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| 416 | return "aborted"; | 
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| 417 | } | 
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| 418 |  | 
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| 419 | /* pop current cube from stack */ | 
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| 420 | p.cubes = p.cubes->next; | 
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| 421 |  | 
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| 422 | /* test six face directions, maybe add to stack: */ | 
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| 423 | testface(c.i-1, c.j, c.k, &c, L, LBN, LBF, LTN, LTF, &p); | 
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| 424 | testface(c.i+1, c.j, c.k, &c, R, RBN, RBF, RTN, RTF, &p); | 
|---|
| 425 | testface(c.i, c.j-1, c.k, &c, B, LBN, LBF, RBN, RBF, &p); | 
|---|
| 426 | testface(c.i, c.j+1, c.k, &c, T, LTN, LTF, RTN, RTF, &p); | 
|---|
| 427 | testface(c.i, c.j, c.k-1, &c, N, LBN, LTN, RBN, RTN, &p); | 
|---|
| 428 | testface(c.i, c.j, c.k+1, &c, F, LBF, LTF, RBF, RTF, &p); | 
|---|
| 429 |  | 
|---|
| 430 | /* get rid of the current cube */ | 
|---|
| 431 | for (i=0; i<8; i++) { | 
|---|
| 432 | myfree(temp->cube.corners[i]); | 
|---|
| 433 | temp->cube.corners[i]=0; | 
|---|
| 434 | } | 
|---|
| 435 | myfree(temp); | 
|---|
| 436 | } | 
|---|
| 437 | free_cubetable(); | 
|---|
| 438 | free_process_data(&p); | 
|---|
| 439 | clean_malloc(); | 
|---|
| 440 | return NULL; | 
|---|
| 441 | } | 
|---|
| 442 |  | 
|---|
| 443 | static void | 
|---|
| 444 | free_process_data(p) | 
|---|
| 445 | PROCESS *p; | 
|---|
| 446 | { | 
|---|
| 447 | int i; | 
|---|
| 448 | CUBES *cubes,*nextcubes; | 
|---|
| 449 |  | 
|---|
| 450 | if (p->vertices.ptr) myfree(p->vertices.ptr); | 
|---|
| 451 |  | 
|---|
| 452 | for (i=0; i<HASHSIZE; i++) { | 
|---|
| 453 | CENTERLIST *l,*next; | 
|---|
| 454 | for (l=p->centers[i]; l; l=next) { | 
|---|
| 455 | next = l->next; | 
|---|
| 456 | myfree(l); | 
|---|
| 457 | } | 
|---|
| 458 | } | 
|---|
| 459 |  | 
|---|
| 460 | for (i=0; i<HASHSIZE; i++) { | 
|---|
| 461 | CORNERLIST *l,*next; | 
|---|
| 462 | for (l=p->corners[i]; l; l=next) { | 
|---|
| 463 | next = l->next; | 
|---|
| 464 | myfree(l); | 
|---|
| 465 | } | 
|---|
| 466 | } | 
|---|
| 467 |  | 
|---|
| 468 | for (i=0; i<2*HASHSIZE; i++) { | 
|---|
| 469 | EDGELIST *l,*next; | 
|---|
| 470 | for (l=p->edges[i]; l; l=next) { | 
|---|
| 471 | next = l->next; | 
|---|
| 472 | myfree(l); | 
|---|
| 473 | } | 
|---|
| 474 | } | 
|---|
| 475 |  | 
|---|
| 476 | for (cubes=p->cubes; cubes; cubes=nextcubes) { | 
|---|
| 477 | nextcubes = cubes->next; | 
|---|
| 478 | for (i=0; i<8; i++) { | 
|---|
| 479 | myfree(cubes->cube.corners[i]); | 
|---|
| 480 | } | 
|---|
| 481 | myfree(cubes); | 
|---|
| 482 | } | 
|---|
| 483 |  | 
|---|
| 484 | myfree(p->centers); | 
|---|
| 485 | myfree(p->corners); | 
|---|
| 486 | myfree(p->edges); | 
|---|
| 487 | } | 
|---|
| 488 |  | 
|---|
| 489 |  | 
|---|
| 490 | /* testface: given cube at lattice (i, j, k), and four corners of face, | 
|---|
| 491 | * if surface crosses face, compute other four corners of adjacent cube | 
|---|
| 492 | * and add new cube to cube stack */ | 
|---|
| 493 |  | 
|---|
| 494 | static void | 
|---|
| 495 | testface (i, j, k, old, face, c1, c2, c3, c4, p) | 
|---|
| 496 | CUBE *old; | 
|---|
| 497 | PROCESS *p; | 
|---|
| 498 | int i, j, k, face, c1, c2, c3, c4; | 
|---|
| 499 | { | 
|---|
| 500 | CUBE new; | 
|---|
| 501 | CUBES *oldcubes = p->cubes; | 
|---|
| 502 | CORNER *setcorner(); | 
|---|
| 503 | int n, pos = old->corners[c1]->value > 0.0 ? 1 : 0; | 
|---|
| 504 | /* static int facebit[6] = {2, 2, 1, 1, 0, 0}; */ | 
|---|
| 505 | /* int bit = facebit[face]; */ | 
|---|
| 506 |  | 
|---|
| 507 | /* test if no surface crossing, cube out of bounds, or already visited: */ | 
|---|
| 508 | if ((old->corners[c2]->value > 0) == pos && | 
|---|
| 509 | (old->corners[c3]->value > 0) == pos && | 
|---|
| 510 | (old->corners[c4]->value > 0) == pos) return; | 
|---|
| 511 | if (abs(i) > p->bounds || abs(j) > p->bounds || abs(k) > p->bounds) { | 
|---|
| 512 | static int have_been_warned = 0; | 
|---|
| 513 | if (!have_been_warned) { | 
|---|
| 514 | fprintf(stderr,"WARNING: testface: cube out of bounds\n"); | 
|---|
| 515 | have_been_warned = 1; | 
|---|
| 516 | } | 
|---|
| 517 | /* abort(); */ | 
|---|
| 518 | return; | 
|---|
| 519 | } | 
|---|
| 520 | if (setcenter(p->centers, i, j, k)) return; | 
|---|
| 521 |  | 
|---|
| 522 | /* create new cube: */ | 
|---|
| 523 | new.i = i; | 
|---|
| 524 | new.j = j; | 
|---|
| 525 | new.k = k; | 
|---|
| 526 | /* CLJ: changed this to make memory management possible. */ | 
|---|
| 527 | /*     for (n = 0; n < 8; n++) new.corners[n] = NULL; */ | 
|---|
| 528 | /*     new.corners[FLIP(c1, bit)] = old->corners[c1]; */ | 
|---|
| 529 | /*     new.corners[FLIP(c2, bit)] = old->corners[c2]; */ | 
|---|
| 530 | /*     new.corners[FLIP(c3, bit)] = old->corners[c3]; */ | 
|---|
| 531 | /*     new.corners[FLIP(c4, bit)] = old->corners[c4]; */ | 
|---|
| 532 | /*     for (n = 0; n < 8; n++) */ | 
|---|
| 533 | /*      if (new.corners[n] == NULL) */ | 
|---|
| 534 | /*          new.corners[n] = setcorner(p, i+BIT(n,2), j+BIT(n,1), k+BIT(n,0)); */ | 
|---|
| 535 | for (n = 0; n < 8; n++) | 
|---|
| 536 | new.corners[n] = setcorner(p, i+BIT(n,2), j+BIT(n,1), k+BIT(n,0)); | 
|---|
| 537 |  | 
|---|
| 538 | /*add cube to top of stack: */ | 
|---|
| 539 | p->cubes = (CUBES *) mycalloc(1, sizeof(CUBES)); | 
|---|
| 540 | p->cubes->cube = new; | 
|---|
| 541 | p->cubes->next = oldcubes; | 
|---|
| 542 | } | 
|---|
| 543 |  | 
|---|
| 544 |  | 
|---|
| 545 | /* setcorner: return corner with the given lattice location | 
|---|
| 546 | set (and cache) its function value */ | 
|---|
| 547 |  | 
|---|
| 548 | static CORNER *setcorner (p, i, j, k) | 
|---|
| 549 | int i, j, k; | 
|---|
| 550 | PROCESS *p; | 
|---|
| 551 | { | 
|---|
| 552 | /* for speed, do corner value caching here */ | 
|---|
| 553 | CORNER *c = (CORNER *) mycalloc(1, sizeof(CORNER)); | 
|---|
| 554 | int index = HASH(i, j, k); | 
|---|
| 555 | CORNERLIST *l = p->corners[index]; | 
|---|
| 556 | c->i = i; c->x = p->start.x+((double)i-.5)*p->size; | 
|---|
| 557 | c->j = j; c->y = p->start.y+((double)j-.5)*p->size; | 
|---|
| 558 | c->k = k; c->z = p->start.z+((double)k-.5)*p->size; | 
|---|
| 559 | for (; l != NULL; l = l->next) | 
|---|
| 560 | if (l->i == i && l->j == j && l->k == k) { | 
|---|
| 561 | c->value = l->value; | 
|---|
| 562 | return c; | 
|---|
| 563 | } | 
|---|
| 564 | l = (CORNERLIST *) mycalloc(1, sizeof(CORNERLIST)); | 
|---|
| 565 | l->i = i; l->j = j; l->k = k; | 
|---|
| 566 | l->value = c->value = p->function(c->x, c->y, c->z); | 
|---|
| 567 | if (c->value > 100.0 || c->value < -100.0) { | 
|---|
| 568 | fprintf(stderr,"suspicious\n"); | 
|---|
| 569 | abort(); | 
|---|
| 570 | } | 
|---|
| 571 | l->next = p->corners[index]; | 
|---|
| 572 | p->corners[index] = l; | 
|---|
| 573 | return c; | 
|---|
| 574 | } | 
|---|
| 575 |  | 
|---|
| 576 |  | 
|---|
| 577 | /* find: search for point with value of given sign (0: neg, 1: pos) */ | 
|---|
| 578 |  | 
|---|
| 579 | static TEST find (sign, p, x, y, z) | 
|---|
| 580 | int sign; | 
|---|
| 581 | PROCESS *p; | 
|---|
| 582 | double x, y, z; | 
|---|
| 583 | { | 
|---|
| 584 | int i; | 
|---|
| 585 | TEST test; | 
|---|
| 586 | double range = p->size; | 
|---|
| 587 | test.ok = 1; | 
|---|
| 588 | for (i = 0; i < 10000; i++) { | 
|---|
| 589 | test.p.x = x+range*(RAND()-0.5); | 
|---|
| 590 | test.p.y = y+range*(RAND()-0.5); | 
|---|
| 591 | test.p.z = z+range*(RAND()-0.5); | 
|---|
| 592 | test.value = p->function(test.p.x, test.p.y, test.p.z); | 
|---|
| 593 | if (sign == (test.value > 0.0)) return test; | 
|---|
| 594 | range = range*1.0005; /* slowly expand search outwards */ | 
|---|
| 595 | } | 
|---|
| 596 | test.ok = 0; | 
|---|
| 597 | return test; | 
|---|
| 598 | } | 
|---|
| 599 |  | 
|---|
| 600 |  | 
|---|
| 601 | /**** Tetrahedral Polygonization ****/ | 
|---|
| 602 |  | 
|---|
| 603 |  | 
|---|
| 604 | /* dotet: triangulate the tetrahedron | 
|---|
| 605 | * b, c, d should appear clockwise when viewed from a | 
|---|
| 606 | * return 0 if client aborts, 1 otherwise */ | 
|---|
| 607 |  | 
|---|
| 608 | static int dotet (cube, c1, c2, c3, c4, p) | 
|---|
| 609 | CUBE *cube; | 
|---|
| 610 | int c1, c2, c3, c4; | 
|---|
| 611 | PROCESS *p; | 
|---|
| 612 | { | 
|---|
| 613 | CORNER *a = cube->corners[c1]; | 
|---|
| 614 | CORNER *b = cube->corners[c2]; | 
|---|
| 615 | CORNER *c = cube->corners[c3]; | 
|---|
| 616 | CORNER *d = cube->corners[c4]; | 
|---|
| 617 | int index = 0, apos, bpos, cpos, dpos, e1=0, e2=0, e3=0, e4=0, e5=0, e6=0; | 
|---|
| 618 | if ((apos = (a->value > 0.0))) index += 8; | 
|---|
| 619 | if ((bpos = (b->value > 0.0))) index += 4; | 
|---|
| 620 | if ((cpos = (c->value > 0.0))) index += 2; | 
|---|
| 621 | if ((dpos = (d->value > 0.0))) index += 1; | 
|---|
| 622 | /* index is now 4-bit number representing one of the 16 possible cases */ | 
|---|
| 623 | if (apos != bpos) e1 = vertid(a, b, p); | 
|---|
| 624 | if (apos != cpos) e2 = vertid(a, c, p); | 
|---|
| 625 | if (apos != dpos) e3 = vertid(a, d, p); | 
|---|
| 626 | if (bpos != cpos) e4 = vertid(b, c, p); | 
|---|
| 627 | if (bpos != dpos) e5 = vertid(b, d, p); | 
|---|
| 628 | if (cpos != dpos) e6 = vertid(c, d, p); | 
|---|
| 629 | /* 14 productive tetrahedral cases (0000 and 1111 do not yield polygons */ | 
|---|
| 630 | switch (index) { | 
|---|
| 631 | case 1:  return p->triproc(e5, e6, e3, p->vertices); | 
|---|
| 632 | case 2:  return p->triproc(e2, e6, e4, p->vertices); | 
|---|
| 633 | case 3:  return p->triproc(e3, e5, e4, p->vertices) && | 
|---|
| 634 | p->triproc(e3, e4, e2, p->vertices); | 
|---|
| 635 | case 4:  return p->triproc(e1, e4, e5, p->vertices); | 
|---|
| 636 | case 5:  return p->triproc(e3, e1, e4, p->vertices) && | 
|---|
| 637 | p->triproc(e3, e4, e6, p->vertices); | 
|---|
| 638 | case 6:  return p->triproc(e1, e2, e6, p->vertices) && | 
|---|
| 639 | p->triproc(e1, e6, e5, p->vertices); | 
|---|
| 640 | case 7:  return p->triproc(e1, e2, e3, p->vertices); | 
|---|
| 641 | case 8:  return p->triproc(e1, e3, e2, p->vertices); | 
|---|
| 642 | case 9:  return p->triproc(e1, e5, e6, p->vertices) && | 
|---|
| 643 | p->triproc(e1, e6, e2, p->vertices); | 
|---|
| 644 | case 10: return p->triproc(e1, e3, e6, p->vertices) && | 
|---|
| 645 | p->triproc(e1, e6, e4, p->vertices); | 
|---|
| 646 | case 11: return p->triproc(e1, e5, e4, p->vertices); | 
|---|
| 647 | case 12: return p->triproc(e3, e2, e4, p->vertices) && | 
|---|
| 648 | p->triproc(e3, e4, e5, p->vertices); | 
|---|
| 649 | case 13: return p->triproc(e6, e2, e4, p->vertices); | 
|---|
| 650 | case 14: return p->triproc(e5, e3, e6, p->vertices); | 
|---|
| 651 | } | 
|---|
| 652 | return 1; | 
|---|
| 653 | } | 
|---|
| 654 |  | 
|---|
| 655 |  | 
|---|
| 656 | /**** Cubical Polygonization (optional) ****/ | 
|---|
| 657 |  | 
|---|
| 658 |  | 
|---|
| 659 | #define LB      0  /* left bottom edge  */ | 
|---|
| 660 | #define LT      1  /* left top edge     */ | 
|---|
| 661 | #define LN      2  /* left near edge    */ | 
|---|
| 662 | #define LF      3  /* left far edge     */ | 
|---|
| 663 | #define RB      4  /* right bottom edge */ | 
|---|
| 664 | #define RT      5  /* right top edge    */ | 
|---|
| 665 | #define RN      6  /* right near edge   */ | 
|---|
| 666 | #define RF      7  /* right far edge    */ | 
|---|
| 667 | #define BN      8  /* bottom near edge  */ | 
|---|
| 668 | #define BF      9  /* bottom far edge   */ | 
|---|
| 669 | #define TN      10 /* top near edge     */ | 
|---|
| 670 | #define TF      11 /* top far edge      */ | 
|---|
| 671 |  | 
|---|
| 672 | static INTLISTS *cubetable[256]; | 
|---|
| 673 |  | 
|---|
| 674 | /*                      edge: LB, LT, LN, LF, RB, RT, RN, RF, BN, BF, TN, TF */ | 
|---|
| 675 | static int corner1[12]     = {LBN,LTN,LBN,LBF,RBN,RTN,RBN,RBF,LBN,LBF,LTN,LTF}; | 
|---|
| 676 | static int corner2[12]     = {LBF,LTF,LTN,LTF,RBF,RTF,RTN,RTF,RBN,RBF,RTN,RTF}; | 
|---|
| 677 | static int leftface[12]    = {B,  L,  L,  F,  R,  T,  N,  R,  N,  B,  T,  F}; | 
|---|
| 678 | /* face on left when going corner1 to corner2 */ | 
|---|
| 679 | static int rightface[12]   = {L,  T,  N,  L,  B,  R,  R,  F,  B,  F,  N,  T}; | 
|---|
| 680 | /* face on right when going corner1 to corner2 */ | 
|---|
| 681 |  | 
|---|
| 682 |  | 
|---|
| 683 | /* docube: triangulate the cube directly, without decomposition */ | 
|---|
| 684 |  | 
|---|
| 685 | static int docube (cube, p) | 
|---|
| 686 | CUBE *cube; | 
|---|
| 687 | PROCESS *p; | 
|---|
| 688 | { | 
|---|
| 689 | INTLISTS *polys; | 
|---|
| 690 | int i, index = 0; | 
|---|
| 691 | for (i = 0; i < 8; i++) if (cube->corners[i]->value > 0.0) index += (1<<i); | 
|---|
| 692 | for (polys = cubetable[index]; polys; polys = polys->next) { | 
|---|
| 693 | INTLIST *edges; | 
|---|
| 694 | int a = -1, b = -1, count = 0; | 
|---|
| 695 | for (edges = polys->list; edges; edges = edges->next) { | 
|---|
| 696 | CORNER *c1 = cube->corners[corner1[edges->i]]; | 
|---|
| 697 | CORNER *c2 = cube->corners[corner2[edges->i]]; | 
|---|
| 698 | int c = vertid(c1, c2, p); | 
|---|
| 699 | if (++count > 2 && ! p->triproc(a, b, c, p->vertices)) return 0; | 
|---|
| 700 | if (count < 3) a = b; | 
|---|
| 701 | b = c; | 
|---|
| 702 | } | 
|---|
| 703 | } | 
|---|
| 704 | return 1; | 
|---|
| 705 | } | 
|---|
| 706 |  | 
|---|
| 707 |  | 
|---|
| 708 | /* nextcwedge: return next clockwise edge from given edge around given face */ | 
|---|
| 709 |  | 
|---|
| 710 | static int nextcwedge (edge, face) | 
|---|
| 711 | int edge, face; | 
|---|
| 712 | { | 
|---|
| 713 | switch (edge) { | 
|---|
| 714 | case LB: return (face == L)? LF : BN; | 
|---|
| 715 | case LT: return (face == L)? LN : TF; | 
|---|
| 716 | case LN: return (face == L)? LB : TN; | 
|---|
| 717 | case LF: return (face == L)? LT : BF; | 
|---|
| 718 | case RB: return (face == R)? RN : BF; | 
|---|
| 719 | case RT: return (face == R)? RF : TN; | 
|---|
| 720 | case RN: return (face == R)? RT : BN; | 
|---|
| 721 | case RF: return (face == R)? RB : TF; | 
|---|
| 722 | case BN: return (face == B)? RB : LN; | 
|---|
| 723 | case BF: return (face == B)? LB : RF; | 
|---|
| 724 | case TN: return (face == T)? LT : RN; | 
|---|
| 725 | case TF: return (face == T)? RT : LF; | 
|---|
| 726 | } | 
|---|
| 727 |  | 
|---|
| 728 | return -1; | 
|---|
| 729 | } | 
|---|
| 730 |  | 
|---|
| 731 |  | 
|---|
| 732 | /* otherface: return face adjoining edge that is not the given face */ | 
|---|
| 733 |  | 
|---|
| 734 | static int otherface (edge, face) | 
|---|
| 735 | int edge, face; | 
|---|
| 736 | { | 
|---|
| 737 | int other = leftface[edge]; | 
|---|
| 738 | return face == other? rightface[edge] : other; | 
|---|
| 739 | } | 
|---|
| 740 |  | 
|---|
| 741 |  | 
|---|
| 742 | /* makecubetable: create the 256 entry table for cubical polygonization */ | 
|---|
| 743 |  | 
|---|
| 744 | static void makecubetable () | 
|---|
| 745 | { | 
|---|
| 746 | int i, e, c, done[12], pos[8]; | 
|---|
| 747 | memset(cubetable, 0, sizeof(cubetable)); | 
|---|
| 748 | for (i = 0; i < 256; i++) { | 
|---|
| 749 | for (e = 0; e < 12; e++) done[e] = 0; | 
|---|
| 750 | for (c = 0; c < 8; c++) pos[c] = BIT(i, c); | 
|---|
| 751 | for (e = 0; e < 12; e++) | 
|---|
| 752 | if (!done[e] && (pos[corner1[e]] != pos[corner2[e]])) { | 
|---|
| 753 | INTLIST *ints = 0; | 
|---|
| 754 | INTLISTS *lists = (INTLISTS *) mycalloc(1, sizeof(INTLISTS)); | 
|---|
| 755 | int start = e, edge = e; | 
|---|
| 756 | /* get face that is to right of edge from pos to neg corner: */ | 
|---|
| 757 | int face = pos[corner1[e]]? rightface[e] : leftface[e]; | 
|---|
| 758 | while (1) { | 
|---|
| 759 | edge = nextcwedge(edge, face); | 
|---|
| 760 | done[edge] = 1; | 
|---|
| 761 | if (pos[corner1[edge]] != pos[corner2[edge]]) { | 
|---|
| 762 | INTLIST *tmp = ints; | 
|---|
| 763 | ints = (INTLIST *) mycalloc(1, sizeof(INTLIST)); | 
|---|
| 764 | ints->i = edge; | 
|---|
| 765 | ints->next = tmp; /* add edge to head of list */ | 
|---|
| 766 | if (edge == start) break; | 
|---|
| 767 | face = otherface(edge, face); | 
|---|
| 768 | } | 
|---|
| 769 | } | 
|---|
| 770 | lists->list = ints; /* add ints to head of table entry */ | 
|---|
| 771 | lists->next = cubetable[i]; | 
|---|
| 772 | cubetable[i] = lists; | 
|---|
| 773 | } | 
|---|
| 774 | } | 
|---|
| 775 | } | 
|---|
| 776 |  | 
|---|
| 777 | static void | 
|---|
| 778 | free_cubetable() | 
|---|
| 779 | { | 
|---|
| 780 | int i; | 
|---|
| 781 | for (i=0; i<256; i++) { | 
|---|
| 782 | INTLISTS *l,*nextl; | 
|---|
| 783 | for (l=cubetable[i]; l; l=nextl) { | 
|---|
| 784 | INTLIST *m, *nextm; | 
|---|
| 785 | for (m=l->list; m; m=nextm) { | 
|---|
| 786 | nextm = m->next; | 
|---|
| 787 | myfree(m); | 
|---|
| 788 | } | 
|---|
| 789 | nextl = l->next; | 
|---|
| 790 | myfree(l); | 
|---|
| 791 | } | 
|---|
| 792 | } | 
|---|
| 793 | } | 
|---|
| 794 |  | 
|---|
| 795 | /**** Storage ****/ | 
|---|
| 796 |  | 
|---|
| 797 | #undef CHECK_MALLOC | 
|---|
| 798 |  | 
|---|
| 799 | #ifdef CHECK_MALLOC | 
|---|
| 800 | static char allocwarn[10000]; | 
|---|
| 801 | static char delwarn[10000]; | 
|---|
| 802 | #endif | 
|---|
| 803 |  | 
|---|
| 804 | /* mycalloc: return successful calloc or exit program */ | 
|---|
| 805 |  | 
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| 806 | typedef struct mallocdata { | 
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| 807 | int lineno; | 
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| 808 | char* ptr; | 
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| 809 | size_t size; | 
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| 810 | struct mallocdata* next; | 
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| 811 | } MALLOCDATA; | 
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| 812 |  | 
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| 813 | #ifdef CHECK_MALLOC | 
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| 814 | static MALLOCDATA *malloc_list; | 
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| 815 | static void add_mallocdata(char* ptr, int lineno, size_t size) | 
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| 816 | { | 
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| 817 | MALLOCDATA * old = malloc_list; | 
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| 818 | malloc_list = (MALLOCDATA*) malloc(sizeof(MALLOCDATA)); | 
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| 819 | malloc_list->next = old; | 
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| 820 | malloc_list->ptr = ptr; | 
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| 821 | malloc_list->size = size; | 
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| 822 | malloc_list->lineno = lineno; | 
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| 823 | } | 
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| 824 |  | 
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| 825 | static size_t del_mallocdata(char* ptr,int lineno) | 
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| 826 | { | 
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| 827 | MALLOCDATA *i, *ilast = 0; | 
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| 828 | int size; | 
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| 829 | for (i=malloc_list; i; ilast=i,i=i->next) { | 
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| 830 | if (i->ptr == ptr) { | 
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| 831 | if (ilast) { | 
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| 832 | MALLOCDATA * tmp = i->next; | 
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| 833 | ilast->next = i->next; | 
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| 834 | } | 
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| 835 | else { | 
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| 836 | malloc_list = i->next; | 
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| 837 | } | 
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| 838 | size = i->size; | 
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| 839 | free(i); | 
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| 840 | return size; | 
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| 841 | } | 
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| 842 | } | 
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| 843 | if (!delwarn[lineno]) { | 
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| 844 | fprintf(stderr,"tried to delete unknown data at line %d\n",lineno); | 
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| 845 | delwarn[lineno] = 1; | 
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| 846 | } | 
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| 847 | return 0; | 
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| 848 | } | 
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| 849 | #endif | 
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| 850 |  | 
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| 851 | static void clean_malloc() | 
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| 852 | { | 
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| 853 | #ifdef CHECK_MALLOC | 
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| 854 | MALLOCDATA*i; | 
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| 855 | int count=0; | 
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| 856 | for (i=malloc_list; i; i=i->next) { | 
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| 857 | if (!allocwarn[i->lineno]) { | 
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| 858 | fprintf(stderr,"have memory allocated from line %d\n",i->lineno); | 
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| 859 | allocwarn[i->lineno] = 1; | 
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| 860 | } | 
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| 861 | count++; | 
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| 862 | } | 
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| 863 | fprintf(stderr,"%d allocated pieces of memory remain\n",count); | 
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| 864 | #endif | 
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| 865 | } | 
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| 866 |  | 
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| 867 | static char *_mycalloc (nitems, nbytes, line) | 
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| 868 | int nitems, nbytes, line; | 
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| 869 | { | 
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| 870 | char *ptr = calloc(nitems, nbytes); | 
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| 871 | #ifdef CHECK_MALLOC | 
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| 872 | add_mallocdata(ptr,line,nitems*nbytes); | 
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| 873 | #endif | 
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| 874 | if (ptr != NULL) return ptr; | 
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| 875 | fprintf(stderr, "can't calloc %d bytes\n", nitems*nbytes); | 
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| 876 | abort(); | 
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| 877 | return 0; | 
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| 878 | } | 
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| 879 |  | 
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| 880 | static void _myfree(ptr, lineno) | 
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| 881 | void* ptr; | 
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| 882 | int lineno; | 
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| 883 | { | 
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| 884 | #ifdef CHECK_MALLOC | 
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| 885 | size_t size = del_mallocdata(ptr,lineno); | 
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| 886 | char*tmp = ptr; | 
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| 887 | for (int i=0; i<size; i++) { | 
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| 888 | *tmp++ = 0x00; | 
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| 889 | } | 
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| 890 | #endif | 
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| 891 |  | 
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| 892 | free(ptr); | 
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| 893 | } | 
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| 894 |  | 
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| 895 |  | 
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| 896 | /* setcenter: set (i,j,k) entry of table[] | 
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| 897 | * return 1 if already set; otherwise, set and return 0 */ | 
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| 898 |  | 
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| 899 | static int setcenter(table, i, j, k) | 
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| 900 | CENTERLIST *table[]; | 
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| 901 | int i, j, k; | 
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| 902 | { | 
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| 903 | int index = HASH(i, j, k); | 
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| 904 | CENTERLIST *new, *l, *q = table[index]; | 
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| 905 | for (l = q; l != NULL; l = l->next) | 
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| 906 | if (l->i == i && l->j == j && l->k == k) return 1; | 
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| 907 | new = (CENTERLIST *) mycalloc(1, sizeof(CENTERLIST)); | 
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| 908 | new->i = i; new->j = j; new->k = k; new->next = q; | 
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| 909 | table[index] = new; | 
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| 910 | return 0; | 
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| 911 | } | 
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| 912 |  | 
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| 913 |  | 
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| 914 | /* setedge: set vertex id for edge */ | 
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| 915 |  | 
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| 916 | static void setedge (table, i1, j1, k1, i2, j2, k2, vid) | 
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| 917 | EDGELIST *table[]; | 
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| 918 | int i1, j1, k1, i2, j2, k2, vid; | 
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| 919 | { | 
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| 920 | unsigned int index; | 
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| 921 | EDGELIST *new; | 
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| 922 | if (i1>i2 || (i1==i2 && (j1>j2 || (j1==j2 && k1>k2)))) { | 
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| 923 | int t=i1; i1=i2; i2=t; t=j1; j1=j2; j2=t; t=k1; k1=k2; k2=t; | 
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| 924 | } | 
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| 925 | index = HASH(i1, j1, k1) + HASH(i2, j2, k2); | 
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| 926 | new = (EDGELIST *) mycalloc(1, sizeof(EDGELIST)); | 
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| 927 | new->i1 = i1; new->j1 = j1; new->k1 = k1; | 
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| 928 | new->i2 = i2; new->j2 = j2; new->k2 = k2; | 
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| 929 | new->vid = vid; | 
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| 930 | new->next = table[index]; | 
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| 931 | table[index] = new; | 
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| 932 | } | 
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| 933 |  | 
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| 934 |  | 
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| 935 | /* getedge: return vertex id for edge; return -1 if not set */ | 
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| 936 |  | 
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| 937 | static int getedge (table, i1, j1, k1, i2, j2, k2) | 
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| 938 | EDGELIST *table[]; | 
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| 939 | int i1, j1, k1, i2, j2, k2; | 
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| 940 | { | 
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| 941 | EDGELIST *q; | 
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| 942 | if (i1>i2 || (i1==i2 && (j1>j2 || (j1==j2 && k1>k2)))) { | 
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| 943 | int t=i1; i1=i2; i2=t; t=j1; j1=j2; j2=t; t=k1; k1=k2; k2=t; | 
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| 944 | }; | 
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| 945 | q = table[HASH(i1, j1, k1)+HASH(i2, j2, k2)]; | 
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| 946 | for (; q != NULL; q = q->next) | 
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| 947 | if (q->i1 == i1 && q->j1 == j1 && q->k1 == k1 && | 
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| 948 | q->i2 == i2 && q->j2 == j2 && q->k2 == k2) | 
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| 949 | return q->vid; | 
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| 950 | return -1; | 
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| 951 | } | 
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| 952 |  | 
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| 953 |  | 
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| 954 | /**** Vertices ****/ | 
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| 955 |  | 
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| 956 |  | 
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| 957 | /* vertid: return index for vertex on edge: | 
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| 958 | * c1->value and c2->value are presumed of different sign | 
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| 959 | * return saved index if any; else compute vertex and save */ | 
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| 960 |  | 
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| 961 | static int vertid (c1, c2, p) | 
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| 962 | CORNER *c1, *c2; | 
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| 963 | PROCESS *p; | 
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| 964 | { | 
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| 965 | VERTEX v; | 
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| 966 | POINT a, b; | 
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| 967 | int vid = getedge(p->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k); | 
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| 968 | if (vid != -1) return vid;                       /* previously computed */ | 
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| 969 | a.x = c1->x; a.y = c1->y; a.z = c1->z; | 
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| 970 | b.x = c2->x; b.y = c2->y; b.z = c2->z; | 
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| 971 | converge(&a, &b, c1->value, p->function, &v.position); /* position */ | 
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| 972 | vnormal(&v.position, p, &v.normal);                    /* normal */ | 
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| 973 | addtovertices(&p->vertices, v);                        /* save vertex */ | 
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| 974 | vid = p->vertices.count-1; | 
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| 975 | setedge(p->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k, vid); | 
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| 976 | return vid; | 
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| 977 | } | 
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| 978 |  | 
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| 979 |  | 
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| 980 | /* addtovertices: add v to sequence of vertices */ | 
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| 981 |  | 
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| 982 | static void addtovertices (vertices, v) | 
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| 983 | VERTICES *vertices; | 
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| 984 | VERTEX v; | 
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| 985 | { | 
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| 986 | if (vertices->count == vertices->max) { | 
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| 987 | int i; | 
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| 988 | VERTEX *new; | 
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| 989 | vertices->max = vertices->count == 0 ? 10 : 2*vertices->count; | 
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| 990 | new = (VERTEX *) mycalloc(vertices->max, sizeof(VERTEX)); | 
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| 991 | for (i = 0; i < vertices->count; i++) new[i] = vertices->ptr[i]; | 
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| 992 | if (vertices->ptr != NULL) myfree(vertices->ptr); | 
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| 993 | vertices->ptr = new; | 
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| 994 | } | 
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| 995 | vertices->ptr[vertices->count++] = v; | 
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| 996 | } | 
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| 997 |  | 
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| 998 |  | 
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| 999 | /* vnormal: compute unit length surface normal at point */ | 
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| 1000 |  | 
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| 1001 | static void vnormal (point, p, v) | 
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| 1002 | POINT *point, *v; | 
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| 1003 | PROCESS *p; | 
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| 1004 | { | 
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| 1005 | double f = p->function(point->x, point->y, point->z); | 
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| 1006 | v->x = p->function(point->x+p->delta, point->y, point->z)-f; | 
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| 1007 | v->y = p->function(point->x, point->y+p->delta, point->z)-f; | 
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| 1008 | v->z = p->function(point->x, point->y, point->z+p->delta)-f; | 
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| 1009 | f = sqrt(v->x*v->x + v->y*v->y + v->z*v->z); | 
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| 1010 | if (f != 0.0) {v->x /= f; v->y /= f; v->z /= f;} | 
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| 1011 | } | 
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| 1012 |  | 
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| 1013 |  | 
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| 1014 | /* converge: from two points of differing sign, converge to zero crossing */ | 
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| 1015 |  | 
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| 1016 | static void converge (p1, p2, v, function, p) | 
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| 1017 | double v; | 
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| 1018 | double (*function)(); | 
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| 1019 | POINT *p1, *p2, *p; | 
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| 1020 | { | 
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| 1021 | int i = 0; | 
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| 1022 | POINT pos, neg; | 
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| 1023 | if (v < 0) { | 
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| 1024 | pos.x = p2->x; pos.y = p2->y; pos.z = p2->z; | 
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| 1025 | neg.x = p1->x; neg.y = p1->y; neg.z = p1->z; | 
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| 1026 | } | 
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| 1027 | else { | 
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| 1028 | pos.x = p1->x; pos.y = p1->y; pos.z = p1->z; | 
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| 1029 | neg.x = p2->x; neg.y = p2->y; neg.z = p2->z; | 
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| 1030 | } | 
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| 1031 | while (1) { | 
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| 1032 | p->x = 0.5*(pos.x + neg.x); | 
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| 1033 | p->y = 0.5*(pos.y + neg.y); | 
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| 1034 | p->z = 0.5*(pos.z + neg.z); | 
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| 1035 | if (i++ == RES) return; | 
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| 1036 | if ((function(p->x, p->y, p->z)) > 0.0) | 
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| 1037 | {pos.x = p->x; pos.y = p->y; pos.z = p->z;} | 
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| 1038 | else {neg.x = p->x; neg.y = p->y; neg.z = p->z;} | 
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| 1039 | } | 
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| 1040 | } | 
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